load_pcx_pf man page on DragonFly

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load_pcx_pf(3)			Allegro manual			load_pcx_pf(3)

NAME
       load_pcx_pf  -  Packfile	 version of load_pcx. Allegro game programming
       library.

SYNOPSIS
       #include <allegro.h>

       BITMAP *load_pcx_pf(PACKFILE *f, RGB *pal);

DESCRIPTION
       A version of load_pcx() which reads from a packfile. Example:

	  PACKFILE *packfile;
	  BITMAP *bmp;

	  packfile = pack_fopen("mybitmap.pcx", F_READ);
	  if (!packfile)
	     abort_on_error("Couldn't open mybitmap.pcx");

	  bmp = load_bmp_pf(packfile, pal);
	  if (!bmp)
	     abort_on_error("Error loading mybitmap.pcx");

RETURN VALUE
       Returns a pointer to the bitmap or NULL on error. Remember that you are
       responsible  for destroying the bitmap when you are finished with it to
       avoid memory leaks.

SEE ALSO
       load_pcx(3), expackf(3)

Allegro				 version 4.4.2			load_pcx_pf(3)
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