SoCone man page on IRIX

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								   SoCone(3IV)

NAME
     SoCone (SoCone) - cone shape node

INHERITS FROM
     SoBase > SoFieldContainer > SoNode > SoShape > SoCone

SYNOPSIS
     #include <Inventor_c/nodes/SoCone.h>

     enum SoConePart {
	  SO_CONE_SIDES	      The conical part
	  SO_CONE_BOTTOM      The bottom circular face
	  SO_CONE_ALL	      All parts
     }

	  Fields from class SoCone:

     SoSFBitMask	 parts
     SoSFFloat		 bottomRadius
     SoSFFloat		 height

	  Functions from class SoCone:

     SoCone *		 SoConeCreate()
     void		 SoConeAddPart(SoCone *this, SoConePart part)
     void		 SoConeRemovePart(SoCone *this, SoConePart part)
     SbBool		 SoConeHasPart(const SoCone *this, SoConePart part)
     SoType		 SoConeGetClassTypeId()

	  Functions from class SoNode:

     void		 SoConeSetOverride(SoCone *this, SbBool state)
     SbBool		 SoConeIsOverride(const SoCone *this)
     SoNode *		 SoConeCopy(const SoCone *this, SbBool copyConnections
			      = FALSE)
     SbBool		 SoConeAffectsState(const SoCone *this)
     SoNode *		 SoConeGetByName(const char *name)
     int		 SoConeGetByNameList(const char *name, SoNodeList
			      *list)

	  Functions from class SoFieldContainer:

     void		 SoConeSetToDflts(SoCone *this)
     SbBool		 SoConeHasDfltVals(const SoCone *this)
     SbBool		 SoConeFldsAreEq(const SoCone *this, const
			      SoFieldContainer *fc)
     void		 SoConeCopyFieldVals(SoCone *this, const
			      SoFieldContainer *fc, SbBool copyConnections =
			      FALSE)
     SbBool		 SoConeSet(SoCone *this, const char *fieldDataString)
     void		 SoConeGet(SoCone *this, SbString *fieldDataString)

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SoCone(3IV)

     int		 SoConeGetFields(const SoCone *this, SoFieldList
			      *resultList)
     SoField *		 SoConeGetField(const SoCone *this, const char
			      *fieldName)
     SbBool		 SoConeGetFieldName(const SoCone *this, const SoField
			      *field, SbName *fieldName)
     SbBool		 SoConeIsNotifyEnabled(const SoCone *this)
     SbBool		 SoConeEnableNotify(SoCone *this, SbBool flag)

	  Functions from class SoBase:

     void		 SoConeRef(SoCone *this)
     void		 SoConeUnref(const SoCone *this)
     void		 SoConeUnrefNoDelete(const SoCone *this)
     void		 SoConeTouch(SoCone *this)
     SoType		 SoConeGetTypeId(const SoCone *this)
     SbBool		 SoConeIsOfType(const SoCone *this, SoType type)
     void		 SoConeSetName(SoCone *this, const char *name)
     SbName		 SoConeGetName(const SoCone *this)

DESCRIPTION
     This node represents a simple cone whose central axis is aligned with the
     y-axis. By default, the cone is centered at (0,0,0) and has a size of -1
     to +1 in all three directions. The cone has a radius of 1 at the bottom
     and a height of 2, with its apex at 1. The cone has two parts: the sides
     and the bottom.

     The cone is transformed by the current cumulative transformation and is
     drawn with the current lighting model, drawing style, material, and
     geometric complexity.

     If the current material binding is PER_PART or PER_PART_INDEXED, the
     first current material is used for the sides of the cone, and the second
     is used for the bottom. Otherwise, the first material is used for the
     entire cone.

     When a texture is applied to a cone, it is applied differently to the
     sides and bottom. On the sides, the texture wraps counterclockwise (from
     above) starting at the back of the cone. The texture has a vertical seam
     at the back, intersecting the yz-plane. For the bottom, a circle is cut
     out of the texture square and applied to the cone's base circle. The
     texture appears right side up when the top of the cone is tilted away
     from the camera.

FIELDS
     SoSFBitMask	 parts
	  Visible parts of cone.

     SoSFFloat		 bottomRadius
     SoSFFloat		 height
	  These define the cone's height and the radius of the base circle;

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								   SoCone(3IV)

	  values must be greater than 0.0.

FUNCTIONS
     SoCone *		 SoConeCreate()
	  Creates a cone node with default settings.

     void		 SoConeAddPart(SoCone *this, SoConePart part)
     void		 SoConeRemovePart(SoCone *this, SoConePart part)
	  These are convenience functions that make it easy to turn on or off
	  a part of the cone.

     SbBool		 SoConeHasPart(const SoCone *this, SoConePart part)
	  This convenience function returns whether a given part is on or off.

     SoType		 SoConeGetClassTypeId()
	  Returns type identifier for this class.

ACTION BEHAVIOR
     SoGLRenderAction
	  Draws cone based on the current coordinates, materials, drawing
	  style, and so on.

     SoRayPickAction
	  Intersects the ray with the cone. The part of the cone that was
	  picked is available from the SoConeDetail.

     SoGetBoundingBoxAction
	  Computes the bounding box that encloses the cone.

     SoCallbackAction
	  If any triangle callbacks are registered with the action, they will
	  be invoked for each successive triangle that approximates the cone.

FILE FORMAT/DEFAULTS
     Cone {
	  parts		ALL
	  bottomRadius	1
	  height	2
     }

SEE ALSO
     SoConeDetail, SoCube, SoCylinder, SoSphere

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