SDL_GetKeyState man page on IRIX

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SDL_GetKeyState(3)	SDL API Reference      SDL_GetKeyState(3)

NAME
       SDL_GetKeyState-	 Get  a	 snapshot of the current keyboard
       state

SYNOPSIS
       #include "SDL.h"

       Uint8 *SDL_GetKeyState(int *numkeys);

DESCRIPTION
       Gets a snapshot of the current keyboard state. The current
       state is return as a pointer to an array, the size of this
       array is stored in numkeys. The array is	 indexed  by  the
       SDLK_*  symbols. A value of 1 means the key is pressed and
       a value of 0 means its not.  The	 pointer  returned  is	a
       pointer	to  an internal SDL array and should not be freed
       by the caller.

	      Note:

	      Use SDL_PumpEvents to update the state array.

EXAMPLE
       Uint8 *keystate = SDL_GetKeyState(NULL);
       if ( keystate[SDLK_RETURN] ) printf("Return Key Pressed.
       ");

SEE ALSO
       SDL Key Symbols, SDL_PumpEvents

SDL		      Tue 11 Sep 2001, 22:59   SDL_GetKeyState(3)
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