glGetTexEnviv man page on DragonFly

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GLGETTEXENV()							 GLGETTEXENV()

NAME
       glGetTexEnvfv, glGetTexEnviv - return texture environment parameters

C SPECIFICATION
       void glGetTexEnvfv( GLenum target,
			   GLenum pname,
			   GLfloat *params )
       void glGetTexEnviv( GLenum target,
			   GLenum pname,
			   GLint *params )

PARAMETERS
       target  Specifies a texture environment.	 Must be GL_TEXTURE_ENV.

       pname   Specifies the symbolic name of a texture environment parameter.
	       Accepted	  values   are	 GL_TEXTURE_ENV_MODE	and    GL_TEX‐
	       TURE_ENV_COLOR.

       params  Returns the requested data.

DESCRIPTION
       glGetTexEnv  returns in params selected values of a texture environment
       that was specified with glTexEnv.  target specifies a texture  environ‐
       ment.   Currently,  only	 one  texture  environment is defined and sup‐
       ported: GL_TEXTURE_ENV.

       pname names a specific texture environment parameter, as follows:

       GL_TEXTURE_ENV_MODE
		 params returns the single-valued texture environment mode,  a
		 symbolic constant. The initial value is GL_MODULATE.

       GL_TEXTURE_ENV_COLOR
		 params returns four integer or floating-point values that are
		 the  texture  environment  color.    Integer	values,	  when
		 requested,  are  linearly  mapped from the internal floating-
		 point representation such that 1.0 maps to the most  positive
		 representable	integer,  and  -1.0  maps to the most negative
		 representable integer. The initial value is (0, 0, 0, 0).

NOTES
       If an error is generated, no change is made to the contents of params.

ERRORS
       GL_INVALID_ENUM is generated if target or  pname	 is  not  an  accepted
       value.

       GL_INVALID_OPERATION  is	 generated  if glGetTexEnv is executed between
       the execution of glBegin and the corresponding execution of glEnd.

SEE ALSO
       glTexEnv

								 GLGETTEXENV()
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