XmeDrawCircle(3X) UNIX System V XmeDrawCircle(3X)
NAME
XmeDrawCircle - Draws a Motif-style, three-dimensional
circle
SYNOPSIS
#include <Xm/DrawP.h>
void XmeDrawCircle(
Display *display,
Drawable drawable,
GC top_gc,
GC bottom_gc,
GC center_gc,
Position x,
Position y,
Dimension width,
Dimension height,
Dimension shadow_thickness,
Dimension margin);
VERSION
This page documents Motif 2.1.
DESCRIPTION
XmeDrawCircle draws a Motif-style circle and the shadows
around it. You specify the position of the circle by
describing a bounding rectangle. The bounding rectangle
encompasses not only the circle, but its shadows as well.
You may optionally specify a margin between the circle and
its shadows.
display Specifies the display on which the circle is to be
rendered.
drawable Specifies the drawable in which the circle is to
be rendered.
top_gc Specifies the graphics context of the circle's top
shadow.
bottom_gc Specifies the graphics context of the circle's
bottom shadow.
center_gc Specifes the graphics context of the circle
itself. If you specify NULL, the circle will not
be drawn, but the shadow will still be drawn.
x Specifies the leftmost point of the bounding
rectangle.
y Specifies the top point of the bounding rectangle.
Page 1 (printed 7/20/06)
XmeDrawCircle(3X) UNIX System V XmeDrawCircle(3X)
width Specifies the width of the bounding rectangle.
height Specifies the height of the bounding rectangle.
shadow_thickness
Specifies the thickness, in pixels, of the shadow
surrounding the circle.
margin Specifies the gap, in pixels, between the circle
and its shadow. Without this margin, the boundary
between a circle and its shadow may appear
somewhat ragged on a monochrome screen.
RELATED
XmeDrawArrow(3), XmeDrawDiamond(3), XmeDrawIndicator(3), and
XmeDrawSeparator(3)
Page 2 (printed 7/20/06)