fade_from_range man page on DragonFly

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fade_from_range(3)		Allegro manual		    fade_from_range(3)

NAME
       fade_from_range	-  Gradually  fades  a part of the palette between two
       others. Allegro game programming library.

SYNOPSIS
       #include <allegro.h>

       void fade_from_range(const PALETTE  source,  const  PALETTE  dest,  int
       speed, int from, int to);

DESCRIPTION
       Gradually  fades	 a  part of the palette from the source palette to the
       dest palette. The speed is from 1 (the slowest)	up  to	64  (instanta‐
       neous).	This  routine  only affects colors between from and to (inclu‐
       sive: pass 0 and 255 to fade the entire palette).

       Note that this function will block your	game  while  the  fade	is  in
       effect,	and  it	 won't	work right visually if you are not in an 8 bit
       color depth resolution.

SEE ALSO
       fade_from(3)

Allegro				 version 4.4.2		    fade_from_range(3)
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