start_sound_input man page on DragonFly
[printable version]
start_sound_input(3) Allegro manual start_sound_input(3)
NAME
start_sound_input - Starts recording in the specified format. Allegro
game programming library.
SYNOPSIS
#include <allegro.h>
int start_sound_input(int rate, int bits, int stereo);
DESCRIPTION
Starts recording in the specified format, suspending audio playback as
necessary if the card is not full duplex.
RETURN VALUE
Returns the buffer size in bytes if successful, or zero on error.
SEE ALSO
install_sound_input(3), read_sound_input(3), stop_sound_input(3),
digi_recorder(3), set_sound_input_source(3),
get_sound_input_cap_parm(3), get_sound_input_cap_bits(3),
get_sound_input_cap_rate(3), get_sound_input_cap_stereo(3)
Allegro version 4.4.2 start_sound_input(3)
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