set_display_switch_mode man page on DragonFly

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set_display_switch_mode(3)	Allegro manual	    set_display_switch_mode(3)

NAME
       set_display_switch_mode	-  Tells Allegro how the program handles back‐
       ground switching.

SYNOPSIS
       #include <allegro.h>

       int set_display_switch_mode(int mode);

DESCRIPTION
       Sets how the program should handle being switched into the  background,
       if  the	user  tabs away from it. Not all of the possible modes will be
       supported by every graphics driver on  every  platform.	The  available
       modes are:

       SWITCH_NONE

       Disables	 switching. This is the default in single-tasking systems like
       DOS. It may be supported on other platforms, but you should use it with
       caution,	 because  your users won't be impressed if they want to switch
       away from your program, but you don't let them!

       SWITCH_PAUSE

       Pauses the program whenever it is in the background. Execution will  be
       resumed as soon as the user switches back to it. This is the default in
       most fullscreen multitasking environments, for example the  Linux  con‐
       sole, but not under Windows.

       SWITCH_AMNESIA

       Like  SWITCH_PAUSE,  but	 this mode doesn't bother to remember the con‐
       tents of video memory, so the screen, and any video  bitmaps  that  you
       have created, will be erased after the user switches away and then back
       to your program. This is not a terribly useful mode to have, but it  is
       the default for the fullscreen drivers under Windows because DirectDraw
       is too dumb to implement anything better.

       SWITCH_BACKGROUND

       The program will carry on running in the background,  with  the	screen
       bitmap  temporarily being pointed at a memory buffer for the fullscreen
       drivers. You must take special care when using this mode,  because  bad
       things  will  happen if the screen bitmap gets changed around when your
       program isn't expecting it (see below).

       SWITCH_BACKAMNESIA

       Like SWITCH_BACKGROUND, but this mode doesn't bother  to	 remember  the
       contents	 of  video  memory  (see SWITCH_AMNESIA). It is again the only
       mode supported by the fullscreen drivers under Windows  that  lets  the
       program keep running in the background.

       Note  that  you should be very careful when you are using graphics rou‐
       tines in the switching context: you must always	call  acquire_screen()
       before the start of any drawing code onto the screen and not release it
       until you are completely finished, because the automatic locking mecha‐
       nism  may not be good enough to work when the program runs in the back‐
       ground or has just been raised in the foreground.

RETURN VALUE
       Returns zero on success, invalidating at the same  time	all  callbacks
       previously registered with set_display_switch_callback(). Returns -1 if
       the requested mode is not currently possible.

SEE ALSO
       set_display_switch_callback(3), get_display_switch_mode(3),  exmidi(3),
       exswitch(3)

Allegro				 version 4.4.2	    set_display_switch_mode(3)
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