fglDeleteTexturesEXT(3G) OpenGL Reference fglDeleteTexturesEXT(3G)NAME
fglDeleteTexturesEXT - delete named textures
FORTRAN SPECIFICATION
SUBROUTINE fglDeleteTexturesEXT( INTEGER*4 n,
CHARACTER*8 textures )
PARAMETERS
n The number of textures to be deleted.
textures An array in which each element is the name of a texture to be
deleted.
DESCRIPTION
fglDeleteTexturesEXT deletes n textures named by the elements of the
array textures. After a texture is deleted, it has no contents or
dimensionality, and its name is free for reuse (by fglGenTexturesEXT, for
example). If a texture that is currently bound is deleted, the binding
reverts to zero (the default texture).
fglDeleteTexturesEXT silently ignores zeros and names that do not
correspond to existing textures.
fglDeleteTexturesEXT is not included in display lists.
NOTES
fglDeleteTexturesEXT is part of the EXT_texture_object extension. See
fglIntro for more information about using extensions.
ERRORS
GL_INVALID_VALUE is generated if n is negative.
GL_INVALID_OPERATION is generated if fglDeleteTexturesEXT is executed
between the execution of fglBegin and the corresponding execution of
fglEnd.
ASSOCIATED GETS
fglIsTextureEXT
SEE ALSO
fglBindTextureEXT, fglGenTexturesEXT, fglGet, fglGetTexParameter,
fglTexImage1D, fglTexImage2D, fglTexImage3DEXT, fglTexParameter.
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