xmemory man page on DragonFly

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xmemory(1)							    xmemory(1)

NAME
       xmemory - game of memory for several players

SYNOPSIS
       xmemory <options>

DESCRIPTION
       XMemory	is  a multi player memory game. It is played simultaenously on
       several X Displays, which have to be listed on  the  command-line.   To
       run  properly,  the  access to the selected X Displays must be allowed.
       This can be achieved in the  usual  manner  by  running	xhost  on  the
       desired displays.

RULES
       Like  in	 the traditional memory game, the players have to find similar
       tiles on the table to get the tiles. The main change  in	 this  version
       is,  that  the  players play simultaenously and therefor the whole game
       gets some kind of an action game.

       Opening a tile leads to a lock of the tile for  about  3	 seconds  when
       opening	the  first  tile. 1 second after opening the second tile, both
       tiles flip back and therefor are accessable again for all  other	 play‐
       ers.  (In synchronous mode the 1st tile remains opened until the second
       tile is selected)

       Winner is the player who collected the most matching tiles.

OPTIONS
   Tile Selection
       -pictures   The tiles are switched from	the  default  Smileys  to  the
		   default set of picture tiles.  Use -help to check, if there
		   are any picture packages installed on your system.

       -file name  Use the picture file name for creating the tiles

       -letter	   The tiles are switched from the default Smileys to a normal
		   letter mode.

   Game Selection
       -small	   small amount of tiles

       -normal	   normal amount of tiles (default)

       -big	   large amount of tiles

       -remain	   leave  tiles	 on screen after match. Tiles will only remain
		   on the screen of the player who found the match.

       -sync	   play the traditional game where only one player can	select
		   at a time.

       -tile <w>x<h>
		   set	number	of tiles explicitly, which overrides the other
		   size selection options.  The total amount of tiles  has  to
		   be even.

       -lock <n>   locks the size of picture images to n perecent of the orig‐
		   inal size. This might be usefull for better results,	 since
		   the	images	are  stored  in an pre-dithered format and are
		   scaled in the most primitive way, so that  there  might  be
		   undesired effects, when scaling to odd amounts.

   Fonts
       -font name  Override  the  default  pattern '-adobe-courier-bold-r-nor‐
		   mal-*' to search for a different set of fonts in letter  or
		   smiley game. The program tries to use scalable fonts on the
		   displays, when bitmap fonts in the necessary size can't  be
		   found.  If  the  fonts  don't look pretty, check out if the
		   fontserver fs (or xfs) is running on the display.

   Player Selection
       <display>   Each name of a display (containing  a  colon)  activates  a
		   player  on  that  screen.  The  total  amount of players is
		   internally limited to 10.

       <display>/<color>
		   A display name can be extended by  a	 color	specification.
		   Otherwise, a default color is selected for that player.

       -color<n> <name>
		   The	color  for player n can be set explicitly to name even
		   so previous option is the easier way to achive this.

EXAMPLE
       xmemory -big / barcley:0.0/ genesis:0.0/green

SEE ALSO
       xhost(1) xfs(1) X(1)

COPYRIGHT
       Copyright 1993,1995,1996, Helmut Hoenig, Heiligenhaus

       email (for any comments):
	       Helmut.Hoenig@hub.de

       smail (for gifts):
	       Helmut Hoenig
	       Hopfenstrasse 8a
	       65520 Bad Camberg
	       GERMANY

	      ********************************************************

		 By the way, I am collecting banknotes! If you want
		  to join into my collection, get any bill of your
		 country, sign it on the backside and send it to me
			  so I will pin it on my world map.
		  (Don't forget the exact location for the pin :-)
		But you can also just send me a picture postcard ...

	      ********************************************************

       Permission to use, copy, modify, and distribute this software  for  any
       purpose	and  without  fee  is  hereby granted, provided that the above
       copyright notice appear in all copies.

   other fancy things from the author
       xcol (1990)    - color selector for editing text-files
       flying (94/95) - pool billard simulation
       xdefmap (1995) - enhanced tool for setting up standard colormaps
       xjig (1996)    - jigsaw puzzle with texture mapping animations

       available at ftp.x.org and its mirrors

X Version 11			 July-17-1996			    xmemory(1)
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