stencil man page on IRIX

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stencil(3G)							   stencil(3G)

NAME
     stencil - alter the operating parameters of the stencil

C SPECIFICATION
     void stencil(enable, ref, func, mask, fail, pass, zpass)
     long enable;
     unsigned long ref;
     long func;
     unsigned long mask;
     long fail, pass, zpass;

PARAMETERS
     enable   expects either TRUE or FALSE, enabling or disabling stencil
	      operation.  When stencil operation is disabled (the default),
	      the values of the subsequent six parameters are ignored,

     ref      expects a reference value used by the stencil compare function.

     func     expects one of eight flags specifying the stencil comparison
	      function.	 These flags are SF_NEVER, SF_LESS, SF_EQUAL,
	      SF_LEQUAL, SF_GREATER, SF_NOTEQUAL, SF_GEQUAL, and SF_ALWAYS.

     mask     expects a mask specifying which stencil bitplanes are
	      significant during the comparison operation.

     fail     expects one of six flags indicating which stencil operation
	      should be performed should the stencil test fail.	 The values
	      are ST_KEEP, ST_ZERO, ST_REPLACE, ST_INCR, ST_DECR, and
	      ST_INVERT.

     pass     expects one of six flags indicating which stencil operation
	      should be performed should the stencil test pass, and the z-
	      buffer test (if z-buffering is enabled) fail.  The values are
	      ST_KEEP, ST_ZERO, ST_REPLACE, ST_INCR, ST_DECR, and ST_INVERT.

     zpass    expects one of six flags indicating which stencil operation
	      should be performed should the stencil and z-buffer tests pass.
	      Its value is not significant when the z-buffer is not enabled.
	      The values are ST_KEEP, ST_ZERO, ST_REPLACE, ST_INCR, ST_DECR,
	      and ST_INVERT.

DESCRIPTION
     stencil operates as a superior z-buffer test with a different algorithm.
     When stencil is enabled, each pixel write first tests the stencil
     bitplanes.	 Both the color and z-buffer bitplane writes, as well as the
     write of the stencil bitplanes, are conditioned by the stencil test.
     stencil operation can be enabled only if stencil bitplanes are present
     (see stensize).  Stencil bitplanes are present only in the normal
     framebuffer, so stencil should be called only while draw mode is
     NORMALDRAW.

									Page 1

stencil(3G)							   stencil(3G)

     When the z-buffer is enabled, three test cases are distinguished:

     fail     Stencil test fails.

     pass     Stencil test passes, but z-buffer test fails.

     zpass    Stencil test passes, and z-buffer test passes.

     (When the z-buffer is not enabled, only cases fail and pass are
     considered.)  In all three cases the stencil bitplanes are updated with a
     potentially new value.  This value is a function of the case.  The user
     specifies, for each case, which of six possible values will be used:

     ST_KEEP	   Keep the current value (no change).

     ST_ZERO	   Replace with zero.

     ST_REPLACE	   Replace with the reference value.

     ST_INCR	   Increment by one (clamp to max).

     ST_DECR	   Decrement by one (clamp to zero).

     ST_INVERT	   Invert all bits.

     Arguments fail, pass, and zpass are each specified as one of ST_KEEP,
     ST_ZERO, ST_REPLACE, ST_INCR, ST_DECR, and ST_INVERT.

     ref is the reference value used by the function that determines whether
     the stencil test passes or fails.	func specifies the comparison between
     ref and the current stencil plane value.  This comparison function is
     specified with the flags:

     SF_NEVER	    Never pass.

     SF_LESS	    Pass if ref is less than stencil.

     SF_LEQUAL	    Pass if ref is less than or equal to stencil.

     SF_EQUAL	    Pass if ref is equal to stencil.

     SF_GREATER	    Pass if ref is greater than stencil.

     SF_GEQUAL	    Pass if ref is greater than or equal to stencil.

     SF_NOTEQUAL    Pass if ref is not equal to stencil.

     SF_ALWAYS	    Always pass.

     The stencil bitplanes are treated as an unsigned integer of planes bits,
     where planes is the value passed to stensize to allocate the stencil
     buffer.

									Page 2

stencil(3G)							   stencil(3G)

     mask is a field that specifies which stencil bitplanes are to be
     considered by the test.  It does not affect which bitplanes are updated.

     If the z-buffer is enabled, color and depth fields are drawn only in the
     zpass case (both the stencil and depth tests pass).  If the z-buffer is
     not enabled, color is drawn only in the pass case.	 The zpass case is
     ignored.

SEE ALSO
     drawmode, polymode, sclear, stensize, swritemask, zbuffer

NOTES
     IRIS-4D G, GT, and GTX models, as well as the Personal Iris, Iris Indy,
     Iris Indigo Entry, and Indigo XL, do not support stencil.	Use getgdesc
     to determine whether stencil is supported.

     stencil is supported only in the normal framebuffer, and is therefore
     effective only while draw mode is NORMALDRAW.

BUGS
     IRIS-4D VGX models do not support stencil operation when afunction is
     enabled.

									Page 3

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