- Adding a driver
- Keeping things simple
- Driver structure
- Coordinates and types
- Coding conventions
- Printer drivers
- Driver procedures
- Tray selection
For other information, see the Ghostscript overview and the documentation on how to build Ghostscript.
To add a driver to Ghostscript, first pick a name for your device, say
"smurf
". (Device names must be 1 to 8 characters, begin
with a letter, and consist only of letters, digits, and underscores. Case
is significant: all current device names are lower case.) Then all you
need do is edit contrib.mak
in two places.
smurf
to the list.
Suppose the files containing the smurf driver are called
"joe
" and "fred". Then you should add the
following lines:
# ------ The SMURF device ------ # smurf_=$(GLOBJ)joe.$(OBJ) $(GLOBJ)fred.$(OBJ) $(DD)smurf.dev: $(smurf_) $(SETDEV) $(DD)smurf $(smurf_) $(GLOBJ)joe.$(OBJ) : $(GLSRC)joe.c $(GLCC) $(GLO_)joe.$(OBJ) $(C_) $(GLSRC)joe.c $(GLOBJ)fred.$(OBJ) : $(GLSRC)fred.c $(GLCC) $(GLO_)fred.$(OBJ) $(C_) $(GLSRC)fred.c
and whatever joe.c
and fred.c depend on.
If the smurf driver also needs special libraries, for instance a library
named "gorf
", then the entry should look like this:
$(DD)smurf.dev : $(smurf_) $(SETDEV) $(DD)smurf $(smurf_) $(ADDMOD) $(DD)smurf -lib gorf
If, as will usually be the case, your driver is a printer driver (as discussed below), the device entry should look like this:
$(DD)smurf.dev : $(smurf_) $(GLD)page.dev $(SETPDEV) $(DD)smurf $(smurf_)
or
$(DD)smurf.dev : $(smurf_) $(GLD)page.dev $(SETPDEV) $(DD)smurf $(smurf_) $(ADDMOD) $(DD)smurf -lib gorf
Note that the space before the :, and the explicit compilation rules for the .c files, are required for portability,
If you want to add a simple device (specifically, a monochrome printer), you probably don't need to read the rest of this document; just use the code in an existing driver as a guide. The Epson and Canon BubbleJet drivers gdevepsn.c and gdevbj10.c are good models for dot-matrix printers, which require presenting the data for many scan lines at once; the DeskJet/LaserJet drivers in gdevdjet.c are good models for laser printers, which take a single scan line at a time but support data compression. For color printers, there are unfortunately no good models: the two major color inkjet printer drivers, gdevcdj.c and gdevstc.c, are far too complex to read.
On the other hand, if you're writing a driver for some more esoteric device, you probably do need at least some of the information in the rest of this document. It might be a good idea for you to read it in conjunction with one of the existing drivers.
Duplication of code, and sheer volume of code, is a serious maintenance and distribution problem for Ghostscript. If your device is similar to an existing one, try to implement your driver by adding some parameterization to an existing driver rather than by copying code to create an entirely new source module. gdevepsn.c and gdevdjet.c are good examples of this approach.
A device is represented by a structure divided into three parts:
Normally the procedure structure is defined and initialized at compile
time. A prototype of the parameter structure (including both generic and
device-specific parameters) is defined and initialized at compile time, but
is copied and filled in when an instance of the device is created. Both of
these structures should be declared as const
, but for backward
compatibility reasons the latter is not.
The gx_device_common
macro defines the common structure
elements, with the intent that devices define and export a structure along
the following lines. Do not fill in the individual generic parameter values
in the usual way for C structures: use the macros defined for this purpose
in gxdevice.h or, if applicable, gdevprn.h.
typedef struct smurf_device_s { gx_device_common; ... device-specific parameters ... } smurf_device; smurf_device gs_smurf_device = { ... macro for generic parameter values ..., { ... procedures ... }, /* std_procs */ ... device-specific parameter values if any ... };
The device structure instance must have the name
gs_smurf_device
, where smurf is the device
name used in contrib.mak
. gx_device_common
is a macro consisting only of the element definitions.
All the device procedures are called with the device as the first argument.
Since each device type is actually a different structure type, the device
procedures must be declared as taking a gx_device *
as
their first argument, and must cast it to
smurf_device *
internally. For example, in the code
for the "memory" device, the first argument to all routines is called
dev
, but the routines actually use mdev to
refer to elements of the full structure, using the following standard
initialization statement at the beginning of each procedure:
gx_memory_device *const mdev = (gx_device_memory *)dev;
(This is a cheap version of "object-oriented" programming: in C++, for example, the cast would be unnecessary, and in fact the procedure table would be constructed by the compiler.)
You should consult the definition of struct gx_device_s
in
gxdevice.h for the complete details of the
generic device structure. Some of the most important members of this
structure for ordinary drivers are:
const char *dname;
The device name bool is_open;
True if device has been opened gx_device_color_info color_info;
Color information int width;
Width in pixels int height;
Height in pixels
The name in the structure (dname
) should be the same as the
name in contrib.mak.
If for any reason you need to change the definition of the basic device structure, or to add procedures, you must change the following places:
- This document and the news document (if you want to keep the documentation up to date).
- The definition of
gx_device_common
and the procedures in gxdevcli.h.- Possibly, the default forwarding procedures declared in gxdevice.h and implemented in gdevnfwd.c.
- The device procedure record completion routines in gdevdflt.c.
- Possibly, the default device implementation in gdevdflt.c, gdevddrw.c, and gxcmap.c.
- The bounding box device in gdevbbox.c (probably just adding
NULL
procedure entries if the new procedures don't produce output).- These devices that must have complete (non-defaulted) procedure vectors:
- The null device in gdevnfwd.c.
- The command list "device" in gxclist.c. This is not an actual device; it only defines procedures.
- The "memory" devices in gdevmem.h and
gdevm*.c
.- The clip list accumulation "device" in gxacpath.c.
- The clipping "devices" gxclip.c, gxclip2.c, and gxclipm.c.
- The pattern accumulation "device" in gxpcmap.c.
- The hit detection "device" in gdevhit.c.
- The generic printer device macros in gdevprn.h.
- The generic printer device code in gdevprn.c.
- The RasterOp source device in gdevrops.c.
You may also have to change the code for
gx_default_get_params
or
gx_default_put_params
in gsdparam.c.
You should not have to change any of the real devices in the standard Ghostscript distribution (listed in devs.mak and contrib.mak) or any of your own devices, because all of them are supposed to use the macros in gxdevice.h or gdevprn.h to define and initialize their state.
Since each driver specifies the initial transformation from user
coordinates to device coordinates, the driver can use any coordinate system
it wants, as long as a device coordinate will fit in an
int
. (This is only an issue on DOS systems, where ints are
only 16 bits. User coordinates are represented as floats.) Most current
drivers use a coordinate system with (0,0) in the upper left corner, with
X increasing to the right and Y increasing
toward the bottom. However, there is supposed to be nothing in the rest of
Ghostscript that assumes this, and indeed some drivers use a coordinate
system with (0,0) in the lower left corner.
Drivers must check (and, if necessary, clip) the coordinate parameters given
to them: they should not assume the coordinates will be in bounds. The
fit_fill
and fit_copy macros in gxdevice.h are very helpful in doing this.
Between the Ghostscript graphics library and the device, colors are
represented in three forms. Color components in a color space (Gray, RGB,
DeviceN, etc.) represented as frac
values. Device colorants
are represented as gx_color_value
values. For many
procedures, colors are represented in a type called
gx_color_index
.
All three types are described in more detail in Types
The color_info
member of the device structure defines the
color and gray-scale capabilities of the device. Its type is defined as
follows:
/* * The enlarged color model information structure: Some of the * information that was implicit in the component number in * the earlier conventions (component names, polarity, mapping * functions) are now explicitly provided. * * Also included is some information regarding the encoding of * color information into gx_color_index. Some of this information * was previously gathered indirectly from the mapping * functions in the existing code, specifically to speed up the * halftoned color rendering operator (see * gx_dc_ht_colored_fill_rectangle in gxcht.c). The information * is now provided explicitly because such optimizations are * more critical when the number of color components is large. * * Note: no pointers have been added to this structure, so there * is no requirement for a structure descriptor. */ typedef struct gx_device_color_info_s { /* * max_components is the maximum number of components for all * color models supported by this device. This does not include * any alpha components. */ int max_components; /* * The number of color components. This does not include any * alpha-channel information, which may be integrated into * the gx_color_index but is otherwise passed as a separate * component. */ int num_components; /* * Polarity of the components of the color space, either * additive or subtractive. This is used to interpret transfer * functions and halftone threshold arrays. Possible values * are GX_CM_POLARITY_ADDITIVE or GX_CM_POLARITY_SUBTRACTIVE */ gx_color_polarity_t polarity; /* * The number of bits of gx_color_index actually used. * This must be <= sizeof(gx_color_index), which is usually 64. */ byte depth; /* * Index of the gray color component, if any. The max_gray and * dither_gray values apply to this component only; all other * components use the max_color and dither_color values. * * This will be GX_CINFO_COMP_NO_INDEX if there is no gray * component. */ byte gray_index; /* * max_gray and max_color are the number of distinct native * intensity levels, less 1, for the gray and all other color * components, respectively. For nearly all current devices * that support both gray and non-gray components, the two * parameters have the same value. * * dither_grays and dither_colors are the number of intensity * levels between which halftoning can occur, for the gray and * all other color components, respectively. This is * essentially redundant information: in all reasonable cases, * dither_grays = max_gray + 1 and dither_colors = max_color + 1. * These parameters are, however, extensively used in the * current code, and thus have been retained. * * Note that the non-gray values may now be relevant even if * num_components == 1. This simplifies the handling of devices * with configurable color models which may be set for a single * non-gray color model. */ gx_color_value max_gray; /* # of distinct color levels -1 */ gx_color_value max_color; gx_color_value dither_grays; gx_color_value dither_colors; /* * Information to control super-sampling of objects to support * anti-aliasing. */ gx_device_anti_alias_info anti_alias; /* * Flag to indicate if gx_color_index for this device may be divided * into individual fields for each component. This is almost always * the case for printers, and is the case for most modern displays * as well. When this is the case, halftoning may be performed * separately for each component, which greatly simplifies processing * when the number of color components is large. * * If the gx_color_index is separable in this manner, the comp_shift * array provides the location of the low-order bit for each * component. This may be filled in by the client, but need not be. * If it is not provided, it will be calculated based on the values * in the max_gray and max_color fields as follows: * * comp_shift[num_components - 1] = 0, * comp_shift[i] = comp_shift[i + 1] * + ( i == gray_index ? ceil(log2(max_gray + 1)) * : ceil(log2(max_color + 1)) ) * * The comp_mask and comp_bits fields should be left empty by the client. * They will be filled in during initialization using the following * mechanism: * * comp_bits[i] = ( i == gray_index ? ceil(log2(max_gray + 1)) * : ceil(log2(max_color + 1)) ) * * comp_mask[i] = (((gx_color_index)1 << comp_bits[i]) - 1) * << comp_shift[i] * * (For current devices, it is almost always the case that * max_gray == max_color, if the color model contains both gray and * non-gray components.) * * If separable_and_linear is not set, the data in the other fields * is unpredictable and should be ignored. */ gx_color_enc_sep_lin_t separable_and_linear; byte comp_shift[GX_DEVICE_COLOR_MAX_COMPONENTS]; byte comp_bits[GX_DEVICE_COLOR_MAX_COMPONENTS]; gx_color_index comp_mask[GX_DEVICE_COLOR_MAX_COMPONENTS]; /* * Pointer to name for the process color model. */ const char * cm_name; } gx_device_color_info;
Note: See Changing color_info data before changing
any information in the color_info structure
for a device.
It is recommended that the values for this structure be defined using one of the standard macros provided for this purpose. This allows for future changes to be made to the structure without changes being required in the actual device code.
The following macros (in gxdevcli.h) provide convenient shorthands for initializing this structure for ordinary black-and-white or color devices:
#define dci_black_and_white
...
#define dci_color(depth,maxv,dither)
...
The #define dci_black_and_white
macro defines a
single bit monochrome device (For example: a typical monochrome printer device.)
The #define dci_color(depth,maxv,dither)
macro can be used
to define a 24 bit RGB device or a 4 or 32 bit CMYK device.
The #define dci_extended_alpha_values
macro (in
gxdevcli.h)
specifies most of the current fields in the structure. However this macro allows
only the default setting for the comp_shift, comp_bits, and comp_mask fields
to be set. Any device which requires a non-default setting for these fields
has to correctly these fields during the device open procedure.
See
Separable and linear fields> and
Changing color_info data.
The idea is that a device has a certain number of gray levels
(max_gray
+1) and a certain number of colors
(max_rgb
+1) that it can produce directly. When Ghostscript
wants to render a given color space color value as a device color, it first tests
whether the color is a gray level and if so:
Ifmax_gray
is large (>= 31), Ghostscript asks the device to approximate the gray level directly. If the device returns a validgx_color_index
, Ghostscript uses it. Otherwise, Ghostscript assumes that the device can representdither_gray
distinct gray levels, equally spaced along the diagonal of the color cube, and uses the two nearest ones to the desired color for halftoning.
If the color is not a gray level:
Ifmax_rgb
is large (>= 31), Ghostscript asks the device to approximate the color directly. If the device returns a validgx_color_index
, Ghostscript uses it. Otherwise, Ghostscript assumes that the device can representdither_rgb
× dither_rgb × dither_rgbdistinct colors, equally spaced throughout the color cube, and uses two of the nearest ones to the desired color for halftoning.
The three fields comp_shift
, comp_bits, and
comp_mask
are only used if the separable_and_linear
field is set to GX_CINFO_SEP_LIN
. In this situation a gx_color_index
value must represent a combination created by or'ing bits for each of the devices's
output colorants. The comp_shift
array defines the location
(shift count) of each colorants bits in the output gx_color_index value. The
comp_bits
array defines the number of bits for each colorant.
The comp_mask
array contains a mask which can be used to isolate
the bits for each colorant. These fields must be set if the device supports
more than four colorants.
For most devices, the information in the device's color_info
structure is defined by the various device definition macros and the data remains
constant during the entire existence of the device. In general the Ghostscript
graphics assumes that the information is constant. However some devices want
to modify the data in this structure.
The device's put_params
procedure may change
color_info
field values.
After the data has been modified then the
device should be closed (via a call to gs_closedevice
). Closing
the device will erase the current page so these changes should only be made
before anything has been drawn on a page.
The device's open_device
procedure may change
color_info
field values. These changes should be done before
any other procedures are called.
The Ghostscript graphics library
uses some of the data in color_info
to set the default
procedures for the
get_color_mapping_procs
,
get_color_comp_index
,
encode_color
, and
decode_color
procedures.
These default procedures are set when the
device is originally created. If any changes are made to the
color_info
fields then the device's open_device
procedure
has responsibility for insuring that the correct procedures are contained
in the device structure. (For an example, see the display device open procedure
display_open
and its subroutine
display_set_color_format
(in gdevdisp).
Here is a brief explanation of the various types that appear as parameters or results of the drivers.
frac
(defined in gxfrac.h)
frac_0
to frac_1.
gx_color_value
(defined in
gxdevice.h)
gx_color_value_bits
is the number of bits actually used,
and gx_max_color_value
is the maximum value, equal to
(2^gx_max_color_value_bits
)-1.
gx_device
(defined in
gxdevice.h)
gs_matrix
(defined in
gsmatrix.h)
gx_color_index
(defined in
gxcindex.h)
gx_color_index
values from the device's
encode_color
and hands them back as arguments to several other
procedures. If the separable_and_linear
field in the device's
color_info
structure is not set to
GX_CINFO_SEP_LIN
then Ghostscript does not do
any computations with gx_color_index
values.
The special
value gx_no_color_index
(defined as
(~(gx_color_index)(0))
) means "transparent" for some of
the procedures.
The size of gx_color_index
can be either 32 or 64 bits. The
choice depends upon the architecture of the CPU and the compiler. The default
type definition is simply:
typedef unsigned long gx_color_index;
However if GX_COLOR_INDEX_TYPE
is defined, then it is used
as the type for gx_color_index
.
typedef GX_COLOR_INDEX_TYPE gx_color_index;
The smaller size (32 bits) may produce more efficient or faster executing
code. The larger size (64 bits) is needed for representing either more
bits per component or more components. An example of the later case is
a device that supports 8 bit contone colorants using a DeviceCMYK process
color model with its four colorants and also supports additional spot
colorants.
Currently autoconf attempts to find a 64 bit type definition for the
compiler being used, and if a 64 bit type is found then
GX_COLOR_INDEX_TYPE
is set to the type.
For Microsoft and the MSVC compiler, GX_COLOR_INDEX_TYPE
will
be set to unsigned _int64
if USE_LARGE_COLOR_INDEX
is set to 1 either on the make command line or by editing the definition
in msvc32.mak
gs_param_list
(defined in gsparam.h)
get_params
and
put_params
procedures below, for more detail.
gx_tile_bitmap
(defined in
gxbitmap.h)
gx_strip_bitmap
(defined in
gxbitmap.h)
gx_tile_bitmap
is an
older, deprecated type lacking shift
and
rep_shift
;
gx_strip_bitmap
has superseded it, and should be
used in new code. Here is a copy of the relevant part of the file:
/* * Structure for describing stored bitmaps. * Bitmaps are stored bit-big-endian (i.e., the 2^7 bit of the first * byte corresponds to x=0), as a sequence of bytes (i.e., you can't * do word-oriented operations on them if you're on a little-endian * platform like the Intel 80x86 or VAX). Each scan line must start on * a (32-bit) word boundary, and hence is padded to a word boundary, * although this should rarely be of concern, since the raster and width * are specified individually. The first scan line corresponds to y=0 * in whatever coordinate system is relevant. * * For bitmaps used as halftone tiles, we may replicate the tile in * X and/or Y, but it is still valuable to know the true tile dimensions * (i.e., the dimensions prior to replication). Requirements: * width % rep_width = 0 * height % rep_height = 0 * * For halftones at arbitrary angles, we provide for storing the halftone * data as a strip that must be shifted in X for different values of Y. * For an ordinary (non-shifted) halftone that has a repetition width of * W and a repetition height of H, the pixel at coordinate (X,Y) * corresponds to halftone pixel (X mod W, Y mod H), ignoring phase; * for a shifted halftone with shift S, the pixel at (X,Y) corresponds * to halftone pixel ((X + S * floor(Y/H)) mod W, Y mod H). Requirements: * strip_shift < rep_width * strip_height % rep_height = 0 * shift = (strip_shift * (size.y / strip_height)) % rep_width */ typedef struct gx_strip_bitmap_s { byte *data; int raster; /* bytes per scan line */ gs_int_point size; /* width, height */ gx_bitmap_id id; ushort rep_width, rep_height; /* true size of tile */ ushort strip_height; ushort strip_shift; ushort shift; } gx_strip_bitmap;
All the driver procedures defined below that return int
results return 0 on success, or an appropriate negative error code in the
case of error conditions. The error codes are defined in gserrors.h; they correspond directly to the
errors defined in the PostScript language reference manuals. The most
common ones for drivers are:
gs_error_invalidfileaccess
- An attempt to open a file failed.
gs_error_ioerror
- An error occurred in reading or writing a file.
gs_error_limitcheck
- An otherwise valid parameter value was too large for the implementation.
gs_error_rangecheck
- A parameter was outside the valid range.
gs_error_VMerror
- An attempt to allocate memory failed. (If this happens, the procedure should release all memory it allocated before it returns.)
If a driver does return an error, rather than a simple return statement it
should use the return_error
macro defined in gx.h, which is automatically included by gdevprn.h but not by gserrors.h. For example
return_error(gs_error_VMerror);
While most drivers (especially printer drivers) follow a very similar
template, there is one important coding convention that is not obvious from
reading the code for existing drivers: driver procedures must not use
malloc
to allocate any storage that stays around after the
procedure returns. Instead, they must use gs_malloc
and
gs_free
, which have slightly different calling conventions.
(The prototypes for these are in gsmemory.h,
which is included in gx.h, which is included in gdevprn.h.) This is necessary so that
Ghostscript can clean up all allocated memory before exiting, which is
essential in environments that provide only single-address-space
multi-tasking (some versions of Microsoft Windows).
char *gs_malloc(uint num_elements, uint element_size, const char *client_name);
Like calloc
, but unlike malloc,
gs_malloc
takes an element count and an element size. For
structures, num_elements
is 1 andi
element_size
is sizeof the structure; for
byte arrays, num_elements
is the number of bytes and
element_size
is 1. Unlike calloc,
gs_malloc
does not clear the block of storage.
The client_name
is used for tracing and debugging. It must
be a real string, not NULL
. Normally it is the name of the
procedure in which the call occurs.
void gs_free(char *data, uint num_elements, uint element_size, const char *client_name);
Unlike free
, gs_free demands that
num_elements
and element_size be supplied. It also
requires a client name, like gs_malloc
.
All driver instances allocated by Ghostscript's standard allocator must
point to a "structure descriptor" that tells the garbage collector how to
trace pointers in the structure. For drivers registered in the normal way
(using the makefile approach described above), no special care is needed as
long as instances are created only by calling the
gs_copydevice
procedure defined in gsdevice.h. If you have a need to define
devices that are not registered in this way, you must fill in the stype
member in any dynamically allocated instances with a pointer to the same
structure descriptor used to allocate the instance. For more information
about structure descriptors, see gsmemory.h
and gsstruct.h.
Printer drivers (which include drivers that write some kind of raster file)
are especially simple to implement.
The printer driver must implement a print_page
or
print_page_copies
procedure. There are macros in gdevprn.h that generate the device structure for
such devices, of which the simplest is prn_device
; for an
example, see gdevbj10.c. If you are writing
a printer driver, we suggest you start by reading gdevprn.h and the subsection on "Color mapping" below; you may be
able to ignore all the rest of the driver procedures.
The print_page
procedures are defined as follows:
int (*print_page)(gx_device_printer *, FILE *) int (*print_page_copies)(gx_device_printer *, FILE *, int)
This procedure must read out the rendered image from the device and write
whatever is appropriate to the file. To read back one or more scan lines
of the image, the print_page
procedure must call one of the
following procedures:
int gdev_prn_copy_scan_lines(gx_device_printer *pdev, int y, byte *str, uint size)
For this procedure, str
is where the data should be copied to, and size is
the size of the buffer starting at str
. This procedure returns the number
of scan lines copied, or <0 for an error. str
need not be aligned.
int gdev_prn_get_bits(gx_device_printer *pdev, int y, byte *str, byte **actual_data)
This procedure reads out exactly one scan line. If the scan line is
available in the correct format already, *actual_data
is
set to point to it; otherwise, the scan line is copied to the buffer
starting at str
, and *actual_data is set to
str
. This saves a copying step most of the time.
str
need not be aligned; however, if
*actual_data
is set to point to an existing scan line, it
will be aligned. (See the description of the get_bits
procedure below for more details.)
In either case, each row of the image is stored in the form described in
the comment under gx_tile_bitmap
above; each pixel takes
the number of bits specified as color_info.depth
in the
device structure, and holds values returned by the device's
encode_color
procedure.
The print_page
procedure can determine the number of bytes
required to hold a scan line by calling:
uint gdev_prn_raster(gx_device_printer *)
For a very simple concrete example, we suggest reading the code in
bit_print_page
in gdevbit.c.
If the device provides print_page
, Ghostscript will call
print_page
the requisite number of times to print the
desired number of copies; if the device provides
print_page_copies
, Ghostscript will call
print_page_copies
once per page, passing it the desired
number of copies.
Most of the procedures that a driver may implement are optional. If a
device doesn't supply an optional procedure WXYZ
, the entry
in the procedure structure may be either gx_default_WXYZ
,
for instance gx_default_tile_rectangle
, or
NULL
or 0. (The device procedure must also call the
gx_default_
procedure if it doesn't implement the function
for particular values of the arguments.) Since C compilers supply 0 as the
value for omitted structure elements, this convention means that statically
initialized procedure structures continue to work even if new (optional)
members are added.
A device instance begins life in a closed state. In this state, no output operations will occur. Only the following procedures may be called:
open_device
finish_copydevice
get_initial_matrix
get_params
put_params
get_hardware_params
When setdevice
installs a device instance in the graphics
state, it checks whether the instance is closed or open. If the instance
is closed, setdevice
calls the open routine, and then sets
the state to open.
There is no user-accessible operation to close a device instance. This is not an oversight -- it is required in order to enforce the following invariant:
If a device instance is the current device in any graphics state,
it must be open (have is_open
set to true).
Device instances are only closed when they are about to be freed, which occurs in three situations:
restore
occurs, if the instance was created since
the corresponding save
and is in a VM being restored. I.e.,
if the instance was created in local VM since a save
, it
will always be closed and freed by the corresponding
restore
; if it was created in global VM, it will only be
closed by the outermost restore
, regardless of the save
level at the time the instance was created.
int (*open_device)(gx_device *)
[OPTIONAL]
open_device
procedure directly: they should
always call gs_opendevice
instead.
int (*finish_copydevice)(gx_device *dev, const gx_device
*from_dev)
[OPTIONAL] copydevice
has created a new device instance
by copying from_dev
. If the copy operation should not be
allowed, this procedure should return an error; the copy will be freed. The
default implementation allows copying the device prototype, but does not
allow copying device instances, because instances may contain internal
pointers that should not be shared between copies, and there is no way to
determine this from outside the device. NOTE: Clients should never
call a device's finish_copydevice
procedure: this procedure
is only intended for use by gs_copydevice[2]
.
void (*get_initial_matrix)(gx_device *, gs_matrix *)
[OPTIONAL]
xy
]_pixels_per_inch on the assumption that
the origin is in the upper left corner, that is
xx
= x_pixels_per_inch/72, xy = 0,
yx = 0, yy = -y_pixels_per_inch
/72,
tx = 0, ty = height
.
int (*sync_output)(gx_device *)
[OPTIONAL]
int (*output_page)(gx_device *, int num_copies, int flush)
[OPTIONAL]
num_copies
argument is the number of copies that should be
produced for a hardcopy device. (This may be ignored if the driver has
some other way to specify the number of copies.) The flush
argument is true for showpage
, false for
copypage
. The default definition just calls
sync_output
. Printer drivers should implement this by
printing and ejecting the page.
int (*close_device)(gx_device *)
[OPTIONAL]
close_device
procedure directly: they should always call
gs_closedevice
instead.
Note that code in the Ghostscript library may cache the results of calling
one or more of the color mapping procedures. If the result returned by any
of these procedures would change (other than as a result of a change made by
the driver's put_params
procedure), the driver must call
gx_device_decache_colors(dev)
.
The map_rgb_color
, map_color_rgb, and
map_cmyk_color
are obsolete. They have been left
in the device procedure list for backward compatibility. See the
encode_color
and decode_color procedures
below. To insure that older device drivers are changed to use the new
encode_color
and decode_color
procedures,
the parameters for the older procedures have been changed to
match the new procedures. To minimize changes in devices that have
already been written, the map_rgb_color and map_cmyk_color routines
are used as the default value for the encode_color routine. The
map_cmyk_color routine is used if the number of components is four.
The map_rgb_color routine is used if the number of components is one
or three. This works okay for RGB and CMYK process color model devices.
However this does not work properly for gray devices. The encode_color
routine for a gray device is only passed one component. Thus the
map_rgb_color routine must be modified to only use a single input (instead
of three). (See the encode_color and decode_color routines below.)
Colors can be specified to the Ghostscript graphics library in a variety of forms. For example, there are a wide variety of color spaces that can be used such as Gray, RGB, CMYK, DeviceN, Separation, Indexed, CIEbasedABC, etc. The graphics library converts the various input color space values into four base color spaces: Gray, RGB, CMYK, and DeviceN. The DeviceN color space allows for specifying values for individual device colorants or spot colors.
Colors are converted by the device in a two step process. The first step
is to convert a color in one of the base color spaces (Gray, RGB, CMYK,
or DeviceN) into values for each device colorant. This transformation is
done via a set of procedures provided by the device. These procedures are
provided by the get_color_mapping_procs
device procedure.
Between the first and second steps, the graphics library applies transfer functions to the device colorants. Where needed, the output of the results after the transfer functions is used by the graphics library for halftoning.
In the second step, the device procedure encode_color
is
used to convert the transfer function results into a
gx_color_index
value.
The gx_color_index
values are passed to specify colors
to various routines.
The choice of the encoding for a gx_color_index
is
up to the device. Common choices are indexes into a color palette or
several integers packed together into a single value. The manner of this
encoding is usually opaque to the graphics library. The only exception to this
statement occurs when halftoning 5 or more colorants. In this case the
graphics library assumes that if a colorant values is zero then the
bits associated with the colorant in the gx_color_index
value are zero.
int get_color_comp_index(const gx_device * dev, const char * pname,
int name_size, int src_index)
[OPTIONAL]
GX_DEVICE_COLOR_MAX_COMPONENTS - 1
, or
GX_DEVICE_COLOR_MAX_COMPONENTS
. A value of -1 indicates that
the specified name is not a colorant for the device. A value of 0 to
GX_DEVICE_COLOR_MAX_COMPONENTS - 1
indicates the colorant number
of the given name. A value of GX_DEVICE_COLOR_MAX_COMPONENTS
indicates that the given name is a valid colorant name for the device but the
colorant is not currently being used. This is used for implementing names
which are in SeparationColorNames but not in SeparationOrder.
The default procedure returns results based upon process color model
of DeviceGray, DeviceRGB, or DeviceCMYK selected by
color_info.num_components
. This procedure must be
defined if another process color model is used by the device or spot colors are
supported by the device.
const gx_cm_color_map_procs * get_color_mapping_procs(const
gx_device * dev)
[OPTIONAL]
The default procedure returns a list of procedures based upon
color_info.num_components
. These procedures are appropriate
for DeviceGray, DeviceRGB, or DeviceCMYK process color model devices. A
procedure must be defined if another process color model is used by the
device or spot colors are to be supported.
gx_color_index (*encode_color)(gx_device * dev,
gx_color_value * cv)
[OPTIONAL]
gx_color_index
value. The range of legal values of the
arguments is 0 to gx_max_color_value
. The default procedure
packs bits into a gx_color_index
value based upon the
values in color_info.depth
and
color_info.num_components
.
Note that the encode_color
procedure
must not return gx_no_color_index
(all 1s).
int (*decode_color)(gx_device *, gx_color_index color,
gx_color_value * CV)
[OPTIONAL]
encode_color
procedure.
Map a gx_color_index
value to color values. The default
procedure unpacks bits from the gx_color_index
value based upon
the values in color_info.depth
and
color_info.num_components
.
gx_color_index (*map_rgb_alpha_color)(gx_device *,
gx_color_value red, gx_color_value green,
gx_color_value blue, gx_color_value alpha)
[OPTIONAL]
gx_max_color_value
; alpha = 0 means
transparent, alpha
= gx_max_color_value
means fully opaque. The default is to use the
encode_color
procedure and ignore alpha.
Note that if a driver implements map_rgb_alpha_color
, it
must also implement encode_color
, and must implement them
in such a way that
map_rgb_alpha_color(dev, r, g, b, gx_max_color_value)
returns the same value as
encode_color(dev, CV)
.
int (*map_color_rgb_alpha)(gx_device *,
gx_color_index color, gx_color_value rgba[4])
[OPTIONAL]
map_color_rgb
and fills in
gx_max_color_value
for alpha.
Note that if a driver implements map_color_rgb_alpha
, it
must also implement decode_color
, and must implement them
in such a way that the first 3 values returned by
map_color_rgb_alpha
are the same as the values returned by
decode_color
.
Note that only RGB devices currently support variable opacity; alpha is ignored on other devices. The PDF 1.4 transparency features are supported on all devices.
typedef enum { go_text,
go_graphics } graphic_object_type; int
(*get_alpha_bits)(gx_device *dev,
graphic_object_type type)
[OPTIONAL] [OBSOLETE]
void (*update_spot_equivalent_colors)(gx_device *,
const gs_state *)
[OPTIONAL]
This group of drawing operations specifies data at the pixel level. All drawing operations use device coordinates and device color values.
int (*fill_rectangle)(gx_device *, int x,
int y, int width, int height,
gx_color_index color)
width
<= 0 or
height <= 0, fill_rectangle
should return 0
without drawing anything.
Note that fill_rectangle
is the only non-optional procedure
in the driver interface.
Bitmap (or pixmap) images are stored in memory in a nearly standard way. The first byte corresponds to (0,0) in the image coordinate system: bits (or polybit color values) are packed into it left to right. There may be padding at the end of each scan line: the distance from one scan line to the next is always passed as an explicit argument.
int (*copy_mono)(gx_device *,
const unsigned char *data, int data_x, int raster,
gx_bitmap_id id, int x, int y, int width,
int height, gx_color_index color0,
gx_color_index color1)
[OPTIONAL]
data_x
,0) and transfers a rectangle of the given width and
height to the device at device coordinate (x,y). (If the transfer
should start at some non-zero y value in the data, the caller can adjust
the data address by the appropriate multiple of the raster.) The copying
operation writes device color color0
at each 0-bit, and
color1
at each 1-bit: if color0 or
color1
is gx_no_color_index, the device
pixel is unaffected if the image bit is 0 or 1 respectively. If
id
is different from gx_no_bitmap_id, it
identifies the bitmap contents unambiguously; a call with the same
id
will always have the same data,
raster
, and data contents.
This operation, with
color0
= gx_no_color_index, is
the workhorse for text display in Ghostscript, so implementing it
efficiently is very important.
int (*tile_rectangle)(gx_device *,
const gx_tile_bitmap *tile, int x, int y,
int width, int height, gx_color_index color0,
gx_color_index color1, int phase_x, int phase_y)
[OPTIONAL] [OBSOLETE]
strip_tile_rectangle
. New drivers should implement
strip_tile_rectangle
; if they cannot cope with non-zero
shift values, they should test for this explicitly and call the default
implementation (gx_default_strip_tile_rectangle
) if
shift != 0. Clients should call
strip_tile_rectangle
, not tile_rectangle.
int (*strip_tile_rectangle)(gx_device *,
const gx_strip_bitmap *tile, int x, int y,
int width, int height, gx_color_index color0,
gx_color_index color1, int phase_x, int phase_y)
[OPTIONAL]
copy_mono
operations to fill the rectangle with copies of
the tile. The tiles are aligned with the device coordinate system, to
avoid "seams". Specifically, the (phase_x
,
phase_y
) point of the tile is aligned with the origin of
the device coordinate system. (Note that this is backwards from the
PostScript definition of halftone phase.) phase_x
and
phase_y
are guaranteed to be in the range
[0..tile->width
) and
[0..tile->height
) respectively.
If color0
and color1 are both
gx_no_color_index
, then the tile is a color pixmap, not a
bitmap: see the next section.
This operation is the workhorse for halftone filling in Ghostscript, so
implementing it efficiently for solid tiles (that is, where either
color0
and color1 are both
gx_no_color_index
, for colored halftones, or neither one is
gx_no_color_index
, for monochrome halftones) is very
important.
Pixmaps are just like bitmaps, except that each pixel occupies more than
one bit. All the bits for each pixel are grouped together (this is
sometimes called "chunky" or "Z" format). For copy_color
,
the number of bits per pixel is given by the
color_info.depth
parameter in the device structure: the
legal values are 1, 2, 4, 8, 16, 24, 32, 40, 48, 56, or 64. The pixel
values are device color codes (that is, whatever it is that
encode_color
returns).
int (*copy_color)(gx_device *,
const unsigned char *data, int data_x, int raster,
gx_bitmap_id id, int x, int y, int width,
int height)
[OPTIONAL]
x
and width are in pixels, not
bits. If id
is different from
gx_no_bitmap_id
, it identifies the bitmap contents
unambiguously; a call with the same id
will always have the
same data
, raster, and data contents.
We do not provide a separate procedure for tiling with a pixmap; instead,
tile_rectangle
can also take colored tiles. This is
indicated by the color0
and color1
arguments' both being gx_no_color_index
. In this case, as
for copy_color
, the raster and
height
in the "bitmap" are interpreted as for real bitmaps,
but the x
and width are in pixels, not
bits.
In addition to direct writing of opaque pixels, devices must also support
compositing. Currently two kinds of compositing are defined
(RasterOp
and alpha-based), but more may be added in the
future.
THIS AREA OF THE INTERFACE IS SOMEWHAT UNSTABLE: USE AT YOUR OWN RISK.
int (*copy_alpha)(gx_device *dev,
const unsigned char *data, int data_x, int raster,
gx_bitmap_id id, int x, int y, int width,
int height, gx_color_index color, int depth)
[OPTIONAL]
Fill a given region with a given color modified by an individual alpha
value for each pixel. For each pixel, this is equivalent to
alpha-compositing with a source pixel whose alpha value is obtained from
the pixmap (data
, data_x, and
raster
) and whose color is the given color (which has
not been premultiplied by the alpha value), using the Sover
rule. depth
, the number of bits per alpha value, is either
2 or 4, and in any case is always a value returned by a previous call on
the get_alpha_bits
procedure. Note that if
get_alpha_bits
always returns 1, this procedure will never
be called.
int (*create_compositor)(dev_t *dev,
gx_device_t **pcdev, const gs_composite_t *pcte,
const gs_imager_state *pis, gs_memory_t *memory)
[OPTIONAL]
*pcte
.
Devices will normally implement this in one of the following standard ways:
gs_composite_t
to create a default compositor.
*pcte
to determine whether it specifies
such an operation: if so, they create a specialized compositor, and if not,
they ask the gs_composite_t
to create a default compositor.
Other kinds of forwarding devices, which don't fall into any of these categories, require special treatment. In principle, what they do is ask their target to create a compositor, and then create and return a copy of themselves with the target's new compositor as the target of the copy. There is a possible default implementation of this approach: if the original device was D with target T, and T creates a compositor C, then the default implementation creates a device F that for each operation temporarily changes D's target to C, forwards the operation to D, and then changes D's target back to T. However, the Ghostscript library currently only creates a compositor with an imaging forwarding device as target in a few specialized situations (banding, and bounding box computation), and these are handled as special cases.
Note that the compositor may have a different color space, color representation, or bit depth from the device to which it is compositing. For example, alpha-compositing devices use standard-format chunky color even if the underlying device doesn't.
Closing a compositor frees all of its storage, including the compositor
itself. However, since the create_compositor
call may
return the same device, clients must check for this case, and only call the
close procedure if a separate device was created.
[strip_]copy_rop WILL BE SUPERSEDED BY COMPOSITORS
int (*copy_rop)(gx_device *dev,
const byte *sdata, int sourcex, uint sraster,
gx_bitmap_id id, const gx_color_index *scolors,
const gx_tile_bitmap *texture,
const gx_color_index *tcolors, int x, int y,
int width, int height, int phase_x, int phase_y,
int command)
[OPTIONAL]
strip_copy_rop
. New drivers should implement
strip_copy_rop
; if they cannot cope with non-zero shift
values in the texture, they should test for this explicitly and call the
default implementation (gx_default_strip_copy_rop
) if
shift != 0. Clients should call strip_copy_rop
,
not copy_rop
.
int (*strip_copy_rop)(gx_device *dev,
const byte *sdata, int sourcex, uint sraster,
gx_bitmap_id id, const gx_color_index *scolors,
const gx_strip_bitmap *texture,
const gx_color_index *tcolors, int x, int y,
int width, int height, int phase_x, int phase_y,
int command)
[OPTIONAL]
copy_mono
or copy_color) and an optional
texture T (a tile, as for tile_rectangle
) with the
existing bitmap or pixmap D held by the driver, pixel by pixel,
using any 3-input Boolean operation as modified by "transparency" flags:
schematically, set D = f(D,S,T), computing f in RGB
space rather than using actual device pixel values. S and T
may each (independently) be a solid color, a bitmap with "foreground" and
"background" colors, or a pixmap. This is a complex (and currently rather
slow) operation. The arguments are as follows:
dev
the device, as for all driver procedures sdata
, sourcex, sraster, id, scolorsspecify S, see below texture
, tcolorsspecify T, see below x
, y, width, heightas for the other copy and fill procedures phase_x
, phase_ypart of T specification, see below command
see below
As noted above, the source S may be a solid color, a bitmap, or a pixmap. If S is a solid color:
sdata
, sourcex,
sraster
, and id are irrelevant.
scolors
points to two gx_color_index
values; scolors[0]
= scolors[1] = the
color.
If S is a bitmap:
sdata
, sourcex,
sraster
, and id arguments are as for
copy_mono
or copy_color
(data
, data_x, raster,
id
), and specify a source bitmap.
scolors
points to two gx_color_index
values; scolors[0]
is the background color (the color
corresponding to 0-bits in the bitmap), scolors[1]
is the
foreground color (the color corresponding to 1-bits in the bitmap).
If S is a pixmap:
sdata
, sourcex,
sraster
, and id arguments are as for
copy_mono
or copy_color
(data
, data_x, raster,
id
), and specify a source pixmap whose depth is the same as
the depth of the destination.
scolors
is NULL.
Note that if the source is a bitmap with background=0 and foreground=1, and
the destination is 1 bit deep, then the source can be treated as a pixmap
(scolors=NULL
).
Similar to the source, the texture T may be a solid color, a bitmap, or a pixmap. If T is a solid color:
tcolors
points to two gx_color_index
values; tcolors[0]
= tcolors[1] = the
color.
If T is a bitmap:
gx_tile_bitmap
, as for
the tile_rectangle
procedure. Similarly,
phase_x
and phase_y specify the offset of
the texture relative to the device coordinate system origin, again as for
tile_rectangle
. The tile is a bitmap (1 bit per pixel).
tcolors
points to two gx_color_index
values; tcolors[0]
is the background color (the color
corresponding to 0-bits in the bitmap), tcolors[1]
is the
foreground color (the color corresponding to 1-bits in the bitmap).
If T is a pixmap:
gx_tile_bitmap
whose
depth is the same as the depth of the destination.
NULL
.
Again, if the texture is a bitmap with background=0 and foreground=1, and
the destination depth is 1, the texture bitmap can be treated as a pixmap
(tcolors=NULL
).
Note that while a source bitmap or pixmap has the same width and height as
the destination, a texture bitmap or pixmap has its own width and height
specified in the gx_tile_bitmap
structure, and is
replicated or clipped as needed.
"Command" indicates the raster operation and transparency as follows:
Bits 7-0 raster op 8 0 if source opaque, 1 if source transparent 9 0 if texture opaque, 1 if texture transparent ?-10 unused, must be 0
The raster operation follows the Microsoft and H-P specification. It is an 8-element truth table that specifies the output value for each of the possible 2×2×2 input values as follows:
Bit Texture Source Destination
7 1 1 1 6 1 1 0 5 1 0 1 4 1 0 0 3 0 1 1 2 0 1 0 1 0 0 1 0 0 0 0
Transparency affects the output in the following way. A source or texture pixel is considered transparent if its value is all 1s (for instance, 1 for bitmaps, 0xffffff for 24-bit RGB pixmaps) and the corresponding transparency bit is set in the command. For each pixel, the result of the Boolean operation is written into the destination iff neither the source nor the texture pixel is transparent. (Note that the HP RasterOp specification, on which this is based, specifies that if the source and texture are both all 1s and the command specifies transparent source and opaque texture, the result should be written in the output. We think this is an error in the documentation.)
copy_rop
is defined to operate on pixels in RGB space,
again following the HP and Microsoft specification. For devices that
don't use RGB (or gray-scale with black = 0, white = all 1s) as their
native color representation, the implementation of copy_rop
must convert to RGB or gray space, do the operation, and convert back (or
do the equivalent of this). Here are the copy_rop
equivalents of the most important previous imaging calls. We assume the
declaration:
static const gx_color_index white2[2] = { 1, 1 };
Note that rop3_S
may be replaced by any other Boolean operation.
For monobit devices, we assume that black = 1.
/* For all devices: */ (*fill_rectangle)(dev, x, y, w, h, color) ==> { gx_color_index colors[2]; colors[0] = colors[1] = color; (*dev_proc(dev, copy_rop))(dev, NULL, 0, 0, gx_no_bitmap_id, colors, NULL, colors /*irrelevant*/, x, y, w, h, 0, 0, rop3_S); } /* For black-and-white devices only: */ (*copy_mono)(dev, base, sourcex, sraster, id, x, y, w, h, (gx_color_index)0, (gx_color_index)1) ==> (*dev_proc(dev, copy_rop))(dev, base, sourcex, sraster, id, NULL, NULL, white2 /*irrelevant*/, x, y, w, h, 0, 0, rop3_S); /* For color devices, where neither color0 nor color1 is gx_no_color_index: */ (*copy_mono)(dev, base, sourcex, sraster, id, x, y, w, h, color0, color1) ==> { gx_color_index colors[2]; colors[0] = color0, colors[1] = color1; (*dev_proc(dev, copy_rop))(dev, base, sourcex, sraster, id, colors, NULL, white2 /*irrelevant*/, x, y, w, h, 0, 0, rop3_S); } /* For black-and-white devices only: */ (*copy_mono)(dev, base, sourcex, sraster, id, x, y, w, h, gx_no_color_index, (gx_color_index)1) ==> (*dev_proc(dev, copy_rop))(dev, base, sourcex, sraster, id, NULL, NULL, white2 /*irrelevant*/, x, y, w, h, 0, 0, rop3_S | lop_S_transparent); /* For all devices: */ (*copy_color)(dev, base, sourcex, sraster, id, x, y, w, h) ==> [same as first copy_mono above] /* For black-and-white devices only: */ (*tile_rectangle)(dev, tile, x, y, w, h, (gx_color_index)0, (gx_color_index)1, px, py) ==> (*dev_proc(dev, copy_rop))(dev, NULL, 0, 0, gx_no_bitmap_id, white2 /*irrelevant*/, tile, NULL, x, y, w, h, px, py, rop3_T)
In addition to the pixel-level drawing operations that take integer device coordinates and pure device colors, the driver interface includes higher-level operations that draw polygons using fixed-point coordinates, possibly halftoned colors, and possibly a non-default logical operation.
The fill_
* drawing operations all use the center-of-pixel
rule: a pixel is colored iff its center falls within the polygonal region
being filled. If a pixel center (X+0.5,Y+0.5) falls exactly on
the boundary, the pixel is filled iff the boundary is horizontal and the
filled region is above it, or the boundary is not horizontal and the filled
region is to the right of it.
int (*fill_trapezoid)(gx_device *dev, const
gs_fixed_edge *left, const gs_fixed_edge *right,
fixed ybot, fixed ytop, bool swap_axes,
const gx_drawing_color *pdcolor,
gs_logical_operation_t lop)
[OPTIONAL]
ybot
and ytop,
respectively. The left and right edges are defined by left
and right
. Both of these represent lines (gs_fixed_edge
is defined in gxdevcli.h and consists
of gs_fixed_point
start and end points).
The y coordinates of these lines need not have any specific relation to
ybot
and ytop. The routine is defined this way so
that the filling algorithm can subdivide edges and still guarantee
that the exact same pixels will be filled. If
swap_axes
is set, the meanings of X and Y are
interchanged.
int (*fill_parallelogram)(gx_device *dev,
fixed px, fixed py, fixed ax, fixed ay, fixed bx,
fixed by, const gx_drawing_color *pdcolor,
gs_logical_operation_t lop)
[OPTIONAL]
int (*fill_triangle)(gx_device *dev, fixed px,
fixed py, fixed ax, fixed ay, fixed bx, fixed by,
const gx_drawing_color *pdcolor,
gs_logical_operation_t lop)
[OPTIONAL]
int (*draw_thin_line)(gx_device *dev,
fixed fx0, fixed fy0, fixed fx1, fixed fy1,
const gx_drawing_color *pdcolor,
gs_logical_operation_t lop)
[OPTIONAL]
int (*draw_line)(gx_device *dev, int x0, int y0,
int x1, int y1, gx_color_index color)
[OPTIONAL] [OBSOLETE]
Linear color functions allow fast high quality rendering of shadings on continuous tone devices. They implement filling simple areas with a lineary varying color. These functions are not called if the device applies halftones, or uses a non-separable or a non-linear color model.
int (*fill_linear_color_triangle)
(dev_t *dev, const gs_fill_attributes *fa,
const gs_fixed_point *p0, const gs_fixed_point *p1,
const gs_fixed_point *p2,
const frac31 *c0, const frac31 *c1, const frac31 *c2)
[OPTIONAL]
[0,1]
.
The number of components in a vector in the number of color
components in the device (process) color model.
fill_linear_color_triangle
, because
it can break the plane coverage contiguity and cause a dropout.
Instead request that graphics library to perform the decomposition.
The graphics libary is smart enough to do that properly.
p3
one is NULL.
This means that the color does not depend on the X coordinate,
i.e. it forms a linear gradient along the Y axis.
The implementation must not reject (return 0) such cases.
0x7FFF0000
, 0x7FFFF000, 0x7FFFFF00, etc.,
because the precision here exceeds the color precision of the device.
To convert a frac31
value into a device color component value,
fist drop (ignore) the sign bit, then drop least significant bits -
so many ones as you need to fit the device color precision.
fa
argument may contain
the swap_axes
bit set. In this case the implementation must swap (transpoze)
X
and Y axes.
fa
argument.
If fa->swap_axes
is true, the clipping rectangle is transposed.
gx_default_fill_linear_color_triangle
in gdevddrw.c
as a sample code.
int (*fill_linear_color_trapezoid)
(dev_t *dev, const gs_fill_attributes *fa,
const gs_fixed_point *p0, const gs_fixed_point *p1,
const gs_fixed_point *p2, const gs_fixed_point *p3,
const frac31 *c0, const frac31 *c1,
const frac31 *c2, const frac31 *c2)
[OPTIONAL]
fill_linear_color_triangle
calls this function 1-2 times per triangle. Besides that,
this function may be called by the graphics library for other special cases,
when a decomposition into triangles appears undiserable.
c0, c1, c2, c3
.
The graphics library takes a special care of the color linearity
when calling this function. The reason for passing all 4 color arguments
is to avoid color precision problems.
fill_linear_color_triangle
,
this function may be called with only 2 colors, and may reject too comple areas.
All those important notes are applicable here.
gxdtfill.h
, rather it's a kind of complicated.
A linear color function is generated from it as gx_fill_trapezoid_ns_lc
with the following template parametres :
#define LINEAR_COLOR 1 #define EDGE_TYPE gs_linear_color_edge #define FILL_ATTRS const gs_fill_attributes * #define CONTIGUOUS_FILL 0 #define SWAP_AXES 0 #define FILL_DIRECT 1See the helplers
init_gradient
,
step_gradient
(defined in in gdevddrw.c), how to manage colors.
See check_gradient_overflow
(defined in in gdevddrw.c
), as an example of an area
that can't be painted in a single action due to 64-bits fixed overflows.
int (*fill_linear_color_scanline)
(dev_t *dev, const gs_fill_attributes *fa,
int i, int j, int w,
const frac31 *c0,
const int32_t *c0_f,
const int32_t *cg_num,
int32_t cg_den)
[OPTIONAL]
fill_linear_color_trapezoid
calls this function, and there are no other calls to it from the graphics libary.
Thus if the device implements fill_linear_color_triangle
and
fill_linear_color_trapezoid
by own means,
this function may be left unimplemented.
i
and j specify device coordinates (indices)
of the starting pixel of the scanline, w
specifies the
width of the scanline, i.e. the number of pixels to be painted to the right from
the starting pixel, including the starting pixel.
c0
specifies the color for the starting pixel
as a vector of fraction values, each of which represents
a color value in the interval [0,1]
.
c0_f
specify a fraction part of the color for the starting pixel.
See the formula below about using it.
cg_num
specify a numerator for the color gradient -
a vector of values in [-1,1]
, each of which correspond to a color component.
cg_den
specify the denominator for the color gradient -
a value in [-1,1]
.
The color for the pixel [i + k, j]
to be computed like this :
(double)(c0[n] + (c0_f[n] + cg_num[n] * k) / cg_den) / (1 ^ 31 - 1)
0 <= k <= w
, and n is a device color component index.
fa
argument may contain
the swap_axes
bit set. In this case the implementation must swap (transpose)
X
and Y axes.
fa
argument.
If fa->swap_axes
is true, the clipping rectangle is transposed.
gx_default_fill_linear_color_scanline
in gdevdsha.c
as a sample code.
In addition to the lower-level drawing operations described above, the driver interface provides a set of high-level operations. Normally these will have their default implementation, which converts the high-level operation to the low-level ones just described; however, drivers that generate high-level output formats such as CGM, or communicate with devices that have firmware for higher-level operations such as polygon fills, may implement these high-level operations directly. For more details, please consult the source code, specifically:
Header Defines gxpaint.h gx_fill_params
, gx_stroke_paramsgxfixed.h fixed
, gs_fixed_point (used bygx_*_params
)gxistate.h gs_imager_state
(used by gx_*_params)gxline.h gx_line_params
(used by gs_imager_state)gslparam.h line cap/join values (used by gx_line_params
)gxmatrix.h gs_matrix_fixed
(used by gs_imager_state)gspath.h, gxpath.h, gzpath.h gx_path
gxcpath.h, gzcpath.h gx_clip_path
For a minimal example of how to implement the high-level drawing operations, see gdevtrac.c.
int (*fill_path)(gx_device *dev,
const gs_imager_state *pis, gx_path *ppath,
const gx_fill_params *params,
const gx_drawing_color *pdcolor,
const gx_clip_path *pcpath)
[OPTIONAL]
NULL
, meaning do not clip.
int (*stroke_path)(gx_device *dev,
const gs_imager_state *pis, gx_path *ppath,
const gx_stroke_params *params,
const gx_drawing_color *pdcolor,
const gx_clip_path *pcpath)
[OPTIONAL]
NULL
, meaning not to clip.
int (*fill_mask)(gx_device *dev,
const byte *data, int data_x, int raster,
gx_bitmap_id id, int x, int y, int width,
int height, const gx_drawing_color *pdcolor, int depth,
int command, const gx_clip_path *pcpath)
[OPTIONAL]
depth
> 1), clipped by the given clip path,
with the given color and logical operation. The clip path pointer may be
NULL
, meaning do not clip. The parameters
data
, ..., height are as for
copy_mono
; depth is as for copy_alpha;
command is as for copy_rop
.
Similar to the high-level interface for fill and stroke graphics, a high-level interface exists for bitmap images. The procedures in this part of the interface are optional.
Bitmap images come in a variety of types, corresponding closely (but not precisely) to the PostScript ImageTypes. The generic or common part of all bitmap images is defined by:
typedef struct { const gx_image_type_t *type; gs_matrix ImageMatrix; } gs_image_common_t;
Bitmap images that supply data (all image types except
image_type_from_device
(2)) are defined by:
#define gs_image_max_components 5 typedef struct { << gs_image_common_t >> int Width; int Height; int BitsPerComponent; float Decode[gs_image_max_components * 2]; bool Interpolate; } gs_data_image_t;
Images that supply pixel (as opposed to mask) data are defined by:
typedef enum { /* Single plane, chunky pixels. */ gs_image_format_chunky = 0, /* num_components planes, chunky components. */ gs_image_format_component_planar = 1, /* BitsPerComponent * num_components planes, 1 bit per plane */ gs_image_format_bit_planar = 2 } gs_image_format_t; typedef struct { << gs_data_image_t >> const gs_color_space *ColorSpace; bool CombineWithColor; } gs_pixel_image_t;
Ordinary PostScript Level 1 or Level 2 (ImageType
1) images
are defined by:
typedef enum { /* No alpha. */ gs_image_alpha_none = 0, /* Alpha precedes color components. */ gs_image_alpha_first, /* Alpha follows color components. */ gs_image_alpha_last } gs_image_alpha_t; typedef struct { << gs_pixel_image_t >> bool ImageMask; bool adjust; gs_image_alpha_t Alpha; } gs_image1_t; typedef gs_image1_t gs_image_t;
Of course, standard PostScript images don't have an alpha component. For
more details, consult the source code in gsiparam.h and gsiparm*.h
,
which define parameters for an image.
The begin[_typed_]image
driver procedures create image
enumeration structures. The common part of these structures consists of:
typedef struct gx_image_enum_common_s { const gx_image_type_t *image_type; const gx_image_enum_procs_t *procs; gx_device *dev; gs_id id; int num_planes; int plane_depths[gs_image_max_planes]; /* [num_planes] */ int plane_widths[gs_image_max_planes] /* [num_planes] */ } gx_image_enum_common_t;
where procs
consists of:
typedef struct gx_image_enum_procs_s { /* * Pass the next batch of data for processing. */ #define image_enum_proc_plane_data(proc)\ int proc(gx_device *dev,\ gx_image_enum_common_t *info, const gx_image_plane_t *planes,\ int height) image_enum_proc_plane_data((*plane_data)); /* * End processing an image, freeing the enumerator. */ #define image_enum_proc_end_image(proc)\ int proc(gx_device *dev,\ gx_image_enum_common_t *info, bool draw_last) image_enum_proc_end_image((*end_image)); /* * Flush any intermediate buffers to the target device. * We need this for situations where two images interact * (currently, only the mask and the data of ImageType 3). * This procedure is optional (may be 0). */ #define image_enum_proc_flush(proc)\ int proc(gx_image_enum_common_t *info) image_enum_proc_flush((*flush)); } gx_image_enum_procs_t;
In other words, begin[_typed]_image
sets up an
enumeration structure that contains the procedures that will process the
image data, together with all variables needed to maintain the state of the
process. Since this is somewhat tricky to get right, if you plan to create
one of your own you should probably read an existing implementation of
begin[_typed]_image
, such as the one in gdevbbox.c or gdevps.c.
The data passed at each call of image_plane_data
consists of
one or more planes, as appropriate for the type of image.
begin[_typed]_image
must initialize the
plane_depths
array in the enumeration structure with the
depths (bits per element) of the planes. The array of
gx_image_plane_t
structures passed to each call of
image_plane_data
then defines where the data are stored, as
follows:
typedef struct gx_image_plane_s { const byte *data; int data_x; uint raster; } gx_image_plane_t;
int (*begin_image)(gx_device *dev,
const gs_imager_state *pis, const gs_image_t *pim,
gs_image_format_t format, gs_int_rect *prect,
const gx_drawing_color *pdcolor,
const gx_clip_path *pcpath, gs_memory_t *memory,
gx_image_enum_common_t **pinfo)
[OPTIONAL]
image_plane_data
will follow, and then a call of
end_image
. The parameters of begin_image
are as follows:
pis
pointer to an imager state. The only relevant elements of the imager state are the CTM (coordinate transformation matrix), the logical operation ( RasterOp
or transparency), and the color rendering information.pim
pointer to the gs_image_t
structure that defines the image parametersformat
defines how pixels are represented for image_plane_data
. See the description ofimage_plane_data
belowprect
if not NULL
, defines a subrectangle of the image; only the data for this subrectangle will be passed toimage_plane_data
, and only this subrectangle should be drawnpdcolor
defines a drawing color, only needed for masks or if CombineWithColor
is truepcpath
if not NULL
, defines an optional clipping pathmemory
defines the allocator to be used for allocating bookkeeping information pinfo
the implementation should return a pointer to its state structure here
begin_image
is expected to allocate a structure for its
bookkeeping needs, using the allocator defined by the memory parameter, and
return it in *pinfo
. begin_image should not assume that
the structures in *pim
, *prect, or
*pdcolor
will survive the call on
begin_image
(except for the color space in
*pim->ColorSpace
): it should copy any necessary parts of
them into its own bookkeeping structure. It may, however, assume that
*pis
, *pcpath, and of course
*memory
will live at least until end_image
is called.
begin_image
returns 0 normally, or 1 if the image does not
need any data. In the latter case, begin_image
does not
allocate an enumeration structure.
int (*begin_typed_image)(gx_device *dev,
const gs_imager_state *pis, const gs_matrix *pmat,
const gs_image_common_t *pim, gs_int_rect *prect,
const gx_drawing_color *pdcolor,
const gx_clip_path *pcpath, gs_memory_t *memory,
gx_image_enum_common_t **pinfo)
[OPTIONAL]
begin_image
, except
ImageType
, not only
image_type_simple
(1);
pmat
argument provides a matrix that
substitutes for the one in the imager state;
pmat
is not NULL
and the color is pure, pis
may be NULL.
The actual transmission of data uses the procedures in the enumeration structure, not driver procedures, since the handling of the data usually depends on the image type and parameters rather than the device. These procedures are specified as follows.
int (*image_plane_data)(gx_device *dev,
gx_image_enum_common_t *info,
const gx_image_plane_t *planes, int height)
height
rows, with Width pixels supplied for
each row.
The data for each row are packed big-endian within each byte, as for
copy_color
. The data_x (starting X position
within the row) and raster
(number of bytes per row) are
specified separately for each plane, and may include some padding at the
beginning or end of each row. Note that for non-mask images, the input data
may be in any color space and may have any number of bits per component (1,
2, 4, 8, 12); currently mask images always have 1 bit per component, but in
the future, they might allow multiple bits of alpha. Note also that each
call of image_plane_data
passes complete pixels: for example, for
a chunky image with 24 bits per pixel, each call of
image_plane_data
passes 3N bytes of data (specifically,
3 × Width × height).
The interpretation of planes depends on the format
member of
the gs_image[_common]_t
structure:
gs_image_format_chunky
,
planes[0].data
points to data in "chunky" format, in which
the components follow each other (for instance, RGBRGBRGB....)
gs_image_format_component_planar
,
planes[0 .. N-1].data
point to data for the
N components (for example, N=3 for RGB
data); each plane contains samples for a single component, for instance,
RR..., GG..., BB.... Note that the planes are divided by component, not by
bit: for example, for 24-bit RGB data, N=3, with 8-bit
values in each plane of data.
gs_image_format_bit_planar
,
planes[0 .. N*B-1].data
point to data for the
N components of B bits each (for example,
N=3 and B=4 for RGB data with 4 bits per
component); each plane contains samples for a single bit, for instance, R0
R1 R2 R3 G0 G1 G2 G3 B0 B1 B2 B3. Note that the most significant bit of
each plane comes first.
If, as a result of this call, image_plane_data
has been called with all
the data for the (sub-)image, it returns 1; otherwise, it returns 0 or an
error code as usual.
image_plane_data
, unlike most other procedures that take bitmaps as
arguments, does not require the data to be aligned in any way.
Note that for some image types, different planes may have different
numbers of bits per pixel, as defined in the plane_depths
array.
int (*end_image)(gx_device *dev, void *info,
bool draw_last)
end_image
may be called at any time after
begin_image
. It should free the info structure and any
subsidiary structures. If draw_last
is true, it should
finish drawing any buffered lines of the image.
While there will almost never be more than one image enumeration in
progress -- that is, after a begin_image
,
end_image
will almost always be called before the next
begin_image
-- driver code should not rely on this
property; in particular, it should store all information regarding the
image in the info structure, not in the driver structure.
Note that if begin_[typed_]image
saves its parameters in
the info structure, it can decide on each call whether to use its own
algorithms or to use the default implementation. (It may need to call
gx_default_begin
/end_image partway
through.) [A later revision of this document may include an example here.]
The third high-level interface handles text. As for images, the interface is based on creating an enumerator which then may execute the operation in multiple steps. As for the other high-level interfaces, the procedures are optional.
int (*text_begin)(gx_device *dev,
gs_imager_state *pis, const gs_text_params_t *text,
gs_font *font, gx_path *path,
const gx_device_color *pdcolor,
const gx_clip_path *pcpath, gs_memory_t *memory,
gs_text_enum_t **ppte)
[OPTIONAL]
*ppte
. The parameters of text_begin are as
follows:
dev
The usual pointer to the device. pis
A pointer to an imager state. All elements may be relevant, depending on how the text is rendered. text
A pointer to the structure that defines the text operation and parameters. See gstext.h for details. font
Defines the font for drawing. path
Defines the path where the character outline will be appended (if the text operation includes TEXT_DO_...PATH
), and whose current point indicates where drawing should occur and will be updated by the string width (unless the text operation includesTEXT_DO_NONE
).pdcolor
Defines the drawing color for the text. Only relevant if the text operation includes TEXT_DO_DRAW
.pcpath
If not NULL
, defines an optional clipping path. Only relevant if the text operation includesTEXT_DO_DRAW
.memory
Defines the allocator to be used for allocating bookkeeping information. ppte
The implementation should return a pointer to its state structure here.
text_begin
must allocate a structure for its bookkeeping
needs, using the allocator defined by the memory
parameter,
and return it in *ppte
. text_begin may
assume that the structures passed as parameters will survive until text
processing is complete.
Clients should not call the driver text_begin
procedure
directly. Instead, they should call gx_device_text_begin
,
which takes the same parameters and also initializes certain common elements
of the text enumeration structure, or gs_text_begin
, which
takes many of the parameters from a graphics state structure. For details,
see gstext.h.
The actual processing of text uses the procedures in the enumeration
structure, not driver procedures, since the handling of the text may depend
on the font and parameters rather than the device. Text processing may also
require the client to take action between characters, either because the
client requested it (TEXT_INTERVENE
in the operation) or
because rendering a character requires suspending text processing to call an
external package such as the PostScript interpreter. (It is a deliberate
design decision to handle this by returning to the client, rather than
calling out of the text renderer, in order to avoid potentially unknown
stack requirements.) Specifically, the client must call the following
procedures, which in turn call the procedures in the text enumerator.
int gs_text_process(gs_text_enum_t *pte)
TEXT_PROCESS_RENDER
The client must cause the current character to be rendered. This currently only is used for PostScript Type 0-4 fonts and their CID-keyed relatives. TEXT_PROCESS_INTERVENE
The client has asked to intervene between characters. This is used for cshow
and kshow.
int gs_text_release(gs_text_enum_t *pte,
client_name_t cname)
gs_text_process
returns 0 or an error, and may call it at
any time.
There are numerous other procedures that clients may call during text processing. See gstext.h for details.
Note that unlike many other optional procedures, the default implementation
of text_begin
cannot simply return: like the default
implementation of begin[_typed]_image
, it must create and
return an enumerator. Furthermore, the implementation of the
process
procedure (in the enumerator structure, called by
gs_text_process
) cannot simply return without doing
anything, even if it doesn't want to draw anything on the output. See the
comments in gxtext.h for details.
Implementing a new high level device, one may need to translate Postscript
character codes into Unicode
. This can be done pretty simply.
For translating a Postscript
text you need to inplement the device
virtual function text_begin
. It should create a new instance of
gs_text_enum_t
in the heap (let its pointer be pte),
and assign a special function to gs_text_enum_t::procs.process
.
The function will receive pte
. It should take the top level font from
pte->orig_font
,
and iterate with font->procs.next_char_glyph(pte, ..., &glyph)
.
The last argument receives a gs_glyph
value, which encodes a
Postscript
character name or CID (and also stores it into
pte->returned.current_glyph
).
Then obtain the current subfont with gs_text_current_font(pte)
(it can differ from the font)
and call subfont->procs.decode_glyph(subfont, glyph)
.
The return value will be an Unicode
code, or GS_NO_CHAR
if the glyph can't be translated to Unicode.
int (*get_bits_rectangle)(gx_device *dev,
const gs_int_rect *prect, gs_get_bits_params_t *params,
gs_int_rect **unread)
[OPTIONAL]
params
structure consists of:
options
| the allowable formats for returning the data | |
data[32]
| pointers to the returned data | |
x_offset
| the X offset of the first returned pixel in data | |
raster
| the distance between scan lines in the returned data |
options
is a bit mask specifying what formats the client is
willing to accept. (If the client has more flexibility, the implementation
may be able to return the data more efficiently, by avoiding representation
conversions.) The options are divided into groups.
- alignment
- Specifies whether the returned data must be aligned in the normal manner for bitmaps, or whether unaligned data are acceptable.
- pointer or copy
- Specifies whether the data may be copied into storage provided by the client and/or returned as pointers to existing storage. (Note that if copying is not allowed, it is much more likely that the implementation will return an error, since this requires that the client accept the data in the implementation's internal format.)
- X offset
- Specifies whether the returned data must have a specific X offset (usually zero, but possibly other values to avoid skew at some later stage of processing) or whether it may have any X offset (which may avoid skew in the
get_bits_rectangle
operation itself).- raster
- Specifies whether the raster (distance between returned scan lines) must have its standard value, must have some other specific value, or may have any value. The standard value for the raster is the device width padded out to the alignment modulus when using pointers, or the minimum raster to accommodate the X offset + width when copying (padded out to the alignment modulus if standard alignment is required).
- format
- Specifies whether the data are returned in chunky (all components of a single pixel together), component-planar (each component has its own scan lines), or bit-planar (each bit has its own scan lines) format.
- color space
- Specifies whether the data are returned as native device pixels, or in a standard color space. Currently the only supported standard space is RGB.
- standard component depth
- Specifies the number of bits per component if the data are returned in the standard color space. (Native device pixels use
dev
->color_info.depth bits per pixel.)- alpha
- Specifies whether alpha channel information should be returned as the first component, the last component, or not at all. Note that for devices that have no alpha capability, the returned alpha values will be all 1s.
The client may set more than one option in each of the above groups; the
implementation will choose one of the selected options in each group to
determine the actual form of the returned data, and will update
params[].options
to indicate the form. The returned
params[].options
will normally have only one option set per
group.
For further details on params
, see gxgetbit.h. For further details on
options
, see gxbitfmt.h.
Define w = prect
->q.x - prect->p.x, h
= prect
->q.y - prect->p.y. If the
bits cannot be read back (for example, from a printer), return
gs_error_unknownerror
; if raster bytes is not enough space
to hold offset_x
+ w pixels, or if the source rectangle
goes outside the device dimensions (p.x < 0 || p.y < 0 || q.x >
dev
->width || q.y > dev->height),
return gs_error_rangecheck
; if any regions could not be
read, return gs_error_ioerror
if unpainted is
NULL
, otherwise the number of rectangles (see below);
otherwise return 0.
The caller supplies a buffer of raster
× h
bytes starting at data[0]
for the returned data in chunky
format, or N buffers of
raster
× h bytes starting at
data[0]
through
data[
N-1] in planar format
where N is the number of components or bits. The contents
of the bits beyond the last valid bit in each scan line (as defined by w)
are unpredictable. data need not be aligned in any way. If
x_offset
is non-zero, the bits before the first valid bit
in each scan line are undefined. If the implementation returns pointers to
the data, it stores them into data[0]
or
data[
0..N-1].
If not all the source data are available (for example, because the source
was a partially obscured window and backing store was not available or not
used), or if the rectangle does not fall completely within the device's
coordinate system, any unread bits are undefined, and the value returned
depends on whether unread is NULL
. If unread is
NULL
, return gs_error_ioerror; in this case,
some bits may or may not have been read. If unread is not
NULL
, allocate (using dev->memory) and
fill in a list of rectangles that could not be read, store the pointer to
the list in *unread
, and return the number of rectangles; in
this case, all bits not listed in the rectangle list have been read back
properly. The list is not sorted in any particular order, but the
rectangles do not overlap. Note that the rectangle list may cover a
superset of the region actually obscured: for example, a lazy implementation
could return a single rectangle that was the bounding box of the region.
int (*get_bits)(gx_device *dev, int y,
byte *data, byte **actual_data)
[OPTIONAL]
y
of bits back from the device into the
area starting at data. This call is functionally equivalent to
(*get_bits_rectangle) (dev, {0, y, dev->width, y+1}, {(GB_ALIGN_ANY | (GB_RETURN_COPY | GB_RETURN_POINTER) | GB_OFFSET_0 | GB_RASTER_STANDARD | GB_FORMAT_CHUNKY | GB_COLORS_NATIVE | GB_ALPHA_NONE), {data}})
with the returned value of
params
->data[0] stored in
*actual_data
, and will in fact be implemented this way if
the device defines a get_bits_rectangle
procedure and does
not define one for get_bits
. (If
actual_data
is NULL,
GB_RETURN_POINTER
is omitted from the options.)
Devices may have an open-ended set of parameters, which are simply pairs
consisting of a name and a value. The value may be of various types:
integer (int or long), boolean, float, string, name, NULL
,
array of integer, array of float, or arrays or dictionaries of mixed types.
For example, the Name
of a device is a string; the
Margins
of a device is an array of two floats. See
gsparam.h for more details.
If a device has parameters other than the ones applicable to all devices
(or, in the case of printer devices, all printer devices), it must provide
get_params
and put_params procedures. If
your device has parameters beyond those of a straightforward display or
printer, we strongly advise using the _get_params
and
_put_params
procedures in an existing device (for example,
gdevcdj.c or gdevbit.c) as a model for your own code.
int (*get_params)(gx_device *dev,
gs_param_list *plist)
[OPTIONAL]
plist
, using the param_write_*
macros or procedures defined in gsparam.h.
int (*get_hardware_params)(gx_device *dev,
gs_param_list *plist)
[OPTIONAL]
gs_param_list
[param_requested(plist,
key_name
)]. This function may cause the asynchronous
rendering pipeline (if enabled) to be drained, so it should be used
sparingly.
int (*put_params)(gx_device *dev,
gs_param_list *plist)
[OPTIONAL]
plist
, using the param_read_*
macros/procedures defined in gsparam.h. All
put_params
procedures must use a "two-phase commit"
algorithm; see gsparam.h for details.
Drivers that want to provide one or more default CIE color rendering
dictionaries (CRDs) can do so through get_params
. To do
this, they create the CRD in the usual way (normally using the
gs_cie_render1_build
and _initialize
procedures defined in gscrd.h), and then write
it as a parameter using param_write_cie_render1
defined in
gscrdp.h. However, the TransformPQR procedure
requires special handling. If the CRD uses a TransformPQR procedure
different from the default (identity), the driver must do the following:
proc_name
, and optionally proc_data. The
proc_name
is an arbitrary name chosen by the driver to
designate the particular TransformPQR function. It must not be the same as
any device parameter name; we strongly suggest it include the device name,
for instance, "bitTPQRDefault
".
get_param
procedure must provide a parameter of the same
name. The parameter value must be a string whose bytes are the actual
procedure address.
For a complete example, see the bit_get_params
procedure in
gdevbit.c. Note that it is essential that
the driver return the CRD or the procedure address only if specifically
requested (param_requested(...)
> 0); otherwise, errors
will occur.
Drivers may include the ability to display text. More precisely, they may supply a set of procedures that in turn implement some font and text handling capabilities, described in a separate document. The link between the two is the driver procedure that supplies the font and text procedures:
xfont_procs *(*get_xfont_procs)(gx_device *dev)
[OPTIONAL]
NULL
value means that this driver doesn't
provide this capability.
For technical reasons, a second procedure is also needed:
gx_device *(*get_xfont_device)(gx_device *dev)
[OPTIONAL]
get_xfont_procs
in a
non-default way for this device, if any. Except for certain special
internal devices, this is always the device argument.
gx_device *(*get_page_device)(gx_device *dev)
[OPTIONAL]
NULL
if the
device is not a page device, or the device itself if it is a page device.
In the case of forwarding devices, get_page_device
returns
the underlying page device (or NULL
if the underlying
device is not a page device).
int (*get_band)(gx_device *dev, int y,
int *band_start)
[OPTIONAL]
*band_start
the scan line (device Y coordinate) of the band
that includes the given Y coordinate, and returns the number of scan lines
in the band. If the device is not a band device, this procedure returns 0.
The latter is the default implementation.
void (*get_clipping_box)(gx_device *dev,
gs_fixed_rect *pbox))
[OPTIONAL]
*pbox
a rectangle that defines the device's
clipping region. For all but a few specialized devices, this is
((0,0),(width,height)).
The logic for selecting input trays, and modifying other parameters based on tray selection, can be complex and subtle, largely thanks to the requirement to be compatible with the PostScript language setpagedevice mechanism. This section will describe recipes for several common scenarios for tray selection, with special attention to the how the overall task factors into configuration options, generic logic provided by the PostScript language (or not, if the device is used with other PDL's), and implementation of the put_param / get_param device functions within the device.
In general, tray selection is determined primarily through the setpagedevice operator, which is part of the PostScript runtime. Ghostscript attempts to be as compatible as is reasonable with the PostScript standard, so for more details, see the description in the PostScript language specifications, including the "supplements", which tend to have more detail about setpagedevice behavior than the PLRM book itself.
The first step is to set up an /InputAttributes dictionary matching
the trays and so on available in the device. The standard Ghostscript
initialization files set up a large InputAttributes dictionary with
many "known" page sizes (the full list is in
gs_statd.ps
, under .setpagesize). It's possible to
edit this list in the Ghostscript source, of course, but most of the
time it is better to execute a snippet of PostScript code after the
default initialization but before sending any actual jobs.
Simply setting a new /InputAttributes dictionary with setpagedevice
will not work, because the the language specification for
setpagedevice demands a "merging" behavior - paper tray keys present
in the old dictionary will be preserved even if the key is not present
in the new /InputAttributes dictionary. Here is a sample invocation
that clears out all existing keys, and installs three new ones: a US letter
page size for trays 0 and 1, and 11x17 for tray 1. Note that you must add at
least one valid entry into the /InputAttributes dictionary; if all are
null
, then the setpagedevice will fail with a
/configurationerror.
<< /InputAttributes
currentpagedevice /InputAttributes get
dup { pop 1 index exch null put } forall
dup 0 << /PageSize [612 792] >> put
dup 1 << /PageSize [612 792] >> put
dup 2 << /PageSize [792 1224] >> put
>> setpagedevice
After this code runs, then requesting a letter page size (612x792 points) from setpagedevice will select tray 0, and requesting an 11x17 size will select tray 2. To explicitly request tray 1, run:
<< /PageSize [612 792] /MediaPosition 1 >> setpagedevice
At this point, the chosen tray is sent to the device as the
(nonstandard) %MediaSource device parameter. Devices with switchable
trays should implement this device parameter in the
put_params
procedure. Unlike the usual protocol for
device parameters, it is not necessary for devices to also implement
get_params
querying of this paramter; it is
effectively a write-only communication from the language to the
device. Currently, among the devices that ship with Ghostscript, only
PCL (gdevdjet.c) and PCL/XL (gdevpx.c) implement this parameter, but
that list may well grow over time.
If the device has dynamic configuration of trays, etc., then the
easiest way to get that information into the tray selection logic is
to send a setpagedevice request (if using the standard API, then using
gsapi_run_string_continue) to update the /InputAttributes dictionary
immediately before beginning a job.
Large, sophisticated printers often have multiple trays supporting both short-edge and long-edge feed. For example, if the paper path is 11 inches wide, then 11x17 pages must always print short-edge, but letter size pages print with higher throughput if fed from long-edge trays. Generally, the device will expect the rasterized bitmap image to be rotated with respect to the page, so that it's always the same orientation with respect to the paper feed direction.
The simplest way to achieve this behavior is to call
gx_device_request_leadingedge
to request a LeadingEdge
value
LeadingEdge
field in the device structure based on the
%MediaSource tray selection index and knowledge of the device's
trays. The default put_params implementation will then handle this
request (it's done this way to preserve the transactional semantics of
put_params; it needs the new value, but the changes can't actually be
made until all params succeed). For example, if tray 0 is long-edge,
while trays 1 and 2 are short-edge, the following code outline should
select the appropriate rotation:
my_put_params(gx_device *pdev, gs_param_list *plist) {
my_device *dev = (my_device *)pdev;
int MediaSource = dev->myMediaSource;
code = param_read_int(plist, "%MediaSource", &MediaSource);
switch (MediaSource) {
case 0:
gx_device_req_leadingedge(dev, 1);
break;
case 1:
case 2:
gx_device_req_leadingedge(dev, 0);
break;
}
...call default put_params, which makes the change...
dev->myMediaSource = MediaSource;
return 0;
}
Ghostscript also supports explicit rotation of the page through
setting the /LeadingEdge parameter with setpagedevice. The above code
snippet will simply override this request. To give manual setting
through setpagedevice priority, don't change the LeadingEdge field in
the device if its LEADINGEDGE_SET_MASK bit is set. In other words,
simply enclose the above switch statement inside an if
(!(dev->LeadingEdge & LEADINGEDGE_SET_MASK) { ... }
statement.
As of LanguageLevel 3, PostScript now has two mechanisms for rotating the imaging of the page: the LeadingEdge parameter described in detail above, and the automatic rotation as enabled by the /PageSize page device parameter (described in detail in Table 6.2 of the PLRM3). Briefly, the PageSize autorotation handles the case where the page size requested in setpagedevice matches the swapped size of the paper source (as set in the InputAttributesDictionary). This mechanism can be, and has been, used to implement long-edge feed, but has several disadvantages. Among other things, it's overly tied to the PostScript language, while the device code above will work with other languages. Also, it only specifies one direction of rotation (90 degrees counterclockwise). Thus, given the choice, LeadingEdge is to be preferred.
If PageSize is used, the following things are different:
get_initial_matrix
procedure is the same as for the
non-rotated case.
Copyright © 2000-2007 Artifex Software, Inc. All rights reserved.
This software is provided AS-IS with no warranty, either express or implied. This software is distributed under license and may not be copied, modified or distributed except as expressly authorized under the terms of that license. Refer to licensing information at http://www.artifex.com/ or contact Artifex Software, Inc., 7 Mt. Lassen Drive - Suite A-134, San Rafael, CA 94903, U.S.A., +1(415)492-9861, for further information.
Ghostscript version 8.64, 3 February 2009