_putpixel16 man page on DragonFly

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_putpixel(3)			Allegro manual			  _putpixel(3)

NAME
       _putpixel,  _putpixel15, _putpixel16, _putpixel24, _putpixel32 - Faster
       specific version of putpixel(). Allegro game programming library.

SYNOPSIS
       #include <allegro.h>

       void _putpixel(BITMAP *bmp, int x, int y, int color);

       void _putpixel15(BITMAP *bmp, int x, int y, int color);

       void _putpixel16(BITMAP *bmp, int x, int y, int color);

       void _putpixel24(BITMAP *bmp, int x, int y, int color);

       void _putpixel32(BITMAP *bmp, int x, int y, int color);

DESCRIPTION
       Like the regular putpixel(), but much faster because  they  are	impleā€
       mented  as  an  inline  assembler  functions for specific color depths.
       These won't work in mode-X graphics modes, don't perform	 any  clipping
       (they  will  crash  if you try to draw outside the bitmap!), and ignore
       the drawing mode.

SEE ALSO
       putpixel(3), makecol(3)

Allegro				 version 4.4.2			  _putpixel(3)
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