RGB_MAP(3) Allegro manual RGB_MAP(3)NAMERGB_MAP - Stores an rgb map to accelerate conversions. Allegro game
programming library.
SYNOPSIS
#include <allegro.h>
typedef struct RGB_MAPDESCRIPTION
unsigned char data[32][32][32];
Read chapter "Converting between color formats" for a description on
how to obtain/use this structure.
SEE ALSOcreate_rgb_table(3), ex3d(3), excolmap(3), exrgbhsv(3), exshade(3),
extrans(3)Allegro version 4.4.2 RGB_MAP(3)