SoMFVec3f(3IV)NAMESoMFVec3f (SoMVec3f) - multiple-value field containing any number of
three-dimensional vectors
INHERITS FROM
SoField > SoMField > SoMFVec3fSYNOPSIS
#include <Inventor_c/fields/SoMFVec3f.h>
typedef SoMFVec3f SoMVec3f
Functions from class SoMFVec3f:
void SoMVec3fSetXYZs(SoMVec3f *this, int start, int num,
const float xyz[][3])
void SoMVec3fSet1X_Y_Z(SoMVec3f *this, int index, float x,
float y, float z)
void SoMVec3fSet1XYZ(SoMVec3f *this, int index, const
float xyz[3])
void SoMVec3fSetX_Y_Z(SoMVec3f *this, float x, float y,
float z)
void SoMVec3fSetXYZ(SoMVec3f *this, const float xyz[3])
SoType SoMVec3fGetClassTypeId()
void SoMVec3fGetTypeId(const SoMVec3f *this)
const SbVec3f * SoMVec3fGet(const SoMVec3f *this, int i)
const SbVec3f * SoMVec3fGetN(const SoMVec3f *this, int start)
int SoMVec3fFind(SoMVec3f *this, const SbVec3f *
targetValue, SbBool addIfNotFound = FALSE)
void SoMVec3fSetN(SoMVec3f *this, int start, int num,
const SbVec3f *newValues)
void SoMVec3fSet1(SoMVec3f *this, int index, const SbVec3f
* newValue)
void SoMVec3fSet(SoMVec3f *this, const SbVec3f * newValue)
int SoMVec3fIsEq(const SoMVec3f *this, const SoMFVec3f
*f)
int SoMVec3fIsNEq(const SoMVec3f *this, const SoMFVec3f
*f)
SbVec3f * SoMVec3fStartEdit(SoMVec3f *this)
void SoMVec3fFinishEdit(SoMVec3f *this)
Functions from class SoMField:
int SoMVec3fGetNum(const SoMVec3f *this)
void SoMVec3fSetNum(SoMVec3f *this, int num)
void SoMVec3fDel(SoMVec3f *this, int start, int num = -1)
void SoMVec3fInsertSpace(SoMVec3f *this, int start, int
num)
void SoMVec3fGet1(SoMVec3f *this, int index, SbString
*valueString)
Functions from class SoField:
Page 1SoMFVec3f(3IV)
void SoMVec3fSetIgnored(SoMVec3f *this, SbBool ignore)
SbBool SoMVec3fIsIgnored(const SoMVec3f *this)
SbBool SoMVec3fIsDflt(const SoMVec3f *this)
SbBool SoMVec3fIsOfType(const SoMVec3f *this, SoType type)
SbBool SoMVec3fSetFromStr(SoMVec3f *this, const char
*valueString)
void SoMVec3fGetIntoStr(SoMVec3f *this, SbString
*valueString)
void SoMVec3fTouch(SoMVec3f *this)
SbBool SoMVec3fConnFromField(SoMVec3f *this, SoField
*fromField)
SbBool SoMVec3fConnFrom(SoMVec3f *this, SoEngineOutput
*fromEngine)
void SoMVec3fDisconn(SoMVec3f *this)
SbBool SoMVec3fIsConn(const SoMVec3f *this)
SbBool SoMVec3fIsConnFromField(const SoMVec3f *this)
SbBool SoMVec3fGetConnField(const SoMVec3f *this, SoField
**writingField)
SbBool SoMVec3fIsConnFromEngine(const SoMVec3f *this)
SbBool SoMVec3fGetConnEngine(const SoMVec3f *this,
SoEngineOutput **engineOutput)
void SoMVec3fEnableConn(SoMVec3f *this, SbBool flag)
SbBool SoMVec3fIsConnEnabled(const SoMVec3f *this)
int SoMVec3fGetForwardConn(const SoMVec3f *this,
SoFieldList *list)
SoFieldContainer * SoMVec3fGetContainer(const SoMVec3f *this)
DESCRIPTION
A multiple-value field that contains any number of three-dimensional
vectors.
SoMFVec3fs are written to file as one or more triples of floating point
values separated by whitespace.
When more than one value is present, all of the values are enclosed in
square brackets and separated by commas; for example:
[ 0 0 0, 1.2 3.4 5.6, 98.6 -4e1 212 ]
FUNCTIONS
void SoMVec3fSetXYZs(SoMVec3f *this, int start, int num,
const float xyz[][3])
Sets num values starting at index start to the given floating point
values. There must be num*3 values in the passed array.
void SoMVec3fSet1X_Y_Z(SoMVec3f *this, int index, float x,
float y, float z)
void SoMVec3fSet1XYZ(SoMVec3f *this, int index, const
float xyz[3])
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Set the index'th value to the given floating point values.
void SoMVec3fSetX_Y_Z(SoMVec3f *this, float x, float y,
float z)
void SoMVec3fSetXYZ(SoMVec3f *this, const float xyz[3])
Sets the field to contain the given value and only the given value
(if the array had multiple values before, they are deleted).
SoType SoMVec3fGetClassTypeId()
void SoMVec3fGetTypeId(const SoMVec3f *this)
Returns the type for this class or a particular object of this
class.
const SbVec3f * SoMVec3fGet(const SoMVec3f *this, int i)
Returns the i'th value of the field. Indexing past the end of the
field (passing in i greater than getNum()) will return garbage.
const SbVec3f * SoMVec3fGetN(const SoMVec3f *this, int start)
Returns a pointer into the array of values in the field, starting at
index start. The values are read-only; see the
startEditing()/finishEditing() methods for a way of modifying values
in place.
int SoMVec3fFind(SoMVec3f *this, const SbVec3f *
targetValue, SbBool addIfNotFound = FALSE)
Finds the given value in the array and returns the index of that
value in the array. If the value is not found, -1 is returned. If
addIfNotFound is set, then targetValue is added to the end of the
array (but -1 is still returned).
void SoMVec3fSetN(SoMVec3f *this, int start, int num,
const SbVec3f *newValues)
Sets num values starting at index start to the values in newValues.
The array will be automatically be made larger to accomodate the new
values, if necessary.
void SoMVec3fSet1(SoMVec3f *this, int index, const SbVec3f
* newValue)
Sets the index'th value in the array to newValue. The array will be
automatically expanded, if necessary.
void SoMVec3fSet(SoMVec3f *this, const SbVec3f * newValue)
Sets the first value in the array to newValue, and deletes the
second and subsequent values.
int SoMVec3fIsEq(const SoMVec3f *this, const SoMFVec3f
*f)
int SoMVec3fIsNEq(const SoMVec3f *this, const SoMFVec3f
*f)
Returns TRUE if all of the values of this field equal (do not equal)
the given field. If the fields are different types FALSE will always
be returned (even if one field is an SoMFFloat with one value of 1.0
Page 3SoMFVec3f(3IV)
and the other is an SoMFInt with a value of 1, for example).
SbVec3f * SoMVec3fStartEdit(SoMVec3f *this)
void SoMVec3fFinishEdit(SoMVec3f *this)
startEditing() returns a pointer to the internally-maintained array
that can be modified. The values in the array may be changed, but
values cannot be added or removed. It is illegal to call any other
editing methods between StartEdit() and FinishEdit() (e.g. Set1(),
Set(), etc).
Fields, engines or sensors connected to this field and sensors are
not notified that this field has changed until FinishEdit() is
called. Calling FinishEdit() always sets the IsDflt flag to FALSE
and informs engines and sensors that the field changed, even if none
of the values actually were changed.
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