glDepthFunc man page on IRIX

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glDepthFunc(3G)		       OpenGL Reference		       glDepthFunc(3G)

NAME
     glDepthFunc - specify the value used for depth buffer comparisons

C SPECIFICATION
     void glDepthFunc( GLenum func )

PARAMETERS
     func  Specifies the depth comparison function.  Symbolic constants
	   GL_NEVER, GL_LESS, GL_EQUAL, GL_LEQUAL, GL_GREATER, GL_NOTEQUAL,
	   GL_GEQUAL, and GL_ALWAYS are accepted.  The initial value is
	   GL_LESS.

DESCRIPTION
     glDepthFunc specifies the function used to compare each incoming pixel
     depth value with the depth value present in the depth buffer.  The
     comparison is performed only if depth testing is enabled.	(See glEnable
     and glDisable of GL_DEPTH_TEST.)

     func specifies the conditions under which the pixel will be drawn.	 The
     comparison functions are as follows:

     GL_NEVER	     Never passes.

     GL_LESS	     Passes if the incoming depth value is less than the
		     stored depth value.

     GL_EQUAL	     Passes if the incoming depth value is equal to the stored
		     depth value.

     GL_LEQUAL	     Passes if the incoming depth value is less than or equal
		     to the stored depth value.

     GL_GREATER	     Passes if the incoming depth value is greater than the
		     stored depth value.

     GL_NOTEQUAL     Passes if the incoming depth value is not equal to the
		     stored depth value.

     GL_GEQUAL	     Passes if the incoming depth value is greater than or
		     equal to the stored depth value.

     GL_ALWAYS	     Always passes.

     The initial value of func is GL_LESS.  Initially, depth testing is
     disabled.	Even if the depth buffer exists and the depth mask is non-
     zero, the depth buffer is not updated if the depth test is disabled.

									Page 1

glDepthFunc(3G)		       OpenGL Reference		       glDepthFunc(3G)

ERRORS
     GL_INVALID_ENUM is generated if func is not an accepted value.

     GL_INVALID_OPERATION is generated if glDepthFunc is executed between the
     execution of glBegin and the corresponding execution of glEnd.

ASSOCIATED GETS
     glGet with argument GL_DEPTH_FUNC
     glIsEnabled with argument GL_DEPTH_TEST

SEE ALSO
     glDepthRange, glEnable, glPolygonOffset

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