SoCone(3IV)NAMESoCone (SoCone) - cone shape node
INHERITS FROM
SoBase > SoFieldContainer > SoNode > SoShape > SoConeSYNOPSIS
#include <Inventor_c/nodes/SoCone.h>
enum SoConePart {
SO_CONE_SIDES The conical part
SO_CONE_BOTTOM The bottom circular face
SO_CONE_ALL All parts
}
Fields from class SoCone:
SoSFBitMask parts
SoSFFloat bottomRadius
SoSFFloat height
Functions from class SoCone:
SoCone * SoConeCreate()
void SoConeAddPart(SoCone *this, SoConePart part)
void SoConeRemovePart(SoCone *this, SoConePart part)
SbBool SoConeHasPart(const SoCone *this, SoConePart part)
SoType SoConeGetClassTypeId()
Functions from class SoNode:
void SoConeSetOverride(SoCone *this, SbBool state)
SbBool SoConeIsOverride(const SoCone *this)
SoNode * SoConeCopy(const SoCone *this, SbBool copyConnections
= FALSE)
SbBool SoConeAffectsState(const SoCone *this)
SoNode * SoConeGetByName(const char *name)
int SoConeGetByNameList(const char *name, SoNodeList
*list)
Functions from class SoFieldContainer:
void SoConeSetToDflts(SoCone *this)
SbBool SoConeHasDfltVals(const SoCone *this)
SbBool SoConeFldsAreEq(const SoCone *this, const
SoFieldContainer *fc)
void SoConeCopyFieldVals(SoCone *this, const
SoFieldContainer *fc, SbBool copyConnections =
FALSE)
SbBool SoConeSet(SoCone *this, const char *fieldDataString)
void SoConeGet(SoCone *this, SbString *fieldDataString)
Page 1SoCone(3IV)
int SoConeGetFields(const SoCone *this, SoFieldList
*resultList)
SoField * SoConeGetField(const SoCone *this, const char
*fieldName)
SbBool SoConeGetFieldName(const SoCone *this, const SoField
*field, SbName *fieldName)
SbBool SoConeIsNotifyEnabled(const SoCone *this)
SbBool SoConeEnableNotify(SoCone *this, SbBool flag)
Functions from class SoBase:
void SoConeRef(SoCone *this)
void SoConeUnref(const SoCone *this)
void SoConeUnrefNoDelete(const SoCone *this)
void SoConeTouch(SoCone *this)
SoType SoConeGetTypeId(const SoCone *this)
SbBool SoConeIsOfType(const SoCone *this, SoType type)
void SoConeSetName(SoCone *this, const char *name)
SbName SoConeGetName(const SoCone *this)
DESCRIPTION
This node represents a simple cone whose central axis is aligned with the
y-axis. By default, the cone is centered at (0,0,0) and has a size of -1
to +1 in all three directions. The cone has a radius of 1 at the bottom
and a height of 2, with its apex at 1. The cone has two parts: the sides
and the bottom.
The cone is transformed by the current cumulative transformation and is
drawn with the current lighting model, drawing style, material, and
geometric complexity.
If the current material binding is PER_PART or PER_PART_INDEXED, the
first current material is used for the sides of the cone, and the second
is used for the bottom. Otherwise, the first material is used for the
entire cone.
When a texture is applied to a cone, it is applied differently to the
sides and bottom. On the sides, the texture wraps counterclockwise (from
above) starting at the back of the cone. The texture has a vertical seam
at the back, intersecting the yz-plane. For the bottom, a circle is cut
out of the texture square and applied to the cone's base circle. The
texture appears right side up when the top of the cone is tilted away
from the camera.
FIELDS
SoSFBitMask parts
Visible parts of cone.
SoSFFloat bottomRadius
SoSFFloat height
These define the cone's height and the radius of the base circle;
Page 2SoCone(3IV)
values must be greater than 0.0.
FUNCTIONSSoCone * SoConeCreate()
Creates a cone node with default settings.
void SoConeAddPart(SoCone *this, SoConePart part)
void SoConeRemovePart(SoCone *this, SoConePart part)
These are convenience functions that make it easy to turn on or off
a part of the cone.
SbBool SoConeHasPart(const SoCone *this, SoConePart part)
This convenience function returns whether a given part is on or off.
SoType SoConeGetClassTypeId()
Returns type identifier for this class.
ACTION BEHAVIOR
SoGLRenderAction
Draws cone based on the current coordinates, materials, drawing
style, and so on.
SoRayPickAction
Intersects the ray with the cone. The part of the cone that was
picked is available from the SoConeDetail.
SoGetBoundingBoxAction
Computes the bounding box that encloses the cone.
SoCallbackAction
If any triangle callbacks are registered with the action, they will
be invoked for each successive triangle that approximates the cone.
FILE FORMAT/DEFAULTS
Cone {
parts ALL
bottomRadius 1
height 2
}
SEE ALSO
SoConeDetail, SoCube, SoCylinder, SoSphere
Page 3