SDL_MouseButtonEvent(3) SDL API Reference SDL_MouseButtonEvent(3)NAME
SDL_MouseButtonEvent- Mouse button event structure
STRUCTURE DEFINITION
typedef struct{
Uint8 type;
Uint8 button;
Uint8 state;
Uint16 x, y;
} SDL_MouseButtonEvent;
STRUCTURE DATA
type SDL_MOUSEBUTTONDOWN or SDL_MOUSEBUT-
TONUP
button The mouse button index (SDL_BUT-
TON_LEFT, SDL_BUTTON_MIDDLE, SDL_BUT-
TON_RIGHT)
state SDL_PRESSED or SDL_RELEASED
x, y The X/Y coordinates of the mouse at
press/release time
DESCRIPTIONSDL_MouseButtonEvent is a member of the SDL_Event union
and is used when an event of type SDL_MOUSEBUTTONDOWN or
SDL_MOUSEBUTTONUP is reported.
When a mouse button press or release is detected then num-
ber of the button pressed (from 1 to 255, with 1 usually
being the left button and 2 the right) is placed into but-
ton, the position of the mouse when this event occured is
stored in the x and the y fields. Like SDL_KeyboardEvent,
information on whether the event was a press or a release
event is stored in both the type and state fields, but
this should be obvious.
SEE ALSO
SDL_Event, SDL_MouseMotionEvent
SDL Tue 11 Sep 2001, 22:SDL_MouseButtonEvent(3)