glutWarpPointer man page on IRIX

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glutWarpPointer(3GLUT)	       GLUT	   glutWarpPointer(3GLUT)

NAME
       glutWarpPointer warps the pointer's location.

SYNTAX
       void glutWarpPointer(int x, int y);

ARGUMENTS
       x	 X offset relative to the current window's origin
		 (upper left).

       y	 Y offset relative to the current window's origin
		 (upper left).

DESCRIPTION
       glutWarpPointer warps the window system's pointer to a new
       location relative to the origin	of  the	 current  window.
       The new location will be offset x pixels on the X axis and
       y pixels on the Y axis.	These parameters may be negative.
       The warp is done immediately.

       If  the pointer would be warped outside the screen's frame
       buffer region, the location will be clamped to the nearest
       screen edge.  The window system is allowed to further con
       strain the pointer's location in window	system	dependent
       ways.

       The  following  is  good	 advice that applies to glutWarp
       Pointer: ``There is seldom any  reason  for  calling  this
       function.  The  pointer	should	normally  be  left to the
       user.'' (from Xlib's XWarpPointer man page.)

SEE ALSO
       glutMouseFunc, glutMotionFunc

AUTHOR
       Mark J. Kilgard (mjk@nvidia.com)

GLUT			       3.7				1

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