fairland man page on DragonFly

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FAIRLAND(6)							   FAIRLAND(6)

NAME
       fairland - Empire land generator

SYNOPSIS
       fairland	 [-ahioqv]  [-e configfile] [-R seed] [-s scriptout] nc sc [ni
       [is [sp [pm [di [id]]]]]]

DESCRIPTION
       fairland is a program which creates land and ore for Empire.  It should
       be run after files has been run and before emp_server has been started.
       This is a land generator for empire that creates a specified number  of
       continents,  and	 spaces them evenly accross the map.  It tries to make
       all of them the same size, and makes sure that  they  don't  meet.   It
       gives  each start island exactly the same distribution of resources and
       the same number of mountains.  You can get nearly any kind of  map  you
       want by choosing the right arguments.

OPTIONS
       -a     mark  the continents with a * so that you can tell them from the
	      islands

       -e configfile
	      Use game configuration in configfile.

       -h     Help.  Print brief usage information and exit.

       -i     islands will crash into each other and merge

       -o     do not set the resources.	 If you use this flag, then  you  will
	      need to set the resources yourself.

       -q     run quietly without printing anything to the terminal

       -R seed
	      Use  seed	 as  seed for the pseudo-random number generator. This
	      can be used to reproduce a previously created world. (by default
	      the current time and process id of the server are used as seed.)
	      The seed used to generate a world is printed along with the map.

       -s scriptout
	      writes a script for placing capitol to the  file	scriptout  (If
	      you don't specify this argument, then the script will be written
	      to "newcap_script".)

       -v     Print version information and exit.

OPERANDS
       nc     number of continents

       sc     continent size

       ni     number of islands (optional, default = nc)

       is     average size of islands (optional, default = sc/2)

       sp     spike percentage: 0 = round, 100 = snake (default = 10)

       pm     the percentage of land that is mountain (default = 0)

       di     the minimum distance between continents (default = 2)

       id     minimum distance from islands to continents (default = 1)

AUTHOR
       Ken Stevens <chidren@empire.net>

								   FAIRLAND(6)
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