pfdLoadMPClipTexture(3pf) OpenGL Performer 3.2.2 libpfdu Reference Pages
NAMEpfdLoadMPClipTexture - Read Configuration File to Configure a
MultiProcess Clip Texture
FUNCTION SPECIFICATION
#include <Performer/pfdu.h>
pfMPClipTexture * pfdLoadMPClipTexture(const char *fileName)
DESCRIPTIONpfdLoadMPClipTexture accepts a string containing the path to a
configuration file describing a pfClipTexture. It configures and creates
a multiprocess clip texture.
A Multiprocess Clip Texture is part of libpf, and unlike a Clip Texture,
is not restricted to use in the draw process. See the pfMPClipTexture man
page for more information.
The configuration files for creating a pfClipTexture and a
pfMPClipTexture are identical. See the pfClipTexture man page for
information on the clip texture configuration file format.
NOTES
ClipTexture functionality is not supported under Linux.
BUGS
The parser that reads configuration files is very limited. In particular,
it only allows comments where it would be expecting a token, and expects
the tokens and data fields in a fixed order.
SEE ALSO
pfImageCache, pfMPImageCache, pfClipTexture, pfMPClipTexture, pfTexture,
pfdLoadClipTexture
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