pfdASDClipring(3pf) OpenGL Performer 3.2.2 libpfdu Reference Pages
NAMEpfdASDClipring - Construct pfASD clipring size and value for virtual
cliptexture
FUNCTION SPECIFICATION
#include <Performer/pfdu.h>
void pfdASDClipring(pfASD *asd, int numrings);
DESCRIPTIONpfdASDClipring computes numrings level of pfLODRange based on the
original asd LODRange and enables clipring in pfASD node.
See libpfdb/pfevt.c for example. Set _PFASD_CLIPRINGS without any
particular value will turn on the automatic generation of number of
cliprings. Set _PFASD_CLIPRINGS to an int, then pfdASDClipring will
build that many additional LODRanges inside the smallest switchin range
and use them as clipring boundries.
The libpfdu source code, object code and documentation are provided as
unsupported software. Routines are subject to change in future releases.
SEE ALSO
pfASD, pfTerrain
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