pack_fopen man page on DragonFly

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pack_fopen(3)			Allegro manual			 pack_fopen(3)

NAME
       pack_fopen  -  Opens a file according to mode. Allegro game programming
       library.

SYNOPSIS
       #include <allegro.h>

       PACKFILE *pack_fopen(const char *filename, const char *mode);

DESCRIPTION
       Opens a file according to mode, which may contain any of the flags:

       `r' - open file for reading.

       `w' - open file for writing, overwriting any existing data.

       `p' - open file in packed mode. Data will be compressed as it is	 writ‐
       ten to the file, and automatically uncompressed during read operations.
       Files created in this mode will produce garbage if they are read	 with‐
       out this flag being set.

       `!' - open file for writing in normal, unpacked mode, but add the value
       F_NOPACK_MAGIC to the start of the file, so that it can later be opened
       in packed mode and Allegro will automatically detect that the data does
       not need to be decompressed.

       Instead	of  these  flags,  one	of  the	 constants  F_READ,   F_WRITE,
       F_READ_PACKED, F_WRITE_PACKED or F_WRITE_NOPACK may be used as the mode
       parameter.

       The packfile functions also understand several "magic"  filenames  that
       are used for special purposes. These are:

       `#' - read data that has been appended to your executable file with the
       exedat utility, as if it was a regular independent disk file.

       `filename.dat#object_name' - open a specific object  from  a  datafile,
       and  read  from	it  as	if it was a regular file. You can treat nested
       datafiles exactly like a normal directory structure,  for  example  you
       could open `filename.dat#graphics/level1/mapdata'.

       `#object_name'  -  combination  of  the above, reading an object from a
       datafile that has been appended onto your executable.

       With these special filenames, the contents  of  a  datafile  object  or
       appended file can be read in an identical way to a normal disk file, so
       any of the  file	 access	 functions  in	Allegro	 (eg.  load_pcx()  and
       set_config_file())  can	be used to read from them. Note that you can't
       write to these special files, though: the fake file is read only. Also,
       you must save your datafile uncompressed or with per-object compression
       if you are planning on loading individual objects  from	it  (otherwise
       there will be an excessive amount of seeking when it is read).

       Finally, be aware that the special Allegro object types aren't the same
       format as the files you import the data from. When you import data like
       bitmaps	or samples into the grabber, they are converted into a special
       Allegro-specific format, but the	 `#'  marker  file  syntax  reads  the
       objects as raw binary chunks. This means that if, for example, you want
       to use load_pcx() to read an image from a datafile, you	should	import
       it as a binary block rather than as a BITMAP object.

       Example:

	  PACKFILE *input_file;

	  input_file = pack_fopen("scores.dat", "rp");
	  if (!input_file)
	     abort_on_error("Couldn't read `scores.dat'!");

RETURN VALUE
       On success, pack_fopen() returns a pointer to a PACKFILE structure, and
       on error it returns NULL and  stores  an	 error	code  in  `errno'.  An
       attempt	to  read a normal file in packed mode will cause `errno' to be
       set to EDOM.

SEE ALSO
       pack_fclose(3),	     pack_fopen_chunk(3),	 packfile_password(3),
       pack_fread(3),  pack_getc(3),  file_select_ex(3), pack_fopen_vtable(3),
       expackf(3)

Allegro				 version 4.4.2			 pack_fopen(3)
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