gfx_mode_select_ex man page on DragonFly

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gfx_mode_select_ex(3)		Allegro manual		 gfx_mode_select_ex(3)

NAME
       gfx_mode_select_ex  -  Extended	version of the graphics mode selection
       dialog. Allegro game programming library.

SYNOPSIS
       #include <allegro.h>

       int gfx_mode_select_ex(int *card, int *w, int *h, int *color_depth);

DESCRIPTION
       Extended version of the graphics	 mode  selection  dialog,  which  also
       allows the user to select the color depth.

       As  with	 gfx_mode_select, the values stored at the addresses passed to
       the function will be used as suggestions for the initial selections  in
       the  dialog,  defaulting	 to the first entry in each list if the values
       are not found. Initialize the data stored at the	 addresses  passed  to
       the  function  to  the  value of 0 or -1 if you want to ensure that the
       initial selection for each list will be the first entry.

       If the dialog is OK'd, it stores the selections at the addresses passed
       to the function.

RETURN VALUE
       See the gfx_mode_select_filter function for the return values.

SEE ALSO
       gfx_mode_select(3),    gfx_mode_select_filter(3),   set_color_depth(3),
       set_gfx_mode(3),	 gui_fg_color(3),  ex3d(3),  exscn3d(3),  exswitch(3),
       exupdate(3), exzbuf(3)

Allegro				 version 4.4.2		 gfx_mode_select_ex(3)
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