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RAPID(1)							      RAPID(1)

NAME
       RAPID -- Robust and Accurate Polygon Interference Detection

SYNOPSIS
       #include <RAPID/RAPID.H>
       c++ -I/usr/local/include program.c++ -L/usr/local/lib -lRAPID -lm

DESCRIPTION
       RAPID is a  robust and accurate polygon interference detection  library
       for large environments composed of unstructured models.

       It is applicable to polygon soups - models which contain	 no  adjacency
       information,  and  obey no topological constraints. The models may con‐
       tain cracks, holes, self-intersections, and nongeneric (e.g.   coplanar
       and collinear) configurations.

       It  is numericaly robust - the algorithm is not subject to conditioning
       problems, and requires no special handling of nongeneric cases (such as
       parallel faces).

       The  RAPID  library  is	free  for  non-commercial use. Please use this
       request form to download the latest version. It has a very simple  user
       interface:  the user need noncommerial use. be familiar with only about
       five function calls. A  C++ sample client program illustrates its use.

       The current version of RAPID is version 2.01. The previous version  was
       1.04  -	the change in version designation from 1.xx to 2.xx reflects a
       moderate alteration  in	the  library's	interface  (mostly  just  name
       changes). The following changes from version 1.04 have been made:

       Use  include  file "RAPID.H":  The RAPID API now requires only that you
       include "RAPID.H" and link to  "libRAPID.a"  to	be  able  to  use  the
       library.

       Standalone  library:   RAPID no longer uses the SVM library. RAPID only
       depends on the standard math library, "libm.a", which you probably link
       to anyway.

       Use  object  "RAPID_model" instead of "box":  The C++ object into which
       you load polygons is now called "RAPID_model". Previous	versions  used
       "box,"  which  was  a holdover from prerelease implementations, and was
       not a suitable identifier for the API.

       Consistent use of "RAPID_" prefix:  All	the  globals,  such  as	 those
       which  began with "OBBT_" now use the prefix "RAPID_". Note, also, that
       the old constants "ALL_CONTACTS" and "FIRST_CONTACT" have been replaced
       with  the  symbols  "RAPID_ALL_CONSTACTS"  and "RAPID_FIRST_CONTACT" in
       RAPID 2.00.

       No explicit library initialization:   Previous  versions	 required  the
       client to call 'box::initialize()' before any other RAPID library call.
       This was a common but unnecessary source of client bugs (people	forgot
       to  call	 this  routine). RAPID 2.00 no longer requires this, since all
       API routines check to see if the library	 has  been  initialized.  This
       extra check has had a negligible performance impact.

       Revision of model construction interface:  RAPID 2.00 requires calls to
       BeginModel() and EndModel() to enclose the AddTri() calls for  building
       objects.	 This  more  resembles	the  OpenGL interface, with which many
       clients will  likely  be	 familiar.  Generally,	preprocessing  of  the
       objects	will  take  place when EndModel() is called. Later versions of
       RAPID will allow special procedures to be placed after the BeginModel()
       call but before the first AddTri() call to give the client more control
       over how the models are preprocessed.

       Faster preprocessing:  The preprocessing for  RAPID  has	 been  greatly
       improved in terms of speed. RAPID 2.00 is generally 5 times faster than
       previous versions in preprocessing models. The quality of  the  hierar‐
       chies have theoretically been affected, in some ways for the better and
       in some ways for the worse, but we have not conducted a thorough	 study
       to  gauge  overall impact of our changes. In a later release, we intend
       to provide an alternative preprocessing algorithm which will be	compu‐
       tationally expensive but which will build better hierarchies.

       No support for plain C:	Some clients may not consider this an improve‐
       ment, but support for plain C has been discontinued. Of course, clients
       are  still  able	 to  construct	their own plain C wrappers for the C++
       functions in RAPID. This change has made the  implementation  of	 RAPID
       more clean.

SEE ALSO
       dtiquery(1)

AUTHOR
       UNC Research Group on Modeling
       http://www.cs.unc.edu/~geom/OBB/OBBT.html

								      RAPID(1)
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