PS_begin_pattern man page on DragonFly

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PS_BEGIN_PATTERN(3)					   PS_BEGIN_PATTERN(3)

	     uwe@steinmann.cx
       UWE STEINMANN 2003Uwe SteinmannMai 11, 2004;

NAME
       PS_begin_pattern — Starts a new pattern

SYNOPSIS
       #include <pslib.h>

       int  PS_begin_pattern(PSDoc  *psdoc,  float  width, float height, float
       xstep, float ystep, int painttype)

DESCRIPTION
       A pattern can be thought of like	 a  color  for	drawing	 and  filling.
		     Actually,	 PS_setcolor  is  used	to  apply  a  pattern.
		      The pattern itself has given dimension an a stepping  in
       horizontal  and		       vertical	 direction. The stepping comes
       into effect when the area to be		      fill is larger than  the
       pattern	itself.	 In  such  a  case  the pattern will		    be
       repeated with a distance	 of  xstep  in	horizontal		   and
       ystep in vertical direction.

       Each call of PS_begin_pattern must be accompanied	     by a call
       to PS_end_pattern(3).

RETURN VALUE
       Returns identifier of  the  pattern  or	zero  in  case	of  an	error.
		   The identifier is a positiv number greater 0.

SEE ALSO
       PS_end_pattern(3), PS_set_color(3)

AUTHOR
       This manual page was written by Uwe Steinmann uwe@steinmann.cx.

							   PS_BEGIN_PATTERN(3)
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