pivot_sprite man page on DragonFly

Man page or keyword search:  
man Server   44335 pages
apropos Keyword Search (all sections)
Output format
DragonFly logo
[printable version]

pivot_sprite(3)			Allegro manual		       pivot_sprite(3)

NAME
       pivot_sprite  - Rotates a sprite around a specified point. Allegro game
       programming library.

SYNOPSIS
       #include <allegro.h>

       void pivot_sprite(BITMAP *bmp, BITMAP *sprite, int x, int  y,  int  cx,
       int cy, fixed angle);

DESCRIPTION
       Like  rotate_sprite(), but aligns the point in the sprite given by (cx,
       cy) to (x, y) in the bitmap, then rotates around this point.

SEE ALSO
       rotate_sprite(3),    pivot_scaled_sprite(3),    pivot_sprite_v_flip(3),
       exsprite(3)

Allegro				 version 4.4.2		       pivot_sprite(3)
[top]

List of man pages available for DragonFly

Copyright (c) for man pages and the logo by the respective OS vendor.

For those who want to learn more, the polarhome community provides shell access and support.

[legal] [privacy] [GNU] [policy] [cookies] [netiquette] [sponsors] [FAQ]
Tweet
Polarhome, production since 1999.
Member of Polarhome portal.
Based on Fawad Halim's script.
....................................................................
Vote for polarhome
Free Shell Accounts :: the biggest list on the net