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mwm(user cmd)							 mwm(user cmd)

NAME
       mwm — The Motif Window Manager

SYNOPSIS
       mwm [options]

DESCRIPTION
       The  mwm	 window manager provides functions that facilitate control (by
       the user and the programmer) of elements of window state such as place‐
       ment, size, icon/normal display, and input-focus ownership.

       The  stand-alone window manager is not an integral part of CDE and does
       not support communication with other components in the CDE environment,
       such as the Style Manager and the Session Manager.

   Options
       -display display
		 This option specifies the display to use; see X(1).

       -xrm resourcestring
		 This option specifies a resource string to use.

       -multiscreen
		 This  option causes mwm to manage all screens on the display.
		 The default is to manage only a single screen.

       -name name
		 This option causes mwm to retrieve its	 resources  using  the
		 specified name, as in name*resource.

       -screens name [name [...]]
		 This  option  specifies  the  resource	 names	to use for the
		 screens managed by mwm. If mwm is managing a  single  screen,
		 only  the  first name in the list is used. If mwm is managing
		 multiple screens, the names are assigned to  the  screens  in
		 order,	 starting with screen 0. Screen 0 gets the first name,
		 screen 1 the second name, and so on.

   Appearance
       The following sections describe the basic default behaviors of windows,
       icons,  the  icon box, input focus, and window stacking. The appearance
       and behavior of the window manager can be altered by changing the  con‐
       figuration of specific resources. Resources are defined under the head‐
       ing "X DEFAULTS."

   Screens
       By default, mwm manages only the single screen specified by  the	 -dis‐
       play option or the DISPLAY environment variable (by default, screen 0).
       If the -multiscreen option is specified or if the multiScreen  resource
       is True, mwm tries to manage all the screens on the display.

       When  mwm is managing multiple screens, the -screens option can be used
       to give each screen a unique resource name. The names are separated  by
       blanks, for example, -screens scr0 scr1. If there are more screens than
       names, resources for the remaining screens will be retrieved using  the
       first name.  By default, the screen number is used for the screen name.

   Windows
       Default	mwm  window  frames  have  distinct components with associated
       functions:

       Title Area
		 In addition to displaying the client's title, the title  area
		 is  used  to  move  the window. To move the window, place the
		 pointer over the title area, press button 1 and drag the win‐
		 dow to a new location. By default, a wire frame is moved dur‐
		 ing the drag to indicate the new location. When the button is
		 released, the window is moved to the new location.

       Title Bar The  title  bar includes the title area, the minimize button,
		 the maximize button, and the window menu  button.  In	shaped
		 windows,  such	 as  round windows, the title bar floats above
		 the window.

       Minimize Button
		 To turn the window into an icon, click button 1 on the	 mini‐
		 mize button (the frame box with a small square in it).

       Maximize Button
		 To make the window fill the screen (or enlarge to the largest
		 size allowed by the configuration files), click button	 1  on
		 the  maximize	button	(the  frame box with a large square in
		 it).

       Window Menu Button
		 The window menu button is the frame box with a horizontal bar
		 in  it.   To pull down the window menu, press button 1. While
		 pressing, drag the pointer on the  menu  to  your  selection,
		 then  release	the button when your selection is highlighted.
		 Pressing button 3 in the title bar or resize  border  handles
		 also posts the window menu. Alternately, you can click button
		 1 to pull down the menu and keep it posted; then position the
		 pointer  and  select.	You  can  also post the window menu by
		 pressing <Shift> <Esc>	 or  <Alt>  <Space>.   Double-clicking
		 button	 1  with  the pointer on the window menu button closes
		 the window.

       The following table lists the contents of the window menu.

   Default Window Menu
       Selection	    Accelerator	  Description
       Restore				  Restores the window to  its  size
					  before minimizing or maximizing.
       Move				  Allows  the  window  to  be moved
					  with keys or mouse.
       Size				  Allows the window to be resized.
       Minimize				  Turns the window into an icon.
       Maximize				  Makes the window fill the screen.
       Lower				  Moves window to bottom of  window
					  stack.
       Close		    Alt+F4	  Causes client to terminate.

       Resize Border Handles
		 To  change  the  size	of  a  window, move the pointer over a
		 resize border handle (the cursor changes),  press  button  1,
		 and  drag  the	 window	 to  a	new  size.  When the button is
		 released, the window is  resized.  While  dragging  is	 being
		 done,	a rubber-band outline is displayed to indicate the new
		 window size.

       Matte	 An optional matte decoration can be added between the	client
		 area  and  the	 window frame (see the matteWidth resource). A
		 matte is not actually part of the window frame.  There is  no
		 functionality associated with a matte.

   Icons
       Icons  are  small  graphic  representations of windows. A window can be
       minimized (iconified) using the minimize button on  the	window	frame.
       Icons provide a way to reduce clutter on the screen.

       Pressing	 mouse	button	1  when the pointer is over an icon causes the
       icon's window menu to pop up. Releasing the  button  (press  +  release
       without	moving mouse = click) causes the menu to stay posted. The menu
       contains the following selections:

   Icon Window Menu
       Selection   Accelerator	  Description
       Restore			  Opens the associated window.
       Move			  Allows the icon to  be  moved	 with
				  keys.
       Size			  Inactive (not an option for icons).
       Minimize			  Inactive (not an option for icons).
       Maximize			  Opens	 the  associated  window  and
				  makes it fill the screen.
       Lower			  Moves icon to bottom of icon stack.
       Close	   Alt+F4	  Removes client from mwm management.

       Note that pressing button 3 over an icon also causes the icon's	window
       menu  to	 pop  up.  To make a menu selection, drag the pointer over the
       menu and release button 3 when the desired item is highlighted.

       Double-clicking button 1 on an  icon  invokes  the  f.restore_and_raise
       function	 and  restores	the  icon's  associated window to its previous
       state. For example, if a maximized window is iconified, double-clicking
       button  1  restores it to its maximized state. Double-clicking button 1
       on the icon box's icon opens the icon box and allows access to the con‐
       tained  icons.  (In  general, double-clicking a mouse button is a quick
       way to perform a function.)  Pressing <Shift> <Esc> or <Menu> (the pop-
       up menu key) causes the icon window menu of the currently selected icon
       to pop up.

   Icon Box
       When icons begin to clutter the screen, they can be packed into an icon
       box. (To use an icon box, mwm must be started with the icon box config‐
       uration already set.) The icon box is a mwm window  that	 holds	client
       icons.  It  includes one or more scroll bars when there are more window
       icons than the icon box can show at the same time.

       Icons in the icon box can be manipulated with the mouse. The  following
       table  summarizes  the behavior of this interface. Button actions apply
       whenever the pointer is on any part of  the  icon.  Note	 that  double-
       clicking	 an icon in the icon box invokes the f.restore_and_raise func‐
       tion.

       Button	  Action	 Description
       Button 1	  click		 Selects the icon.
       Button 1	  double-click	 Normalizes  (opens)  the  associated
				 window.  Raises an already open win‐
				 dow to the top of the stack.
       Button 1	  drag		 Moves the icon.
       Button 3	  press		 Causes the menu for that icon to pop
				 up.
       Button 3	  drag		 Highlights   items  as	 the  pointer
				 moves across the menu.

       Pressing mouse button 3 when the pointer is over	 an  icon  causes  the
       menu for that icon to pop up.

   Icon Menu for the Icon Box
       Selection   Accelerator	 Description
       Restore			 Opens the associated window (if not
				 already open).
       Move			 Allows the icon to  be	 moved	with
				 keys.
       Size			 Inactive.
       Minimize			 Inactive.
       Maximize			 Opens the associated window (if not
				 already  open)	 and  maximizes	 its
				 size.

       Lower			 Inactive.
       Close	   Alt+F4	 Removes client from mwm management.

       To  pull	 down  the window menu for the icon box itself, press button 1
       with the pointer over the menu button for the icon box. The window menu
       of  the	icon  box differs from the window menu of a client window: The
       "Close" selection is replaced with the "PackIcons Shift+Alt+F7"	selec‐
       tion.  When  selected,  PackIcons packs the icons in the box to achieve
       neat rows with no empty slots.

       You can also post the window menu by pressing <Shift>, <Esc>  or	 <Alt>
       <Space>.	 Pressing  <Menu> (the pop-up menu key) causes the icon window
       menu of the currently selected icon to pop up.

   Input Focus
       The mwm window manager supports (by default)  a	keyboard  input	 focus
       policy  of  explicit selection. This means when a window is selected to
       get keyboard input, it continues to get keyboard input until the window
       is  withdrawn  from  window  management,	 another  window is explicitly
       selected to get keyboard input, or the  window  is  iconified.  Several
       resources  control the input focus. The client window with the keyboard
       input focus has the active window appearance with a  visually  distinct
       window frame.

       The  following  tables  summarize  the  keyboard	 input focus selection
       behavior:

       Button	   Action     Object		      Function Description
       Button 1	   press      Window / window frame   Keyboard focus selection.
       Button 1	   press      Icon		      Keyboard focus selection.

       Key Action	   Function Description
       [Alt][Tab]	   Move input focus to next window in window
			   stack  (available  only in explicit focus
			   mode).
       [Alt][Shift][Tab]   Move input focus to	previous  window  in
			   window  stack (available only in explicit
			   focus mode).

   Window Stacking
       There are two types of window  stacks:  global  window  stacks  and  an
       application's local family window stack.

       The global stacking order of windows may be changed as a result of set‐
       ting the keyboard input focus, iconifying a  window,  or	 performing  a
       window  manager window stacking function. When keyboard focus policy is
       explicit the default value of the focusAutoRaise resource is True. This
       causes  a  window to be raised to the top of the stack when it receives
       input focus, for example, by pressing button 1 on the  title  bar.  The
       key  actions  defined  in the previous table will thus raise the window
       receiving focus to the top of the stack.

       In pointer mode, the default value of focusAutoRaise is False, that is,
       the  window  stacking  order is not changed when a window receives key‐
       board input focus. The following key  actions  can  be  used  to	 cycle
       through the global window stack.

       Key Action	   Function Description
       [Alt][ESC]	   Place top window on bottom of stack.
       [Alt][Shift][ESC]   Place bottom window on top of stack.

       By  default,  a window's icon is placed on the bottom of the stack when
       the window is iconified; however, the default can  be  changed  by  the
       lowerOnIconify resource.

       Transient  windows  (secondary  windows such a dialog boxes) stay above
       their parent windows by default; however, an application's local family
       stacking	 order may be changed to allow a transient window to be placed
       below its parent top-level window. The  following  arguments  show  the
       modification of the stacking order for the f.lower function.

       f.lower	 Lowers	 the transient window within the family (staying above
		 the parent) and lowers the family in the global window stack.

       f.lower [ within]
		 Lowers the transient window within the family (staying	 above
		 the  parent) but does not lower the family in the global win‐
		 dow stack.

       f.lower [freeFamily ]
		 Lowers the window free from its family stack (below the  par‐
		 ent),	but  does  not	lower  the family in the global window
		 stack.

       The arguments within and freeFamily can also be used with  f.raise  and
       f.raise_lower.

   Session Management
       The window manager is an X Session Management Protocol aware client. It
       responds to SaveYourself (and other associated messages) by saving  the
       geometries  of  its clients to a state file.  mwm can then be restarted
       by the XSMP session manager.  The default location for the  state  file
       is  $HOME/.mwmclientdb.	 This  location	 can  be  overriden  with  the
       resource sessionClientDB.

   X Resources
       The mwm command is configured from its resource database. This database
       is built from the following sources. They are listed in order of prece‐
       dence, low to high:

       /usr/share/X11/app-defaults/Mwm

       $HOME/Mwm

       RESOURCE_MANAGER root window property or $HOME/.Xdefaults

       XENVIRONMENT variable or $HOME/.Xdefaults-host

       mwm command line options

       The file names /usr/share/X11/app-defaults/Mwm and $HOME/Mwm  represent
       customary locations for these files. The actual location of the system-
       wide class resource file may depend on the XFILESEARCHPATH  environment
       variable	 and  the current language environment. The actual location of
       the user-specific class resource file  may  depend  on  the  XUSERFILE‐
       SEARCHPATH  and	XAPPLRESDIR environment variables and the current lan‐
       guage environment.

       Entries in the resource database may refer to other resource files  for
       specific	 types of resources. These include files that contain bitmaps,
       fonts, and mwm specific resources such as menus and behavior specifica‐
       tions (for example, button and key bindings).

       Mwm  is	the resource class name of mwm and mwm is the default resource
       name used by mwm to look up resources. the -screens command line option
       specifies  resource  names, such as "mwm_b+w" and "mwm_color".)	In the
       following discussion of resource specification, "Mwm"  and  "mwm"  (and
       the  aliased mwm resource names) can be used interchangeably, but "mwm"
       takes precedence over "Mwm".

       The mwm command uses the following types of resources:

       Component Appearance Resources:
		 These resources specify appearance attributes of window  man‐
		 ager  user  interface	components. They can be applied to the
		 appearance of window manager  menus,  feedback	 windows  (for
		 example,  the window reconfiguration feedback window), client
		 window frames, and icons.

       General Appearance and Behavior Resources:
		 These resources specify  mwm  appearance  and	behavior  (for
		 example,  window management policies). They are not set sepa‐
		 rately for different  mwm  user  interface  components.  They
		 apply to all screens and workspaces.

       Screen Specific Appearance and Behavior Resources:
		 These	resources  specify  the appearance and behavior of mwm
		 elements that are settable on a per-screen basis.

       Client Specific Resources:
		 These mwm resources can be set for a particular client window
		 or class of client windows. They specify client-specific icon
		 and client window frame appearance and behavior.

       Resource identifiers can be either a resource name (for example,	 fore‐
       ground)	or a resource class (for example, Foreground). If the value of
       a resource is a filename and if the filename is prefixed by "~/",  then
       it  is  relative to the path contained in the HOME environment variable
       (generally the user's home directory).

   Component Appearance Resources
       The syntax for specifying component appearance resources that apply  to
       window	manager	 icons,	 menus,	 and  client  window  frames  is  Mwm*
       resource_id

       For example, Mwm*foreground is used to specify the foreground color for
       mwm menus, icons, client window frames, and feedback dialogs.

       The  syntax for specifying component appearance resources that apply to
       a   particular	mwm   component	  is   Mwm*[menu|icon|client|feedback]
       *resource_id

       If  menu	 is  specified,	 the resource is applied only to mwm menus; if
       icon is specified, the resource is applied to icons; and if  client  is
       specified,  the	resource is applied to client window frames. For exam‐
       ple, Mwm*icon*foreground is used to specify the	foreground  color  for
       mwm  icons,  Mwm*menu*foreground specifies the foreground color for mwm
       menus, and Mwm*client*foreground is  used  to  specify  the  foreground
       color for mwm client window frames.

       The  appearance	of  the title area of a client window frame (including
       window management buttons) can be separately configured. The syntax for
       configuring   the   title   area	  of   a   client   window   frame  is
       Mwm*client*title* resource_id

       For example, Mwm*client*title*foreground specifies the foreground color
       for  the title area. Defaults for title area resources are based on the
       values of the corresponding client window frame resources.

       The appearance of menus can be configured based	on  the	 name  of  the
       menu.   The  syntax for specifying menu appearance by name is Mwm*menu*
       menu_name*resource_id

       For example, Mwm*menu*my_menu*foreground specifies the foreground color
       for  the	 menu  named  my_menu. The user can also specify resources for
       window manager menu components, that is, the gadgets that comprise  the
       menu. These may include for example, a menu title, title separator, one
       or more buttons, and separators. If  a  menu  contains  more  than  one
       instance	 of  a	class, such as multiple PushButtonGadgets, the name of
       the first instance is "PushButtonGadget1", the second  is  "PushButton‐
       Gadget2",  and  so on. The following list identifies the naming conven‐
       tion used for window manager menu components:

	  ·  Menu Title LabelGadget - "TitleName"

	  ·  Menu Title SeparatorGadget - "TitleSeparator"

	  ·  CascadeButtonGadget - "CascadeButtonGadget<n>"

	  ·  PushButtonGadget - "PushButtonGadget<n>"

	  ·  SeparatorGadget - "SeparatorGadget<n>"

       Refer to the man page for each class for a list of resources  that  can
       be specified.

       The  following  component appearance resources that apply to all window
       manager parts can be specified:

   Component Appearance Resources - All Window Manager Parts
       Name		    Class	       Value Type     Default
       background	    Background	       color	      varies†
       backgroundPixmap	    BackgroundPixmap   string††	      varies†
       bottomShadowColor    Foreground	       color	      varies†
       bottomShadowPixmap   Foreground	       string††	      varies†
       fontList		    FontList	       string†††      "fixed"
       foreground	    Foreground	       color	      varies†
       saveUnder	    SaveUnder	       T/F	      F
       topShadowColor	    Background	       color	      varies†
       topShadowPixmap	    TopShadowPixmap    string††	      varies†

       †The default is chosen based on the visual type of the screen.  ††Image
       name. See XmInstallImage(3). †††X11 X Logical Font Description

       background (class  Background)
		 This  resource	 specifies  the	 background color. Any legal X
		 color may be specified. The default value is chosen based  on
		 the visual type of the screen.

       backgroundPixmap (class	BackgroundPixmap)
		 This resource specifies the background Pixmap of the mwm dec‐
		 oration when the window is inactive (does not have  the  key‐
		 board	focus).	 The default value is chosen based on the vis‐
		 ual type of the screen.

       bottomShadowColor (class	 Foreground)
		 This resource specifies the bottom shadow color.  This	 color
		 is  used for the lower and right bevels of the window manager
		 decoration. Any legal X color may be specified.  The  default
		 value is chosen based on the visual type of the screen.

       bottomShadowPixmap (class  BottomShadowPixmap)
		 This resource specifies the bottom shadow Pixmap. This Pixmap
		 is used for the lower and right bevels of the window  manager
		 decoration. The default is chosen based on the visual type of
		 the screen.

       fontList (class	FontList)
		 This resource specifies the font used in the  window  manager
		 decoration.   The character encoding of the font should match
		 the character encoding of the	strings	 that  are  used.  The
		 default is "fixed."

       foreground (class  Foreground)
		 This  resource specifies the foreground color. The default is
		 chosen based on the visual type of the screen.

       saveUnder (class	 SaveUnder)
		 This is used to indicate whether "save unders" are  used  for
		 mwm components. For this to have any effect, save unders must
		 be implemented by the X server. If  save  unders  are	imple‐
		 mented,  the  X server saves the contents of windows obscured
		 by windows that have the save under  attribute	 set.  If  the
		 saveUnder  resource  is  True,	 mwm  will  set the save under
		 attribute on the window manager frame of any client that  has
		 it  set.  If saveUnder is False, save unders will not be used
		 on any window manager frames. The default value is False.

       topShadowColor (class  Background)
		 This resource specifies the top shadow color. This  color  is
		 used for the upper and left bevels of the window manager dec‐
		 oration. The default is chosen based on the  visual  type  of
		 the screen.

       topShadowPixmap ( class	TopShadowPixmap)
		 This resource specifies the top shadow Pixmap. This Pixmap is
		 used for the upper and left bevels of the window manager dec‐
		 oration.  The	default	 is chosen based on the visual type of
		 the screen.

       The following component appearance resources that apply	to  frame  and
       icons can be specified:

   Frame and Icon Components
       Name			  Class		       Value Type   Default
       activeBackground		  Background	       color	    varies†
       activeBackgroundPixmap	  BackgroundPixmap     string††	    varies†
       activeBottomShadowColor	  Foreground	       color	    varies†
       activeBottomShadowPixmap	  BottomShadowPixmap   string††	    varies†
       activeForeground		  Foreground	       color	    varies†
       activeTopShadowColor	  Background	       color	    varies†
       activeTopShadowPixmap	  TopShadowPixmap      string††	    varies†

       †The  default  is chosen based on the visual type of the screen.	 ††See
       XmInstallImage(3).

       activeBackground (class	Background)
		 This resource specifies the background color of the mwm deco‐
		 ration	 when  the  window is active (has the keyboard focus).
		 The default is chosen based on the visual type of the screen.

       activeBackgroundPixmap (class  ActiveBackgroundPixmap)
		 This resource specifies the background Pixmap of the mwm dec‐
		 oration  when	the window is active (has the keyboard focus).
		 The default is chosen based on the visual type of the screen.

       activeBottomShadowColor (class  Foreground)
		 This resource specifies the bottom shadow color  of  the  mwm
		 decoration  when  the	window	is  active  (has  the keyboard
		 focus).  The default is chosen based on the  visual  type  of
		 the screen.

       activeBottomShadowPixmap (class	BottomShadowPixmap)
		 This  resource	 specifies the bottom shadow Pixmap of the mwm
		 decoration when  the  window  is  active  (has	 the  keyboard
		 focus).   The	default	 is chosen based on the visual type of
		 the screen.

       activeForeground (class	Foreground)
		 This resource specifies the foreground color of the mwm deco‐
		 ration	 when  the  window is active (has the keyboard focus).
		 The default is chosen based on the visual type of the screen.

       activeTopShadowColor (class  Background)
		 This resource specifies the top shadow color of the mwm deco‐
		 ration	 when  the  window is active (has the keyboard focus).
		 The default is chosen based on the visual type of the screen.

       activeTopShadowPixmap (class  TopShadowPixmap)
		 This resource specifies the top shadow Pixmap of the mwm dec‐
		 oration  when	the window is active (has the keyboard focus).
		 The default is chosen based on the visual type of the screen.

   General Appearance and Behavior Resources
       The syntax for specifying general appearance and behavior resources  is
       Mwm*resource_id

       For  example, Mwm*keyboardFocusPolicy specifies the window manager pol‐
       icy for setting the keyboard focus to a particular client window.

       The following general appearance and behavior resources can  be	speci‐
       fied:

   General Appearance and Behavior Resources
       Name		      Class		     Value Type	   Default
       autoKeyFocus	      AutoKeyFocus	     T/F	   T
       autoRaiseDelay	      AutoRaiseDelay	     millisec	   500
       bitmap-		      Bitmap-		     directory	   /usr/include-
       Directory	      Directory				   /X11/bitmaps
       clientAutoPlace	      ClientAutoPlace	     T/F	   T
       colormapFocus-	      ColormapFocus-	     string	   keyboard
       Policy		      Policy
       configFile	      ConfigFile	     file	   $HOME/mwmrc
       deiconifyKeyFocus      DeiconifyKeyFocus	     T/F	   T
       doubleClick-	      DoubleClick-	     millisec.	   multi-click
       Time		      Time				   time†
       enableWarp	      enableWarp	     T/F	   T
       enforceKeyFocus	      EnforceKeyFocus	     T/F	   T
       frameStyle	      FrameStyle	     string	   recessed
       iconAutoPlace	      IconAutoPlace	     T/F	   T
       iconClick	      IconClick		     T/F	   T
       interactivePlacement   InteractivePlacement   T/F	   T
       keyboardFocus-	      KeyboardFocus-	     string	   explicit
       Policy		      Policy
       lowerOnIconify	      LowerOnIconify	     T/F	   T
       moveThreshold	      MoveThreshold	     pixels	   4
       multiScreen	      MultiScreen	     T/F	   F
       passButtons	      PassButtons	     T/F	   F
       passSelectButton	      PassSelectButton	     T/F	   T
       positionIsFrame	      PositionIsFrame	     T/F	   T
       positionOnScreen	      PositionOnScreen	     T/F	   T
       quitTimeout	      QuitTimeout	     millisec.	   1000
       raiseKeyFocus	      RaiseKeyFocus	     T/F	   F
       refreshByClearing      RefreshByClearing	     T/F	   T
       rootButtonClick	      RootButtonClick	     T/F	   F
       screens		      Screens		     string	   varies
       sessionClientDB	      SessionClientDB	     string	   $HOME/.mwmclientdb
       showFeedback	      ShowFeedback	     string	   all
       startupKeyFocus	      StartupKeyFocus	     T/F	   T
       wMenuButtonClick	      WMenuButtonClick	     T/F	   T
       wMenuButtonClick2      WMenuButtonClick2	     T/F	   T

       †The  resource  doubleClickTime is included for backward compatibility.
       Use of the Xt resource multiClickTime is preferred.

       autoKeyFocus (class  AutoKeyFocus)
		 This resource is available only when the keyboard input focus
		 policy is explicit. If autoKeyFocus is given a value of True,
		 then when a window with the keyboard input focus is withdrawn
		 from  window  management or is iconified, the focus is set to
		 the previous window that had the focus. If the value given is
		 False,	 there	is  no automatic setting of the keyboard input
		 focus. It is recommended that both autoKeyFocus and  startup‐
		 KeyFocus  be  True  to	 work with tear off menus. The default
		 value is True.

       autoRaiseDelay (class  AutoRaiseDelay)
		 This resource	is  available  only  when  the	focusAutoRaise
		 resource  is  True  and the keyboard focus policy is pointer.
		 The autoRaiseDelay resource specifies the amount of time  (in
		 milliseconds)	that  mwm  will	 wait  before raising a window
		 after it gets the keyboard focus. The default value  of  this
		 resource is 500 (ms).

       bitmapDirectory (class  BitmapDirectory)
		 This  resource identifies a directory to be searched for bit‐
		 maps referenced by mwm resources. This directory is  searched
		 if  a	bitmap	is specified without an absolute pathname. The
		 default value for this resource is  /usr/include/X11/bitmaps.
		 The directory /usr/include/X11/bitmaps represents the custom‐
		 ary locations for this directory. The actual location of this
		 directory  may	 vary  on  some	 systems. If the bitmap is not
		 found in the specified directory, XBMLANGPATH is searched.

       clientAutoPlace (class  ClientAutoPlace)
		 This resource determines the position of a  window  when  the
		 window	 has not been given a program- or user-specified posi‐
		 tion. With a value of True, windows are positioned  with  the
		 top left corners of the frames offset horizontally and verti‐
		 cally. A value of False causes the currently configured posi‐
		 tion  of  the	window	to  be	used. In either case, mwm will
		 attempt to place the windows totally on-screen.  The  default
		 value is True.

       colormapFocusPolicy (class  ColormapFocusPolicy)
		 This  resource indicates the colormap focus policy that is to
		 be used.  If the  resource  value  is	explicit,  a  colormap
		 selection  action  is done on a client window to set the col‐
		 ormap focus to that window. If	 the  value  is	 pointer,  the
		 client	 window containing the pointer has the colormap focus.
		 If the value is keyboard, the client window that has the key‐
		 board	input  focus has the colormap focus. The default value
		 for this resource is keyboard.

       configFile (class  ConfigFile)
		 The resource  value  is  the  pathname	 for  a	 mwm  resource
		 description  file. If the pathname begins with "~/", mwm con‐
		 siders it to be relative to the  user's  home	directory  (as
		 specified  by	the  HOME  environment variable).  If the LANG
		 environment variable is set, mwm looks for $HOME/$LANG/  con‐
		 figFile.  If  that file does not exist or if LANG is not set,
		 mwm looks for $HOME/configFile. If  the  configFile  pathname
		 does not begin with "~/" or "/", mwm considers it to be rela‐
		 tive to the current  working  directory.  If  the  configFile
		 resource is not specified or if that file does not exist, mwm
		 uses several default paths to find a configuration file.  The
		 order	of  the search is shown below: /etc/X11/mwm/$LANG/sys‐
		 tem.mwmrc† /etc/X11/mwm/system.mwmrc† Paths marked  with  '†'
		 are implementation dependent.

       deiconifyKeyFocus (class	 DeiconifyKeyFocus)
		 This resource applies only when the keyboard input focus pol‐
		 icy is explicit.  If a	 value	of  True  is  used,  a	window
		 receives  the	keyboard  input	 focus	when  it is normalized
		 (deiconified). True is the default value.

       doubleClickTime (class  DoubleClickTime)
		 This resource is used to set the maximum time (in ms) between
		 the  clicks (button presses) that make up a double-click. The
		 use of this resource is deprecated. Use the Xt resource  mul‐
		 tiClickTime  instead.	 The  value of doubleClickTime dynami‐
		 cally defaults to the value of multiClickTime.

       enableWarp (class  EnableWarp)
		 The default value of this resource, True, causes mwm to  warp
		 the  pointer to the center of the selected window during key‐
		 board-controlled resize  and  move  operations.  Setting  the
		 value	to False causes mwm to leave the pointer at its origi‐
		 nal place on the screen, unless the user explicitly moves  it
		 with the cursor keys or pointing device.

       enforceKeyFocus (class  EnforceKeyFocus)
		 If this resource is given a value of True, the keyboard input
		 focus is always explicitly set to selected  windows  even  if
		 there	is an indication that they are "globally active" input
		 windows. (An example of a globally active window is a	scroll
		 bar  that  can	 be operated without setting the focus to that
		 client.) If the resource is False, the keyboard  input	 focus
		 is not explicitly set to globally active windows. The default
		 value is True.

       frameStyle (class  frameStyle)
		 If this resource is given a value of "slab", the  the	window
		 manager  frame	 is drawn such that the client area appears to
		 be at the same height as the top of the window frame. If  the
		 resource is set to "recessed", the window frame is drawn such
		 that the client area appears lower than the top of the window
		 frame. The default value is "recessed".

       iconAutoPlace (class  IconAutoPlace)
		 This  resource	 indicates whether the window manager arranges
		 icons in a particular area of the screen or places each  icon
		 where	the  window  was when it was iconified. The value True
		 indicates that icons are arranged in a particular area of the
		 screen,  determined by the iconPlacement resource.  The value
		 False indicates that an icon is placed at the location of the
		 window when it is iconified. The default is True.

       iconClick (class	 IconClick)
		 When  this  resource  is  given the value of True, the system
		 menu is posted and left posted when an icon is	 clicked.  The
		 default value is True.

       interactivePlacement (class  InteractivePlacement)
		 This  resource	 controls the initial placement of new windows
		 on the screen.	 If the	 value	is  True,  the	pointer	 shape
		 changes  before a new window is placed on the screen to indi‐
		 cate to the user that a position should be selected  for  the
		 upper-left  hand corner of the window. If the value is False,
		 windows are placed according to the initial window configura‐
		 tion attributes. The default value of this resource is False.

       keyboardFocusPolicy (class  KeyboardFocusPolicy)
		 If  set  to pointer, the keyboard focus policy is to have the
		 keyboard focus set to the client  window  that	 contains  the
		 pointer (the pointer could also be in the client window deco‐
		 ration that mwm adds).	 If set to explicit, the policy is  to
		 have  the keyboard focus set to a client window when the user
		 presses button 1 with the pointer on the client window or any
		 part  of the associated mwm decoration. The default value for
		 this resource is explicit.

       lowerOnIconify (class  LowerOnIconify)
		 If this resource is given the default value of True,  a  win‐
		 dow's icon appears on the bottom of the window stack when the
		 window is minimized (iconified).  A value of False places the
		 icon  in  the stacking order at the same place as its associ‐
		 ated window. The default value of this resource is True.

       moveThreshold (class  MoveThreshold)
		 This resource is used to control the sensitivity of  dragging
		 operations  that  move	 windows  and icons. The value of this
		 resource is the number of pixels that the  locator  is	 moved
		 with  a  button  down before the move operation is initiated.
		 This is used to prevent window/icon movement when  you	 click
		 or  double-click  and there is unintentional pointer movement
		 with the button down.	The default value of this resource  is
		 4 (pixels).

       multiScreen (class  MultiScreen)
		 This  resource, if True, causes mwm to manage all the screens
		 on the display. If False, mwm manages only a  single  screen.
		 The default value is False.

       passButtons (class  PassButtons)
		 This  resource	 indicates  whether or not button press events
		 are passed to clients after they are used to do a window man‐
		 ager function in the client context. If the resource value is
		 False, the button press is not passed to the client.  If  the
		 value	is True, the button press is passed to the client win‐
		 dow. The window manager function is done in either case.  The
		 default value for this resource is False.

       passSelectButton (class	PassSelectButton)
		 This  resource	 indicates  whether  or not to pass the select
		 button press events to clients after they are used  to	 do  a
		 window	 manager  function  in	the  client  context.  If  the
		 resource value is False, then the button press	 will  not  be
		 passed	 to the client. If the value is True, the button press
		 is passed to the client window. The window  manager  function
		 is  done in either case.  The default value for this resource
		 is True.

       positionIsFrame (class  PositionIsFrame)
		 This resource indicates how client window  position  informa‐
		 tion  (from  the WM_NORMAL_HINTS property and from configura‐
		 tion requests) is to be interpreted. If the resource value is
		 True,	the  information is interpreted as the position of the
		 mwm client window frame. If the value is False, it is	inter‐
		 preted	 as  being the position of the client area of the win‐
		 dow. The default value of this resource is True.

       positionOnScreen (class	PositionOnScreen)
		 This resource is used to indicate that	 windows  should  ini‐
		 tially	 be  placed (if possible) so that they are not clipped
		 by the edge of the screen (if the resource value is True). If
		 a  window is larger than the size of the screen, at least the
		 upper-left corner of the window is on-screen. If the resource
		 value	is False, windows are placed in the requested position
		 even  if  totally  off-screen.	 The  default  value  of  this
		 resource is True.

       quitTimeout (class  QuitTimeout)
		 This  resource specifies the amount of time (in milliseconds)
		 that mwm will wait for a  client  to  update  the  WM_COMMAND
		 property after mwm has sent the WM_SAVE_YOURSELF message. The
		 default value of this resource is 1000 (ms).  (Refer  to  the
		 f.kill function description for additional information.)

       raiseKeyFocus (class  RaiseKeyFocus)
		 This resource is available only when the keyboard input focus
		 policy is explicit. When set to True, this resource specifies
		 that  a  window  raised by means of the f.normalize_and_raise
		 function also receives the input focus. The default value  of
		 this resource is False.

       refreshByClearing (class	 RefreshByClearing)
		 This resource determines the mechanism used to refresh a win‐
		 dow (or the screen) when the f.refresh_win (f.refresh)	 func‐
		 tion  is  executed.  When  set to True, an XClearArea is per‐
		 formed over the window for f.refresh_win. When set to	False,
		 a  covering  window  is created and destroyed over the top of
		 the window to be refreshed. If the function is f.refresh  and
		 this resource is set to True, then an XClearArea is performed
		 over every window on the screen.  If the resource is  set  to
		 False,	 then  one  large window covering the entire screen is
		 created and destroyed. The default value of this resource  is
		 True.

       rootButtonClick (class  RootButtonClick)
		 The  rootButtonClick resource controls whether the a click on
		 the root window will post the root menu in a  "sticky"	 mode.
		 If  this  resource is set to True, a button click on the root
		 window will post the menu bound to the button down event  for
		 that  button  in a "sticky" fashion.  If this resource is set
		 to False, then the same button click  would  only  cause  the
		 menu  to  flash  as  it  would be unposted once the button up
		 event is seen.	 The criterion used to determine if  it	 is  a
		 button	 click is if the pointer doesn't move between the but‐
		 ton down and button up events. The  default  value  for  this
		 resource is True.

       screens (class  Screens)
		 This  resource	 specifies  the	 resource names to use for the
		 screens managed by mwm. If mwm is managing a  single  screen,
		 only  the  first name in the list is used. If mwm is managing
		 multiple screens, the names are assigned to  the  screens  in
		 order,	 starting with screen 0. Screen 0 gets the first name,
		 screen 1 the second name, and so on. The default screen names
		 are 0, 1, and so on.

       sessionClientDB (class  SessionClientDB)
		 This  resource	 identifies  a file name to use as a root when
		 saving state at the request of an XSMP session manager.  When
		 the  session is saved, the window manager will then reuse the
		 file name by automatically incrementing a suffix.

       showFeedback (class  ShowFeedback)
		 This resource controls whether or  not	 feedback  windows  or
		 confirmation dialogs are displayed. A feedback window shows a
		 client window's initial placement and shows position and size
		 during	 move and resize operations.  Confirmation dialogs can
		 be displayed for  certain  operations.	 The  value  for  this
		 resource  is  a  list	of names of the feedback options to be
		 enabled or disabled; the names must be separated by a	space.
		 If  an	 option	 is  preceded  by a minus sign, that option is
		 excluded from the list. The sign of the  first	 item  in  the
		 list  determines  the initial set of options.	If the sign of
		 the first option  is  minus,  mwm  assumes  all  options  are
		 present  and starts subtracting from that set. If the sign of
		 the first decoration is plus (or not specified),  mwm	starts
		 with no options and builds up a list from the resource.

       The names of the feedback options are shown below:

       Name	     Description
       all	     Show all feedback (Default value).
       behavior	     Confirm behavior switch.
       kill	     Confirm on receipt of KILL signal.
       move	     Show position during move.
       none	     Show no feedback.
       placement     Show position and size during initial place‐
		     ment.
       quit	     Confirm quitting mwm.
       resize	     Show size during resize.
       restart	     Confirm mwm restart.

       The following command line illustrates the syntax for showFeedback:

       Mwm*showFeedback: placement resize behavior restart

       This resource specification provides feedback for initial client place‐
       ment  and  resize,  and enables the dialog boxes to confirm the restart
       and set behavior functions. It disables feedback for the move function.
       The default value for this resource is all.

       startupKeyFocus (class  StartupKeyFocus)
		 This resource is available only when the keyboard input focus
		 policy is explicit. When given the default value of  True,  a
		 window	 gets  the  keyboard  input  focus  when the window is
		 mapped (that is, initially managed by the window manager). It
		 is  recommended that both autoKeyFocus and startupKeyFocus be
		 True to work with tear off menus. The default value is True.

       wMenuButtonClick (class	WMenuButtonClick)
		 This resource indicates whether a click of the mouse when the
		 pointer  is  over  the	 window	 menu  button posts and leaves
		 posted the window menu. If the value given this  resource  is
		 True,	the menu remains posted. True is the default value for
		 this resource.

       wMenuButtonClick2 (class	 WMenuButtonClick2)
		 When this resource is given the default value of True, a dou‐
		 ble-click  action  on	the  window menu button does an f.kill
		 function.

   Screen Specific Appearance and Behavior Resources
       The  syntax  for	 specifying  screen   specific	 resources   is	  Mwm*
       screen_name*resource_id	For  example,  Mwm*1*keyBindings specifies the
       key bindings to use for screen "1".

   Screen Specific Resources
       Name			Class			 Value Type	Default
       buttonBindings		ButtonBindings		 string		DefaultButtonBindings
       cleanText		CleanText		 T/F		T
       fadeNormalIcon		FadeNormalIcon		 T/F		F
       feedbackGeometry		FeedbackGeometry	 string		center on screen
       frameBorderWidth		FrameBorderWidth	 pixels		varies
       iconBoxGeometry		IconBoxGeometry		 string		6x1+0-0
       iconBoxName		IconBoxName		 string		iconbox
       iconBoxSBDisplayPolicy	IconBoxSBDisplayPolicy	 string		all
       iconBoxTitle		IconBoxTitle		 XmString	Icons
       iconDecoration		IconDecoration		 string		varies
       iconImageMaximum		IconImageMaximum	 wxh		48x48
       iconImageMinimum		IconImageMinimum	 wxh		16x16
       iconPlacement		IconPlacement		 string		left bottom
       iconPlacementMargin	IconPlacementMargin	 pixels		varies
       keyBindings		KeyBindings		 string		DefaultKeyBindings
       limitResize		LimitResize		 T/F		T
       maximumMaximumSize	MaximumMaximumSize	 wxh (pixels)	2X screen w&h
       moveOpaque		MoveOpaque		 T/F		F
       resizeBorderWidth	ResizeBorderWidth	 pixels		varies
       resizeCursors		ResizeCursors		 T/F		T
       transientDecoration	TransientDecoration	 string		menu title
       transientFunctions	TransientFunctions	 string		-minimize-maximize
       useIconBox		UseIconBox		 T/F		F

       buttonBindings (class  ButtonBindings)
		 This resource identifies the set of button bindings for  win‐
		 dow management functions. The named set of button bindings is
		 specified in the mwm resource description file. These	button
		 bindings  are	merged with the built-in default bindings. The
		 default value for this resource is "DefaultButtonBindings".

       cleanText (class	 CleanText)
		 This resource controls the display of window manager text  in
		 the  client  title and feedback windows. If the default value
		 of True is used, the text is drawn with a clear (no  stipple)
		 background. This makes text easier to read on monochrome sys‐
		 tems where a backgroundPixmap is specified.  Only  the	 stip‐
		 pling	in the area immediately around the text is cleared. If
		 False, the text is drawn directly  on	top  of	 the  existing
		 background.

       fadeNormalIcon (class  FadeNormalIcon)
		 If  this resource is given a value of True, an icon is grayed
		 out whenever it has been  normalized  (its  window  has  been
		 opened). The default value is False.

       feedbackGeometry (class	FeedbackGeometry)
		 This  resource sets the position of the move and resize feed‐
		 back window.  If this resource is not specified, the  default
		 is  to place the feedback window at the center of the screen.
		 The value of the  resource  is	 a  standard  window  geometry
		 string	 with  the following syntax: [=]{ +-}xoffset{+-} yoff‐
		 set]

       frameBorderWidth (class	FrameBorderWidth)
		 This resource specifies the width (in	pixels)	 of  a	client
		 window	 frame border without resize handles. The border width
		 includes the 3-D shadows.  The default value is based on  the
		 size and resolution of the screen.

       iconBoxGeometry (class  IconBoxGeometry)
		 This  resource indicates the initial position and size of the
		 icon box.  The value of the resource  is  a  standard	window
		 geometry   string   with   the	 following  syntax:  [=][width
		 xheight][{+-}xoffset {+-}yoffset] If the offsets are not pro‐
		 vided, the iconPlacement policy is used to determine the ini‐
		 tial placement. The units for width and  height  are  columns
		 and  rows.  The  actual  screen  size	of the icon box window
		 depends on the	 iconImageMaximum  (size)  and	iconDecoration
		 resources.  The  default  value  for size is (6 * iconWidth +
		 padding) wide by (1 * iconHeight + padding) high. The default
		 value of the location is +0 -0.

       iconBoxName (class  IconBoxName)
		 This resource specifies the name that is used to look up icon
		 box resources.	 The default name is iconbox.

       iconBoxSBDisplayPolicy (class  IconBoxSBDisplayPolicy)
		 This resource specifies the scroll bar display policy of  the
		 window manager in the icon box. The resource has three possi‐
		 ble values: all, vertical, and horizontal. The default value,
		 "all", causes both vertical and horizontal scroll bars always
		 to appear. The value  "vertical"  causes  a  single  vertical
		 scroll bar to appear in the icon box and sets the orientation
		 of the icon box to horizontal (regardless of the iconBoxGeom‐
		 etry  specification).	The value "horizontal" causes a single
		 horizontal scroll bar to appear in the icon box and sets  the
		 orientation  of  the  icon box to vertical (regardless of the
		 iconBoxGeometry specification).

       iconBoxTitle (class  IconBoxTitle)
		 This resource specifies the name that is used	in  the	 title
		 area of the icon box frame. The default value is Icons.

       iconDecoration (class  IconDecoration)
		 This  resource	 specifies  the	 general  icon decoration. The
		 resource value is label (only the label part is displayed) or
		 image (only the image part is displayed) or label image (both
		 the label and image parts are displayed).  A value of active‐
		 label	can also be specified to get a label (not truncated to
		 the width of the icon) when the icon is selected. The default
		 icon  decoration  for	icon box icons is that each icon has a
		 label part and an image part (label image). The default  icon
		 decoration  for  stand	 alone	icons is that each icon has an
		 active label part, a label part, and an image part (activela‐
		 bel label image).

       iconImageMaximum (class	IconImageMaximum)
		 This  resource	 specifies the maximum size of the icon image.
		 The resource value is widthx height (for example, 64x64). The
		 maximum supported size is 128x128.  The default value of this
		 resource is 50x50.

       iconImageMinimum (class	IconImageMinimum)
		 This resource specifies the minimum size of the  icon	image.
		 The resource value is widthx height (for example, 32x50). The
		 minimum supported size is 16x16.  The default value  of  this
		 resource is 16x16.

       iconPlacement (class  IconPlacement)
		 This resource specifies the icon placement scheme to be used.
		 The resource value has the following syntax:

		 primary_layout secondary_layout [tight]

       The layout values are one of the following:

       Value	  Description
       top	  Lay the icons out top to bottom.
       bottom	  Lay the icons out bottom to top.
       left	  Lay the icons out left to right.
       right	  Lay the icons out right to left.

       A horizontal (vertical) layout value should not be used	for  both  the
       primary_layout and the secondary_layout (for example, don't use top for
       the primary_layout and bottom for the secondary_layout).

       The primary_layout indicates whether, when an icon placement  is	 done,
       the icon is placed in a row or a column and the direction of placement.
       The secondary_layout indicates where to place new rows or columns.  For
       example,	 top right indicates that icons should be placed top to bottom
       on the screen and that columns should be added from right  to  left  on
       the screen.

       The default placement is left bottom (icons are placed left to right on
       the screen, with the first row on the bottom of	the  screen,  and  new
       rows  added  from the bottom of the screen to the top of the screen). A
       tight value places icons with zero spacing in between icons. This value
       is  useful  for	aesthetic  reasons,  as well as X-terminals with small
       screens.

       iconPlacementMargin (class  IconPlacementMargin)
		 This resource sets the	 distance  between  the	 edge  of  the
		 screen	 and  the  icons that are placed along the edge of the
		 screen. The value should be greater than or  equal  to	 0.  A
		 default  value	 (see below) is used if the value specified is
		 invalid. The default value for this resource is equal to  the
		 space	between	 icons	as they are placed on the screen (this
		 space is based on maximizing the number of icons in each  row
		 and column).

       keyBindings (class  KeyBindings)
		 This  resource	 identifies the set of key bindings for window
		 management  functions.	 If  specified,	 these	key   bindings
		 replace  the  built-in default bindings. The named set of key
		 bindings is specified in mwm resource description  file.  The
		 default value for this resource is "DefaultKeyBindings".

       limitResize (class  LimitResize)
		 If this resource is True, the user is not allowed to resize a
		 window to greater than the maximum size.  The	default	 value
		 for this resource is True.

       maximumMaximumSize (class  MaximumMaximumSize)
		 This  resource	 is used to limit the maximum size of a client
		 window as set by the user or client. The  resource  value  is
		 widthxheight  (for  example,  1024x1024)  where the width and
		 height are in pixels. The default value of this  resource  is
		 twice the screen width and height.

       moveOpaque (class  MoveOpaque)
		 This  resource controls whether the actual window is moved or
		 a rectangular outline of the window is moved. A default value
		 of False displays a rectangular outline on moves.

       resizeBorderWidth (class	 ResizeBorderWidth)
		 This  resource	 specifies  the	 width (in pixels) of a client
		 window frame border with resize handles. The specified border
		 width	includes  the 3-D shadows.  The default value is based
		 on the size and resolution of the screen.

       resizeCursors (class  ResizeCursors)
		 This is used to  indicate  whether  the  resize  cursors  are
		 always	 displayed when the pointer is in the window size bor‐
		 der. If True, the cursors are	shown,	otherwise  the	window
		 manager cursor is shown. The default value is True.

       transientDecoration (class  TransientDecoration)
		 This controls the amount of decoration that mwm puts on tran‐
		 sient windows. The decoration specification  is  exactly  the
		 same  as for the clientDecoration (client specific) resource.
		 Transient windows  are	 identified  by	 the  WM_TRANSIENT_FOR
		 property,  which  is  added by the client to indicate a rela‐
		 tively temporary window. The default value for this  resource
		 is  menu title (that is, transient windows have frame borders
		 and a titlebar with a window menu button).

		 An application can also specify which decorations mwm	should
		 apply	to  its windows. If it does so, mwm applies only those
		 decorations indicated by both the application and  the	 tran‐
		 sientDecoration  resource. Otherwise, mwm applies the decora‐
		 tions indicated by the transientDecoration resource. For more
		 information  see  the description of XmNmwmDecorations on the
		 VendorShell(3) reference page.

       transientFunctions (class  TransientFunctions)
		 This resource is used to  indicate  which  window  management
		 functions  are	 applicable  (or  not applicable) to transient
		 windows. The function specification is exactly	 the  same  as
		 for  the  clientFunctions  (client  specific)	resource.  The
		 default value for this resource is -minimize -maximize.

		 An application can also specify which	functions  mwm	should
		 apply	to  its windows. If it does so, mwm applies only those
		 functions indicated by both the  application  and  the	 tran‐
		 sientFunctions resource. Otherwise, mwm applies the functions
		 indicated by the transientFunctions resource. For more infor‐
		 mation	 see the description of XmNmwmFunctions on the Vendor‐
		 Shell(3) reference page.

       useIconBox (class  UseIconBox)
		 If this resource is given a value of True, icons  are	placed
		 in  an	 icon box. When an icon box is not used, the icons are
		 placed on the root window (default value).

   Client Specific Resources
       The syntax for specifying client specific resources is

       Mwm*client_name_or_class *resource_id

       For example, Mwm*mterm*windowMenu is used to specify the window menu to
       be  used	 with mterm clients. The syntax for specifying client specific
       resources for all classes of clients is

       Mwm*resource_id

       Specific client specifications take precedence over the	specifications
       for  all	 clients.  For	example, Mwm*windowMenu is used to specify the
       window menu to be used for all classes of clients  that	don't  have  a
       window menu specified.

       The  syntax  for	 specifying  resource  values for windows that have an
       unknown name and class (that is, windows that do not  have  a  WM_CLASS
       property associated with them) is

       Mwm*defaults*resource_id

       For  example,  Mwm*defaults*iconImage is used to specify the icon image
       to be used for windows that have an unknown name and class.

       The following client specific resources can be specified:

   Client Specific Resources
       Name			 Class		     Value Type		   Default

       clientDecoration		 ClientDecoration    string		   all.
       clientFunctions		 ClientFunctions     string		   all.
       focusAutoRaise		 FocusAutoRaise	     T/F		   varies
       iconImage		 IconImage	     pathname		   (image)
       iconImage-		 Background	     color		   icon background
       Background
       iconImageBottom-		 Foreground	     color		   icon
       ShadowColor							   bottom shadow
       iconImageBottom-		 BottomShadow-	     color		   icon bottom
       ShadowPixmap		 Pixmap					   shadow pixmap
       iconImageForeground	 Foreground	     color		   varies
       iconImageTopShadowColor	 Background	     color		   icon top
									   shadow color
       iconImageTop-		 TopShadowPixmap     color		   icon top
       ShadowPixmap							   shadow pixmap
       matteBackground		 Background	     color		   background
       matteBottom-		 Foreground	     color		   bottom
       ShadowColor							   shadow color
       matteBottom-		 BottomShadow-	     color		   bottom
       ShadowPixmap		 Pixmap					   shadow pixmap
       matteForeground		 Foreground	     color		   foreground
       matteTopShadowColor	 Background	     color		   top
									   shadow color
       matteTopShadowPixmap	 TopShadowPixmap     color		   top
									   shadow pixmap
       matteWidth		 MatteWidth	     pixels		   0
       maximumClientSize	 MaximumClientSize   wxh
						     vertical horizontal   fill the screen
       useClientIcon		 UseClientIcon	     T/F		   T
       usePPosition		 UsePPosition	     string		   nonzero
       windowMenu		 WindowMenu	     string		   DefaultWindowMenu

       clientDecoration (class	ClientDecoration)
		 This resource controls the amount of window frame decoration.
		 The resource is specified as a list of decorations to specify
		 their inclusion in the frame.	If a decoration is preceded by
		 a minus sign, that decoration is excluded from the frame. The
		 sign of the first item in the	list  determines  the  initial
		 amount	 of decoration. If the sign of the first decoration is
		 minus, mwm assumes all decorations  are  present  and	starts
		 subtracting  from  that set. If the sign of the first decora‐
		 tion is plus (or not specified), then mwm starts with no dec‐
		 oration and builds up a list from the resource.

		 An  application can also specify which decorations mwm should
		 apply to its windows. If it does so, mwm applies  only	 those
		 decorations indicated by both the application and the client‐
		 Decoration resource. Otherwise, mwm applies  the  decorations
		 indicated  by the clientDecoration resource.  For more infor‐
		 mation see the description of XmNmwmDecorations on  the  Ven‐
		 dorShell(3) reference page.

		 Name	      Description
		 all	      Include all decorations (default value).
		 border	      Window border.
		 maximize     Maximize button (includes title bar).
		 minimize     Minimize button (includes title bar).
		 none	      No decorations.
		 resizeh      Border resize handles (includes border).
		 menu	      Window menu button (includes title bar).
		 title	      Title bar (includes border).

       Examples:  Mwm*XClock.clientDecoration: -resizeh -maximize This removes
       the  resize  handles  and  maximize   button   from   XClock   windows.
       Mwm*XClock.clientDecoration:  menu  minimize  border This does the same
       thing as above. Note that either menu or minimize implies title.

       clientFunctions (class  ClientFunctions)
		 This resource is used to indicate  which  mwm	functions  are
		 applicable  (or  not  applicable)  to	the client window. The
		 value for the resource is a list of functions. If  the	 first
		 function  in  the  list has a minus sign in front of it, then
		 mwm starts with all functions and subtracts from that set. If
		 the  first  function  in the list has a plus sign in front of
		 it, then mwm starts with no functions and builds up  a	 list.
		 Each function in the list must be preceded by the appropriate
		 plus or minus sign and separated from the next function by  a
		 space.

		 An  application  can  also specify which functions mwm should
		 apply to its windows. If it does so, mwm applies  only	 those
		 functions  indicated  by both the application and the client‐
		 Functions resource.  Otherwise,  mwm  applies	the  functions
		 indicated by the clientFunctions resource.  For more informa‐
		 tion see the description of XmNmwmFunctions  on  the  Vendor‐
		 Shell(3) reference page.

       The following table lists the functions available for this resource:

       Name	   Description
       all	   Include all functions (default value).
       none	   No functions.
       resize	   f.resize†.
       move	   f.move†.
       minimize	   f.minimize†.
       maximize	   f.maximize†.
       close	   f.kill†.

       †See mwmrc(4).

       focusAutoRaise (class  FocusAutoRaise)
		 When  the  value of this resource is True, clients are raised
		 when they get the keyboard  input  focus.  If	the  value  is
		 False,	 the stacking of windows on the display is not changed
		 when a window gets the keyboard  input	 focus.	  The  default
		 value	is  True  when the keyboardFocusPolicy is explicit and
		 False when the keyboardFocusPolicy is pointer.

       iconImage (class	 IconImage)
		 This resource can be used to specify  an  icon	 image	for  a
		 client	 (for  example, "Mwm*myclock*iconImage"). The resource
		 value is a pathname for a pixmap or bitmap file. The value of
		 the  (client  specific)  useClientIcon	 resource  is  used to
		 determine whether or not user supplied icon images  are  used
		 instead  of client supplied icon images. The default value is
		 to display a built-in window manager icon image.

       iconImageBackground (class  Background)
		 This resource specifies the  background  color	 of  the  icon
		 image	that  is  displayed  in the image part of an icon. The
		 default value of this resource is the icon  background	 color
		 (that	is,  specified	by  "Mwm*background  or Mwm*icon*back‐
		 ground).

       iconImageBottomShadowColor (class  Foreground)
		 This resource specifies the bottom shadow color of  the  icon
		 image	that  is  displayed  in the image part of an icon. The
		 default value of this resource	 is  the  icon	bottom	shadow
		 color (that is, specified by Mwm*icon*bottomShadowColor).

       iconImageBottomShadowPixmap (class  BottomShadowPixmap)
		 This  resource specifies the bottom shadow Pixmap of the icon
		 image that is displayed in the image part  of	an  icon.  The
		 default  value	 of  this  resource  is the icon bottom shadow
		 Pixmap (that is, specified by Mwm*icon*bottomShadowPixmap).

       iconImageForeground (class  Foreground)
		 This resource specifies the  foreground  color	 of  the  icon
		 image	that  is  displayed  in the image part of an icon. The
		 default value of this resource varies depending on  the  icon
		 background.

       iconImageTopShadowColor (class  Background)
		 This  resource	 specifies  the	 top  shadow color of the icon
		 image that is displayed in the image part  of	an  icon.  The
		 default  value	 of this resource is the icon top shadow color
		 (that is, specified by Mwm*icon*topShadowColor).

       iconImageTopShadowPixmap (class	TopShadowPixmap)
		 This resource specifies the top shadow	 Pixmap	 of  the  icon
		 image	that  is  displayed  in the image part of an icon. The
		 default value of this resource is the icon top shadow	pixmap
		 (that is, specified by Mwm*icon*topShadowPixmap).

       matteBackground	(class	Background)
		 This  resource	 specifies  the background color of the matte,
		 when matteWidth  is  positive.	 The  default  value  of  this
		 resource  is  the client background color (that is, specified
		 by "Mwm*background or Mwm*client*background).

       matteBottomShadowColor (class  Foreground)
		 This resource specifies the bottom shadow color of the matte,
		 when  matteWidth  is  positive.  The  default	value  of this
		 resource is the client bottom shadow color (that  is,	speci‐
		 fied  by  Mwm*bottomShadowColor  or  Mwm*client*bottomShadow‐
		 Color).

       matteBottomShadowPixmap (class  BottomShadowPixmap)
		 This resource specifies  the  bottom  shadow  Pixmap  of  the
		 matte, when matteWidth is positive. The default value of this
		 resource is the client bottom shadow pixmap (that is,	speci‐
		 fied  by  Mwm*bottomShadowPixmap  or Mwm*client*bottomShadow‐
		 Pixmap).

       matteForeground (class  Foreground)
		 This resource specifies the foreground color  of  the	matte,
		 when  matteWidth  is  positive.  The  default	value  of this
		 resource is the client foreground color (that	is,  specified
		 by Mwm*foreground or Mwm*client*foreground).

       matteTopShadowColor (class  Background)
		 This  resource	 specifies  the top shadow color of the matte,
		 when matteWidth  is  positive.	 The  default  value  of  this
		 resource  is  the client top shadow color (that is, specified
		 by Mwm*topShadowColor or Mwm*client*topShadowColor).

       matteTopShadowPixmap (class  TopShadowPixmap)
		 This resource specifies the top shadow pixmap of  the	matte,
		 when  matteWidth  is  positive.  The  default	value  of this
		 resource is the client top shadow pixmap (that is,  specified
		 by "Mwm*topShadowPixmap or Mwm*client*topShadowPixmap).

       matteWidth (class  MatteWidth)
		 This  resource specifies the width of the optional matte. The
		 default value is 0, which effectively disables the matte.

       maximumClientSize (class	 MaximumClientSize)
		 This resource is either a size specification or  a  direction
		 that  indicates  how  a client window is to be maximized. The
		 resource value can  be	 specified  as	a  size	 specification
		 widthxheight.	The  width  and	 height are interpreted in the
		 units that the client uses (for example, for terminal	emula‐
		 tors  this  is generally characters). Alternately, "vertical"
		 or "horizontal" can be specified to indicate the direction in
		 which the client maximizes.

		 If  this resource is not specified, the maximum size from the
		 WM_NORMAL_HINTS  property  is	used  if  set.	Otherwise  the
		 default value is the size where the client window with window
		 management borders fills the screen. When the maximum	client
		 size is not determined by the maximumClientSize resource, the
		 maximumMaximumSize resource value is used as a constraint  on
		 the maximum size.

       useClientIcon (class  UseClientIcon)
		 If  the  value given for this resource is True, a client-sup‐
		 plied icon image takes precedence over a  user-supplied  icon
		 image.	 The default value is True, giving the client-supplied
		 icon image higher  precedence	than  the  user-supplied  icon
		 image.

       usePPosition (class  UsePPosition)
		 This  resource specifies whether Mwm honors program specified
		 position PPosition specified in the WM_NORMAL_HINTS  property
		 in  the  absence  of an user specified position. Setting this
		 resource to on, causes mwm to always honor program  specified
		 position.  Setting this resource to off, causes mwm to always
		 ignore program specified position. Setting this  resource  to
		 the default value of nonzero cause mwm to honor program spec‐
		 ified position other than (0,0).

       windowMenu (class  WindowMenu)
		 This resource indicates the name of the  menu	pane  that  is
		 posted when the window menu is popped up (usually by pressing
		 button 1 on the window	 menu  button  on  the	client	window
		 frame). Menu panes are specified in the mwm resource descrip‐
		 tion file. Window menus can be customized on a	 client	 class
		 basis	by  creating  custom  menus  in	 your  mwmrc file (see
		 mwmrc(4) and specifying  resources  to	 activate  the	custom
		 menus.	    The	    resources	  have	   the	  form	  Mwm*
		 client_name_or_class*windowMenu. The default  value  of  this
		 resource is DefaultWindowMenu.

   Resource Description File
       The mwm resource description file is a supplementary resource file that
       contains resource descriptions that are referred to by entries  in  the
       resource	 manager  property  (see xrdb(1) and the defaults files (.Xde‐
       faults, app-defaults/Mwm ). It contains descriptions of resources  that
       are  to	be  used  by  mwm,  and	 that  cannot be easily encoded in the
       defaults files (a bitmap file is an analogous type of resource descrip‐
       tion  file). A particular mwm resource description file can be selected
       using the configFile resource.

       The following types of resources can be described in the	 mwm  resource
       description file:

       Buttons	 Window	 manager functions can be bound (associated) with but‐
		 ton events.

       Keys	 Window manager functions can be bound (associated)  with  key
		 press events.

       Menus	 Menu  panes  can  be used for the window menu and other menus
		 posted with key bindings and button bindings.

		 The mwm resource description file is described in mwmrc(4).

   Environment
       The mwm window manager uses the environment  variable  HOME  specifying
       the user's home directory.

       The  mwm	 window	 manager uses the environment variable LANG specifying
       the user's choice of language for the mwm message catalog and  the  mwm
       resource description file.

       The  mwm	 window	 uses the environment variable XFILESEARCHPATH, XUSER‐
       FILESEARCHPATH, XAPPLRESDIR, XENVIRONMENT, LANG, and HOME in  determin‐
       ing  search  paths for resource defaults files.	The mwm window manager
       may also us XBMLANGPATH to search for bitmap files.

       The mwm window manager reads the $HOME/.motifbind file if it exists  to
       install	a  virtual  key bindings property on the root window. For more
       information on the content of the .motifbind file, see

       The mwm window manager  uses  the  environment  variable	 MWMSHELL  (or
       SHELL,  if  MWMSHELL is not set), specifying the shell to use when exe‐
       cuting commands via the f.exec function.

   Files
       /etc/X11/mwm/$LANG/system.mwmrc

       /etc/X11/mwm/system.mwmrc

       /usr/share/X11/app-defaults/Mwm

       $HOME/Mwm

       $HOME/$LANG/.mwmrc

       $HOME/.mwmrc

   RELATED INFORMATION
       VendorShell(3), VirtualBindings(3), X(1), XmInstallImage(3), xrdb(1).

								 mwm(user cmd)
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