SDL_Rect man page on IRIX

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SDL_Rect(3)		SDL API Reference	      SDL_Rect(3)

NAME
       SDL_Rect- Defines a rectangular area

STRUCTURE DEFINITION
       typedef struct{
	 Sint16 x, y;
	 Uint16 w, h;
       } SDL_Rect;

STRUCTURE DATA
       x, y		   Position  of	 the upper-left corner of
			   the rectangle

       w, h		   The width and height of the rectangle

DESCRIPTION
       A SDL_Rect defines a rectangular area  of  pixels.  It  is
       used  by SDL_BlitSurface to define blitting regions and by
       several other video functions.

SEE ALSO
       SDL_BlitSurface, SDL_UpdateRect

SDL		      Tue 11 Sep 2001, 23:01	      SDL_Rect(3)
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