generate_332_palette man page on DragonFly
[printable version]
generate_332_palette(3) Allegro manual generate_332_palette(3)
NAME
generate_332_palette - Constructs a fake truecolor palette. Allegro
game programming library.
SYNOPSIS
#include <allegro.h>
void generate_332_palette(PALETTE pal);
DESCRIPTION
Constructs a fake truecolor palette, using three bits for red and green
and two for the blue. The load_bitmap() function fills the palette
parameter with this if the file does not contain a palette itself (ie.
you are reading a truecolor bitmap).
SEE ALSO
generate_optimized_palette(3), set_color_depth(3), excolmap(3),
exrgbhsv(3), extruec(3), exupdate(3)
Allegro version 4.4.2 generate_332_palette(3)
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