PS_shading_pattern man page on DragonFly

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PS_SHADING_PATTERN(3)					 PS_SHADING_PATTERN(3)

	     uwe@steinmann.cx
       UWE STEINMANN 2004Uwe SteinmannJuly 14, 2004;

NAME
       PS_shading_pattern — Create a shading pattern

SYNOPSIS
       #include <pslib.h>

       int PS_shading_pattern(PSDoc *psdoc, int shading, const char *optlist)

DESCRIPTION
       This  function  creates	a  special  type  of  pattern called a shading
		   pattern. Shading patterns can be used like regular patterns
       but  are		       made of a given shading previously created with
		      PS_shading(3).

RETURN VALUE
       Returns the identifier of the pattern or zero  in  case	of  an	error.
		       The identifier is a positiv number.

SEE ALSO
       PS_shading(3), PS_begin_pattern(3), PS_end_pattern(3)

AUTHOR
       This manual page was written by Uwe Steinmann uwe@steinmann.cx.

							 PS_SHADING_PATTERN(3)
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