XScreenSaver(1)XScreenSaver(1)NAMEglforestfire - draws a GL animation of sprinkling fire-
like 3D triangles
SYNOPSISglforestfire [-display host:display.screen] [-window]
[-root] [-visual visual] [-delay microseconds] [-count
number_of_particles] [-trees number_of_trees] [-size view_
port_size] [-texture] [-no-texture] [-shadows] [-no-shad
ows] [-fog] [-no-fog] [-wireframe] [-no-wireframe] [-wan
der] [-no-wander] [-trackmouse] [-no-trackmouse] [-fps]
[-no-fps]
DESCRIPTION
The glforestfire program draws an animation of sprinkling
fire-like 3D triangles in a landscape filled with trees.
OPTIONSglforestfire accepts the following options:
-window Draw on a newly-created window. This is the
default.
-root Draw on the root window.
-install
Install a private colormap for the window.
-visual visual
Specify which visual to use. Legal values are the
name of a visual class, or the id number (decimal
or hex) of a specific visual.
-fps Display a running tally of how many frames per
second are being rendered. In conjunction with
-delay 0, this can be a useful benchmark of your
GL performance.
-trees number_of_trees
Specify how much trees are drawn in the landscape.
-count number_of_particles
Specify how much fire particles are drawn. A very
special case is 0 wich means that you get rain !
-size viewport_size
Viewport of GL scene is specified size if greater
than 32 and less than screensize. Default value is
0, meaning full screensize.
-texture
Show a textured ground and the trees. This is the
default.
-no-texture
Disables texturing the landscape. This implies
that no trees are drawn.
-shadows
Show a shadow for each particle on the ground.
This is the default.
-no-shadows
Disables the drawing of the shadows.
-fog Show a fog in the distance.
-no-fog Disables the fog. This is the default.
-wander Move the observer around the landscape. This is
the default.
-no-wander
Keep the fire centered on the screen.
-trackmouse
Let the mouse be a joystick to change the view of
the landscape. This implies -no-wander.
-no-trackmouse
Disables mouse tracking. This is the default.
-wire Draw a wireframe rendition of the fire: this will
consist only of single-pixel lines for the trian
gles.
ENVIRONMENT
DISPLAY to get the default host and display number.
XENVIRONMENT
to get the name of a resource file that overrides
the global resources stored in the RESOURCE_MAN
AGER property.
SEE ALSOX(1), xscreensaver(1)COPYRIGHT
Copyright 2001 by Eric Lassauge. Permission to use,
copy, modify, distribute, and sell this software and its
documentation for any purpose is hereby granted without
fee, provided that the above copyright notice appear in
all copies and that both that copyright notice and this
permission notice appear in supporting documentation. No
representations are made about the suitability of this
software for any purpose. It is provided "as is" without
express or implied warranty.
The original code for this hack was written by David Buc
ciarelli (tech.hmw@plus.it) and could be found in the demo
package of Mesa (Mesa-3.2/3Dfx/demos/). This hack is the
result of the merge of two of the David's demos (fire and
rain).
AUTHOR
David Bucciarelli <tech.hmw@plus.it> Eric Lassauge <las
sauge@mail.dotcom.fr>
X Version 11 03-Oct-01 XScreenSaver(1)