ufmGetBitmap man page on IRIX

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ufmGetBitmap(3w)					      ufmGetBitmap(3w)

NAME
     ufmGetBitmap - get a character bitmap

C SYNOPSIS
     #include <ufm.h>

     int ufmGetBitmap(unsigned int nTypefaceHandles,
	  unsigned int *typefaceHandles, int charCodeType,
	  unsigned int nCharCodes, void *charCodes, int pixelSize,
	  float angle, unsigned int *nCharBitmaps, ufmBitmap **charBitmaps)

DESCRIPTION
     ufmGetBitmap gets bitmaps for specified characters.  You can get a
     character bitmap only for those typefaces for which bitmap or outline
     font files were found, that is, those typefaces which have the bit
     ufmTypefaceBitmaps set to 1 in their data structures of the type
     ufmTypeface.

     nTypefaceHandles specifies the number of entries (typeface handles) in
     the array typefaceHandles.

     typefaceHandles specifies one or more handles for open typefaces.	Use
     the function ufmOpenTypeface to open a typeface, and get a handle for
     that typeface.

     If you specify more than one typeface handle, ufmGetBitmap will look for
     bitmap fonts of the size pixelSize in specified typefaces.	 If it does
     not find a requested bitmap font, it will create it.  Then it will look
     for the bitmap of a specified character in the bitmap font for the first
     specified typeface.  If it does not find it in that font, it will look
     for that bitmap in the next bitmap font.  It will stop looking as soon as
     it finds the requested character bitmap.  If it cannot find that bitmap,
     it will return the bitmap for the default character.  If ufmGetBitmap
     cannot find the bitmap even for the default character, it will return an
     error code.

     charCodeType specifies a 1-byte character code (UFM_BYTE1), a Unicode
     UCS-2 code (UFM_UCS2), a Unicode UCS-4 code (UFM_UCS4), a 2-byte
     character code (UFM_BYTE2), or a 4-byte character code (UFM_BYTE4).

     nCharCodes specifies the number of elements in the array charCodes.  Set
     nCharCodes to 0 if you want bitmaps for all characters in a specified
     typeface.	If you want bitmaps for only some characters, use the array
     charCodes to specify the character codes of those characters.

     pixelSize specifies the size of requested bitmaps in pixels.
     ufmGetBitmap will extract requested character bitmaps from a bitmap font
     of the specified pixel size.

     angle specifies the number of degrees by which character bitmaps must be
     rotated in a counterclockwise direction.  This is in addition to any
     rotation specified in the header of a font.

									Page 1

ufmGetBitmap(3w)					      ufmGetBitmap(3w)

     ufmGetBitmap returns the number of character bitmaps it finds
     (nCharBitmaps) and the address of the array in which it stores those
     character bitmaps (ufmBitmap).

     When you are finished with the array (ufmBitmap), you can free it by
     calling ufmFreeBitmap with the argument values that were returned by
     ufmGetBitmap.

     A bitmap image provided by the function ufmGetBitmap should be
     interpreted the same way as image data for the OpenGL function
     glDrawPixels, with width and height corresponding to the width and height
     arguments in that function, and with type set to GL_BITMAP and format set
     to GL_COLOR_INDEX.

     Each row of the bitmap is padded to a 4-byte boundary.  If you want to
     use the information provided by ufmGetBitmap to create OpenGL font
     display lists, that is, to call OpenGL functions glNewList, glBitmap, and
     glEndList, you should start by calling glPixelStore function with the
     arguments GL_UNPACK_ALIGNMENT and 4.  For example, if you decide to use
     the function glPixelStorei, you should specify
     glPixelStorei(GL_UNPACK_ALIGNMENT, 4).

SEE ALSO
     ufmGetTransformedBitmap(3w), ufmFreeBitmap(3w).

DIAGNOSTICS
     If ufmGetBitmap is not able to allocate the memory it needs, it will
     return the value UFM_OUT_OF_MEMORY.  If the values of one or more
     arguments are not valid, ufmGetBitmap will return the value
     UFM_INVALID_VALUE.	 UFM_OUT_OF_MEMORY and UFM_INVALID_VALUE are defined
     in the header file <ufm.h>.

									Page 2

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