scavenger man page on DragonFly

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SCAVENGER(6)							  SCAVENGER(6)

NAME
       scavenger - a plattform game for X

SYNOPSIS
       scavenger

DESCRIPTION
       Scavenger  is  like  Lode  Runner.  You've  got to run around gathering
       objects while avoiding enemies. You can dig down through	 some  of  the
       blocks  to  get	at  buried objects. After you've collected everything,
       ladders may appear.  To finish the level you've got to exit through the
       top  of	the  screen. If an enemy falls into a dug brick, he is stunned
       for a while. If the brick fills in with him in it, he is killed, and he
       will reappear at the top of the screen.

       This  version  has  a level editor for designing your own levels, and a
       graphics editor for drawing your own artwork.

OPTIONS
       This command has no options.

GAME CONTROLS
       The default control is with the number pad keys 4-9:

	Dig left     Move up	 Dig right
	    7		8	    9
	    4		5	    6
	Move left   Move down	 Move right

       As of version 1.3 you can remap the controls. In demo mode hit space to
       get  to	the  menu, then hit F10 to remap the keys. For each key if you
       hit escape the key is unchanged.

       F8    Skip to next level k     Kill player (useful if he's trapped) ESC
       Exit back to demo mode Pause Pause game

       See the file DOC for more details about scavenger.

COPYRIGHT
       Copyright by Dave Ashley dash@linuxmotors.com

       This program is free software; you can redistribute it and/or modify it
       under the terms of the GNU General Public License as published  by  the
       Free Software Foundation; version 2 dated June, 1991.

AUTHOR
       scavenger was written by David Ashley <dash@linuxmotors.com>.

       This    manual	page   was   written   by   Marcus   Brinkmann	 <Mar‐
       cus.Brinkmann@ruhr-uni-bochum.de>, for the Debian GNU/Linux system.

								  SCAVENGER(6)
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