SoOffscreenRenderer man page on IRIX

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						      SoOffscreenRenderer(3IV)

NAME
     SoOffscreenRenderer (SoOffRnd) - renders to an off-screen buffer for
     printing or generating textures

INHERITS FROM
     SoOffscreenRenderer

SYNOPSIS
     #include <Inventor_c/SoOffscreenRenderer.h>

     typedef SoOffscreenRenderer  SoOffRnd

     enum SoOffscreenRendererComponents {
	  SO_OFF_RND_LUMINANCE
	  SO_OFF_RND_LUMINANCE_TRANSPARENCY

	  SO_OFF_RND_RGB
	  SO_OFF_RND_RGB_TRANSPARENCY
     }

	  Functions from class SoOffscreenRenderer:

     SoOffscreenRenderer *     SoOffRndCreate(const SbViewportRegion
				    *viewportRegion)
     SoOffscreenRenderer *     SoOffRndCreateAct(SoGLRenderAction *ra)
     void		       SoOffRndDelete(SoOffRnd *this)
     float		       SoOffRndGetScrPixPerInch()
     SbVec2s		       SoOffRndGetMaxRes()
     void		       SoOffRndSetComp(SoOffRnd *this, Components
				    components)
     Components		       SoOffRndGetComp(const SoOffRnd *this)
     void		       SoOffRndSetVP(SoOffRnd *this, const
				    SbViewportRegion *region)
     const SbViewportRegion *  SoOffRndGetVP(const SoOffRnd *this)
     void		       SoOffRndSetBkgCol(SoOffRnd *this, const SbColor
				    *c)
     const SbColor *	       SoOffRndGetBkgCol(const SoOffRnd *this)
     void		       SoOffRndSetAct(SoOffRnd *this, const
				    SoGLRenderAction *ra)
     SoGLRenderAction *	       SoOffRndGetAct(const SoOffRnd *this)
     SbBool		       SoOffRndRnd(SoOffRnd *this, SoNode *scene)
     SbBool		       SoOffRndRndPath(SoOffRnd *this, SoPath *scene)
     unsigned char *	       SoOffRndGetBuff(const SoOffRnd *this)
     SbBool		       SoOffRndToRGB(const SoOffRnd *this, FILE *fp)
     SbBool		       SoOffRndToPS(const SoOffRnd *this, FILE *fp)
     SbBool		       SoOffRndToPSSize(const SoOffRnd *this, FILE
				    *fp, const SbVec2f *printSize)

DESCRIPTION
     This class is used to render into an off-screen buffer to create a
     printable image or to generate a texture image. It uses X Pixmaps for

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SoOffscreenRenderer(3IV)

     rendering. Methods are provided to write the buffer to a file, either as
     an RGB image or an encapsulated PostScript description.

FUNCTIONS
     SoOffscreenRenderer *     SoOffRndCreate(const SbViewportRegion
				    *viewportRegion)
     SoOffscreenRenderer *     SoOffRndCreateAct(SoGLRenderAction *ra)
     void		       SoOffRndDelete(SoOffRnd *this)
	  Constructors and destructor. If a render action is passed to the
	  contructor, that action will be used in all subsequent offscreen
	  renderings. Otherwise, an internal instance of an SoGLRenderAction
	  will be maintained with a viewport region set to the on passed in by
	  the constructor.

     float		       SoOffRndGetScrPixPerInch()
	  Returns the number of pixels per inch (in the horizontal direction)
	  of the current X device screen.

     SbVec2s		       SoOffRndGetMaxRes()
	  Get the maximum supported resolution of the viewport.

     void		       SoOffRndSetComp(SoOffRnd *this, Components
				    components)
     Components		       SoOffRndGetComp(const SoOffRnd *this)
	  Sets or returns the components to be rendered.

     void		       SoOffRndSetVP(SoOffRnd *this, const
				    SbViewportRegion *region)
     const SbViewportRegion *  SoOffRndGetVP(const SoOffRnd *this)
	  Sets or returns the viewport region used for rendering. This will
	  NOT be applied to the viewport region of any render action passed
	  in.

     void		       SoOffRndSetBkgCol(SoOffRnd *this, const SbColor
				    *c)
     const SbColor *	       SoOffRndGetBkgCol(const SoOffRnd *this)
	  Sets or returns the background color for rendering.

     void		       SoOffRndSetAct(SoOffRnd *this, const
				    SoGLRenderAction *ra)
     SoGLRenderAction *	       SoOffRndGetAct(const SoOffRnd *this)
	  Set and get the render action to use for rendering. This will return
	  any render action passed in by the caller.

     SbBool		       SoOffRndRnd(SoOffRnd *this, SoNode *scene)
     SbBool		       SoOffRndRndPath(SoOffRnd *this, SoPath *scene)
	  Renders the given scene, specified as a node or a path, into an
	  off-screen buffer.

     unsigned char *	       SoOffRndGetBuff(const SoOffRnd *this)
	  Returns the buffer containing the rendered image. The buffer is an
	  array of unsigned characters. Each pixel is stored sequentially by

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						      SoOffscreenRenderer(3IV)

	  scanline, starting with the lower left corner. The data stored for
	  each pixel is determined by the Components set before rendering.
	  Pixels are stored in RGBA order and are packed without any padding
	  between pixels or scanlines. The buffer is allocated by the
	  offscreen renderer class and the space is deleted when the instance
	  is destructed.

     SbBool		       SoOffRndToRGB(const SoOffRnd *this, FILE *fp)
	  Writes the buffer as a .rgb file to the given file pointer.

     SbBool		       SoOffRndToPS(const SoOffRnd *this, FILE *fp)
     SbBool		       SoOffRndToPSSize(const SoOffRnd *this, FILE
				    *fp, const SbVec2f *printSize)
	  Writes the buffer as encapsulated PostScript. If a print size is not
	  given, the size of the image in the buffer is adjusted so it is the
	  same as the apparent size of the viewport region on the current
	  device.

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