SDL_SetClipRect(3) SDL API Reference SDL_SetClipRect(3)NAME
SDL_SetClipRect- Sets the clipping rectangle for a sur-
face.
SYNOPSIS
#include "SDL.h"
void SDL_SetClipRect(SDL_Surface *surface, SDL_Rect
*rect);
DESCRIPTION
Sets the clipping rectangle for a surface. When this sur-
face is the destination of a blit, only the area within
the clip rectangle will be drawn into.
The rectangle pointed to by rect will be clipped to the
edges of the surface so that the clip rectangle for a sur-
face can never fall outside the edges of the surface.
If rect is NULL the clipping rectangle will be set to the
full size of the surface.
SEE ALSO
SDL_GetClipRect, SDL_BlitSurface, SDL_Surface
SDL Tue 11 Sep 2001, 23:01 SDL_SetClipRect(3)