ccmake man page on Mandriva

Man page or keyword search:  
man Server   17060 pages
apropos Keyword Search (all sections)
Output format
Mandriva logo
[printable version]

ccmake(1)							     ccmake(1)

NAME
	 ccmake - Curses Interface for CMake.

USAGE
	 ccmake <path-to-source>
	 ccmake <path-to-existing-build>

DESCRIPTION
       The "ccmake" executable is the CMake curses interface.  Project config‐
       uration settings may  be	 specified  interactively  through  this  GUI.
       Brief  instructions are provided at the bottom of the terminal when the
       program is running.

       CMake is a cross-platform build	system	generator.   Projects  specify
       their  build process with platform-independent CMake listfiles included
       in each directory of a source tree with the name CMakeLists.txt.	 Users
       build  a project by using CMake to generate a build system for a native
       tool on their platform.

OPTIONS
       -C <initial-cache>
	      Pre-load a script to populate the cache.

	      When cmake is first run in an empty build	 tree,	it  creates  a
	      CMakeCache.txt  file and populates it with customizable settings
	      for the project.	This option may be used to specify a file from
	      which  to	 load  cache entries before the first pass through the
	      project's cmake listfiles.  The  loaded  entries	take  priority
	      over  the	 project's default values.  The given file should be a
	      CMake script containing SET commands that use the CACHE  option,
	      not a cache-format file.

       -D <var>:<type>=<value>
	      Create a cmake cache entry.

	      When  cmake  is  first  run in an empty build tree, it creates a
	      CMakeCache.txt file and populates it with customizable  settings
	      for  the	project.  This option may be used to specify a setting
	      that takes priority  over	 the  project's	 default  value.   The
	      option may be repeated for as many cache entries as desired.

       -U <globbing_expr>
	      Remove matching entries from CMake cache.

	      This option may be used to remove one or more variables from the
	      CMakeCache.txt file, globbing expressions using * and ? are sup‐
	      ported.  The option may be repeated for as many cache entries as
	      desired.

	      Use with care, you can make your CMakeCache.txt non-working.

       -G <generator-name>
	      Specify a makefile generator.

	      CMake may support multiple native build systems on certain plat‐
	      forms.   A  makefile  generator  is responsible for generating a
	      particular build system.	Possible generator names are specified
	      in the Generators section.

       -Wno-dev
	      Suppress developer warnings.

	      Suppress	warnings  that	are meant for the author of the CMake‐
	      Lists.txt files.

       -Wdev  Enable developer warnings.

	      Enable warnings that are meant for  the  author  of  the	CMake‐
	      Lists.txt files.

GENERATORS
       Unix Makefiles
	      Generates standard UNIX makefiles.

	      A	 hierarchy of UNIX makefiles is generated into the build tree.
	      Any standard UNIX-style  make  program  can  build  the  project
	      through  the  default  make  target.  A "make install" target is
	      also provided.

       CodeBlocks - Unix Makefiles
	      Generates CodeBlocks project files.

	      Project files for CodeBlocks will be created in the  top	direc‐
	      tory  and	 in every subdirectory which features a CMakeLists.txt
	      file containing a PROJECT() call. Additionally  a	 hierarchy  of
	      makefiles	 is  generated	into  the build tree.  The appropriate
	      make program can build the project through the default make tar‐
	      get.  A "make install" target is also provided.

       Eclipse CDT4 - Unix Makefiles
	      Generates Eclipse CDT 4.0 project files.

	      Project  files for Eclipse will be created in the top directory.
	      In out of source builds, a linked	 resource  to  the  top	 level
	      source  directory	 will  be  created.Additionally a hierarchy of
	      makefiles is generated into the build tree. The appropriate make
	      program can build the project through the default make target. A
	      "make install" target is also provided.

       KDevelop3
	      Generates KDevelop 3 project files.

	      Project files for KDevelop 3 will be created in the  top	direc‐
	      tory  and	 in every subdirectory which features a CMakeLists.txt
	      file containing a PROJECT() call. If  you	 change	 the  settings
	      using KDevelop cmake will try its best to keep your changes when
	      regenerating the project files. Additionally a hierarchy of UNIX
	      makefiles	 is  generated	into  the  build  tree.	  Any standard
	      UNIX-style make  program	can  build  the	 project  through  the
	      default make target.  A "make install" target is also provided.

       KDevelop3 - Unix Makefiles
	      Generates KDevelop 3 project files.

	      Project  files  for KDevelop 3 will be created in the top direc‐
	      tory and in every subdirectory which features  a	CMakeLists.txt
	      file  containing	a  PROJECT()  call. If you change the settings
	      using KDevelop cmake will try its best to keep your changes when
	      regenerating the project files. Additionally a hierarchy of UNIX
	      makefiles is  generated  into  the  build	 tree.	 Any  standard
	      UNIX-style  make	program	 can  build  the  project  through the
	      default make target.  A "make install" target is also provided.

PROPERTIES
	 CMake Properties - Properties supported by CMake, the Cross-Platform Makefile Generator.

       This is the documentation for the properties supported by CMake.	 Prop‐
       erties  can  have  different  scopes.  They can either be assigned to a
       source file, a directory, a target or globally to CMake.	 By  modifying
       the  values of properties the behaviour of the build system can be cus‐
       tomized.

COMMAND
       add_custom_command
	      Add a custom build rule to the generated build system.

	      There are two main signatures for add_custom_command  The	 first
	      signature is for adding a custom command to produce an output.

		add_custom_command(OUTPUT output1 [output2 ...]
				   COMMAND command1 [ARGS] [args1...]
				   [COMMAND command2 [ARGS] [args2...] ...]
				   [MAIN_DEPENDENCY depend]
				   [DEPENDS [depends...]]
				   [IMPLICIT_DEPENDS <lang1> depend1 ...]
				   [WORKING_DIRECTORY dir]
				   [COMMENT comment] [VERBATIM] [APPEND])

	      This  defines a command to generate specified OUTPUT file(s).  A
	      target created in the same directory (CMakeLists.txt file)  that
	      specifies	 any  output of the custom command as a source file is
	      given a rule to generate the file using  the  command  at	 build
	      time.   If  an  output name is a relative path it will be inter‐
	      preted relative to the build tree directory corresponding to the
	      current  source  directory.  Note	 that  MAIN_DEPENDENCY is com‐
	      pletely optional and is used as a suggestion  to	visual	studio
	      about  where  to hang the custom command. In makefile terms this
	      creates a new target in the following form:

		OUTPUT: MAIN_DEPENDENCY DEPENDS
			COMMAND

	      If more than one command is specified they will be  executed  in
	      order.  The optional ARGS argument is for backward compatibility
	      and will be ignored.

	      The second signature adds a custom command to a target such as a
	      library  or  executable. This is useful for performing an opera‐
	      tion before or after building the target.	 The  command  becomes
	      part  of the target and will only execute when the target itself
	      is built.	 If the target is already built, the command will  not
	      execute.

		add_custom_command(TARGET target
				   PRE_BUILD | PRE_LINK | POST_BUILD
				   COMMAND command1 [ARGS] [args1...]
				   [COMMAND command2 [ARGS] [args2...] ...]
				   [WORKING_DIRECTORY dir]
				   [COMMENT comment] [VERBATIM])

	      This defines a new command that will be associated with building
	      the specified target. When the command will happen is determined
	      by which of the following is specified:

		PRE_BUILD - run before all other dependencies
		PRE_LINK - run after other dependencies
		POST_BUILD - run after the target has been built

	      Note  that the PRE_BUILD option is only supported on Visual Stu‐
	      dio 7 or later. For  all	other  generators  PRE_BUILD  will  be
	      treated as PRE_LINK.

	      If  WORKING_DIRECTORY  is specified the command will be executed
	      in the directory given. If COMMENT is set,  the  value  will  be
	      displayed as a message before the commands are executed at build
	      time. If APPEND is specified the COMMAND and DEPENDS option val‐
	      ues  are	appended  to  the  custom command for the first output
	      specified. There must have already been a previous call to  this
	      command  with  the  same output. The COMMENT, WORKING_DIRECTORY,
	      and MAIN_DEPENDENCY options are currently ignored when APPEND is
	      given, but may be used in the future.

	      If  VERBATIM is given then all arguments to the commands will be
	      escaped properly for the build tool so that the invoked  command
	      receives	each  argument	unchanged.   Note  that	 one  level of
	      escapes is still used by the  CMake  language  processor	before
	      add_custom_command  even	sees the arguments. Use of VERBATIM is
	      recommended as it enables correct behavior. When VERBATIM is not
	      given the behavior is platform specific because there is no pro‐
	      tection of tool-specific special characters.

	      If the output of the custom command is not actually created as a
	      file   on	  disk	 it   should   be   marked  as	SYMBOLIC  with
	      SET_SOURCE_FILES_PROPERTIES.

	      The IMPLICIT_DEPENDS option requests scanning of implicit depen‐
	      dencies of an input file.	 The language given specifies the pro‐
	      gramming language whose corresponding dependency scanner	should
	      be  used.	  Currently  only C and CXX language scanners are sup‐
	      ported. Dependencies discovered from the scanning are  added  to
	      those  of	 the  custom  command  at  build  time.	 Note that the
	      IMPLICIT_DEPENDS option is currently supported only for Makefile
	      generators and will be ignored by other generators.

	      If  COMMAND  specifies an executable target (created by ADD_EXE‐
	      CUTABLE) it will automatically be replaced by  the  location  of
	      the  executable  created	at  build  time.   Additionally a tar‐
	      get-level dependency will be added so that the executable target
	      will be built before any target using this custom command.  How‐
	      ever this does NOT add a file-level dependency that would	 cause
	      the  custom  command to re-run whenever the executable is recom‐
	      piled.

	      The DEPENDS option specifies files on which the command depends.
	      If  any dependency is an OUTPUT of another custom command in the
	      same directory (CMakeLists.txt file) CMake automatically	brings
	      the  other  custom command into the target in which this command
	      is built.	 If DEPENDS specifies any target (created by an	 ADD_*
	      command)	a  target-level dependency is created to make sure the
	      target is built before any target	 using	this  custom  command.
	      Additionally,  if	 the  target  is  an  executable  or library a
	      file-level dependency is created to cause the custom command  to
	      re-run whenever the target is recompiled.

       add_custom_target
	      Add a target with no output so it will always be built.

		add_custom_target(Name [ALL] [command1 [args1...]]
				  [COMMAND command2 [args2...] ...]
				  [DEPENDS depend depend depend ... ]
				  [WORKING_DIRECTORY dir]
				  [COMMENT comment] [VERBATIM]
				  [SOURCES src1 [src2...]])

	      Adds  a  target with the given name that executes the given com‐
	      mands. The target has no output file and	is  ALWAYS  CONSIDERED
	      OUT  OF  DATE even if the commands try to create a file with the
	      name of the target. Use ADD_CUSTOM_COMMAND to  generate  a  file
	      with dependencies. By default nothing depends on the custom tar‐
	      get. Use ADD_DEPENDENCIES to add dependencies to or  from	 other
	      targets.	If  the ALL option is specified it indicates that this
	      target should be added to the default build target  so  that  it
	      will  be	run every time (the command cannot be called ALL). The
	      command and arguments are optional and if not specified an empty
	      target  will  be	created. If WORKING_DIRECTORY is set, then the
	      command will be run in that directory. If COMMENT	 is  set,  the
	      value  will  be  displayed  as a message before the commands are
	      executed at build time. Dependencies  listed  with  the  DEPENDS
	      argument may reference files and outputs of custom commands cre‐
	      ated with add_custom_command() in	 the  same  directory  (CMake‐
	      Lists.txt file).

	      If  VERBATIM is given then all arguments to the commands will be
	      escaped properly for the build tool so that the invoked  command
	      receives	each  argument	unchanged.   Note  that	 one  level of
	      escapes is still used by the  CMake  language  processor	before
	      add_custom_target	 even  sees  the arguments. Use of VERBATIM is
	      recommended as it enables correct behavior. When VERBATIM is not
	      given the behavior is platform specific because there is no pro‐
	      tection of tool-specific special characters.

	      The SOURCES option  specifies  additional	 source	 files	to  be
	      included	in  the custom target.	Specified source files will be
	      added to IDE project files for convenience in  editing  even  if
	      they have not build rules.

       add_definitions
	      Adds -D define flags to the compilation of source files.

		add_definitions(-DFOO -DBAR ...)

	      Adds  flags to the compiler command line for sources in the cur‐
	      rent directory and below.	 This command can be used to  add  any
	      flags,  but it was originally intended to add preprocessor defi‐
	      nitions.	Flags beginning in -D or /D that look like  preproces‐
	      sor  definitions	are automatically added to the COMPILE_DEFINI‐
	      TIONS property for  the  current	directory.   Definitions  with
	      non-trival  values  may  be  left in the set of flags instead of
	      being converted for reasons  of  backwards  compatibility.   See
	      documentation  of	 the  directory,  target, and source file COM‐
	      PILE_DEFINITIONS properties for details on  adding  preprocessor
	      definitions to specific scopes and configurations.

       add_dependencies
	      Add a dependency between top-level targets.

		add_dependencies(target-name depend-target1
				 depend-target2 ...)

	      Make  a  top-level  target depend on other top-level targets.  A
	      top-level target is one created by ADD_EXECUTABLE,  ADD_LIBRARY,
	      or ADD_CUSTOM_TARGET.  Adding dependencies with this command can
	      be used to make sure one target is built before another  target.
	      See  the DEPENDS option of ADD_CUSTOM_TARGET and ADD_CUSTOM_COM‐
	      MAND for adding file-level dependencies in  custom  rules.   See
	      the  OBJECT_DEPENDS option in SET_SOURCE_FILES_PROPERTIES to add
	      file-level dependencies to object files.

       add_executable
	      Add an executable to the	project	 using	the  specified	source
	      files.

		add_executable(<name> [WIN32] [MACOSX_BUNDLE]
			       [EXCLUDE_FROM_ALL]
			       source1 source2 ... sourceN)

	      Adds  an	executable  target  called <name> to be built from the
	      source files listed in the command invocation.  The <name>  cor‐
	      responds	to the logical target name and must be globally unique
	      within a project.	 The actual file name of the executable	 built
	      is constructed based on conventions of the native platform (such
	      as <name>.exe or just <name>).

	      By default the executable file will be created in the build tree
	      directory	 corresponding	to  the source tree directory in which
	      the command was invoked.	See documentation of the  RUNTIME_OUT‐
	      PUT_DIRECTORY target property to change this location.  See doc‐
	      umentation of the OUTPUT_NAME  target  property  to  change  the
	      <name> part of the final file name.

	      If  WIN32	 is given the property WIN32_EXECUTABLE will be set on
	      the target created.  See documentation of that  target  property
	      for details.

	      If MACOSX_BUNDLE is given the corresponding property will be set
	      on the created target.  See documentation of  the	 MACOSX_BUNDLE
	      target property for details.

	      If  EXCLUDE_FROM_ALL is given the corresponding property will be
	      set  on  the  created  target.	See   documentation   of   the
	      EXCLUDE_FROM_ALL target property for details.

	      The  add_executable  command can also create IMPORTED executable
	      targets using this signature:

		add_executable(<name> IMPORTED)

	      An IMPORTED executable  target  references  an  executable  file
	      located  outside	the  project.  No rules are generated to build
	      it.  The target name has scope in the directory in which	it  is
	      created  and  below.  It may be referenced like any target built
	      within the project.  IMPORTED executables are useful for	conve‐
	      nient  reference from commands like add_custom_command.  Details
	      about the imported executable are specified by  setting  proper‐
	      ties  whose names begin in "IMPORTED_".  The most important such
	      property is IMPORTED_LOCATION (and its per-configuration version
	      IMPORTED_LOCATION_<CONFIG>)  which specifies the location of the
	      main  executable	file  on  disk.	  See  documentation  of   the
	      IMPORTED_* properties for more information.

       add_library
	      Add a library to the project using the specified source files.

		add_library(<name> [STATIC | SHARED | MODULE]
			    [EXCLUDE_FROM_ALL]
			    source1 source2 ... sourceN)

	      Adds  a library target called <name> to be built from the source
	      files listed in the command invocation.  The <name>  corresponds
	      to  the logical target name and must be globally unique within a
	      project.	The actual file name of	 the  library  built  is  con‐
	      structed	based  on  conventions of the native platform (such as
	      lib<name>.a or <name>.lib).

	      STATIC, SHARED, or MODULE may be given to specify	 the  type  of
	      library  to be created.  STATIC libraries are archives of object
	      files for use when linking other targets.	 SHARED libraries  are
	      linked  dynamically and loaded at runtime.  MODULE libraries are
	      plugins that are not linked into other targets but may be loaded
	      dynamically  at  runtime using dlopen-like functionality.	 If no
	      type is given explicitly the type is STATIC or SHARED  based  on
	      whether  the  current value of the variable BUILD_SHARED_LIBS is
	      true.

	      By default the library file will be created in  the  build  tree
	      directory	 corresponding	to  the source tree directory in which
	      the command was invoked.	See documentation of the  ARCHIVE_OUT‐
	      PUT_DIRECTORY,	LIBRARY_OUTPUT_DIRECTORY,   and	  RUNTIME_OUT‐
	      PUT_DIRECTORY target properties to change	 this  location.   See
	      documentation  of	 the OUTPUT_NAME target property to change the
	      <name> part of the final file name.

	      If EXCLUDE_FROM_ALL is given the corresponding property will  be
	      set   on	 the   created	 target.   See	documentation  of  the
	      EXCLUDE_FROM_ALL target property for details.

	      The add_library command can also create IMPORTED library targets
	      using this signature:

		add_library(<name> <SHARED|STATIC|MODULE|UNKNOWN> IMPORTED)

	      An  IMPORTED  library  target  references a library file located
	      outside the project.  No rules are generated to build  it.   The
	      target  name  has	 scope in the directory in which it is created
	      and below.  It may be referenced like any	 target	 built	within
	      the  project.  IMPORTED libraries are useful for convenient ref‐
	      erence from commands like target_link_libraries.	Details	 about
	      the  imported  library are specified by setting properties whose
	      names begin in "IMPORTED_".  The most important such property is
	      IMPORTED_LOCATION	   (and	   its	  per-configuration    version
	      IMPORTED_LOCATION_<CONFIG>) which specifies the location of  the
	      main  library file on disk.  See documentation of the IMPORTED_*
	      properties for more information.

       add_subdirectory
	      Add a subdirectory to the build.

		add_subdirectory(source_dir [binary_dir]
				 [EXCLUDE_FROM_ALL])

	      Add a subdirectory to the build. The  source_dir	specifies  the
	      directory	 in which the source CmakeLists.txt and code files are
	      located. If it is a relative path	 it  will  be  evaluated  with
	      respect to the current directory (the typical usage), but it may
	      also be an absolute path. The binary_dir specifies the directory
	      in  which to place the output files. If it is a relative path it
	      will be evaluated with respect to the current output  directory,
	      but it may also be an absolute path. If binary_dir is not speci‐
	      fied, the value of source_dir,  before  expanding	 any  relative
	      path,  will be used (the typical usage). The CMakeLists.txt file
	      in the specified source directory will be processed  immediately
	      by  CMake	 before processing in the current input file continues
	      beyond this command.

	      If the EXCLUDE_FROM_ALL argument is provided then targets in the
	      subdirectory  will not be included in the ALL target of the par‐
	      ent directory by default, and will be excluded from IDE  project
	      files.  Users must explicitly build targets in the subdirectory.
	      This is meant for use when the subdirectory contains a  separate
	      part  of the project that is useful but not necessary, such as a
	      set of examples.	Typically the subdirectory should contain  its
	      own  project()  command  invocation  so that a full build system
	      will be generated in the subdirectory (such as a VS IDE solution
	      file).   Note  that  inter-target	 dependencies  supercede  this
	      exclusion.  If a target built by the parent project depends on a
	      target in the subdirectory, the dependee target will be included
	      in the parent project build system to satisfy the dependency.

       add_test
	      Add a test to the project with the specified arguments.

		add_test(testname Exename arg1 arg2 ... )

	      If the ENABLE_TESTING command has been run, this command adds  a
	      test  target to the current directory. If ENABLE_TESTING has not
	      been run, this command does nothing.  The tests are run  by  the
	      testing  subsystem by executing Exename with the specified argu‐
	      ments.  Exename can  be  either  an  executable  built  by  this
	      project  or  an arbitrary executable on the system (like tclsh).
	      The test will be run with the current working directory  set  to
	      the  CMakeList.txt  files	 corresponding directory in the binary
	      tree.

		add_test(NAME <name> [CONFIGURATIONS [Debug|Release|...]]
			 COMMAND <command> [arg1 [arg2 ...]])

	      If COMMAND specifies an executable target (created  by  add_exe‐
	      cutable)	it  will  automatically be replaced by the location of
	      the executable created  at  build	 time.	 If  a	CONFIGURATIONS
	      option is given then the test will be executed only when testing
	      under one of the named configurations.

	      Arguments after COMMAND may use "generator expressions" with the
	      syntax  "$<...>".	  These	 expressions are evaluted during build
	      system generation and produce information specific to each  gen‐
	      erated build configuration.  Valid expressions are:

		$<CONFIGURATION>	  = configuration name
		$<TARGET_FILE:tgt>	  = main file (.exe, .so.1.2, .a)
		$<TARGET_LINKER_FILE:tgt> = file used to link (.a, .lib, .so)
		$<TARGET_SONAME_FILE:tgt> = file with soname (.so.3)

	      where  "tgt"  is	the name of a target.  Target file expressions
	      produce a full path, but _DIR and _NAME versions can produce the
	      directory and file name components:

		$<TARGET_FILE_DIR:tgt>/$<TARGET_FILE_NAME:tgt>
		$<TARGET_LINKER_FILE_DIR:tgt>/$<TARGET_LINKER_FILE_NAME:tgt>
		$<TARGET_SONAME_FILE_DIR:tgt>/$<TARGET_SONAME_FILE_NAME:tgt>

	      Example usage:

		add_test(NAME mytest
			 COMMAND testDriver --config $<CONFIGURATION>
					    --exe $<TARGET_FILE:myexe>)

	      This  creates  a	test  "mytest" whose command runs a testDriver
	      tool passing the configuration name and the  full	 path  to  the
	      executable file produced by target "myexe".

       aux_source_directory
	      Find all source files in a directory.

		aux_source_directory(<dir> <variable>)

	      Collects	the  names  of	all  the source files in the specified
	      directory and stores the list in the <variable> provided.	  This
	      command  is  intended  to	 be used by projects that use explicit
	      template instantiation.  Template	 instantiation	files  can  be
	      stored in a "Templates" subdirectory and collected automatically
	      using this command to avoid manually listing all instantiations.

	      It is tempting to use this command to avoid writing the list  of
	      source  files  for  a  library or executable target.  While this
	      seems to work, there is no way for CMake	to  generate  a	 build
	      system  that  knows when a new source file has been added.  Nor‐
	      mally the generated build system knows when it  needs  to	 rerun
	      CMake  because  the CMakeLists.txt file is modified to add a new
	      source.  When the source is just added to the directory  without
	      modifying	 this  file, one would have to manually rerun CMake to
	      generate a build system incorporating the new file.

       break  Break from an enclosing foreach or while loop.

		break()

	      Breaks from an enclosing foreach loop or while loop

       build_command
	      Get the command line to build this project.

		build_command(<variable>
			      [CONFIGURATION <config>]
			      [PROJECT_NAME <projname>]
			      [TARGET <target>])

	      Sets the given <variable> to a  string  containing  the  command
	      line  for	 building  one	configuration of a target in a project
	      using the build tool appropriate for the	current	 CMAKE_GENERA‐
	      TOR.

	      If  CONFIGURATION is omitted, CMake chooses a reasonable default
	      value  for  multi-configuration  generators.   CONFIGURATION  is
	      ignored for single-configuration generators.

	      If  PROJECT_NAME	is  omitted,  the  resulting command line will
	      build the top level PROJECT in the current build tree.

	      If TARGET is omitted, the	 resulting  command  line  will	 build
	      everything, effectively using build target 'all' or 'ALL_BUILD'.

		build_command(<cachevariable> <makecommand>)

	      This  second  signature  is  deprecated, but still available for
	      backwards compatibility. Use the first signature instead.

	      Sets the given <cachevariable> to a string containing  the  com‐
	      mand to build this project from the root of the build tree using
	      the build tool given by <makecommand>.  <makecommand> should  be
	      the  full	 path  to msdev, devenv, nmake, make or one of the end
	      user build tools.

       cmake_minimum_required
	      Set the minimum required version of cmake for a project.

		cmake_minimum_required(VERSION major[.minor[.patch]]
				       [FATAL_ERROR])

	      If the current version of CMake is lower than that  required  it
	      will  stop  processing  the project and report an error.	When a
	      version higher than 2.4  is  specified  the  command  implicitly
	      invokes

		cmake_policy(VERSION major[.minor[.patch]])

	      which  sets the cmake policy version level to the version speci‐
	      fied.  When version 2.4 or lower is given the command implicitly
	      invokes

		cmake_policy(VERSION 2.4)

	      which enables compatibility features for CMake 2.4 and lower.

	      The  FATAL_ERROR option is accepted but ignored by CMake 2.6 and
	      higher.  It should be specified so CMake versions 2.4 and	 lower
	      fail with an error instead of just a warning.

       cmake_policy
	      Manage CMake Policy settings.

	      As  CMake	 evolves  it is sometimes necessary to change existing
	      behavior in order to fix	bugs  or  improve  implementations  of
	      existing	features.   The	 CMake Policy mechanism is designed to
	      help keep existing projects building as new  versions  of	 CMake
	      introduce	 changes  in  behavior.	  Each	new policy (behavioral
	      change) is given an identifier of	 the  form  "CMP<NNNN>"	 where
	      "<NNNN>"	is  an	integer	 index.	 Documentation associated with
	      each policy describes the OLD and NEW behavior  and  the	reason
	      the  policy  was	introduced.   Projects	may set each policy to
	      select the desired behavior.  When CMake	needs  to  know	 which
	      behavior	to  use	 it  checks  for  a  setting  specified by the
	      project.	If no setting is available the OLD behavior is assumed
	      and a warning is produced requesting that the policy be set.

	      The  cmake_policy	 command is used to set policies to OLD or NEW
	      behavior.	 While setting policies individually is supported,  we
	      encourage projects to set policies based on CMake versions.

		cmake_policy(VERSION major.minor[.patch])

	      Specify  that  the  current  CMake  list file is written for the
	      given version of CMake.  All policies introduced in  the	speci‐
	      fied  version  or	 earlier will be set to use NEW behavior.  All
	      policies introduced after the specified version will  be	unset.
	      This effectively requests behavior preferred as of a given CMake
	      version and tells newer CMake versions to warn about  their  new
	      policies.	  The policy version specified must be at least 2.4 or
	      the command will report an error.	 In order to get compatibility
	      features	supporting versions earlier than 2.4 see documentation
	      of policy CMP0001.

		cmake_policy(SET CMP<NNNN> NEW)
		cmake_policy(SET CMP<NNNN> OLD)

	      Tell CMake to use the OLD or NEW behavior for  a	given  policy.
	      Projects	depending  on  the  old behavior of a given policy may
	      silence a policy warning by setting the  policy  state  to  OLD.
	      Alternatively  one  may  fix  the	 project  to work with the new
	      behavior and set the policy state to NEW.

		cmake_policy(GET CMP<NNNN> <variable>)

	      Check whether a given policy is set to OLD or NEW behavior.  The
	      output  variable	value  will be "OLD" or "NEW" if the policy is
	      set, and empty otherwise.

	      CMake keeps policy settings on a stack, so changes made  by  the
	      cmake_policy  command  affect  only the top of the stack.	 A new
	      entry on the policy stack is managed automatically for each sub‐
	      directory	 to protect its parents and siblings.  CMake also man‐
	      ages a new entry for scripts loaded by include() and  find_pack‐
	      age()  commands  except  when  invoked  with the NO_POLICY_SCOPE
	      option (see also policy CMP0011).	 The cmake_policy command pro‐
	      vides an interface to manage custom entries on the policy stack:

		cmake_policy(PUSH)
		cmake_policy(POP)

	      Each  PUSH  must have a matching POP to erase any changes.  This
	      is useful to make temporary changes to policy settings.

	      Functions and macros record policy settings when they  are  cre‐
	      ated  and use the pre-record policies when they are invoked.  If
	      the function or macro implementation sets policies, the  changes
	      automatically  propagate up through callers until they reach the
	      closest nested policy stack entry.

       configure_file
	      Copy a file to another location and modify its contents.

		configure_file(<input> <output>
			       [COPYONLY] [ESCAPE_QUOTES] [@ONLY])

	      Copies a file <input> to file <output> and substitutes  variable
	      values referenced in the file content.  If <input> is a relative
	      path it is evaluated with respect to the current	source	direc‐
	      tory.  The <input> must be a file, not a directory.  If <output>
	      is a relative path it is evaluated with respect to  the  current
	      binary  directory.   If <output> names an existing directory the
	      input file is placed in that directory with its original name.

	      This command replaces any variables in the input file referenced
	      as ${VAR} or @VAR@ with their values as determined by CMake.  If
	      a variable is not defined, it will be replaced with nothing.  If
	      COPYONLY	is  specified,	then  no  variable expansion will take
	      place.  If  ESCAPE_QUOTES	 is  specified	then  any  substituted
	      quotes  will  be	C-style	 escaped.  The file will be configured
	      with the current values of CMake variables. If @ONLY  is	speci‐
	      fied,  only  variables  of  the  form @VAR@ will be replaces and
	      ${VAR} will be ignored.  This is useful for configuring  scripts
	      that  use	 ${VAR}.  Any  occurrences of #cmakedefine VAR will be
	      replaced with either #define VAR or /* #undef VAR	 */  depending
	      on  the  setting	of  VAR in CMake. Any occurrences of #cmakede‐
	      fine01 VAR will be replaced with either #define VAR 1 or #define
	      VAR  0  depending	 on  whether VAR evaluates to TRUE or FALSE in
	      CMake

       create_test_sourcelist
	      Create a test driver and source list for building test programs.

		create_test_sourcelist(sourceListName driverName
				       test1 test2 test3
				       EXTRA_INCLUDE include.h
				       FUNCTION function)

	      A test driver is a program that links together many small	 tests
	      into  a  single executable.  This is useful when building static
	      executables with large libraries to shrink  the  total  required
	      size.   The list of source files needed to build the test driver
	      will be in sourceListName.  DriverName is the name of  the  test
	      driver  program.	The rest of the arguments consist of a list of
	      test source files, can be semicolon separated.  Each test source
	      file  should  have a function in it that is the same name as the
	      file  with  no  extension	 (foo.cxx  should  have	 int  foo(int,
	      char*[]);)  DriverName will be able to call each of the tests by
	      name on the command line. If EXTRA_INCLUDE  is  specified,  then
	      the  next argument is included into the generated file. If FUNC‐
	      TION is specified, then the next argument is taken as a function
	      name that is passed a pointer to ac and av.  This can be used to
	      add extra command line processing to each test. The cmake	 vari‐
	      able  CMAKE_TESTDRIVER_BEFORE_TESTMAIN  can  be set to have code
	      that will be placed directly before calling the test main	 func‐
	      tion.    CMAKE_TESTDRIVER_AFTER_TESTMAIN can be set to have code
	      that will be placed directly after the call  to  the  test  main
	      function.

       define_property
	      Define and document custom properties.

		define_property(<GLOBAL | DIRECTORY | TARGET | SOURCE |
				 TEST | VARIABLE | CACHED_VARIABLE>
				 PROPERTY <name> [INHERITED]
				 BRIEF_DOCS <brief-doc> [docs...]
				 FULL_DOCS <full-doc> [docs...])

	      Define one property in a scope for use with the set_property and
	      get_property commands.  This is primarily	 useful	 to  associate
	      documentation with property names that may be retrieved with the
	      get_property command.  The first argument determines the kind of
	      scope  in	 which the property should be used.  It must be one of
	      the following:

		GLOBAL	  = associated with the global namespace
		DIRECTORY = associated with one directory
		TARGET	  = associated with one target
		SOURCE	  = associated with one source file
		TEST	  = associated with a test named with add_test
		VARIABLE  = documents a CMake language variable
		CACHED_VARIABLE = documents a CMake cache variable

	      Note that unlike set_property and get_property no	 actual	 scope
	      needs to be given; only the kind of scope is important.

	      The required PROPERTY option is immediately followed by the name
	      of the property being defined.

	      If the INHERITED option then the get_property command will chain
	      up  to  the next higher scope when the requested property is not
	      set in the scope given to the command.  DIRECTORY	 scope	chains
	      to GLOBAL.  TARGET, SOURCE, and TEST chain to DIRECTORY.

	      The  BRIEF_DOCS and FULL_DOCS options are followed by strings to
	      be associated with the property as its brief and full documenta‐
	      tion.   Corresponding  options  to the get_property command will
	      retrieve the documentation.

       else   Starts the else portion of an if block.

		else(expression)

	      See the if command.

       elseif Starts the elseif portion of an if block.

		elseif(expression)

	      See the if command.

       enable_language
	      Enable a language (CXX/C/Fortran/etc)

		enable_language(languageName [OPTIONAL] )

	      This command enables support for the named  language  in	CMake.
	      This  is the same as the project command but does not create any
	      of the extra variables that are created by the project  command.
	      Example  languages are CXX, C, Fortran. If OPTIONAL is used, use
	      the  CMAKE_<languageName>_COMPILER_WORKS	 variable   to	 check
	      whether the language has been enabled successfully.

       enable_testing
	      Enable testing for current directory and below.

		enable_testing()

	      Enables  testing	for  this  directory  and below.  See also the
	      add_test command.	 Note that ctest expects to find a  test  file
	      in  the build directory root.  Therefore, this command should be
	      in the source directory root.

       endforeach
	      Ends a list of commands in a FOREACH block.

		endforeach(expression)

	      See the FOREACH command.

       endfunction
	      Ends a list of commands in a function block.

		endfunction(expression)

	      See the function command.

       endif  Ends a list of commands in an if block.

		endif(expression)

	      See the if command.

       endmacro
	      Ends a list of commands in a macro block.

		endmacro(expression)

	      See the macro command.

       endwhile
	      Ends a list of commands in a while block.

		endwhile(expression)

	      See the while command.

       execute_process
	      Execute one or more child processes.

		execute_process(COMMAND <cmd1> [args1...]]
				[COMMAND <cmd2> [args2...] [...]]
				[WORKING_DIRECTORY <directory>]
				[TIMEOUT <seconds>]
				[RESULT_VARIABLE <variable>]
				[OUTPUT_VARIABLE <variable>]
				[ERROR_VARIABLE <variable>]
				[INPUT_FILE <file>]
				[OUTPUT_FILE <file>]
				[ERROR_FILE <file>]
				[OUTPUT_QUIET]
				[ERROR_QUIET]
				[OUTPUT_STRIP_TRAILING_WHITESPACE]
				[ERROR_STRIP_TRAILING_WHITESPACE])

	      Runs the given sequence of one or more commands with  the	 stan‐
	      dard  output  of each process piped to the standard input of the
	      next.  A single standard error pipe is used for  all  processes.
	      If WORKING_DIRECTORY is given the named directory will be set as
	      the current working directory of the child processes.  If	 TIME‐
	      OUT  is  given the child processes will be terminated if they do
	      not finish in the specified number  of  seconds  (fractions  are
	      allowed).	  If RESULT_VARIABLE is given the variable will be set
	      to contain the result of running the processes.  This will be an
	      integer  return  code from the last child or a string describing
	      an error condition.  If OUTPUT_VARIABLE  or  ERROR_VARIABLE  are
	      given  the  variable  named will be set with the contents of the
	      standard output and standard error pipes respectively.   If  the
	      same  variable  is  named	 for  both  pipes their output will be
	      merged in the order produced.  If	 INPUT_FILE,  OUTPUT_FILE,  or
	      ERROR_FILE is given the file named will be attached to the stan‐
	      dard input of the first process, standard	 output	 of  the  last
	      process,	or  standard  error of all processes respectively.  If
	      OUTPUT_QUIET or ERROR_QUIET is given then the standard output or
	      standard	error  results	will be quietly ignored.  If more than
	      one OUTPUT_* or ERROR_* option is given for the  same  pipe  the
	      precedence  is not specified.  If no OUTPUT_* or ERROR_* options
	      are given the output will be shared with the corresponding pipes
	      of the CMake process itself.

	      The  execute_process command is a newer more powerful version of
	      exec_program, but the old command has been kept for  compatibil‐
	      ity.

       export Export targets from the build tree for use by outside projects.

		export(TARGETS [target1 [target2 [...]]] [NAMESPACE <namespace>]
		       [APPEND] FILE <filename>)

	      Create  a	 file  <filename>  that	 may  be  included  by outside
	      projects to import targets  from	the  current  project's	 build
	      tree.   This  is	useful during cross-compiling to build utility
	      executables that can run on the host platform in one project and
	      then  import  them  into	another project being compiled for the
	      target platform.	If the NAMESPACE option is given  the  <names‐
	      pace>  string  will  be prepended to all target names written to
	      the file.	 If the APPEND option is given the generated code will
	      be appended to the file instead of overwriting it.  If a library
	      target is included in the export but a target to which it	 links
	      is not included the behavior is unspecified.

	      The  file	 created by this command is specific to the build tree
	      and should never be installed.  See the install(EXPORT)  command
	      to export targets from an installation tree.

		export(PACKAGE <name>)

	      Store the current build directory in the CMake user package reg‐
	      istry for package <name>.	 The find_package command may consider
	      the  directory  while  searching for package <name>.  This helps
	      dependent projects find and  use	a  package  from  the  current
	      project's	 build tree without help from the user.	 Note that the
	      entry in the package registry that this  command	creates	 works
	      only   in	  conjunction	with   a  package  configuration  file
	      (<name>Config.cmake) that works with the build tree.

       file   File manipulation command.

		file(WRITE filename "message to write"... )
		file(APPEND filename "message to write"... )
		file(READ filename variable [LIMIT numBytes] [OFFSET offset] [HEX])
		file(STRINGS filename variable [LIMIT_COUNT num]
		     [LIMIT_INPUT numBytes] [LIMIT_OUTPUT numBytes]
		     [LENGTH_MINIMUM numBytes] [LENGTH_MAXIMUM numBytes]
		     [NEWLINE_CONSUME] [REGEX regex]
		     [NO_HEX_CONVERSION])
		file(GLOB variable [RELATIVE path] [globbing expressions]...)
		file(GLOB_RECURSE variable [RELATIVE path]
		     [FOLLOW_SYMLINKS] [globbing expressions]...)
		file(RENAME <oldname> <newname>)
		file(REMOVE [file1 ...])
		file(REMOVE_RECURSE [file1 ...])
		file(MAKE_DIRECTORY [directory1 directory2 ...])
		file(RELATIVE_PATH variable directory file)
		file(TO_CMAKE_PATH path result)
		file(TO_NATIVE_PATH path result)
		file(DOWNLOAD url file [TIMEOUT timeout] [STATUS status] [LOG log])

	      WRITE will write a message into a	 file  called  'filename'.  It
	      overwrites  the  file if it already exists, and creates the file
	      if it does not exist.

	      APPEND will write a message into a file same as WRITE, except it
	      will append it to the end of the file

	      READ will read the content of a file and store it into the vari‐
	      able. It will start at the given offset and read up to numBytes.
	      If  the argument HEX is given, the binary data will be converted
	      to hexadecimal representation and this will  be  stored  in  the
	      variable.

	      STRINGS will parse a list of ASCII strings from a file and store
	      it in a variable. Binary data in the file are ignored.  Carriage
	      return  (CR) characters are ignored. It works also for Intel Hex
	      and Motorola S-record files, which are  automatically  converted
	      to   binary   format  when  reading  them.  Disable  this	 using
	      NO_HEX_CONVERSION.

	      LIMIT_COUNT sets	the  maximum  number  of  strings  to  return.
	      LIMIT_INPUT  sets	 the  maximum number of bytes to read from the
	      input file. LIMIT_OUTPUT sets the maximum	 number	 of  bytes  to
	      store  in	 the  output variable. LENGTH_MINIMUM sets the minimum
	      length of a string  to  return.  Shorter	strings	 are  ignored.
	      LENGTH_MAXIMUM  sets  the	 maximum length of a string to return.
	      Longer strings are split into strings no longer than the maximum
	      length.  NEWLINE_CONSUME	allows	newlines  to  be  included  in
	      strings instead of terminating them.

	      REGEX specifies a regular expression that a string must match to
	      be returned. Typical usage

		file(STRINGS myfile.txt myfile)

	      stores  a	 list in the variable "myfile" in which each item is a
	      line from the input file.

	      GLOB will generate a list of all files that match	 the  globbing
	      expressions and store it into the variable. Globbing expressions
	      are similar to regular expressions, but much simpler.  If	 RELA‐
	      TIVE  flag  is  specified for an expression, the results will be
	      returned as a relative path to the given path.

	      Examples of globbing expressions include:

		 *.cxx	    - match all files with extension cxx
		 *.vt?	    - match all files with extension vta,...,vtz
		 f[3-5].txt - match files f3.txt, f4.txt, f5.txt

	      GLOB_RECURSE will generate a list similar to the	regular	 GLOB,
	      except  it  will	traverse all the subdirectories of the matched
	      directory and match the files. Subdirectories that are  symlinks
	      are  only	 traversed if FOLLOW_SYMLINKS is given or cmake policy
	      CMP0009 is not set to NEW. See cmake --help-policy  CMP0009  for
	      more information.

	      Examples of recursive globbing include:

		 /dir/*.py  - match all python files in /dir and subdirectories

	      MAKE_DIRECTORY  will create the given directories, also if their
	      parent directories don't exist yet

	      RENAME moves a file or directory within a filesystem,  replacing
	      the destination atomically.

	      REMOVE will remove the given files, also in subdirectories

	      REMOVE_RECURSE will remove the given files and directories, also
	      non-empty directories

	      RELATIVE_PATH will determine relative path from directory to the
	      given file.

	      TO_CMAKE_PATH  will  convert  path  into a cmake style path with
	      unix /.  The input can be a single path or a  system  path  like
	      "$ENV{PATH}".   Note  the	 double	 quotes	 around	 the  ENV call
	      TO_CMAKE_PATH only takes	one argument.

	      TO_NATIVE_PATH works just like TO_CMAKE_PATH, but	 will  convert
	      from   a	cmake style path into the native path style \ for win‐
	      dows and / for UNIX.

	      DOWNLOAD will download the given URL to the given file.  If  LOG
	      var  is  specified  a log of the download will be put in var. If
	      STATUS var is specified the status of the operation will be  put
	      in  var. The status is returned in a list of length 2. The first
	      element is the numeric return value for the operation,  and  the
	      second  element  is  a  string  value for the error. A 0 numeric
	      error means no error in the operation. If TIMEOUT time is speci‐
	      fied, the operation will timeout after time seconds, time should
	      be specified as an integer.

	      The file() command also provides COPY and INSTALL signatures:

		file(<COPY|INSTALL> files... DESTINATION <dir>
		     [FILE_PERMISSIONS permissions...]
		     [DIRECTORY_PERMISSIONS permissions...]
		     [NO_SOURCE_PERMISSIONS] [USE_SOURCE_PERMISSIONS]
		     [FILES_MATCHING]
		     [[PATTERN <pattern> | REGEX <regex>]
		      [EXCLUDE] [PERMISSIONS permissions...]] [...])

	      The COPY signature copies files, directories, and symlinks to  a
	      destination  folder.   Relative  input  paths are evaluated with
	      respect to the current source directory, and a relative destina‐
	      tion  is	evaluated with respect to the current build directory.
	      Copying preserves input file timestamps,	and  optimizes	out  a
	      file  if	it  exists at the destination with the same timestamp.
	      Copying preserves input permissions unless explicit  permissions
	      or  NO_SOURCE_PERMISSIONS	 are given (default is USE_SOURCE_PER‐
	      MISSIONS).  See the install(DIRECTORY) command for documentation
	      of permissions, PATTERN, REGEX, and EXCLUDE options.

	      The INSTALL signature differs slightly from COPY: it prints sta‐
	      tus messages, and NO_SOURCE_PERMISSIONS is  default.   Installa‐
	      tion  scripts generated by the install() command use this signa‐
	      ture (with some undocumented options for internal use).

       find_file
	      Find the full path to a file.

		 find_file(<VAR> name1 [path1 path2 ...])

	      This is the short-hand signature for the command that is	suffi‐
	      cient  in	 many  cases.  It is the same as find_file(<VAR> name1
	      [PATHS path1 path2 ...])

		 find_file(
			   <VAR>
			   name | NAMES name1 [name2 ...]
			   [HINTS path1 [path2 ... ENV var]]
			   [PATHS path1 [path2 ... ENV var]]
			   [PATH_SUFFIXES suffix1 [suffix2 ...]]
			   [DOC "cache documentation string"]
			   [NO_DEFAULT_PATH]
			   [NO_CMAKE_ENVIRONMENT_PATH]
			   [NO_CMAKE_PATH]
			   [NO_SYSTEM_ENVIRONMENT_PATH]
			   [NO_CMAKE_SYSTEM_PATH]
			   [CMAKE_FIND_ROOT_PATH_BOTH |
			    ONLY_CMAKE_FIND_ROOT_PATH |
			    NO_CMAKE_FIND_ROOT_PATH]
			  )

	      This command is used to find a full path to named file. A	 cache
	      entry named by <VAR> is created to store the result of this com‐
	      mand.  If the full path to a file is found the result is	stored
	      in  the  variable and the search will not be repeated unless the
	      variable is cleared.  If nothing is found, the  result  will  be
	      <VAR>-NOTFOUND,  and the search will be attempted again the next
	      time find_file is invoked with the same variable.	 The  name  of
	      the full path to a file that is searched for is specified by the
	      names listed after the NAMES argument.   Additional search loca‐
	      tions  can be specified after the PATHS argument.	 If ENV var is
	      found in the HINTS or PATHS section the environment variable var
	      will be read and converted from a system environment variable to
	      a cmake style list of paths.  For example ENV PATH  would	 be  a
	      way  to  list  the  system path variable. The argument after DOC
	      will  be	used  for  the	documentation  string  in  the	cache.
	      PATH_SUFFIXES specifies additional subdirectories to check below
	      each search path.

	      If NO_DEFAULT_PATH is specified, then no	additional  paths  are
	      added  to	 the  search. If NO_DEFAULT_PATH is not specified, the
	      search process is as follows:

	      1. Search paths specified	 in  cmake-specific  cache  variables.
	      These  are  intended  to	be  used  on  the  command line with a
	      -DVAR=value.  This can be skipped if NO_CMAKE_PATH is passed.

		 <prefix>/include for each <prefix> in CMAKE_PREFIX_PATH
		 CMAKE_INCLUDE_PATH
		 CMAKE_FRAMEWORK_PATH

	      2. Search paths specified in  cmake-specific  environment	 vari‐
	      ables.  These are intended to be set in the user's shell config‐
	      uration.	This can be skipped  if	 NO_CMAKE_ENVIRONMENT_PATH  is
	      passed.

		 <prefix>/include for each <prefix> in CMAKE_PREFIX_PATH
		 CMAKE_INCLUDE_PATH
		 CMAKE_FRAMEWORK_PATH

	      3. Search the paths specified by the HINTS option.  These should
	      be paths computed by system introspection, such as a  hint  pro‐
	      vided by the location of another item already found.  Hard-coded
	      guesses should be specified with the PATHS option.

	      4. Search the standard system environment variables. This can be
	      skipped if NO_SYSTEM_ENVIRONMENT_PATH is an argument.

		 PATH
		 INCLUDE

	      5.  Search cmake variables defined in the Platform files for the
	      current system.  This can be skipped if NO_CMAKE_SYSTEM_PATH  is
	      passed.

		 <prefix>/include for each <prefix> in CMAKE_SYSTEM_PREFIX_PATH
		 CMAKE_SYSTEM_INCLUDE_PATH
		 CMAKE_SYSTEM_FRAMEWORK_PATH

	      6.  Search  the  paths  specified	 by the PATHS option or in the
	      short-hand  version  of  the  command.   These   are   typically
	      hard-coded guesses.

	      On Darwin or systems supporting OS X Frameworks, the cmake vari‐
	      able    CMAKE_FIND_FRAMEWORK can be set to empty or one  of  the
	      following:

		 "FIRST"  - Try to find frameworks before standard
			    libraries or headers. This is the default on Darwin.
		 "LAST"	  - Try to find frameworks after standard
			    libraries or headers.
		 "ONLY"	  - Only try to find frameworks.
		 "NEVER" - Never try to find frameworks.

	      On  Darwin  or  systems supporting OS X Application Bundles, the
	      cmake variable CMAKE_FIND_APPBUNDLE can be set to empty  or  one
	      of the following:

		 "FIRST"  - Try to find application bundles before standard
			    programs. This is the default on Darwin.
		 "LAST"	  - Try to find application bundles after standard
			    programs.
		 "ONLY"	  - Only try to find application bundles.
		 "NEVER" - Never try to find application bundles.

	      The  CMake  variable  CMAKE_FIND_ROOT_PATH specifies one or more
	      directories to be prepended to  all  other  search  directories.
	      This  effectively "re-roots" the entire search under given loca‐
	      tions. By default it is empty.  It  is  especially  useful  when
	      cross-compiling  to  point  to  the root directory of the target
	      environment and CMake will search there too. By default at first
	      the  directories	listed	in  CMAKE_FIND_ROOT_PATH  and then the
	      non-rooted directories will be searched.	The  default  behavior
	      can  be  adjusted	 by setting CMAKE_FIND_ROOT_PATH_MODE_INCLUDE.
	      This behavior can be manually overridden on a per-call basis. By
	      using  CMAKE_FIND_ROOT_PATH_BOTH	the  search  order  will be as
	      described	 above.	 If  NO_CMAKE_FIND_ROOT_PATH  is   used	  then
	      CMAKE_FIND_ROOT_PATH	will	  not	   be	  used.	    If
	      ONLY_CMAKE_FIND_ROOT_PATH is used then only the re-rooted direc‐
	      tories will be searched.

	      The  default  search  order  is  designed to be most-specific to
	      least-specific for common use cases.  Projects may override  the
	      order by simply calling the command multiple times and using the
	      NO_* options:

		 find_file(<VAR> NAMES name PATHS paths... NO_DEFAULT_PATH)
		 find_file(<VAR> NAMES name)

	      Once one of the calls succeeds the result variable will  be  set
	      and stored in the cache so that no call will search again.

       find_library
	      Find a library.

		 find_library(<VAR> name1 [path1 path2 ...])

	      This  is the short-hand signature for the command that is suffi‐
	      cient in many cases.  It is the same as find_library(<VAR> name1
	      [PATHS path1 path2 ...])

		 find_library(
			   <VAR>
			   name | NAMES name1 [name2 ...]
			   [HINTS path1 [path2 ... ENV var]]
			   [PATHS path1 [path2 ... ENV var]]
			   [PATH_SUFFIXES suffix1 [suffix2 ...]]
			   [DOC "cache documentation string"]
			   [NO_DEFAULT_PATH]
			   [NO_CMAKE_ENVIRONMENT_PATH]
			   [NO_CMAKE_PATH]
			   [NO_SYSTEM_ENVIRONMENT_PATH]
			   [NO_CMAKE_SYSTEM_PATH]
			   [CMAKE_FIND_ROOT_PATH_BOTH |
			    ONLY_CMAKE_FIND_ROOT_PATH |
			    NO_CMAKE_FIND_ROOT_PATH]
			  )

	      This  command  is used to find a library. A cache entry named by
	      <VAR> is created to store the result of this  command.   If  the
	      library  is  found  the result is stored in the variable and the
	      search will not be repeated unless the variable is cleared.   If
	      nothing  is  found,  the	result will be <VAR>-NOTFOUND, and the
	      search will be attempted again the  next	time  find_library  is
	      invoked with the same variable.  The name of the library that is
	      searched for is specified by the names listed  after  the	 NAMES
	      argument.	   Additional  search locations can be specified after
	      the PATHS argument.  If ENV var is found in the HINTS  or	 PATHS
	      section  the environment variable var will be read and converted
	      from a system environment variable to  a	cmake  style  list  of
	      paths.   For  example ENV PATH would be a way to list the system
	      path variable. The argument after DOC will be used for the docu‐
	      mentation	 string	 in  the cache.	 PATH_SUFFIXES specifies addi‐
	      tional subdirectories to check below each search path.

	      If NO_DEFAULT_PATH is specified, then no	additional  paths  are
	      added  to	 the  search. If NO_DEFAULT_PATH is not specified, the
	      search process is as follows:

	      1. Search paths specified	 in  cmake-specific  cache  variables.
	      These  are  intended  to	be  used  on  the  command line with a
	      -DVAR=value.  This can be skipped if NO_CMAKE_PATH is passed.

		 <prefix>/lib for each <prefix> in CMAKE_PREFIX_PATH
		 CMAKE_LIBRARY_PATH
		 CMAKE_FRAMEWORK_PATH

	      2. Search paths specified in  cmake-specific  environment	 vari‐
	      ables.  These are intended to be set in the user's shell config‐
	      uration.	This can be skipped  if	 NO_CMAKE_ENVIRONMENT_PATH  is
	      passed.

		 <prefix>/lib for each <prefix> in CMAKE_PREFIX_PATH
		 CMAKE_LIBRARY_PATH
		 CMAKE_FRAMEWORK_PATH

	      3. Search the paths specified by the HINTS option.  These should
	      be paths computed by system introspection, such as a  hint  pro‐
	      vided by the location of another item already found.  Hard-coded
	      guesses should be specified with the PATHS option.

	      4. Search the standard system environment variables. This can be
	      skipped if NO_SYSTEM_ENVIRONMENT_PATH is an argument.

		 PATH
		 LIB

	      5.  Search cmake variables defined in the Platform files for the
	      current system.  This can be skipped if NO_CMAKE_SYSTEM_PATH  is
	      passed.

		 <prefix>/lib for each <prefix> in CMAKE_SYSTEM_PREFIX_PATH
		 CMAKE_SYSTEM_LIBRARY_PATH
		 CMAKE_SYSTEM_FRAMEWORK_PATH

	      6.  Search  the  paths  specified	 by the PATHS option or in the
	      short-hand  version  of  the  command.   These   are   typically
	      hard-coded guesses.

	      On Darwin or systems supporting OS X Frameworks, the cmake vari‐
	      able    CMAKE_FIND_FRAMEWORK can be set to empty or one  of  the
	      following:

		 "FIRST"  - Try to find frameworks before standard
			    libraries or headers. This is the default on Darwin.
		 "LAST"	  - Try to find frameworks after standard
			    libraries or headers.
		 "ONLY"	  - Only try to find frameworks.
		 "NEVER" - Never try to find frameworks.

	      On  Darwin  or  systems supporting OS X Application Bundles, the
	      cmake variable CMAKE_FIND_APPBUNDLE can be set to empty  or  one
	      of the following:

		 "FIRST"  - Try to find application bundles before standard
			    programs. This is the default on Darwin.
		 "LAST"	  - Try to find application bundles after standard
			    programs.
		 "ONLY"	  - Only try to find application bundles.
		 "NEVER" - Never try to find application bundles.

	      The  CMake  variable  CMAKE_FIND_ROOT_PATH specifies one or more
	      directories to be prepended to  all  other  search  directories.
	      This  effectively "re-roots" the entire search under given loca‐
	      tions. By default it is empty.  It  is  especially  useful  when
	      cross-compiling  to  point  to  the root directory of the target
	      environment and CMake will search there too. By default at first
	      the  directories	listed	in  CMAKE_FIND_ROOT_PATH  and then the
	      non-rooted directories will be searched.	The  default  behavior
	      can  be  adjusted	 by setting CMAKE_FIND_ROOT_PATH_MODE_LIBRARY.
	      This behavior can be manually overridden on a per-call basis. By
	      using  CMAKE_FIND_ROOT_PATH_BOTH	the  search  order  will be as
	      described	 above.	 If  NO_CMAKE_FIND_ROOT_PATH  is   used	  then
	      CMAKE_FIND_ROOT_PATH	will	  not	   be	  used.	    If
	      ONLY_CMAKE_FIND_ROOT_PATH is used then only the re-rooted direc‐
	      tories will be searched.

	      The  default  search  order  is  designed to be most-specific to
	      least-specific for common use cases.  Projects may override  the
	      order by simply calling the command multiple times and using the
	      NO_* options:

		 find_library(<VAR> NAMES name PATHS paths... NO_DEFAULT_PATH)
		 find_library(<VAR> NAMES name)

	      Once one of the calls succeeds the result variable will  be  set
	      and stored in the cache so that no call will search again.

	      If the library found is a framework, then VAR will be set to the
	      full path to the framework <fullPath>/A.framework. When  a  full
	      path  to	a  framework  is  used	as a library, CMake will use a
	      -framework A, and a -F<fullPath> to link the  framework  to  the
	      target.

       find_package
	      Load settings for an external project.

		find_package(<package> [version] [EXACT] [QUIET]
			     [[REQUIRED|COMPONENTS] [components...]]
			     [NO_POLICY_SCOPE])

	      Finds  and  loads	 settings  from	 an  external project.	<pack‐
	      age>_FOUND will be set  to  indicate  whether  the  package  was
	      found.   When  the package is found package-specific information
	      is provided through variables documented by the package  itself.
	      The  QUIET  option  disables  messages  if the package cannot be
	      found.  The REQUIRED option stops processing with an error  mes‐
	      sage if the package cannot be found.  A package-specific list of
	      components may be listed after the REQUIRED option or after  the
	      COMPONENTS option if no REQUIRED option is given.	 The [version]
	      argument requests a version with which the package found	should
	      be  compatible  (format  is major[.minor[.patch[.tweak]]]).  The
	      EXACT option requests that the version be matched	 exactly.   If
	      no  [version]  is	 given	to  a  recursive  invocation  inside a
	      find-module, the [version] and  EXACT  arguments	are  forwarded
	      automatically from the outer call.  Version support is currently
	      provided only on a package-by-package basis (details below).

	      User code should generally look for  packages  using  the	 above
	      simple  signature.   The remainder of this command documentation
	      specifies the full command signature and details of  the	search
	      process.	Project maintainers wishing to provide a package to be
	      found by this command are encouraged to read on.

	      The command has two modes by which  it  searches	for  packages:
	      "Module"	mode and "Config" mode.	 Module mode is available when
	      the command is invoked with the above reduced signature.	 CMake
	      searches	 for   a  file	called	"Find<package>.cmake"  in  the
	      CMAKE_MODULE_PATH followed by the CMake  installation.   If  the
	      file is found, it is read and processed by CMake.	 It is respon‐
	      sible for finding the package, checking the version, and produc‐
	      ing  any	needed messages.  Many find-modules provide limited or
	      no support for versioning; check the module  documentation.   If
	      no module is found the command proceeds to Config mode.

	      The complete Config mode command signature is:

		find_package(<package> [version] [EXACT] [QUIET]
			     [[REQUIRED|COMPONENTS] [components...]] [NO_MODULE]
			     [NO_POLICY_SCOPE]
			     [NAMES name1 [name2 ...]]
			     [CONFIGS config1 [config2 ...]]
			     [HINTS path1 [path2 ... ]]
			     [PATHS path1 [path2 ... ]]
			     [PATH_SUFFIXES suffix1 [suffix2 ...]]
			     [NO_DEFAULT_PATH]
			     [NO_CMAKE_ENVIRONMENT_PATH]
			     [NO_CMAKE_PATH]
			     [NO_SYSTEM_ENVIRONMENT_PATH]
			     [NO_CMAKE_PACKAGE_REGISTRY]
			     [NO_CMAKE_BUILDS_PATH]
			     [NO_CMAKE_SYSTEM_PATH]
			     [CMAKE_FIND_ROOT_PATH_BOTH |
			      ONLY_CMAKE_FIND_ROOT_PATH |
			      NO_CMAKE_FIND_ROOT_PATH])

	      The NO_MODULE option may be used to skip Module mode explicitly.
	      It is also implied by  use  of  options  not  specified  in  the
	      reduced signature.

	      Config  mode attempts to locate a configuration file provided by
	      the package to be found.	A cache entry called <package>_DIR  is
	      created  to  hold the directory containing the file.  By default
	      the command searches for a package with the name <package>.   If
	      the  NAMES  option  is  given  the  names	 following it are used
	      instead of <package>.  The command searches for  a  file	called
	      "<name>Config.cmake"   or	 "<lower-case-name>-config.cmake"  for
	      each name specified.  A replacement set of  possible  configura‐
	      tion  file  names	 may  be  given using the CONFIGS option.  The
	      search procedure is specified below.  Once found, the configura‐
	      tion  file  is  read  and processed by CMake.  Since the file is
	      provided by the package it already knows the location of package
	      contents.	  The full path to the configuration file is stored in
	      the cmake variable <package>_CONFIG.

	      If the package configuration file cannot	be  found  CMake  will
	      generate	an error describing the problem unless the QUIET argu‐
	      ment is specified.  If REQUIRED is specified and the package  is
	      not  found  a  fatal  error  is generated and the configure step
	      stops executing.	If <package>_DIR has been set to  a  directory
	      not  containing  a  configuration	 file CMake will ignore it and
	      search from scratch.

	      When the [version] argument is given Config mode will only  find
	      a	 version  of  the  package  that claims compatibility with the
	      requested version (format is major[.minor[.patch[.tweak]]]).  If
	      the EXACT option is given only a version of the package claiming
	      an exact match of the requested version  may  be	found.	 CMake
	      does  not	 establish  any	 convention for the meaning of version
	      numbers.	Package version numbers are checked by "version" files
	      provided	by  the	 packages themselves.  For a candidate package
	      configuration file "<config-file>.cmake" the corresponding  ver‐
	      sion  file  is  located  next  to	 it  and  named	 either "<con‐
	      fig-file>-version.cmake" or "<config-file>Version.cmake".	 If no
	      such  version  file  is available then the configuration file is
	      assumed to not be compatible with any requested version.	When a
	      version  file  is found it is loaded to check the requested ver‐
	      sion number.  The version file is loaded in a  nested  scope  in
	      which the following variables have been defined:

		PACKAGE_FIND_NAME	   = the <package> name
		PACKAGE_FIND_VERSION	   = full requested version string
		PACKAGE_FIND_VERSION_MAJOR = major version if requested, else 0
		PACKAGE_FIND_VERSION_MINOR = minor version if requested, else 0
		PACKAGE_FIND_VERSION_PATCH = patch version if requested, else 0
		PACKAGE_FIND_VERSION_TWEAK = tweak version if requested, else 0
		PACKAGE_FIND_VERSION_COUNT = number of version components, 0 to 4

	      The  version file checks whether it satisfies the requested ver‐
	      sion and sets these variables:

		PACKAGE_VERSION		   = full provided version string
		PACKAGE_VERSION_EXACT	   = true if version is exact match
		PACKAGE_VERSION_COMPATIBLE = true if version is compatible
		PACKAGE_VERSION_UNSUITABLE = true if unsuitable as any version

	      These variables are  checked  by	the  find_package  command  to
	      determine	 whether the configuration file provides an acceptable
	      version.	They are not available	after  the  find_package  call
	      returns.	 If  the version is acceptable the following variables
	      are set:

		<package>_VERSION	= full provided version string
		<package>_VERSION_MAJOR = major version if provided, else 0
		<package>_VERSION_MINOR = minor version if provided, else 0
		<package>_VERSION_PATCH = patch version if provided, else 0
		<package>_VERSION_TWEAK = tweak version if provided, else 0
		<package>_VERSION_COUNT = number of version components, 0 to 4

	      and the corresponding  package  configuration  file  is  loaded.
	      When  multiple  package  configuration files are available whose
	      version files claim compatibility with the version requested  it
	      is  unspecified  which  one  is  chosen.	 No attempt is made to
	      choose a highest or closest version number.

	      Config mode provides an elaborate interface  and	search	proce‐
	      dure.   Much  of	the interface is provided for completeness and
	      for use internally by find-modules loaded by Module mode.	  Most
	      user code should simply call

		find_package(<package> [major[.minor]] [EXACT] [REQUIRED|QUIET])

	      in order to find a package.  Package maintainers providing CMake
	      package configuration files are encouraged to name  and  install
	      them such that the procedure outlined below will find them with‐
	      out requiring use of additional options.

	      CMake constructs a set of possible installation prefixes for the
	      package.	Under each prefix several directories are searched for
	      a configuration file.  The tables	 below	show  the  directories
	      searched.	  Each entry is meant for installation trees following
	      Windows (W), UNIX (U), or Apple (A) conventions.

		<prefix>/						(W)
		<prefix>/(cmake|CMake)/					(W)
		<prefix>/<name>*/					(W)
		<prefix>/<name>*/(cmake|CMake)/				(W)
		<prefix>/(share|lib)/cmake/<name>*/			(U)
		<prefix>/(share|lib)/<name>*/				(U)
		<prefix>/(share|lib)/<name>*/(cmake|CMake)/		(U)

	      On systems supporting OS X Frameworks  and  Application  Bundles
	      the following directories are searched for frameworks or bundles
	      containing a configuration file:

		<prefix>/<name>.framework/Resources/			(A)
		<prefix>/<name>.framework/Resources/CMake/		(A)
		<prefix>/<name>.framework/Versions/*/Resources/		(A)
		<prefix>/<name>.framework/Versions/*/Resources/CMake/	(A)
		<prefix>/<name>.app/Contents/Resources/			(A)
		<prefix>/<name>.app/Contents/Resources/CMake/		(A)

	      In all cases the <name> is treated as case-insensitive and  cor‐
	      responds to any of the names specified (<package> or names given
	      by NAMES).  If  PATH_SUFFIXES  is	 specified  the	 suffixes  are
	      appended to each (W) or (U) directory entry one-by-one.

	      This  set of directories is intended to work in cooperation with
	      projects that provide configuration files in their  installation
	      trees.   Directories  above  marked  with	 (W)  are intended for
	      installations on Windows where the prefix may point at  the  top
	      of  an  application's installation directory.  Those marked with
	      (U) are intended for installations on UNIX platforms  where  the
	      prefix is shared by multiple packages.  This is merely a conven‐
	      tion, so all (W) and (U) directories are still searched  on  all
	      platforms.  Directories marked with (A) are intended for instal‐
	      lations	on   Apple    platforms.     The    cmake    variables
	      CMAKE_FIND_FRAMEWORK   and  CMAKE_FIND_APPBUNDLE	determine  the
	      order of preference as specified below.

	      The set of installation prefixes is constructed using  the  fol‐
	      lowing  steps.  If NO_DEFAULT_PATH is specified all NO_* options
	      are enabled.

	      1. Search paths specified	 in  cmake-specific  cache  variables.
	      These  are  intended  to	be  used  on  the  command line with a
	      -DVAR=value.  This can be skipped if NO_CMAKE_PATH is passed.

		 CMAKE_PREFIX_PATH
		 CMAKE_FRAMEWORK_PATH
		 CMAKE_APPBUNDLE_PATH

	      2. Search paths specified in  cmake-specific  environment	 vari‐
	      ables.  These are intended to be set in the user's shell config‐
	      uration.	This can be skipped  if	 NO_CMAKE_ENVIRONMENT_PATH  is
	      passed.

		 <package>_DIR
		 CMAKE_PREFIX_PATH
		 CMAKE_FRAMEWORK_PATH
		 CMAKE_APPBUNDLE_PATH

	      3.  Search paths specified by the HINTS option.  These should be
	      paths computed by system introspection, such as a hint  provided
	      by  the  location	 of  another  item  already found.  Hard-coded
	      guesses should be specified with the PATHS option.

	      4. Search the standard system environment variables. This can be
	      skipped  if  NO_SYSTEM_ENVIRONMENT_PATH is passed.  Path entries
	      ending in "/bin" or "/sbin" are automatically converted to their
	      parent directories.

		 PATH

	      5.  Search  project  build  trees recently configured in a CMake
	      GUI.  This can be skipped if NO_CMAKE_BUILDS_PATH is passed.  It
	      is intended for the case when a user is building multiple depen‐
	      dent projects one after another.

	      6. Search paths stored in the CMake user package registry.  This
	      can  be  skipped	if NO_CMAKE_PACKAGE_REGISTRY is passed.	 Paths
	      are stored in the registry when CMake configures a project  that
	      invokes export(PACKAGE <name>).  See the export(PACKAGE) command
	      documentation for more details.

	      7. Search cmake variables defined in the Platform files for  the
	      current  system.	This can be skipped if NO_CMAKE_SYSTEM_PATH is
	      passed.

		 CMAKE_SYSTEM_PREFIX_PATH
		 CMAKE_SYSTEM_FRAMEWORK_PATH
		 CMAKE_SYSTEM_APPBUNDLE_PATH

	      8. Search paths specified by the PATHS option.  These are	 typi‐
	      cally hard-coded guesses.

	      On Darwin or systems supporting OS X Frameworks, the cmake vari‐
	      able    CMAKE_FIND_FRAMEWORK can be set to empty or one  of  the
	      following:

		 "FIRST"  - Try to find frameworks before standard
			    libraries or headers. This is the default on Darwin.
		 "LAST"	  - Try to find frameworks after standard
			    libraries or headers.
		 "ONLY"	  - Only try to find frameworks.
		 "NEVER" - Never try to find frameworks.

	      On  Darwin  or  systems supporting OS X Application Bundles, the
	      cmake variable CMAKE_FIND_APPBUNDLE can be set to empty  or  one
	      of the following:

		 "FIRST"  - Try to find application bundles before standard
			    programs. This is the default on Darwin.
		 "LAST"	  - Try to find application bundles after standard
			    programs.
		 "ONLY"	  - Only try to find application bundles.
		 "NEVER" - Never try to find application bundles.

	      The  CMake  variable  CMAKE_FIND_ROOT_PATH specifies one or more
	      directories to be prepended to  all  other  search  directories.
	      This  effectively "re-roots" the entire search under given loca‐
	      tions. By default it is empty.  It  is  especially  useful  when
	      cross-compiling  to  point  to  the root directory of the target
	      environment and CMake will search there too. By default at first
	      the  directories	listed	in  CMAKE_FIND_ROOT_PATH  and then the
	      non-rooted directories will be searched.	The  default  behavior
	      can  be  adjusted	 by setting CMAKE_FIND_ROOT_PATH_MODE_PACKAGE.
	      This behavior can be manually overridden on a per-call basis. By
	      using  CMAKE_FIND_ROOT_PATH_BOTH	the  search  order  will be as
	      described	 above.	 If  NO_CMAKE_FIND_ROOT_PATH  is   used	  then
	      CMAKE_FIND_ROOT_PATH	will	  not	   be	  used.	    If
	      ONLY_CMAKE_FIND_ROOT_PATH is used then only the re-rooted direc‐
	      tories will be searched.

	      The  default  search  order  is  designed to be most-specific to
	      least-specific for common use cases.  Projects may override  the
	      order by simply calling the command multiple times and using the
	      NO_* options:

		 find_package(<package> PATHS paths... NO_DEFAULT_PATH)
		 find_package(<package>)

	      Once one of the calls succeeds the result variable will  be  set
	      and stored in the cache so that no call will search again.

	      See  the	cmake_policy() command documentation for discussion of
	      the NO_POLICY_SCOPE option.

       find_path
	      Find the directory containing a file.

		 find_path(<VAR> name1 [path1 path2 ...])

	      This is the short-hand signature for the command that is	suffi‐
	      cient  in	 many  cases.  It is the same as find_path(<VAR> name1
	      [PATHS path1 path2 ...])

		 find_path(
			   <VAR>
			   name | NAMES name1 [name2 ...]
			   [HINTS path1 [path2 ... ENV var]]
			   [PATHS path1 [path2 ... ENV var]]
			   [PATH_SUFFIXES suffix1 [suffix2 ...]]
			   [DOC "cache documentation string"]
			   [NO_DEFAULT_PATH]
			   [NO_CMAKE_ENVIRONMENT_PATH]
			   [NO_CMAKE_PATH]
			   [NO_SYSTEM_ENVIRONMENT_PATH]
			   [NO_CMAKE_SYSTEM_PATH]
			   [CMAKE_FIND_ROOT_PATH_BOTH |
			    ONLY_CMAKE_FIND_ROOT_PATH |
			    NO_CMAKE_FIND_ROOT_PATH]
			  )

	      This command is used to find a directory	containing  the	 named
	      file.  A	cache  entry  named  by	 <VAR> is created to store the
	      result of this command.  If the file in a directory is found the
	      result  is  stored  in  the  variable and the search will not be
	      repeated unless the variable is cleared.	If nothing  is	found,
	      the  result  will	 be  <VAR>-NOTFOUND,  and  the	search will be
	      attempted again the next time find_path is invoked with the same
	      variable.	  The name of the file in a directory that is searched
	      for is specified by the names listed after the  NAMES  argument.
	      Additional  search  locations  can  be specified after the PATHS
	      argument.	 If ENV var is found in the HINTS or PATHS section the
	      environment  variable var will be read and converted from a sys‐
	      tem environment variable to a cmake style list  of  paths.   For
	      example  ENV  PATH  would be a way to list the system path vari‐
	      able. The argument after DOC will be used for the	 documentation
	      string  in the cache.  PATH_SUFFIXES specifies additional subdi‐
	      rectories to check below each search path.

	      If NO_DEFAULT_PATH is specified, then no	additional  paths  are
	      added  to	 the  search. If NO_DEFAULT_PATH is not specified, the
	      search process is as follows:

	      1. Search paths specified	 in  cmake-specific  cache  variables.
	      These  are  intended  to	be  used  on  the  command line with a
	      -DVAR=value.  This can be skipped if NO_CMAKE_PATH is passed.

		 <prefix>/include for each <prefix> in CMAKE_PREFIX_PATH
		 CMAKE_INCLUDE_PATH
		 CMAKE_FRAMEWORK_PATH

	      2. Search paths specified in  cmake-specific  environment	 vari‐
	      ables.  These are intended to be set in the user's shell config‐
	      uration.	This can be skipped  if	 NO_CMAKE_ENVIRONMENT_PATH  is
	      passed.

		 <prefix>/include for each <prefix> in CMAKE_PREFIX_PATH
		 CMAKE_INCLUDE_PATH
		 CMAKE_FRAMEWORK_PATH

	      3. Search the paths specified by the HINTS option.  These should
	      be paths computed by system introspection, such as a  hint  pro‐
	      vided by the location of another item already found.  Hard-coded
	      guesses should be specified with the PATHS option.

	      4. Search the standard system environment variables. This can be
	      skipped if NO_SYSTEM_ENVIRONMENT_PATH is an argument.

		 PATH
		 INCLUDE

	      5.  Search cmake variables defined in the Platform files for the
	      current system.  This can be skipped if NO_CMAKE_SYSTEM_PATH  is
	      passed.

		 <prefix>/include for each <prefix> in CMAKE_SYSTEM_PREFIX_PATH
		 CMAKE_SYSTEM_INCLUDE_PATH
		 CMAKE_SYSTEM_FRAMEWORK_PATH

	      6.  Search  the  paths  specified	 by the PATHS option or in the
	      short-hand  version  of  the  command.   These   are   typically
	      hard-coded guesses.

	      On Darwin or systems supporting OS X Frameworks, the cmake vari‐
	      able    CMAKE_FIND_FRAMEWORK can be set to empty or one  of  the
	      following:

		 "FIRST"  - Try to find frameworks before standard
			    libraries or headers. This is the default on Darwin.
		 "LAST"	  - Try to find frameworks after standard
			    libraries or headers.
		 "ONLY"	  - Only try to find frameworks.
		 "NEVER" - Never try to find frameworks.

	      On  Darwin  or  systems supporting OS X Application Bundles, the
	      cmake variable CMAKE_FIND_APPBUNDLE can be set to empty  or  one
	      of the following:

		 "FIRST"  - Try to find application bundles before standard
			    programs. This is the default on Darwin.
		 "LAST"	  - Try to find application bundles after standard
			    programs.
		 "ONLY"	  - Only try to find application bundles.
		 "NEVER" - Never try to find application bundles.

	      The  CMake  variable  CMAKE_FIND_ROOT_PATH specifies one or more
	      directories to be prepended to  all  other  search  directories.
	      This  effectively "re-roots" the entire search under given loca‐
	      tions. By default it is empty.  It  is  especially  useful  when
	      cross-compiling  to  point  to  the root directory of the target
	      environment and CMake will search there too. By default at first
	      the  directories	listed	in  CMAKE_FIND_ROOT_PATH  and then the
	      non-rooted directories will be searched.	The  default  behavior
	      can  be  adjusted	 by setting CMAKE_FIND_ROOT_PATH_MODE_INCLUDE.
	      This behavior can be manually overridden on a per-call basis. By
	      using  CMAKE_FIND_ROOT_PATH_BOTH	the  search  order  will be as
	      described	 above.	 If  NO_CMAKE_FIND_ROOT_PATH  is   used	  then
	      CMAKE_FIND_ROOT_PATH	will	  not	   be	  used.	    If
	      ONLY_CMAKE_FIND_ROOT_PATH is used then only the re-rooted direc‐
	      tories will be searched.

	      The  default  search  order  is  designed to be most-specific to
	      least-specific for common use cases.  Projects may override  the
	      order by simply calling the command multiple times and using the
	      NO_* options:

		 find_path(<VAR> NAMES name PATHS paths... NO_DEFAULT_PATH)
		 find_path(<VAR> NAMES name)

	      Once one of the calls succeeds the result variable will  be  set
	      and stored in the cache so that no call will search again.

	      When  searching  for  frameworks,	 if  the  file is specified as
	      A/b.h, then the framework search will look for A.framework/Head‐
	      ers/b.h.	If  that  is found the path will be set to the path to
	      the framework. CMake will convert this to the correct -F	option
	      to include the file.

       find_program
	      Find an executable program.

		 find_program(<VAR> name1 [path1 path2 ...])

	      This  is the short-hand signature for the command that is suffi‐
	      cient in many cases.  It is the same as find_program(<VAR> name1
	      [PATHS path1 path2 ...])

		 find_program(
			   <VAR>
			   name | NAMES name1 [name2 ...]
			   [HINTS path1 [path2 ... ENV var]]
			   [PATHS path1 [path2 ... ENV var]]
			   [PATH_SUFFIXES suffix1 [suffix2 ...]]
			   [DOC "cache documentation string"]
			   [NO_DEFAULT_PATH]
			   [NO_CMAKE_ENVIRONMENT_PATH]
			   [NO_CMAKE_PATH]
			   [NO_SYSTEM_ENVIRONMENT_PATH]
			   [NO_CMAKE_SYSTEM_PATH]
			   [CMAKE_FIND_ROOT_PATH_BOTH |
			    ONLY_CMAKE_FIND_ROOT_PATH |
			    NO_CMAKE_FIND_ROOT_PATH]
			  )

	      This  command  is used to find a program. A cache entry named by
	      <VAR> is created to store the result of this  command.   If  the
	      program  is  found  the result is stored in the variable and the
	      search will not be repeated unless the variable is cleared.   If
	      nothing  is  found,  the	result will be <VAR>-NOTFOUND, and the
	      search will be attempted again the  next	time  find_program  is
	      invoked with the same variable.  The name of the program that is
	      searched for is specified by the names listed  after  the	 NAMES
	      argument.	   Additional  search locations can be specified after
	      the PATHS argument.  If ENV var is found in the HINTS  or	 PATHS
	      section  the environment variable var will be read and converted
	      from a system environment variable to  a	cmake  style  list  of
	      paths.   For  example ENV PATH would be a way to list the system
	      path variable. The argument after DOC will be used for the docu‐
	      mentation	 string	 in  the cache.	 PATH_SUFFIXES specifies addi‐
	      tional subdirectories to check below each search path.

	      If NO_DEFAULT_PATH is specified, then no	additional  paths  are
	      added  to	 the  search. If NO_DEFAULT_PATH is not specified, the
	      search process is as follows:

	      1. Search paths specified	 in  cmake-specific  cache  variables.
	      These  are  intended  to	be  used  on  the  command line with a
	      -DVAR=value.  This can be skipped if NO_CMAKE_PATH is passed.

		 <prefix>/[s]bin for each <prefix> in CMAKE_PREFIX_PATH
		 CMAKE_PROGRAM_PATH
		 CMAKE_APPBUNDLE_PATH

	      2. Search paths specified in  cmake-specific  environment	 vari‐
	      ables.  These are intended to be set in the user's shell config‐
	      uration.	This can be skipped  if	 NO_CMAKE_ENVIRONMENT_PATH  is
	      passed.

		 <prefix>/[s]bin for each <prefix> in CMAKE_PREFIX_PATH
		 CMAKE_PROGRAM_PATH
		 CMAKE_APPBUNDLE_PATH

	      3. Search the paths specified by the HINTS option.  These should
	      be paths computed by system introspection, such as a  hint  pro‐
	      vided by the location of another item already found.  Hard-coded
	      guesses should be specified with the PATHS option.

	      4. Search the standard system environment variables. This can be
	      skipped if NO_SYSTEM_ENVIRONMENT_PATH is an argument.

		 PATH

	      5.  Search cmake variables defined in the Platform files for the
	      current system.  This can be skipped if NO_CMAKE_SYSTEM_PATH  is
	      passed.

		 <prefix>/[s]bin for each <prefix> in CMAKE_SYSTEM_PREFIX_PATH
		 CMAKE_SYSTEM_PROGRAM_PATH
		 CMAKE_SYSTEM_APPBUNDLE_PATH

	      6.  Search  the  paths  specified	 by the PATHS option or in the
	      short-hand  version  of  the  command.   These   are   typically
	      hard-coded guesses.

	      On Darwin or systems supporting OS X Frameworks, the cmake vari‐
	      able    CMAKE_FIND_FRAMEWORK can be set to empty or one  of  the
	      following:

		 "FIRST"  - Try to find frameworks before standard
			    libraries or headers. This is the default on Darwin.
		 "LAST"	  - Try to find frameworks after standard
			    libraries or headers.
		 "ONLY"	  - Only try to find frameworks.
		 "NEVER" - Never try to find frameworks.

	      On  Darwin  or  systems supporting OS X Application Bundles, the
	      cmake variable CMAKE_FIND_APPBUNDLE can be set to empty  or  one
	      of the following:

		 "FIRST"  - Try to find application bundles before standard
			    programs. This is the default on Darwin.
		 "LAST"	  - Try to find application bundles after standard
			    programs.
		 "ONLY"	  - Only try to find application bundles.
		 "NEVER" - Never try to find application bundles.

	      The  CMake  variable  CMAKE_FIND_ROOT_PATH specifies one or more
	      directories to be prepended to  all  other  search  directories.
	      This  effectively "re-roots" the entire search under given loca‐
	      tions. By default it is empty.  It  is  especially  useful  when
	      cross-compiling  to  point  to  the root directory of the target
	      environment and CMake will search there too. By default at first
	      the  directories	listed	in  CMAKE_FIND_ROOT_PATH  and then the
	      non-rooted directories will be searched.	The  default  behavior
	      can  be  adjusted	 by setting CMAKE_FIND_ROOT_PATH_MODE_PROGRAM.
	      This behavior can be manually overridden on a per-call basis. By
	      using  CMAKE_FIND_ROOT_PATH_BOTH	the  search  order  will be as
	      described	 above.	 If  NO_CMAKE_FIND_ROOT_PATH  is   used	  then
	      CMAKE_FIND_ROOT_PATH	will	  not	   be	  used.	    If
	      ONLY_CMAKE_FIND_ROOT_PATH is used then only the re-rooted direc‐
	      tories will be searched.

	      The  default  search  order  is  designed to be most-specific to
	      least-specific for common use cases.  Projects may override  the
	      order by simply calling the command multiple times and using the
	      NO_* options:

		 find_program(<VAR> NAMES name PATHS paths... NO_DEFAULT_PATH)
		 find_program(<VAR> NAMES name)

	      Once one of the calls succeeds the result variable will  be  set
	      and stored in the cache so that no call will search again.

       fltk_wrap_ui
	      Create FLTK user interfaces Wrappers.

		fltk_wrap_ui(resultingLibraryName source1
			     source2 ... sourceN )

	      Produce .h and .cxx files for all the .fl and .fld files listed.
	      The resulting .h and .cxx files will  be	added  to  a  variable
	      named resultingLibraryName_FLTK_UI_SRCS which should be added to
	      your library.

       foreach
	      Evaluate a group of commands for each value in a list.

		foreach(loop_var arg1 arg2 ...)
		  COMMAND1(ARGS ...)
		  COMMAND2(ARGS ...)
		  ...
		endforeach(loop_var)

	      All commands between foreach and	the  matching  endforeach  are
	      recorded	without	 being invoked.	 Once the endforeach is evalu‐
	      ated, the recorded list of commands is  invoked  once  for  each
	      argument	listed	in  the original foreach command.  Before each
	      iteration of the loop "${loop_var}" will be set  as  a  variable
	      with the current value in the list.

		foreach(loop_var RANGE total)
		foreach(loop_var RANGE start stop [step])

	      Foreach  can  also  iterate  over	 a generated range of numbers.
	      There are three types of this iteration:

	      * When specifying single number, the range will have elements  0
	      to "total".

	      * When specifying two numbers, the range will have elements from
	      the first number to the second number.

	      * The third optional number is the  increment  used  to  iterate
	      from the first number to the second number.

		foreach(loop_var IN [LISTS [list1 [...]]]
				    [ITEMS [item1 [...]]])

	      Iterates	over  a precise list of items.	The LISTS option names
	      list-valued variables to be traversed, including empty  elements
	      (an  empty string is a zero-length list).	 The ITEMS option ends
	      argument parsing and includes all arguments following it in  the
	      iteration.

       function
	      Start recording a function for later invocation as a command.

		function(<name> [arg1 [arg2 [arg3 ...]]])
		  COMMAND1(ARGS ...)
		  COMMAND2(ARGS ...)
		  ...
		endfunction(<name>)

	      Define  a	 function named <name> that takes arguments named arg1
	      arg2 arg3 (...).	Commands listed after function, but before the
	      matching	endfunction,  are  not	invoked	 until the function is
	      invoked.	When it is invoked, the commands recorded in the func‐
	      tion are first modified by replacing formal parameters (${arg1})
	      with the arguments passed, and then invoked as normal  commands.
	      In  addition to referencing the formal parameters you can refer‐
	      ence the variable ARGC which will be set to the number of	 argu‐
	      ments  passed into the function as well as ARGV0 ARGV1 ARGV2 ...
	      which will have the actual values of the	arguments  passed  in.
	      This  facilitates	 creating  functions  with optional arguments.
	      Additionally ARGV holds the list of all arguments given  to  the
	      function	and  ARGN  holds  the  list  of argument past the last
	      expected argument.

	      See the cmake_policy() command documentation for the behavior of
	      policies inside functions.

       get_cmake_property
	      Get a property of the CMake instance.

		get_cmake_property(VAR property)

	      Get  a property from the CMake instance.	The value of the prop‐
	      erty is stored in the variable  VAR.  If	the  property  is  not
	      found,  CMake  will  report  an error. Some supported properties
	      include: VARIABLES, CACHE_VARIABLES, COMMANDS, MACROS, and  COM‐
	      PONENTS.

       get_directory_property
	      Get a property of DIRECTORY scope.

		get_directory_property(<variable> [DIRECTORY <dir>] <prop-name>)

	      Store  a	property of directory scope in the named variable.  If
	      the property is not defined the empty-string is  returned.   The
	      DIRECTORY	 argument  specifies  another  directory from which to
	      retrieve the property value.  The specified directory must  have
	      already been traversed by CMake.

		get_directory_property(<variable> [DIRECTORY <dir>]
				       DEFINITION <var-name>)

	      Get a variable definition from a directory.  This form is useful
	      to get a variable definition from another directory.

       get_filename_component
	      Get a specific component of a full filename.

		get_filename_component(VarName FileName
				       PATH|ABSOLUTE|NAME|EXT|NAME_WE|REALPATH
				       [CACHE])

	      Set VarName to be the path (PATH), file name (NAME), file exten‐
	      sion  (EXT),  file name without extension (NAME_WE) of FileName,
	      the full path (ABSOLUTE), or the full  path  with	 all  symlinks
	      resolved	(REALPATH).   Note  that the path is converted to Unix
	      slashes format and has no trailing  slashes.  The	 longest  file
	      extension	 is  always considered. If the optional CACHE argument
	      is specified, the result variable is added to the cache.

		get_filename_component(VarName FileName
				       PROGRAM [PROGRAM_ARGS ArgVar]
				       [CACHE])

	      The program in FileName will be found in the system search  path
	      or  left	as  a full path.  If PROGRAM_ARGS is present with PRO‐
	      GRAM, then any command-line arguments present  in	 the  FileName
	      string  are  split  from	the program name and stored in ArgVar.
	      This is used to separate a program name from its arguments in  a
	      command line string.

       get_property
	      Get a property.

		get_property(<variable>
			     <GLOBAL		 |
			      DIRECTORY [dir]	 |
			      TARGET	<target> |
			      SOURCE	<source> |
			      TEST	<test>	 |
			      CACHE	<entry>	 |
			      VARIABLE>
			     PROPERTY <name>
			     [SET | DEFINED | BRIEF_DOCS | FULL_DOCS])

	      Get one property from one object in a scope.  The first argument
	      specifies the variable in which to store the result.  The second
	      argument	determines  the	 scope from which to get the property.
	      It must be one of the following:

	      GLOBAL scope is unique and does not accept a name.

	      DIRECTORY scope defaults to the current  directory  but  another
	      directory	 (already  processed by CMake) may be named by full or
	      relative path.

	      TARGET scope must name one existing target.

	      SOURCE scope must name one source file.

	      TEST scope must name one existing test.

	      CACHE scope must name one cache entry.

	      VARIABLE scope is unique and does not accept a name.

	      The required PROPERTY option is immediately followed by the name
	      of  the  property	 to  get.  If the property is not set an empty
	      value is returned.  If the SET option is given the  variable  is
	      set  to a boolean value indicating whether the property has been
	      set.  If the DEFINED option is given the variable is  set	 to  a
	      boolean  value  indicating whether the property has been defined
	      such as with define_property.  If	 BRIEF_DOCS  or	 FULL_DOCS  is
	      given then the variable is set to a string containing documenta‐
	      tion for the requested property.	If documentation is  requested
	      for a property that has not been defined NOTFOUND is returned.

       get_source_file_property
	      Get a property for a source file.

		get_source_file_property(VAR file property)

	      Get a property from a source file.  The value of the property is
	      stored in the variable VAR.  If the property is not  found,  VAR
	      will  be	set  to "NOTFOUND". Use set_source_files_properties to
	      set property values.  Source file properties usually control how
	      the file is built. One property that is always there is LOCATION

       get_target_property
	      Get a property from a target.

		get_target_property(VAR target property)

	      Get  a  property	from  a target.	  The value of the property is
	      stored in the variable VAR.  If the property is not  found,  VAR
	      will  be	set  to	 "NOTFOUND".  Use set_target_properties to set
	      property values.	Properties are usually used to control	how  a
	      target  is  built, but some query the target instead.  This com‐
	      mand can get properties for any target so far created. The  tar‐
	      gets do not need to be in the current CMakeLists.txt file.

       get_test_property
	      Get a property of the test.

		get_test_property(test VAR property)

	      Get  a  property	from  the  Test.  The value of the property is
	      stored in the variable VAR. If the property is not found,	 CMake
	      will  report an error. For a list of standard properties you can
	      type cmake --help-property-list

       if     Conditionally execute a group of commands.

		if(expression)
		  # then section.
		  COMMAND1(ARGS ...)
		  COMMAND2(ARGS ...)
		  ...
		elseif(expression2)
		  # elseif section.
		  COMMAND1(ARGS ...)
		  COMMAND2(ARGS ...)
		  ...
		else(expression)
		  # else section.
		  COMMAND1(ARGS ...)
		  COMMAND2(ARGS ...)
		  ...
		endif(expression)

	      Evaluates the given expression.  If the result is true, the com‐
	      mands  in the THEN section are invoked.  Otherwise, the commands
	      in the else section are invoked.	The elseif and	else  sections
	      are  optional.  You  may have multiple elseif clauses. Note that
	      the expression in the else and endif clause  is  optional.  Long
	      expressions  can	be  used  and  there is a traditional order of
	      precedence. Parenthetical expressions are evaluated  first  fol‐
	      lowed  by	 unary operators such as EXISTS, COMMAND, and DEFINED.
	      Then any EQUAL, LESS, GREATER,  STRLESS,	STRGREATER,  STREQUAL,
	      MATCHES  will  be evaluated. Then NOT operators and finally AND,
	      OR operators will be evaluated. Possible expressions are:

		if(<constant>)

	      True if the constant is 1, ON, YES, TRUE, Y, or a non-zero  num‐
	      ber.  False if the constant is 0, OFF, NO, FALSE, N, IGNORE, "",
	      or ends in the suffix '-NOTFOUND'.  Named boolean constants  are
	      case-insensitive.

		if(<variable>)

	      True if the variable's value is not a false constant.

		if(NOT <expression>)

	      True if the expression is not true.

		if(<expr1> AND <expr2>)

	      True if both expressions would be considered true individually.

		if(<expr1> OR <expr2>)

	      True if either expression would be considered true individually.

		if(COMMAND command-name)

	      True  if the given name is a command, macro or function that can
	      be invoked.

		if(POLICY policy-id)

	      True if the given name  is  an  existing	policy	(of  the  form
	      CMP<NNNN>).

		if(TARGET target-name)

	      True if the given name is an existing target, built or imported.

		if(EXISTS file-name)
		if(EXISTS directory-name)

	      True  if	the  named  file  or  directory	 exists.   Behavior is
	      well-defined only for full paths.

		if(file1 IS_NEWER_THAN file2)

	      True if file1 is newer than file2 or if one  of  the  two	 files
	      doesn't exist. Behavior is well-defined only for full paths.

		if(IS_DIRECTORY directory-name)

	      True if the given name is a directory.  Behavior is well-defined
	      only for full paths.

		if(IS_SYMLINK file-name)

	      True if  the  given  name	 is  a	symbolic  link.	  Behavior  is
	      well-defined only for full paths.

		if(IS_ABSOLUTE path)

	      True if the given path is an absolute path.

		if(variable MATCHES regex)
		if(string MATCHES regex)

	      True  if	the given string or variable's value matches the given
	      regular expression.

		if(variable LESS number)
		if(string LESS number)
		if(variable GREATER number)
		if(string GREATER number)
		if(variable EQUAL number)
		if(string EQUAL number)

	      True if the given string or variable's value is a	 valid	number
	      and the inequality or equality is true.

		if(variable STRLESS string)
		if(string STRLESS string)
		if(variable STRGREATER string)
		if(string STRGREATER string)
		if(variable STREQUAL string)
		if(string STREQUAL string)

	      True  if	the  given string or variable's value is lexicographi‐
	      cally less (or greater, or equal) than the string or variable on
	      the right.

		if(version1 VERSION_LESS version2)
		if(version1 VERSION_EQUAL version2)
		if(version1 VERSION_GREATER version2)

	      Component-wise integer version number comparison (version format
	      is major[.minor[.patch[.tweak]]]).

		if(DEFINED variable)

	      True if the given variable is defined. It does not matter if the
	      variable is true or false just if it has been set.

		if((expression) AND (expression OR (expression)))

	      The  expressions	inside the parenthesis are evaluated first and
	      then the remaining expression is evaluated as  in	 the  previous
	      examples.	 Where	there are nested parenthesis the innermost are
	      evaluated as part of evaluating  the  expression	that  contains
	      them.

	      The if statement was written fairly early in CMake's history and
	      it has some convenience features that are worth covering. The if
	      statement	 reduces  operations until there is a single remaining
	      value, at that point if the case insensitive value  is:  ON,  1,
	      YES,  TRUE,  Y  it  returns true, if it is OFF, 0, NO, FALSE, N,
	      NOTFOUND, *-NOTFOUND, IGNORE it will return false.

	      This is fairly reasonable. The convenience  feature  that	 some‐
	      times throws new authors is how CMake handles values that do not
	      match the true or false list. Those values are treated as	 vari‐
	      ables  and  are  dereferenced  even  though they do not have the
	      required ${} syntax. This means that if you write

		if (boobah)

	      CMake will treat it as if you wrote

		if (${boobah})

	      likewise if you write

		if (fubar AND sol)

	      CMake will conveniently treat it as

		if ("${fubar}" AND "${sol}")

	      The later is really the correct way to write it, but the	former
	      will work as well. Only some operations in the if statement have
	      this special handling of arguments. The specific details follow:

	      1) The left hand argument to MATCHES is first checked to see  if
	      it  is  a	 defined variable, if so the variable's value is used,
	      otherwise the original value is used.

	      2) If the left hand argument to MATCHES is  missing  it  returns
	      false without error

	      3)  Both left and right hand arguments to LESS GREATER EQUAL are
	      independently tested to see if they are defined variables, if so
	      their  defined  values  are used otherwise the original value is
	      used.

	      4) Both left and right hand arguments to STRLESS	STREQUAL  STR‐
	      GREATER  are  independently  tested  to  see if they are defined
	      variables, if so their defined values  are  used	otherwise  the
	      original value is used.

	      5)  Both	left  and  right  hand argumemnts to VERSION_LESS VER‐
	      SION_EQUAL VERSION_GREATER are independently tested  to  see  if
	      they  are defined variables, if so their defined values are used
	      otherwise the original value is used.

	      6) The right hand argument to NOT is tested to see if  it	 is  a
	      boolean  constant,  if  so  the  value  is used, otherwise it is
	      assumed to be a variable and it is dereferenced.

	      7) The left and right hand arguments to AND OR are independently
	      tested to see if they are boolean constants, if so they are used
	      as such, otherwise they are assumed  to  be  variables  and  are
	      dereferenced.

       include
	      Read CMake listfile code from the given file.

		include(<file|module> [OPTIONAL] [RESULT_VARIABLE <VAR>]
				      [NO_POLICY_SCOPE])

	      Reads  CMake listfile code from the given file.  Commands in the
	      file are processed immediately as if they were written in	 place
	      of  the  include command.	 If OPTIONAL is present, then no error
	      is raised if the file does not  exist.   If  RESULT_VARIABLE  is
	      given  the  variable  will be set to the full filename which has
	      been included or NOTFOUND if it failed.

	      If a module is specified instead of a file, the file  with  name
	      <modulename>.cmake is searched in the CMAKE_MODULE_PATH.

	      See  the	cmake_policy() command documentation for discussion of
	      the NO_POLICY_SCOPE option.

       include_directories
	      Add include directories to the build.

		include_directories([AFTER|BEFORE] [SYSTEM] dir1 dir2 ...)

	      Add the given directories to those searched by the compiler  for
	      include  files. By default the directories are appended onto the
	      current list  of	directories.  This  default  behavior  can  be
	      changed  by  setting  CMAKE_include_directories_BEFORE to ON. By
	      using BEFORE or AFTER  you  can  select  between	appending  and
	      prepending,  independent	from the default. If the SYSTEM option
	      is given the compiler will be  told  that	 the  directories  are
	      meant as system include directories on some platforms.

       include_external_msproject
	      Include an external Microsoft project file in a workspace.

		include_external_msproject(projectname location
					   dep1 dep2 ...)

	      Includes	 an   external	Microsoft  project  in	the  generated
	      workspace file.  Currently does nothing on UNIX. This will  cre‐
	      ate  a  target  named  INCLUDE_EXTERNAL_MSPROJECT_[projectname].
	      This can be used in the add_dependencies command to make	things
	      depend on the external project.

       include_regular_expression
	      Set the regular expression used for dependency checking.

		include_regular_expression(regex_match [regex_complain])

	      Set  the	regular expressions used in dependency checking.  Only
	      files matching regex_match will be traced as dependencies.  Only
	      files  matching  regex_complain  will  generate warnings if they
	      cannot be found (standard header paths are not  searched).   The
	      defaults are:

		regex_match    = "^.*$" (match everything)
		regex_complain = "^$" (match empty string only)

       install
	      Specify rules to run at install time.

	      This  command generates installation rules for a project.	 Rules
	      specified by calls to this command within a source directory are
	      executed	in order during installation.  The order across direc‐
	      tories is not defined.

	      There are multiple signatures for this command.	Some  of  them
	      define  installation  properties for files and targets.  Proper‐
	      ties common to multiple signatures are covered here but they are
	      valid only for signatures that specify them.

	      DESTINATION  arguments  specify the directory on disk to which a
	      file will be installed.  If a full path (with a leading slash or
	      drive  letter) is given it is used directly.  If a relative path
	      is  given	 it  is	 interpreted  relative	 to   the   value   of
	      CMAKE_INSTALL_PREFIX.

	      PERMISSIONS  arguments  specify permissions for installed files.
	      Valid permissions are  OWNER_READ,  OWNER_WRITE,	OWNER_EXECUTE,
	      GROUP_READ, GROUP_WRITE, GROUP_EXECUTE, WORLD_READ, WORLD_WRITE,
	      WORLD_EXECUTE, SETUID, and SETGID.  Permissions that do not make
	      sense on certain platforms are ignored on those platforms.

	      The CONFIGURATIONS argument specifies a list of build configura‐
	      tions for which the install rule applies (Debug, Release, etc.).

	      The COMPONENT argument specifies an installation component  name
	      with  which the install rule is associated, such as "runtime" or
	      "development".   During  component-specific  installation	  only
	      install  rules  associated with the given component name will be
	      executed.	  During  a  full  installation	 all  components   are
	      installed.

	      The  RENAME argument specifies a name for an installed file that
	      may be different from the original file.	 Renaming  is  allowed
	      only when a single file is installed by the command.

	      The  OPTIONAL  argument specifies that it is not an error if the
	      file to be installed does not exist.

	      The TARGETS signature:

		install(TARGETS targets... [EXPORT <export-name>]
			[[ARCHIVE|LIBRARY|RUNTIME|FRAMEWORK|BUNDLE|
			  PRIVATE_HEADER|PUBLIC_HEADER|RESOURCE]
			 [DESTINATION <dir>]
			 [PERMISSIONS permissions...]
			 [CONFIGURATIONS [Debug|Release|...]]
			 [COMPONENT <component>]
			 [OPTIONAL] [NAMELINK_ONLY|NAMELINK_SKIP]
			] [...])

	      The TARGETS form specifies rules for installing targets  from  a
	      project.	 There	are  five  kinds  of  target files that may be
	      installed: ARCHIVE, LIBRARY,  RUNTIME,  FRAMEWORK,  and  BUNDLE.
	      Executables  are	treated	 as RUNTIME targets, except that those
	      marked with the MACOSX_BUNDLE property  are  treated  as	BUNDLE
	      targets  on OS X. Static libraries are always treated as ARCHIVE
	      targets. Module libraries are always treated as LIBRARY targets.
	      For  non-DLL  platforms  shared libraries are treated as LIBRARY
	      targets, except that those marked with  the  FRAMEWORK  property
	      are treated as FRAMEWORK targets on OS X.	 For DLL platforms the
	      DLL part of a shared library is treated as a RUNTIME target  and
	      the  corresponding  import library is treated as an ARCHIVE tar‐
	      get. All Windows-based systems including Cygwin  are  DLL	 plat‐
	      forms.  The  ARCHIVE,  LIBRARY, RUNTIME, and FRAMEWORK arguments
	      change the type of target to  which  the	subsequent  properties
	      apply.   If  none	 is given the installation properties apply to
	      all target types.	 If only one is given  then  only  targets  of
	      that type will be installed (which can be used to install just a
	      DLL or just an import library).

	      The PRIVATE_HEADER, PUBLIC_HEADER, and RESOURCE arguments	 cause
	      subsequent  properties  to  be applied to installing a FRAMEWORK
	      shared library target's associated files on non-Apple platforms.
	      Rules  defined by these arguments are ignored on Apple platforms
	      because the associated files are installed into the  appropriate
	      locations inside the framework folder.  See documentation of the
	      PRIVATE_HEADER, PUBLIC_HEADER, and  RESOURCE  target  properties
	      for details.

	      Either  NAMELINK_ONLY  or	 NAMELINK_SKIP	may  be specified as a
	      LIBRARY option.  On some platforms a  versioned  shared  library
	      has a symbolic link such as

		lib<name>.so -> lib<name>.so.1

	      where   "lib<name>.so.1"	is  the	 soname	 of  the  library  and
	      "lib<name>.so" is a "namelink"  allowing	linkers	 to  find  the
	      library  when given "-l<name>".  The NAMELINK_ONLY option causes
	      installation of only the	namelink  when	a  library  target  is
	      installed.   The	NAMELINK_SKIP  option  causes  installation of
	      library files other than the namelink when a library  target  is
	      installed.   When	 neither  option  is  given  both portions are
	      installed.  On platforms where versioned shared libraries do not
	      have   namelinks	 or  when  a  library  is  not	versioned  the
	      NAMELINK_SKIP option installs the library and the	 NAMELINK_ONLY
	      option  installs	nothing.  See the VERSION and SOVERSION target
	      properties for details on creating versioned shared libraries.

	      One or more groups of properties may be specified	 in  a	single
	      call  to	the  TARGETS  form  of	this command.  A target may be
	      installed more than once to different locations.	Consider hypo‐
	      thetical targets "myExe", "mySharedLib", and "myStaticLib".  The
	      code

		  install(TARGETS myExe mySharedLib myStaticLib
			  RUNTIME DESTINATION bin
			  LIBRARY DESTINATION lib
			  ARCHIVE DESTINATION lib/static)
		  install(TARGETS mySharedLib DESTINATION /some/full/path)

	      will install myExe to  <prefix>/bin  and	myStaticLib  to	 <pre‐
	      fix>/lib/static.	 On  non-DLL  platforms	 mySharedLib  will  be
	      installed to <prefix>/lib and /some/full/path.  On DLL platforms
	      the  mySharedLib	DLL  will  be  installed  to  <prefix>/bin and
	      /some/full/path and its import  library  will  be	 installed  to
	      <prefix>/lib/static  and	/some/full/path.  On non-DLL platforms
	      mySharedLib   will   be	installed    to	   <prefix>/lib	   and
	      /some/full/path.

	      The  EXPORT option associates the installed target files with an
	      export called <export-name>.  It must appear before any RUNTIME,
	      LIBRARY,	 or   ARCHIVE	options.   See	documentation  of  the
	      install(EXPORT ...) signature below for details.

	      Installing a target with EXCLUDE_FROM_ALL set to true has	 unde‐
	      fined behavior.

	      The FILES signature:

		install(FILES files... DESTINATION <dir>
			[PERMISSIONS permissions...]
			[CONFIGURATIONS [Debug|Release|...]]
			[COMPONENT <component>]
			[RENAME <name>] [OPTIONAL])

	      The  FILES  form	specifies  rules  for  installing  files for a
	      project.	File names given as  relative  paths  are  interpreted
	      with  respect  to the current source directory.  Files installed
	      by this form  are	 by  default  given  permissions  OWNER_WRITE,
	      OWNER_READ,  GROUP_READ,	and WORLD_READ if no PERMISSIONS argu‐
	      ment is given.

	      The PROGRAMS signature:

		install(PROGRAMS files... DESTINATION <dir>
			[PERMISSIONS permissions...]
			[CONFIGURATIONS [Debug|Release|...]]
			[COMPONENT <component>]
			[RENAME <name>] [OPTIONAL])

	      The PROGRAMS form is identical to the FILES form except that the
	      default	permissions   for  the	installed  file	 also  include
	      OWNER_EXECUTE, GROUP_EXECUTE, and WORLD_EXECUTE.	This  form  is
	      intended to install programs that are not targets, such as shell
	      scripts.	Use the TARGETS form to install targets	 built	within
	      the project.

	      The DIRECTORY signature:

		install(DIRECTORY dirs... DESTINATION <dir>
			[FILE_PERMISSIONS permissions...]
			[DIRECTORY_PERMISSIONS permissions...]
			[USE_SOURCE_PERMISSIONS] [OPTIONAL]
			[CONFIGURATIONS [Debug|Release|...]]
			[COMPONENT <component>] [FILES_MATCHING]
			[[PATTERN <pattern> | REGEX <regex>]
			 [EXCLUDE] [PERMISSIONS permissions...]] [...])

	      The  DIRECTORY form installs contents of one or more directories
	      to a given destination.  The directory structure is copied  ver‐
	      batim  to the destination.  The last component of each directory
	      name is appended to the destination  directory  but  a  trailing
	      slash  may be used to avoid this because it leaves the last com‐
	      ponent empty.  Directory	names  given  as  relative  paths  are
	      interpreted with respect to the current source directory.	 If no
	      input directory names are given the destination  directory  will
	      be created but nothing will be installed into it.	 The FILE_PER‐
	      MISSIONS and DIRECTORY_PERMISSIONS options  specify  permissions
	      given   to   files  and  directories  in	the  destination.   If
	      USE_SOURCE_PERMISSIONS is specified and FILE_PERMISSIONS is not,
	      file permissions will be copied from the source directory struc‐
	      ture.  If no permissions are specified files will be  given  the
	      default  permissions specified in the FILES form of the command,
	      and the directories will be given the default permissions speci‐
	      fied in the PROGRAMS form of the command.

	      Installation  of	directories may be controlled with fine granu‐
	      larity using  the	 PATTERN  or  REGEX  options.	These  "match"
	      options  specify	a  globbing  pattern  or regular expression to
	      match directories or files encountered within input directories.
	      They  may be used to apply certain options (see below) to a sub‐
	      set of the files and directories encountered.  The full path  to
	      each  input  file or directory (with forward slashes) is matched
	      against the expression.  A PATTERN will match only complete file
	      names:  the  portion  of the full path matching the pattern must
	      occur at the end of the file name and be preceded by a slash.  A
	      REGEX will match any portion of the full path but it may use '/'
	      and '$' to simulate the PATTERN behavior.	 By default all	 files
	      and  directories	are installed whether or not they are matched.
	      The FILES_MATCHING option may be given before  the  first	 match
	      option  to  disable  installation of files (but not directories)
	      not matched by any expression.  For example, the code

		install(DIRECTORY src/ DESTINATION include/myproj
			FILES_MATCHING PATTERN "*.h")

	      will extract and install header files from a source tree.

	      Some options may follow a PATTERN or REGEX  expression  and  are
	      applied only to files or directories matching them.  The EXCLUDE
	      option will skip the matched file or directory.  The PERMISSIONS
	      option overrides the permissions setting for the matched file or
	      directory.  For example the code

		install(DIRECTORY icons scripts/ DESTINATION share/myproj
			PATTERN "CVS" EXCLUDE
			PATTERN "scripts/*"
			PERMISSIONS OWNER_EXECUTE OWNER_WRITE OWNER_READ
				    GROUP_EXECUTE GROUP_READ)

	      will install the icons directory to share/myproj/icons  and  the
	      scripts  directory  to share/myproj.  The icons will get default
	      file permissions, the scripts will  be  given  specific  permis‐
	      sions, and any CVS directories will be excluded.

	      The SCRIPT and CODE signature:

		install([[SCRIPT <file>] [CODE <code>]] [...])

	      The  SCRIPT form will invoke the given CMake script files during
	      installation.  If the script file name is	 a  relative  path  it
	      will  be	interpreted  with respect to the current source direc‐
	      tory.  The CODE form will invoke the  given  CMake  code	during
	      installation.   Code  is specified as a single argument inside a
	      double-quoted string. For example, the code

		install(CODE "MESSAGE(\"Sample install message.\")")

	      will print a message during installation.

	      The EXPORT signature:

		install(EXPORT <export-name> DESTINATION <dir>
			[NAMESPACE <namespace>] [FILE <name>.cmake]
			[PERMISSIONS permissions...]
			[CONFIGURATIONS [Debug|Release|...]]
			[COMPONENT <component>])

	      The EXPORT form generates and installs a CMake  file  containing
	      code  to	import targets from the installation tree into another
	      project.	Target installations are associated  with  the	export
	      <export-name>  using  the	 EXPORT	 option of the install(TARGETS
	      ...) signature documented	 above.	  The  NAMESPACE  option  will
	      prepend  <namespace>  to the target names as they are written to
	      the import file.	By default the generated file will  be	called
	      <export-name>.cmake but the FILE option may be used to specify a
	      different name.  The value given to the FILE option  must	 be  a
	      file  name  with	the  ".cmake"  extension.  If a CONFIGURATIONS
	      option is given then the file will only be installed when one of
	      the named configurations is installed.  Additionally, the gener‐
	      ated import file will reference only the matching target config‐
	      urations.	  If  a	 COMPONENT  option  is specified that does not
	      match that given to the targets  associated  with	 <export-name>
	      the  behavior  is undefined.  If a library target is included in
	      the export but a target to which it links is  not	 included  the
	      behavior is unspecified.

	      The  EXPORT  form is useful to help outside projects use targets
	      built and installed by the current project.   For	 example,  the
	      code

		install(TARGETS myexe EXPORT myproj DESTINATION bin)
		install(EXPORT myproj NAMESPACE mp_ DESTINATION lib/myproj)

	      will  install  the  executable myexe to <prefix>/bin and code to
	      import it in the	file  "<prefix>/lib/myproj/myproj.cmake".   An
	      outside  project may load this file with the include command and
	      reference the myexe executable from the installation tree	 using
	      the imported target name mp_myexe as if the target were built in
	      its own tree.

	      NOTE: This command supercedes the	 INSTALL_TARGETS  command  and
	      the      target	   properties	   PRE_INSTALL_SCRIPT	   and
	      POST_INSTALL_SCRIPT.  It also replaces the FILES	forms  of  the
	      INSTALL_FILES  and  INSTALL_PROGRAMS  commands.	The processing
	      order of these install rules  relative  to  those	 generated  by
	      INSTALL_TARGETS, INSTALL_FILES, and INSTALL_PROGRAMS commands is
	      not defined.

       link_directories
	      Specify directories in which the linker will look for libraries.

		link_directories(directory1 directory2 ...)

	      Specify  the  paths  in  which  the  linker  should  search  for
	      libraries.  The command will apply only to targets created after
	      it is called. For historical reasons, relative  paths  given  to
	      this  command  are  passed  to the linker unchanged (unlike many
	      CMake commands which interpret  them  relative  to  the  current
	      source directory).

       list   List operations.

		list(LENGTH <list> <output variable>)
		list(GET <list> <element index> [<element index> ...]
		     <output variable>)
		list(APPEND <list> <element> [<element> ...])
		list(FIND <list> <value> <output variable>)
		list(INSERT <list> <element_index> <element> [<element> ...])
		list(REMOVE_ITEM <list> <value> [<value> ...])
		list(REMOVE_AT <list> <index> [<index> ...])
		list(REMOVE_DUPLICATES <list>)
		list(REVERSE <list>)
		list(SORT <list>)

	      LENGTH will return a given list's length.

	      GET  will	 return list of elements specified by indices from the
	      list.

	      APPEND will append elements to the list.

	      FIND will return the index of the element specified in the  list
	      or -1 if it wasn't found.

	      INSERT  will  insert elements to the list to the specified loca‐
	      tion.

	      REMOVE_AT and REMOVE_ITEM will remove items from the  list.  The
	      difference  is  that  REMOVE_ITEM	 will  remove the given items,
	      while REMOVE_AT will remove the items at the given indices.

	      REMOVE_DUPLICATES will remove duplicated items in the list.

	      REVERSE reverses the contents of the list in-place.

	      SORT sorts the list in-place alphabetically.

	      NOTES: A list in cmake is a ; separated  group  of  strings.  To
	      create  a list the set command can be used. For example, set(var
	      a b c d e)  creates a list with a;b;c;d;e, and set(var "a b c  d
	      e") creates a string or a list with one item in it.

	      When  specifying	index  values,	if  <element  index>  is  0 or
	      greater, it is indexed from the beginning of the	list,  with  0
	      representing the first list element. If <element index> is -1 or
	      lesser, it is indexed from the end of the list, with  -1	repre‐
	      senting  the  last  list	element. Be careful when counting with
	      negative indices: they do not start from 0. -0 is equivalent  to
	      0, the first list element.

       load_cache
	      Load in the values from another project's CMake cache.

		load_cache(pathToCacheFile READ_WITH_PREFIX
			   prefix entry1...)

	      Read the cache and store the requested entries in variables with
	      their name prefixed with the given prefix.  This only reads  the
	      values,  and  does  not  create  entries	in the local project's
	      cache.

		load_cache(pathToCacheFile [EXCLUDE entry1...]
			   [INCLUDE_INTERNALS entry1...])

	      Load in the values from another cache  and  store	 them  in  the
	      local project's cache as internal entries.  This is useful for a
	      project that depends on another project  built  in  a  different
	      tree.   EXCLUDE  option can be used to provide a list of entries
	      to be excluded.  INCLUDE_INTERNALS can be used to provide a list
	      of  internal  entries  to	 be  included.	 Normally, no internal
	      entries are brought in.  Use of this  form  of  the  command  is
	      strongly	discouraged,  but it is provided for backward compati‐
	      bility.

       load_command
	      Load a command into a running CMake.

		load_command(COMMAND_NAME <loc1> [loc2 ...])

	      The given locations are searched for a  library  whose  name  is
	      cmCOMMAND_NAME.  If found, it is loaded as a module and the com‐
	      mand is added to the set of available CMake commands.   Usually,
	      TRY_COMPILE  is  used before this command to compile the module.
	      If the command is successfully loaded a variable named

		CMAKE_LOADED_COMMAND_<COMMAND_NAME>

	      will be set to the full path of  the  module  that  was  loaded.
	      Otherwise the variable will not be set.

       macro  Start recording a macro for later invocation as a command.

		macro(<name> [arg1 [arg2 [arg3 ...]]])
		  COMMAND1(ARGS ...)
		  COMMAND2(ARGS ...)
		  ...
		endmacro(<name>)

	      Define a macro named <name> that takes arguments named arg1 arg2
	      arg3 (...).  Commands listed after macro, but before the	match‐
	      ing  endmacro, are not invoked until the macro is invoked.  When
	      it is invoked, the commands recorded in the macro are first mod‐
	      ified  by	 replacing  formal parameters (${arg1}) with the argu‐
	      ments passed, and then invoked as normal commands.  In  addition
	      to  referencing the formal parameters you can reference the val‐
	      ues ${ARGC} which will be set to the number of arguments	passed
	      into  the	 function  as  well  as ${ARGV0} ${ARGV1} ${ARGV2} ...
	      which will have the actual values of the	arguments  passed  in.
	      This  facilitates creating macros with optional arguments. Addi‐
	      tionally ${ARGV} holds the list of all arguments	given  to  the
	      macro  and  ${ARGN}  holds  the  list  of argument past the last
	      expected argument. Note that the parameters to a macro and  val‐
	      ues  such	 as  ARGN  are not variables in the usual CMake sense.
	      They are string replacements much like the c preprocessor	 would
	      do  with	a  macro.  If you want true CMake variables you should
	      look at the function command.

	      See the cmake_policy() command documentation for the behavior of
	      policies inside macros.

       mark_as_advanced
	      Mark cmake cached variables as advanced.

		mark_as_advanced([CLEAR|FORCE] VAR VAR2 VAR...)

	      Mark  the named cached variables as advanced.  An advanced vari‐
	      able will not be displayed in any of the cmake GUIs  unless  the
	      show  advanced  option  is  on.	If CLEAR is the first argument
	      advanced variables are changed back to unadvanced.  If FORCE  is
	      the first argument, then the variable is made advanced.  If nei‐
	      ther FORCE nor CLEAR is specified, new values will be marked  as
	      advanced,	   but	  if	the    variable	   already    has   an
	      advanced/non-advanced state, it will not be changed.

	      It does nothing in script mode.

       math   Mathematical expressions.

		math(EXPR <output variable> <math expression>)

	      EXPR evaluates mathematical expression and return result in  the
	      output  variable. Example mathematical expression is '5 * ( 10 +
	      13 )'.  Supported operators are + - * / % | & ^ ~ << >> *	 /  %.
	      They have the same meaning  as they do in c code.

       message
	      Display a message to the user.

		message([STATUS|WARNING|AUTHOR_WARNING|FATAL_ERROR|SEND_ERROR]
			"message to display" ...)

	      The optional keyword determines the type of message:

		(none)	       = Important information
		STATUS	       = Incidental information
		WARNING	       = CMake Warning, continue processing
		AUTHOR_WARNING = CMake Warning (dev), continue processing
		SEND_ERROR     = CMake Error, continue but skip generation
		FATAL_ERROR    = CMake Error, stop all processing

	      The  CMake  command-line tool displays STATUS messages on stdout
	      and all other message types on stderr.  The CMake	 GUI  displays
	      all  messages  in its log area.  The interactive dialogs (ccmake
	      and CMakeSetup) show STATUS messages one at a time on  a	status
	      line and other messages in interactive pop-up boxes.

	      CMake  Warning  and  Error  message text displays using a simple
	      markup language.	Non-indented text is formatted in line-wrapped
	      paragraphs  delimited  by newlines.  Indented text is considered
	      pre-formatted.

       option Provides an option that the user can optionally select.

		option(<option_variable> "help string describing option"
		       [initial value])

	      Provide an option for the user to select as ON or	 OFF.	If  no
	      initial value is provided, OFF is used.

       output_required_files
	      Output  a	 list  of required source files for a specified source
	      file.

		output_required_files(srcfile outputfile)

	      Outputs a list of all the source files that are required by  the
	      specified srcfile. This list is written into outputfile. This is
	      similar to writing out the dependencies for srcfile except  that
	      it jumps from .h files into .cxx, .c and .cpp files if possible.

       project
	      Set a name for the entire project.

		project(<projectname> [languageName1 languageName2 ... ] )

	      Sets  the name of the project.  Additionally this sets the vari‐
	      ables <projectName>_BINARY_DIR and  <projectName>_SOURCE_DIR  to
	      the respective values.

	      Optionally  you  can  specify  which languages your project sup‐
	      ports.  Example languages are CXX (i.e. C++), C,	Fortran,  etc.
	      By default C and CXX are enabled.	 E.g. if you do not have a C++
	      compiler, you can disable the check for it by explicitely	 list‐
	      ing  the	languages  you	want to support, e.g. C.  By using the
	      special language "NONE" all checks for any language can be  dis‐
	      abled.

       qt_wrap_cpp
	      Create Qt Wrappers.

		qt_wrap_cpp(resultingLibraryName DestName
			    SourceLists ...)

	      Produce	moc   files  for  all  the  .h	files  listed  in  the
	      SourceLists.  The moc files will be added to the	library	 using
	      the DestName source list.

       qt_wrap_ui
	      Create Qt user interfaces Wrappers.

		qt_wrap_ui(resultingLibraryName HeadersDestName
			   SourcesDestName SourceLists ...)

	      Produce  .h  and	.cxx files for all the .ui files listed in the
	      SourceLists.  The .h files will be added to  the	library	 using
	      the HeadersDestNamesource list.  The .cxx files will be added to
	      the library using the SourcesDestNamesource list.

       remove_definitions
	      Removes -D define flags added by add_definitions.

		remove_definitions(-DFOO -DBAR ...)

	      Removes flags (added by add_definitions) from the compiler  com‐
	      mand line for sources in the current directory and below.

       return Return from a file, directory or function.

		return()

	      Returns from a file, directory or function. When this command is
	      encountered in an included file  (via  include()	or  find_pack‐
	      age()),  it  causes  processing  of the current file to stop and
	      control is returned to the including file. If it is  encountered
	      in  a  file which is not included by another file, e.g. a CMake‐
	      Lists.txt, control is returned to the parent directory if	 there
	      is  one.	If return is called in a function, control is returned
	      to the caller of the function. Note that a macro is not a	 func‐
	      tion and does not handle return like a function does.

       separate_arguments
	      Parse space-separated arguments into a semicolon-separated list.

		separate_arguments(<var> <UNIX|WINDOWS>_COMMAND "<args>")

	      Parses a unix- or windows-style command-line string "<args>" and
	      stores a semicolon-separated list of  the	 arguments  in	<var>.
	      The entire command line must be given in one "<args>" argument.

	      The  UNIX_COMMAND	 mode  separates  arguments by unquoted white‐
	      space.  It recognizes both single-quote and double-quote	pairs.
	      A	 backslash escapes the next literal character (\" is "); there
	      are no special escapes (\n is just n).

	      The WINDOWS_COMMAND mode parses a windows command-line using the
	      same  syntax  the	 runtime  library  uses	 to  construct argv at
	      startup.	It separates arguments by whitespace that is not  dou‐
	      ble-quoted.   Backslashes	 are  literal unless they precede dou‐
	      ble-quotes.  See the MSDN article "Parsing C Command-Line	 Argu‐
	      ments" for details.

		separate_arguments(VARIABLE)

	      Convert  the  value  of VARIABLE to a semi-colon separated list.
	      All spaces are replaced with ';'.	 This  helps  with  generating
	      command lines.

       set    Set a CMAKE variable to a given value.

		set(<variable> <value>
		    [[CACHE <type> <docstring> [FORCE]] | PARENT_SCOPE])

	      Within  CMake  sets <variable> to the value <value>.  <value> is
	      expanded	before <variable> is set to it.	 If CACHE is  present,
	      then  the <variable> is put in the cache. <type> and <docstring>
	      are then required. <type> is used by the CMake GUI to  choose  a
	      widget  with  which the user sets a value.  The value for <type>
	      may be one of

		FILEPATH = File chooser dialog.
		PATH	 = Directory chooser dialog.
		STRING	 = Arbitrary string.
		BOOL	 = Boolean ON/OFF checkbox.
		INTERNAL = No GUI entry (used for persistent variables).

	      If <type> is INTERNAL, then the <value> is always	 written  into
	      the cache, replacing any values existing in the cache.  If it is
	      not a cache variable, then this always writes into  the  current
	      makefile. The FORCE option will overwrite the cache value remov‐
	      ing any changes by the user.

	      If PARENT_SCOPE is present, the variable	will  be  set  in  the
	      scope  above  the	 current scope. Each new directory or function
	      creates a new scope. This command will set the value of a	 vari‐
	      able into the parent directory or calling function (whichever is
	      applicable to the case at hand).

	      If <value> is not specified then the variable is removed instead
	      of set.  See also: the unset() command.

		set(<variable> <value1> ... <valueN>)

	      In  this case <variable> is set to a semicolon separated list of
	      values.

	      <variable> can be an environment variable such as:

		set( ENV{PATH} /home/martink )

	      in which case the environment variable will be set.

       set_directory_properties
	      Set a property of the directory.

		set_directory_properties(PROPERTIES prop1 value1 prop2 value2)

	      Set a property for the current directory and subdirectories.  If
	      the property is not found, CMake will report an error. The prop‐
	      erties	include:    INCLUDE_DIRECTORIES,     LINK_DIRECTORIES,
	      INCLUDE_REGULAR_EXPRESSION,   and	  ADDITIONAL_MAKE_CLEAN_FILES.
	      ADDITIONAL_MAKE_CLEAN_FILES is a list  of	 files	that  will  be
	      cleaned as a part of "make clean" stage.

       set_property
	      Set a named property in a given scope.

		set_property(<GLOBAL				|
			      DIRECTORY [dir]			|
			      TARGET	[target1 [target2 ...]] |
			      SOURCE	[src1 [src2 ...]]	|
			      TEST	[test1 [test2 ...]]	|
			      CACHE	[entry1 [entry2 ...]]>
			     [APPEND]
			     PROPERTY <name> [value1 [value2 ...]])

	      Set  one property on zero or more objects of a scope.  The first
	      argument determines the scope in which the property is set.   It
	      must be one of the following:

	      GLOBAL scope is unique and does not accept a name.

	      DIRECTORY	 scope	defaults  to the current directory but another
	      directory (already processed by CMake) may be named by  full  or
	      relative path.

	      TARGET scope may name zero or more existing targets.

	      SOURCE scope may name zero or more source files.

	      TEST scope may name zero or more existing tests.

	      CACHE scope must name zero or more cache existing entries.

	      The required PROPERTY option is immediately followed by the name
	      of the property to set.  Remaining arguments are used to compose
	      the  property  value  in the form of a semicolon-separated list.
	      If the APPEND option is given the list is appended to any exist‐
	      ing property value.

       set_source_files_properties
	      Source files can have properties that affect how they are built.

		set_source_files_properties(file1 file2 ...
					    PROPERTIES prop1 value1
					    prop2 value2 ...)

	      Set  properties on a file. The syntax for the command is to list
	      all the files you want to change, and then  provide  the	values
	      you  want	 to  set next.	You can make up your own properties as
	      well.  The following are	used  by  CMake.   The	ABSTRACT  flag
	      (boolean)	  is   used   by  some	class  wrapping	 commands.  If
	      WRAP_EXCLUDE (boolean) is true then many wrapping commands  will
	      ignore  this file. If GENERATED (boolean) is true then it is not
	      an error if this source file does not exist when it is added  to
	      a target.	 Obviously, it must be created (presumably by a custom
	      command) before the target is built.   If	 the  HEADER_FILE_ONLY
	      (boolean)	 property is true then the file is not compiled.  This
	      is useful if you want to add extra non build files  to  an  IDE.
	      OBJECT_DEPENDS  (string)	adds  dependencies to the object file.
	      COMPILE_FLAGS (string) is passed to the compiler	as  additional
	      command  line  arguments when the source file is compiled.  LAN‐
	      GUAGE (string) CXX|C will change the default  compiler  used  to
	      compile  the  source file. The languages used need to be enabled
	      in the PROJECT command. If SYMBOLIC (boolean) is set to true the
	      build  system will be informed that the source file is not actu‐
	      ally created on disk but instead used as a symbolic name	for  a
	      build rule.

       set_target_properties
	      Targets can have properties that affect how they are built.

		set_target_properties(target1 target2 ...
				      PROPERTIES prop1 value1
				      prop2 value2 ...)

	      Set  properties  on  a  target. The syntax for the command is to
	      list all the files you want to change, and then provide the val‐
	      ues  you	want to set next.  You can use any prop value pair you
	      want and extract it later with the GET_TARGET_PROPERTY command.

	      Properties that affect the name of a target's output file are as
	      follows.	 The PREFIX and SUFFIX properties override the default
	      target name prefix (such as "lib") and suffix (such  as  ".so").
	      IMPORT_PREFIX  and  IMPORT_SUFFIX	 are the equivalent properties
	      for the import  library  corresponding  to  a  DLL  (for	SHARED
	      library  targets).   OUTPUT_NAME	sets the real name of a target
	      when it is built and can be used to help create two  targets  of
	      the  same	 name even though CMake requires unique logical target
	      names.  There is also a <CONFIG>_OUTPUT_NAME that	 can  set  the
	      output name on a per-configuration basis.	 <CONFIG>_POSTFIX sets
	      a postfix for the real name of the target when it is built under
	      the  configuration  named	 by  <CONFIG>  (in upper-case, such as
	      "DEBUG_POSTFIX").	 The value of  this  property  is  initialized
	      when  the	 target	 is  created  to  the  value  of  the variable
	      CMAKE_<CONFIG>_POSTFIX (except for  executable  targets  because
	      earlier  CMake versions which did not use this variable for exe‐
	      cutables).

	      The LINK_FLAGS property can be used to add extra	flags  to  the
	      link  step of a target. LINK_FLAGS_<CONFIG> will add to the con‐
	      figuration <CONFIG>, for example,	 DEBUG,	 RELEASE,  MINSIZEREL,
	      RELWITHDEBINFO.  DEFINE_SYMBOL sets the name of the preprocessor
	      symbol defined when compiling sources in a  shared  library.  If
	      not  set	here then it is set to target_EXPORTS by default (with
	      some substitutions if the target is not a valid  C  identifier).
	      This  is	useful	for  headers  to  know	whether they are being
	      included from inside their library our outside to properly setup
	      dllexport/dllimport decorations. The COMPILE_FLAGS property sets
	      additional compiler flags used to build sources within the  tar‐
	      get.   It may also be used to pass additional preprocessor defi‐
	      nitions.

	      The LINKER_LANGUAGE property is used to change the tool used  to
	      link  an	executable  or	shared library. The default is set the
	      language to match the files in the library. CXX and C are common
	      values for this property.

	      For  shared libraries VERSION and SOVERSION can be used to spec‐
	      ify the build version and api version respectively. When	build‐
	      ing  or installing appropriate symlinks are created if the plat‐
	      form supports symlinks and the linker supports so-names. If only
	      one of both is specified the missing is assumed to have the same
	      version number. For executables VERSION can be used  to  specify
	      the  build version. When building or installing appropriate sym‐
	      links are created if the platform supports symlinks. For	shared
	      libraries	 and  executables  on Windows the VERSION attribute is
	      parsed to extract a "major.minor" version number. These  numbers
	      are used as the image version of the binary.

	      There  are  a  few  properties  used  to	specify	 RPATH	rules.
	      INSTALL_RPATH is a semicolon-separated list specifying the rpath
	      to  use  in  installed  targets (for platforms that support it).
	      INSTALL_RPATH_USE_LINK_PATH is a boolean that  if	 set  to  true
	      will  append  directories	 in the linker search path and outside
	      the project to the INSTALL_RPATH. SKIP_BUILD_RPATH is a  boolean
	      specifying  whether  to  skip  automatic	generation of an rpath
	      allowing	 the   target	to   run   from	  the	build	 tree.
	      BUILD_WITH_INSTALL_RPATH is a boolean specifying whether to link
	      the target in the build tree with the INSTALL_RPATH.  This takes
	      precedence over SKIP_BUILD_RPATH and avoids the need for relink‐
	      ing before installation.	INSTALL_NAME_DIR is a string  specify‐
	      ing  the directory portion of the "install_name" field of shared
	      libraries on Mac OSX to use in the installed targets.  When  the
	      target	is    created	 the	values	  of   the   variables
	      CMAKE_INSTALL_RPATH,	    CMAKE_INSTALL_RPATH_USE_LINK_PATH,
	      CMAKE_SKIP_BUILD_RPATH,	 CMAKE_BUILD_WITH_INSTALL_RPATH,   and
	      CMAKE_INSTALL_NAME_DIR are used to initialize these properties.

	      PROJECT_LABEL can be used to change the name of the target in an
	      IDE  like	 visual	 studio.   VS_KEYWORD can be set to change the
	      visual studio keyword, for example QT integration	 works	better
	      if this is set to Qt4VSv1.0.

	      VS_SCC_PROJECTNAME, VS_SCC_LOCALPATH, VS_SCC_PROVIDER can be set
	      to add support for source control bindings in a	Visual	Studio
	      project file.

	      The  PRE_INSTALL_SCRIPT  and  POST_INSTALL_SCRIPT properties are
	      the old way to specify CMake scripts to  run  before  and	 after
	      installing   a   target.	 They  are  used  only	when  the  old
	      INSTALL_TARGETS command is used to install the target.  Use  the
	      INSTALL command instead.

	      The  EXCLUDE_FROM_DEFAULT_BUILD  property	 is used by the visual
	      studio generators.  If it is set to 1 the	 target	 will  not  be
	      part of the default build when you select "Build Solution".

       set_tests_properties
	      Set a property of the tests.

		set_tests_properties(test1 [test2...] PROPERTIES prop1 value1 prop2 value2)

	      Set  a  property	for  the  tests. If the property is not found,
	      CMake will report an error. The properties include:

	      WILL_FAIL: If set to true, this will invert the  pass/fail  flag
	      of the test.

	      PASS_REGULAR_EXPRESSION: If set, the test output will be checked
	      against the specified regular expressions and at	least  one  of
	      the  regular  expressions	 has to match, otherwise the test will
	      fail.

		Example: PASS_REGULAR_EXPRESSION "TestPassed;All ok"

	      FAIL_REGULAR_EXPRESSION: If set, if the output will match to one
	      of specified regular expressions, the test will fail.

		Example: PASS_REGULAR_EXPRESSION "[^a-z]Error;ERROR;Failed"

	      Both  PASS_REGULAR_EXPRESSION and FAIL_REGULAR_EXPRESSION expect
	      a list of regular expressions.

	      TIMEOUT: Setting this will limit the test runtime to the	number
	      of seconds specified.

       site_name
	      Set the given variable to the name of the computer.

		site_name(variable)

       source_group
	      Define a grouping for sources in the makefile.

		source_group(name [REGULAR_EXPRESSION regex] [FILES src1 src2 ...])

	      Defines  a  group	 into  which sources will be placed in project
	      files.  This is mainly used to setup file tabs in Visual Studio.
	      Any  file whose name is listed or matches the regular expression
	      will be placed in	 this  group.	If  a  file  matches  multiple
	      groups,  the  LAST  group that explicitly lists the file will be
	      favored, if any.	If no group explicitly	lists  the  file,  the
	      LAST  group  whose  regular  expression matches the file will be
	      favored.

	      The name of the group may contain backslashes  to	 specify  sub‐
	      groups:

		source_group(outer\\inner ...)

	      For  backwards  compatibility, this command is also supports the
	      format:

		source_group(name regex)

       string String operations.

		string(REGEX MATCH <regular_expression>
		       <output variable> <input> [<input>...])
		string(REGEX MATCHALL <regular_expression>
		       <output variable> <input> [<input>...])
		string(REGEX REPLACE <regular_expression>
		       <replace_expression> <output variable>
		       <input> [<input>...])
		string(REPLACE <match_string>
		       <replace_string> <output variable>
		       <input> [<input>...])
		string(COMPARE EQUAL <string1> <string2> <output variable>)
		string(COMPARE NOTEQUAL <string1> <string2> <output variable>)
		string(COMPARE LESS <string1> <string2> <output variable>)
		string(COMPARE GREATER <string1> <string2> <output variable>)
		string(ASCII <number> [<number> ...] <output variable>)
		string(CONFIGURE <string1> <output variable>
		       [@ONLY] [ESCAPE_QUOTES])
		string(TOUPPER <string1> <output variable>)
		string(TOLOWER <string1> <output variable>)
		string(LENGTH <string> <output variable>)
		string(SUBSTRING <string> <begin> <length> <output variable>)
		string(STRIP <string> <output variable>)
		string(RANDOM [LENGTH <length>] [ALPHABET <alphabet>]
		       [RANDOM_SEED <seed>] <output variable>)

	      REGEX MATCH will match the regular expression once and store the
	      match in the output variable.

	      REGEX  MATCHALL  will match the regular expression as many times
	      as possible and store the matches in the output  variable	 as  a
	      list.

	      REGEX REPLACE will match the regular expression as many times as
	      possible and substitute the replacement expression for the match
	      in the output.  The replace expression may refer to paren-delim‐
	      ited subexpressions of the match using \1, \2,  ...,  \9.	  Note
	      that  two	 backslashes (\\1) are required in CMake code to get a
	      backslash through argument parsing.

	      REPLACE will replace all	occurrences  of	 match_string  in  the
	      input with replace_string and store the result in the output.

	      COMPARE EQUAL/NOTEQUAL/LESS/GREATER will compare the strings and
	      store true or false in the output variable.

	      ASCII will convert all numbers into corresponding ASCII  charac‐
	      ters.

	      CONFIGURE will transform a string like CONFIGURE_FILE transforms
	      a file.

	      TOUPPER/TOLOWER will convert string to upper/lower characters.

	      LENGTH will return a given string's length.

	      SUBSTRING will return a substring of a given string.

	      STRIP will return a substring of a given string with leading and
	      trailing spaces removed.

	      RANDOM will return a random string of given length consisting of
	      characters from the given alphabet. Default length is 5  charac‐
	      ters  and	 default  alphabet  is all numbers and upper and lower
	      case letters.  If an integer RANDOM_SEED	is  given,  its	 value
	      will be used to seed the random number generator.

	      The following characters have special meaning in regular expres‐
	      sions:

		 ^	   Matches at beginning of a line
		 $	   Matches at end of a line
		 .	   Matches any single character
		 [ ]	   Matches any character(s) inside the brackets
		 [^ ]	   Matches any character(s) not inside the brackets
		  -	   Matches any character in range on either side of a dash
		 *	   Matches preceding pattern zero or more times
		 +	   Matches preceding pattern one or more times
		 ?	   Matches preceding pattern zero or once only
		 |	   Matches a pattern on either side of the |
		 ()	   Saves a matched subexpression, which can be referenced
			   in the REGEX REPLACE operation. Additionally it is saved
			   by all regular expression-related commands, including
			   e.g. if( MATCHES ), in the variables CMAKE_MATCH_(0..9).

       target_link_libraries
	      Link a target to given libraries.

		target_link_libraries(<target> [item1 [item2 [...]]]
				      [[debug|optimized|general] <item>] ...)

	      Specify libraries or flags to use when linking a	given  target.
	      If  a library name matches that of another target in the project
	      a dependency will automatically be added in the build system  to
	      make sure the library being linked is up-to-date before the tar‐
	      get links.  Item names  starting	with  '-',  but	 not  '-l'  or
	      '-framework', are treated as linker flags.

	      A	 "debug", "optimized", or "general" keyword indicates that the
	      library immediately following it is to be used only for the cor‐
	      responding build configuration.  The "debug" keyword corresponds
	      to the Debug configuration (or to configurations	named  in  the
	      DEBUG_CONFIGURATIONS  global property if it is set).  The "opti‐
	      mized" keyword corresponds to  all  other	 configurations.   The
	      "general"	 keyword  corresponds  to  all	configurations, and is
	      purely optional (assumed if omitted).  Higher granularity may be
	      achieved	for per-configuration rules by creating and linking to
	      IMPORTED	library	 targets.   See	 the  IMPORTED	mode  of   the
	      add_library command for more information.

	      Library  dependencies are transitive by default.	When this tar‐
	      get is linked into another target then the libraries  linked  to
	      this  target  will  appear on the link line for the other target
	      too.  See the LINK_INTERFACE_LIBRARIES target property to	 over‐
	      ride the set of transitive link dependencies for a target.

		target_link_libraries(<target> LINK_INTERFACE_LIBRARIES
				      [[debug|optimized|general] <lib>] ...)

	      The  LINK_INTERFACE_LIBRARIES  mode appends the libraries to the
	      LINK_INTERFACE_LIBRARIES and  its	 per-configuration  equivalent
	      target  properties instead of using them for linking.  Libraries
	      specified	 as  "debug"  are  appended  to	 the  the  LINK_INTER‐
	      FACE_LIBRARIES_DEBUG  property (or to the properties correspond‐
	      ing to configurations listed in the DEBUG_CONFIGURATIONS	global
	      property	if it is set).	Libraries specified as "optimized" are
	      appended	 to   the   the	  LINK_INTERFACE_LIBRARIES   property.
	      Libraries	 specified  as	"general" (or without any keyword) are
	      treated as if specified for both "debug" and "optimized".

	      The library dependency graph is normally acyclic (a DAG), but in
	      the case of mutually-dependent STATIC libraries CMake allows the
	      graph to contain cycles (strongly connected  components).	  When
	      another  target  links to one of the libraries CMake repeats the
	      entire connected component.  For example, the code

		add_library(A STATIC a.c)
		add_library(B STATIC b.c)
		target_link_libraries(A B)
		target_link_libraries(B A)
		add_executable(main main.c)
		target_link_libraries(main A)

	      links 'main' to 'A B A B'.  (While  one  repetition  is  usually
	      sufficient, pathological object file and symbol arrangements can
	      require more.  One may handle such cases by  manually  repeating
	      the  component in the last target_link_libraries call.  However,
	      if two archives are really so interdependent they should	proba‐
	      bly be combined into a single archive.)

       try_compile
	      Try compiling some code.

		try_compile(RESULT_VAR bindir srcdir
			    projectName <targetname> [CMAKE_FLAGS <Flags>]
			    [OUTPUT_VARIABLE var])

	      Try  compiling a program.	 In this form, srcdir should contain a
	      complete CMake  project  with  a	CMakeLists.txt	file  and  all
	      sources.	The  bindir  and srcdir will not be deleted after this
	      command is run. If <target name> is specified  then  build  just
	      that target otherwise the all or ALL_BUILD target is built.

		try_compile(RESULT_VAR bindir srcfile
			    [CMAKE_FLAGS <Flags>]
			    [COMPILE_DEFINITIONS <flags> ...]
			    [OUTPUT_VARIABLE var]
			    [COPY_FILE <filename> )

	      Try  compiling a srcfile.	 In this case, the user need only sup‐
	      ply a source file.  CMake will  create  the  appropriate	CMake‐
	      Lists.txt	 file  to  build the source. If COPY_FILE is used, the
	      compiled file will be copied to the given file.

	      In this version all files in bindir/CMakeFiles/CMakeTmp, will be
	      cleaned automatically, for debugging a --debug-trycompile can be
	      passed to cmake to avoid the clean. Some extra flags  that   can
	      be  included  are,   INCLUDE_DIRECTORIES,	 LINK_DIRECTORIES, and
	      LINK_LIBRARIES.  COMPILE_DEFINITIONS are -Ddefinition that  will
	      be  passed  to  the  compile line.  try_compile creates a CMake‐
	      List.txt file on the fly that looks like this:

		add_definitions( <expanded COMPILE_DEFINITIONS from calling cmake>)
		include_directories(${INCLUDE_DIRECTORIES})
		link_directories(${LINK_DIRECTORIES})
		add_executable(cmTryCompileExec sources)
		target_link_libraries(cmTryCompileExec ${LINK_LIBRARIES})

	      In both versions of the command, if  OUTPUT_VARIABLE  is	speci‐
	      fied,  then  the	output from the build process is stored in the
	      given variable. Return the success  or  failure  in  RESULT_VAR.
	      CMAKE_FLAGS  can	be  used to pass -DVAR:TYPE=VALUE flags to the
	      cmake that is run during the build.

       try_run
	      Try compiling and then running some code.

		try_run(RUN_RESULT_VAR COMPILE_RESULT_VAR
			bindir srcfile [CMAKE_FLAGS <Flags>]
			[COMPILE_DEFINITIONS <flags>]
			[COMPILE_OUTPUT_VARIABLE comp]
			[RUN_OUTPUT_VARIABLE run]
			[OUTPUT_VARIABLE var]
			[ARGS <arg1> <arg2>...])

	      Try compiling a srcfile.	Return TRUE or FALSE  for  success  or
	      failure  in  COMPILE_RESULT_VAR.	Then if the compile succeeded,
	      run the executable and return its exit code  in  RUN_RESULT_VAR.
	      If   the	 executable   was  built,  but	failed	to  run,  then
	      RUN_RESULT_VAR  will  be	set  to	 FAILED_TO_RUN.	  COMPILE_OUT‐
	      PUT_VARIABLE  specifies  the  variable where the output from the
	      compile step goes. RUN_OUTPUT_VARIABLE  specifies	 the  variable
	      where the output from the running executable goes.

	      For  compatibility  reasons  OUTPUT_VARIABLE is still supported,
	      which gives you the output from the compile and  run  step  com‐
	      bined.

	      Cross compiling issues

	      When  cross compiling, the executable compiled in the first step
	      usually cannot be run on the build host.	try_run()  checks  the
	      CMAKE_CROSSCOMPILING  variable  to  detect  whether  CMake is in
	      crosscompiling mode. If that's the case, it will	still  try  to
	      compile  the  executable,	 but  it  will not try to run the exe‐
	      cutable. Instead it will create cache variables  which  must  be
	      filled  by  the  user or by presetting them in some CMake script
	      file to the values the executable	 would	have  produced	if  it
	      would  have  been run on its actual target platform. These vari‐
	      ables are RUN_RESULT_VAR (explanation see above) and if RUN_OUT‐
	      PUT_VARIABLE  (or OUTPUT_VARIABLE) was used, an additional cache
	      variable	RUN_RESULT_VAR__COMPILE_RESULT_VAR__TRYRUN_OUTPUT.This
	      is intended to hold stdout and stderr from the executable.

	      In  order	 to  make  cross  compiling  your  project easier, use
	      try_run only  if	really	required.  If  you  use	 try_run,  use
	      RUN_OUTPUT_VARIABLE   (or	  OUTPUT_VARIABLE)   only   if	really
	      required. Using them will require that when crosscompiling,  the
	      cache  variables	will  have to be set manually to the output of
	      the executable. You can also "guard" the calls to	 try_run  with
	      if(CMAKE_CROSSCOMPILING)	and provide an easy-to-preset alterna‐
	      tive for this case.

       unset  Unset a variable, cache variable, or environment variable.

		unset(<variable> [CACHE])

	      Removes the specified variable causing it to  become  undefined.
	      If  CACHE is present then the variable is removed from the cache
	      instead of the current scope.

	      <variable> can be an environment variable such as:

		unset(ENV{LD_LIBRARY_PATH})

	      in which case the variable will  be  removed  from  the  current
	      environment.

       variable_watch
	      Watch the CMake variable for change.

		variable_watch(<variable name> [<command to execute>])

	      If  the  specified variable changes, the message will be printed
	      about the variable being changed. If the command	is  specified,
	      the  command will be executed. The command will receive the fol‐
	      lowing arguments: COMMAND(<variable> <access>  <value>  <current
	      list file> <stack>)

       while  Evaluate a group of commands while a condition is true

		while(condition)
		  COMMAND1(ARGS ...)
		  COMMAND2(ARGS ...)
		  ...
		endwhile(condition)

	      All  commands  between  while  and  the  matching	 endwhile  are
	      recorded without being invoked.  Once the endwhile is evaluated,
	      the  recorded  list of commands is invoked as long as the condi‐
	      tion is true. The condition is evaluated using the same logic as
	      the if command.

COMPATIBILITY COMMANDS
       build_name
	      Deprecated.    Use   ${CMAKE_SYSTEM}  and	 ${CMAKE_CXX_COMPILER}
	      instead.

		build_name(variable)

	      Sets the specified variable to a string representing  the	 plat‐
	      form  and	 compiler  settings.   These  values are now available
	      through the CMAKE_SYSTEM and CMAKE_CXX_COMPILER variables.

       exec_program
	      Deprecated.  Use the execute_process() command instead.

	      Run an executable program during the processing  of  the	CMake‐
	      List.txt file.

		exec_program(Executable [directory in which to run]
			     [ARGS <arguments to executable>]
			     [OUTPUT_VARIABLE <var>]
			     [RETURN_VALUE <var>])

	      The  executable  is  run	in the optionally specified directory.
	      The executable can include arguments if it is double quoted, but
	      it  is better to use the optional ARGS argument to specify argu‐
	      ments to the program.   This is because cmake will then be  able
	      to  escape  spaces in the executable path.  An optional argument
	      OUTPUT_VARIABLE specifies a variable in which to store the  out‐
	      put.  To	capture	 the  return value of the execution, provide a
	      RETURN_VALUE. If OUTPUT_VARIABLE is specified,  then  no	output
	      will go to the stdout/stderr of the console running cmake.

       export_library_dependencies
	      Deprecated.  Use INSTALL(EXPORT) or EXPORT command.

	      This  command  generates an old-style library dependencies file.
	      Projects requiring CMake 2.6 or later should not	use  the  com‐
	      mand.   Use  instead  the install(EXPORT) command to help export
	      targets from an installation tree and the	 export()  command  to
	      export targets from a build tree.

	      The  old-style  library  dependencies  file  does	 not take into
	      account per-configuration names of libraries or the  LINK_INTER‐
	      FACE_LIBRARIES target property.

		export_library_dependencies(<file> [APPEND])

	      Create  a	 file  named  <file> that can be included into a CMake
	      listfile with the INCLUDE command.  The file will contain a num‐
	      ber  of  SET commands that will set all the variables needed for
	      library dependency information.  This should be the last command
	      in  the  top  level  CMakeLists.txt file of the project.	If the
	      APPEND option is specified, the SET commands will be appended to
	      the given file instead of replacing it.

       install_files
	      Deprecated.  Use the install(FILES ) command instead.

	      This  command has been superceded by the install command.	 It is
	      provided for compatibility with older  CMake  code.   The	 FILES
	      form  is directly replaced by the FILES form of the install com‐
	      mand.  The regexp form can be expressed more clearly  using  the
	      GLOB form of the file command.

		install_files(<dir> extension file file ...)

	      Create  rules  to install the listed files with the given exten‐
	      sion into the given directory.  Only files existing in the  cur‐
	      rent  source  tree  or  its corresponding location in the binary
	      tree may be listed.  If a file specified already has  an	exten‐
	      sion,  that extension will be removed first.  This is useful for
	      providing lists of source files such as foo.cxx  when  you  want
	      the  corresponding foo.h to be installed. A typical extension is
	      '.h'.

		install_files(<dir> regexp)

	      Any files in the current source directory that match the regular
	      expression will be installed.

		install_files(<dir> FILES file file ...)

	      Any  files  listed  after	 the  FILES  keyword will be installed
	      explicitly from the names given.	Full paths are allowed in this
	      form.

	      The  directory  <dir>  is	 relative  to the installation prefix,
	      which is stored in the variable CMAKE_INSTALL_PREFIX.

       install_programs
	      Deprecated. Use the install(PROGRAMS ) command instead.

	      This command has been superceded by the install command.	It  is
	      provided	for  compatibility  with  older CMake code.  The FILES
	      form is directly replaced by the PROGRAMS form  of  the  INSTALL
	      command.	 The  regexp  form can be expressed more clearly using
	      the GLOB form of the FILE command.

		install_programs(<dir> file1 file2 [file3 ...])
		install_programs(<dir> FILES file1 [file2 ...])

	      Create rules to install  the  listed  programs  into  the	 given
	      directory.  Use  the  FILES  argument to guarantee that the file
	      list version of the command will be used even when there is only
	      one argument.

		install_programs(<dir> regexp)

	      In  the  second form any program in the current source directory
	      that matches the regular expression will be installed.

	      This command is intended to install programs that are not	 built
	      by  cmake,  such	as shell scripts.  See the TARGETS form of the
	      INSTALL command to create installation rules for	targets	 built
	      by cmake.

	      The  directory  <dir>  is	 relative  to the installation prefix,
	      which is stored in the variable CMAKE_INSTALL_PREFIX.

       install_targets
	      Deprecated. Use the install(TARGETS )  command instead.

	      This command has been superceded by the install command.	It  is
	      provided for compatibility with older CMake code.

		install_targets(<dir> [RUNTIME_DIRECTORY dir] target target)

	      Create rules to install the listed targets into the given direc‐
	      tory.  The directory <dir> is relative to the installation  pre‐
	      fix,  which  is  stored in the variable CMAKE_INSTALL_PREFIX. If
	      RUNTIME_DIRECTORY is specified, then  on	systems	 with  special
	      runtime  files  (Windows	DLL), the files will be copied to that
	      directory.

       link_libraries
	      Deprecated. Use the target_link_libraries() command instead.

	      Link libraries to all targets added later.

		link_libraries(library1 <debug | optimized> library2 ...)

	      Specify a list of libraries to be linked into any following tar‐
	      gets  (typically	added  with  the add_executable or add_library
	      calls).  This command is passed down to all subdirectories.  The
	      debug  and  optimized  strings  may be used to indicate that the
	      next library listed is to be used only for that specific type of
	      build.

       make_directory
	      Deprecated. Use the file(MAKE_DIRECTORY ) command instead.

		make_directory(directory)

	      Creates  the  specified  directory.  Full paths should be given.
	      Any parent directories that do not exist will also  be  created.
	      Use with care.

       remove Deprecated. Use the list(REMOVE_ITEM ) command instead.

		remove(VAR VALUE VALUE ...)

	      Removes  VALUE from the variable VAR.  This is typically used to
	      remove entries from a vector (e.g.  semicolon  separated	list).
	      VALUE is expanded.

       subdir_depends
	      Deprecated.  Does nothing.

		subdir_depends(subdir dep1 dep2 ...)

	      Does  not do anything.  This command used to help projects order
	      parallel builds correctly.  This functionality is now automatic.

       subdirs
	      Deprecated. Use the add_subdirectory() command instead.

	      Add a list of subdirectories to the build.

		subdirs(dir1 dir2 ...[EXCLUDE_FROM_ALL exclude_dir1 exclude_dir2 ...]
			[PREORDER] )

	      Add a list of subdirectories to the build. The  add_subdirectory
	      command  should be used instead of subdirs although subdirs will
	      still work. This will cause any CMakeLists.txt files in the  sub
	      directories to be processed by CMake.  Any directories after the
	      PREORDER flag are traversed first by makefile builds,  the  PRE‐
	      ORDER flag has no effect on IDE projects.	 Any directories after
	      the EXCLUDE_FROM_ALL marker will not  be	included  in  the  top
	      level  makefile or project file. This is useful for having CMake
	      create makefiles or projects for a set of examples in a project.
	      You  would want CMake to generate makefiles or project files for
	      all the examples at the same time, but you would not  want  them
	      to  show	up in the top level project or be built each time make
	      is run from the top.

       use_mangled_mesa
	      Copy mesa headers for use in combination with system GL.

		use_mangled_mesa(PATH_TO_MESA OUTPUT_DIRECTORY)

	      The path to mesa includes, should contain gl_mangle.h.  The mesa
	      headers  are  copied  to	the  specified output directory.  This
	      allows mangled mesa headers to  override	other  GL  headers  by
	      being added to the include directory path earlier.

       utility_source
	      Specify the source tree of a third-party utility.

		utility_source(cache_entry executable_name
			       path_to_source [file1 file2 ...])

	      When a third-party utility's source is included in the distribu‐
	      tion, this command specifies its location and name.   The	 cache
	      entry  will  not be set unless the path_to_source and all listed
	      files exist.  It is assumed that the source tree of the  utility
	      will have been built before it is needed.

	      When  cross  compiling  CMake  will  print  a warning if a util‐
	      ity_source() command is executed, because in many	 cases	it  is
	      used  to	build  an  executable which is executed later on. This
	      doesn't work when cross compiling, since the executable can  run
	      only  on	their target platform. So in this case the cache entry
	      has to be adjusted manually so it points to an executable	 which
	      is runnable on the build host.

       variable_requires
	      Deprecated. Use the if() command instead.

	      Assert satisfaction of an option's required variables.

		variable_requires(TEST_VARIABLE RESULT_VARIABLE
				  REQUIRED_VARIABLE1
				  REQUIRED_VARIABLE2 ...)

	      The  first  argument (TEST_VARIABLE) is the name of the variable
	      to be tested, if that variable is false nothing else is done. If
	      TEST_VARIABLE  is true, then the next argument (RESULT_VARIABLE)
	      is a variable that is set to true if all the required  variables
	      are  set.	 The  rest of the arguments are variables that must be
	      true or not set to NOTFOUND to avoid an error.  If any  are  not
	      true, an error is reported.

       write_file
	      Deprecated. Use the file(WRITE ) command instead.

		write_file(filename "message to write"... [APPEND])

	      The  first  argument is the file name, the rest of the arguments
	      are messages to write. If the argument APPEND is specified, then
	      the message will be appended.

	      NOTE  1:	file(WRITE ... and file(APPEND ... do exactly the same
	      as this one but add some more functionality.

	      NOTE 2: When using write_file the produced file cannot  be  used
	      as  an  input to CMake (CONFIGURE_FILE, source file ...) because
	      it will lead to an infinite loop. Use configure_file if you want
	      to generate input files to CMake.

MODULES
COPYRIGHT
       Copyright  2000-2009  Kitware,  Inc., Insight Software Consortium.  All
       rights reserved.

       Redistribution and use in source and binary forms, with or without mod‐
       ification,  are	permitted  provided  that the following conditions are
       met:

       Redistributions of source code must retain the above copyright  notice,
       this list of conditions and the following disclaimer.

       Redistributions	in  binary  form  must	reproduce  the above copyright
       notice, this list of conditions and the	following  disclaimer  in  the
       documentation and/or other materials provided with the distribution.

       Neither	the  names  of Kitware, Inc., the Insight Software Consortium,
       nor the names of their contributors may be used to endorse  or  promote
       products derived from this software without specific prior written per‐
       mission.

       THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
       IS"  AND	 ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
       TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTIC‐
       ULAR  PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
       CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,	 INCIDENTAL,  SPECIAL,
       EXEMPLARY,  OR  CONSEQUENTIAL  DAMAGES  (INCLUDING, BUT NOT LIMITED TO,
       PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;  LOSS  OF  USE,  DATA,  OR
       PROFITS;	 OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
       LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,  OR  TORT  (INCLUDING
       NEGLIGENCE  OR  OTHERWISE)  ARISING  IN	ANY WAY OUT OF THE USE OF THIS
       SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

SEE ALSO
       cmake(1), ctest(1)

       The following resources are available to get help using CMake:

       Home Page
	      http://www.cmake.org

	      The primary starting point for learning about CMake.

       Frequently Asked Questions
	      http://www.cmake.org/Wiki/CMake_FAQ

	      A Wiki is provided containing answers to frequently asked	 ques‐
	      tions.

       Online Documentation
	      http://www.cmake.org/HTML/Documentation.html

	      Links to available documentation may be found on this web page.

       Mailing List
	      http://www.cmake.org/HTML/MailingLists.html

	      For  help	 and  discussion  about using cmake, a mailing list is
	      provided at cmake@cmake.org. The list  is	 member-post-only  but
	      one  may	sign  up  on the CMake web page. Please first read the
	      full documentation at http://www.cmake.org before posting	 ques‐
	      tions to the list.

       Summary of helpful links:

	 Home: http://www.cmake.org
	 Docs: http://www.cmake.org/HTML/Documentation.html
	 Mail: http://www.cmake.org/HTML/MailingLists.html
	 FAQ:  http://www.cmake.org/Wiki/CMake_FAQ

AUTHOR
       This manual page was generated by the "--help-man" option.

ccmake 2.8.1			March 21, 2010			     ccmake(1)
[top]

List of man pages available for Mandriva

Copyright (c) for man pages and the logo by the respective OS vendor.

For those who want to learn more, the polarhome community provides shell access and support.

[legal] [privacy] [GNU] [policy] [cookies] [netiquette] [sponsors] [FAQ]
Tweet
Polarhome, production since 1999.
Member of Polarhome portal.
Based on Fawad Halim's script.
....................................................................
Vote for polarhome
Free Shell Accounts :: the biggest list on the net