load_lbm(3) Allegro manual load_lbm(3)NAMEload_lbm - Loads an LBM bitmap from a file. Allegro game programming
library.
SYNOPSIS
#include <allegro.h>
BITMAP *load_lbm(const char *filename, RGB *pal);
DESCRIPTION
Loads a 256-color IFF ILBM/PBM file.
RETURN VALUE
Returns a pointer to the bitmap or NULL on error. Remember that you are
responsible for destroying the bitmap when you are finished with it to
avoid memory leaks.
SEE ALSOload_bitmap(3)Allegro version 4.4.2 load_lbm(3)