glReleaseShaderCompiler man page on RedHat
[printable version]
GLRELEASESHADERCOMPI(3G) OpenGL Manual GLRELEASESHADERCOMPI(3G)
NAME
glReleaseShaderCompiler - release resources consumed by the
implementation's shader compiler
C SPECIFICATION
void glReleaseShaderCompiler(void);
DESCRIPTION
glReleaseShaderCompiler provides a hint to the implementation that it
may free internal resources associated with its shader compiler.
glCompileShader() may subsequently be called and the implementation may
at that time reallocate resources previously freed by the call to
glReleaseShaderCompiler.
SEE ALSO
glCompileShader(), glLinkProgram()
COPYRIGHT
Copyright © 2010 Khronos Group. This material may be distributed
subject to the terms and conditions set forth in the Open Publication
License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
AUTHORS
opengl.org
opengl.org 03/16/2013 GLRELEASESHADERCOMPI(3G)
[top]
List of man pages available for RedHat
Copyright (c) for man pages and the logo by the respective OS vendor.
For those who want to learn more, the polarhome community provides shell access and support.
[legal]
[privacy]
[GNU]
[policy]
[cookies]
[netiquette]
[sponsors]
[FAQ]
Polarhome, production since 1999.
Member of Polarhome portal.
Based on Fawad Halim's script.
....................................................................
|
Vote for polarhome
|