SDL_KeyboardEvent(3) SDL API Reference SDL_KeyboardEvent(3)NAME
SDL_KeyboardEvent- Keyboard event structure
STRUCTURE DEFINITION
typedef struct{
Uint8 type;
Uint8 state;
SDL_keysym keysym;
} SDL_KeyboardEvent;
STRUCTURE DATA
type SDL_KEYDOWN or SDL_KEYUP
state SDL_PRESSED or SDL_RELEASED
keysym Contains key press information
DESCRIPTIONSDL_KeyboardEvent is a member of the SDL_Event union and
is used when an event of type SDL_KEYDOWN or SDL_KEYUP is
reported.
The type and state actually report the same information,
they just use different values to do it! A keyboard event
occurs when a key is released (type=SDK_KEYUP or
state=SDL_RELEASED) and when a key is pressed
(type=SDL_KEYDOWN or state=SDL_PRESSED). The information
on what key was pressed or released is in the keysym
structure.
Note:
Repeating SDL_KEYDOWN events will occur if key
repeat is enabled (see SDL_EnableKeyRepeat).
SEE ALSO
SDL_Event, SDL_keysym, SDL_EnableKeyRepeat, SDL_EnableUNI-
CODE
SDL Tue 11 Sep 2001, 22:59 SDL_KeyboardEvent(3)