SDL_GL_LoadLibrary(3) SDL API Reference SDL_GL_LoadLibrary(3)NAME
SDL_GL_LoadLibrary- Specify an OpenGL library
SYNOPSIS
#include "SDL.h"
int SDL_GL_LoadLibrary(const char *path);
DESCRIPTION
If you wish, you may load the OpenGL library at runtime,
this must be done before SDL_SetVideoMode is called. The
path of the GL library is passed to SDL_GL_LoadLibrary and
it returns 0 on success, or -1 on an error. You must then
use SDL_GL_GetProcAddress to retrieve function pointers to
GL functions.
SEE ALSO
SDL_GL_GetProcAddress
SDL Tue 11 Sep 2001, 23:01SDL_GL_LoadLibrary(3)