SDL_Surface(3) SDL API Reference SDL_Surface(3)NAME
SDL_Surface- Graphical Surface Structure
STRUCTURE DEFINITION
typedef struct SDL_Surface {
Uint32 flags; /* Read-only */
SDL_PixelFormat *format; /* Read-only */
int w, h; /* Read-only */
Uint16 pitch; /* Read-only */
void *pixels; /* Read-write */
/* clipping information */
SDL_Rect clip_rect; /* Read-only */
/* Reference count -- used when freeing surface */
int refcount; /* Read-mostly */
/* This structure also contains private fields not shown here */
} SDL_Surface;
STRUCTURE DATA
flags Surface flags
format Pixel format
w, h Width and height of the surface
pitch Length of a surface scanline in bytes
pixels Pointer to the actual pixel data
clip_rect surface clip rectangle
DESCRIPTION
SDL_Surface's represent areas of "graphical" memory, mem-
ory that can be drawn to. The video framebuffer is
returned as a SDL_Surface by SDL_SetVideoMode and
SDL_GetVideoSurface. Most of the fields should be pretty
obvious. w and h are the width and height of the surface
in pixels. pixels is a pointer to the actual pixel data,
the surface should be locked before accessing this field.
The clip_rect field is the clipping rectangle as set by
SDL_SetClipRect.
The following are supported in the flags field.
SDL_SWSURFACE Surface is stored in system memory
SDL_HWSURFACE Surface is stored in video memory
SDL_ASYNCBLIT Surface uses asynchronous blits if
possible
SDL_ANYFORMAT Allows any pixel-format (Display sur-
face)
SDL_HWPALETTE Surface has exclusive palette
SDL_DOUBLEBUF Surface is double buffered (Display
surface)
SDL_FULLSCREEN Surface is full screen (Display Sur-
face)
SDL_OPENGL Surface has an OpenGL context (Display
Surface)
SDL_OPENGLBLIT Surface supports OpenGL blitting (Dis-
play Surface)
SDL_RESIZABLE Surface is resizable (Display Surface)
SDL_HWACCEL Surface blit uses hardware accelera-
tion
SDL_SRCCOLORKEY Surface use colorkey blitting
SDL_RLEACCEL Colorkey blitting is accelerated with
RLE
SDL_SRCALPHA Surface blit uses alpha blending
SDL_PREALLOC Surface uses preallocated memory
SEE ALSO
SDL_PixelFormat
SDL Tue 11 Sep 2001, 23:01 SDL_Surface(3)