reload_config_texts man page on DragonFly

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reload_config_texts(3)		Allegro manual		reload_config_texts(3)

NAME
       reload_config_texts  -  Reloads translated strings returned by get_con‐
       fig_text(). Allegro game programming library.

SYNOPSIS
       #include <allegro.h>

       void reload_config_texts(const char *new_language);

DESCRIPTION
       Reloads the translated strings returned by get_config_text().  This  is
       useful to switch to another language in your program at runtime. If you
       want to modify the `[system]' language configuration variable yourself,
       or you have switched configuration files, you will want to pass NULL to
       just reload whatever language is currently selected. Or you can pass  a
       string  containing  the	two  letter code of the language you desire to
       switch to, and the function will modify the  language  variable.	 After
       you  call  this	function, the previously returned pointers of get_con‐
       fig_text() will be invalid. Example:

	  ...
	  /* The user selects French from a language choice menu. */
	  reload_config_texts("FR");

SEE ALSO
       get_config_text(3), get_config_string(3)

Allegro				 version 4.4.2		reload_config_texts(3)
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