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							 SoCallbackAction(3IV)

NAME
     SoCallbackAction (SoCBAct) - performs a generic traversal of the scene
     graph

INHERITS FROM
     SoAction > SoCallbackAction

SYNOPSIS
     #include <Inventor_c/actions/SoCallbackAction.h>

     typedef void	       SoTriangleCB(void *userData,
				     SoCallbackAction *action,
				     const SoPrimitiveVertex *v1,
				     const SoPrimitiveVertex *v2,
				     const SoPrimitiveVertex *v3)
     typedef void	       SoLineSegmentCB(void *userData,
				     SoCallbackAction *action,
				     const SoPrimitiveVertex *v1,
				     const SoPrimitiveVertex *v2)
     typedef void	       SoPointCB(void *userData,
				     SoCallbackAction *action,
				     const SoPrimitiveVertex *v)
     typedef SoCallbackAction::Response
			       SoCallbackActionCB(void *userData,
				     SoCallbackAction *action,
				     const SoNode *node)
     typedef SoCallbackAction  SoCBAct

     enum SoCallbackActionResponse {
	  CONTINUE	      Continue traversal as if nothing happened
	  ABORT		      Abort traversal
	  PRUNE		      Do not traverse node's children, but continue
				   traversal
     }

	  Functions from class SoCallbackAction:

     SoCallbackAction *		 SoCBActCreate()
     void			 SoCBActAddPreCB(SoCBAct *this, SoType type,
				      SoCallbackActionCB *cb, void *data)
     void			 SoCBActAddPostCB(SoCBAct *this, SoType type,
				      SoCallbackActionCB *cb, void *data)
     void			 SoCBActAddPreTailCB(SoCBAct *this,
				      SoCallbackActionCB *cb, void *data)
     void			 SoCBActAddPostTailCB(SoCBAct *this,
				      SoCallbackActionCB *cb, void *data)
     void			 SoCBActAddTriCB(SoCBAct *this, SoType type,
				      SoTriangleCB *cb, void *data)
     void			 SoCBActAddLineSegCB(SoCBAct *this, SoType
				      type, SoLineSegmentCB *cb, void *data)
     void			 SoCBActAddPntCB(SoCBAct *this, SoType type,
				      SoPointCB *cb, void *data)

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SoCallbackAction(3IV)

     float			 SoCBActGetCmplx(const SoCBAct *this)
     SoComplexity::Type		 SoCBActGetCmplxType(const SoCBAct *this)
     int32_t			 SoCBActGetNumCoord(const SoCBAct *this)
     const SbVec3f *		 SoCBActGetCoord3(const SoCBAct *this, int
				      index)
     const SbVec4f *		 SoCBActGetCoord4(const SoCBAct *this, int
				      index)
     SoDrawStyle::Style		 SoCBActGetDrawStyle(const SoCBAct *this)
     unsigned short		 SoCBActGetLinePattern(const SoCBAct *this)
     float			 SoCBActGetLineWidth(const SoCBAct *this)
     float			 SoCBActGetPointSize(const SoCBAct *this)
     const SbName *		 SoCBActGetFontName(const SoCBAct *this)
     float			 SoCBActGetFontSize(const SoCBAct *this)
     SoLightModel::Model	 SoCBActGetLModel(const SoCBAct *this)
     const SbVec3f *		 SoCBActGetLtAtten(const SoCBAct *this)
     void			 SoCBActGetMtl(const SoCBAct *this, SbColor
				      *ambient, SbColor *diffuse, SbColor
				      *specular, SbColor *emission, float
				      *shininess, float *transparency, int
				      mtlIndex = 0)
     SoMaterialBinding::Binding	 SoCBActGetMtlBind(const SoCBAct *this)
     long			 SoCBActGetNumNorms(const SoCBAct *this)
     const SbVec3f *		 SoCBActGetNorms(const SoCBAct *this, int
				      index)
     SoNormalBinding::Binding	 SoCBActGetNormBind(const SoCBAct *this)
     int32_t			 SoCBActGetNumProfCoord(const SoCBAct *this)
     const SbVec2f *		 SoCBActGetProfCoord2(const SoCBAct *this, int
				      index)
     const SbVec3f *		 SoCBActGetProfCoord3(const SoCBAct *this, int
				      index)
     const SoNodeList *		 SoCBActGetProf(const SoCBAct *this)
     SoShapeHints::VertexOrdering
				 SoCBActGetVertOrder(const SoCBAct *this)
     SoShapeHints::ShapeType	 SoCBActGetShapeType(const SoCBAct *this)
     SoShapeHints::FaceType	 SoCBActGetFaceType(const SoCBAct *this)
     float			 SoCBActGetCreaseAngle(const SoCBAct *this)
     int32_t			 SoCBActGetNumTexCoord(const SoCBAct *this)
     const SbVec2f *		 SoCBActGetTexCoord2(const SoCBAct *this, int
				      index)
     const SbVec4f *		 SoCBActGetTexCoord4(const SoCBAct *this, int
				      index)
     SoTextureCoordinateBinding::Binding
				 SoCBActGetTexCoordBind(const SoCBAct *this)
     const SbColor *		 SoCBActGetTexBlendCol(const SoCBAct *this)
     const unsigned char *	 SoCBActGetTexImage(const SoCBAct *this,
				      SbVec2s *size, int *numComps)
     const SbMatrix *		 SoCBActGetTexMx(const SoCBAct *this)
     SoTexture2::Model		 SoCBActGetTexModel(const SoCBAct *this)
     SoTexture2::Wrap		 SoCBActGetTexWrapS(const SoCBAct *this)
     SoTexture2::Wrap		 SoCBActGetTexWrapT(const SoCBAct *this)
     const SbMatrix *		 SoCBActGetModelMx(const SoCBAct *this)

Page 2

							 SoCallbackAction(3IV)

     SoUnits::Units		 SoCBActGetUnits(const SoCBAct *this)
     float			 SoCBActGetFocDist(const SoCBAct *this)
     const SbMatrix *		 SoCBActGetProjMx(const SoCBAct *this)
     const SbMatrix *		 SoCBActGetViewMx(const SoCBAct *this)
     const SbViewVolume *	 SoCBActGetViewVol(const SoCBAct *this)
     SoPickStyle::Style		 SoCBActGetPickStyle(const SoCBAct *this)
     int32_t			 SoCBActGetSwitch(const SoCBAct *this)

	  Functions from class SoAction:

     void		 SoCBActApply(SoCBAct *this, SoNode *node)
     void		 SoCBActApplyPath(SoCBAct *this, SoPath *path)
     void		 SoCBActApplyPathList(SoCBAct *this, const SoPathList
			      *pathList, SbBool obeysRules = FALSE)
     SoType		 SoCBActGetClassTypeId()
     SoType		 SoCBActGetTypeId(SoCBAct *this)
     SbBool		 SoCBActIsOfType(SoCBAct *this, SoType type)
     void		 SoCBActInvalidateState(SoCBAct *this)

DESCRIPTION
     This action defines a generic traversal of the scene graph. The user can
     specify callback functions for node types or paths; when those node types
     or paths are encountered during traversal, the user's callback function
     is called.

     In addition, callback functions can be registered for primitives
     generated by shapes in the scene graph. Most shape types can generate
     primitives that represent or approximate their geometries. Triangle
     primitives are used for all surfaces (such as cubes, face sets, or 3D
     text), line segment primitives are used for line shapes, and point
     primitives are used for point shapes. Note that the type of primitives
     generated for a shape is the same, regardless of drawing style or other
     properties.

     Most of the functions on this class access information from the traversal
     state. They should be called only by callback functions that are invoked
     during traversal, so there is a valid state to work with.

FUNCTIONS
     SoCallbackAction *		 SoCBActCreate()
	  The constructor.

     void			 SoCBActAddPreCB(SoCBAct *this, SoType type,
				      SoCallbackActionCB *cb, void *data)
     void			 SoCBActAddPostCB(SoCBAct *this, SoType type,
				      SoCallbackActionCB *cb, void *data)
	  These add a callback function to call when a node of the given type
	  is encountered during traversal. The PreCallback is called just
	  before the node is traversed, and the PostCallback is called just
	  after.  The value returned by a callback function indicates whether
	  the action should continue with the traversal.

Page 3

SoCallbackAction(3IV)

     void			 SoCBActAddPreTailCB(SoCBAct *this,
				      SoCallbackActionCB *cb, void *data)
     void			 SoCBActAddPostTailCB(SoCBAct *this,
				      SoCallbackActionCB *cb, void *data)
	  These can be used to set up callback functions to call when the
	  action is applied to a path. The functions are called just before or
	  after the node at the tail of the path is traversed.

     void			 SoCBActAddTriCB(SoCBAct *this, SoType type,
				      SoTriangleCB *cb, void *data)
     void			 SoCBActAddLineSegCB(SoCBAct *this, SoType
				      type, SoLineSegmentCB *cb, void *data)
     void			 SoCBActAddPntCB(SoCBAct *this, SoType type,
				      SoPointCB *cb, void *data)
	  Routines to add callbacks for generated primitives (triangles, line
	  segments, and points) for all shapes of the given type. The callback
	  function will be called for each primitive generated for all shapes
	  of or derived from that type.

     float			 SoCBActGetCmplx(const SoCBAct *this)
     SoComplexity::Type		 SoCBActGetCmplxType(const SoCBAct *this)
	  Returns complexity information from the state.

     int32_t			 SoCBActGetNumCoord(const SoCBAct *this)
     const SbVec3f *		 SoCBActGetCoord3(const SoCBAct *this, int
				      index)
     const SbVec4f *		 SoCBActGetCoord4(const SoCBAct *this, int
				      index)
	  Returns the current coordinates from the state.

     SoDrawStyle::Style		 SoCBActGetDrawStyle(const SoCBAct *this)
     unsigned short		 SoCBActGetLinePattern(const SoCBAct *this)
     float			 SoCBActGetLineWidth(const SoCBAct *this)
     float			 SoCBActGetPointSize(const SoCBAct *this)
	  Returns the current drawing style information from the state.

     const SbName *		 SoCBActGetFontName(const SoCBAct *this)
     float			 SoCBActGetFontSize(const SoCBAct *this)
	  Returns the current font information from the state.

     SoLightModel::Model	 SoCBActGetLModel(const SoCBAct *this)
     const SbVec3f *		 SoCBActGetLtAtten(const SoCBAct *this)
	  Returns the current lighting model information from the state.

     void			 SoCBActGetMtl(const SoCBAct *this, SbColor
				      *ambient, SbColor *diffuse, SbColor
				      *specular, SbColor *emission, float
				      *shininess, float *transparency, int
				      mtlIndex = 0)
     SoMaterialBinding::Binding	 SoCBActGetMtlBind(const SoCBAct *this)
	  Returns the current material information from the state. Providing a
	  mtlIndex will return the material defined for that index.

Page 4

							 SoCallbackAction(3IV)

     long			 SoCBActGetNumNorms(const SoCBAct *this)
     const SbVec3f *		 SoCBActGetNorms(const SoCBAct *this, int
				      index)
     SoNormalBinding::Binding	 SoCBActGetNormBind(const SoCBAct *this)
	  Returns the current normal information from the state.

     int32_t			 SoCBActGetNumProfCoord(const SoCBAct *this)
     const SbVec2f *		 SoCBActGetProfCoord2(const SoCBAct *this, int
				      index)
     const SbVec3f *		 SoCBActGetProfCoord3(const SoCBAct *this, int
				      index)
     const SoNodeList *		 SoCBActGetProf(const SoCBAct *this)
	  Returns the current profiles and their coordinates from the state.

     SoShapeHints::VertexOrdering
				 SoCBActGetVertOrder(const SoCBAct *this)
     SoShapeHints::ShapeType	 SoCBActGetShapeType(const SoCBAct *this)
     SoShapeHints::FaceType	 SoCBActGetFaceType(const SoCBAct *this)
     float			 SoCBActGetCreaseAngle(const SoCBAct *this)
	  Returns the current shape hints from the state.

     int32_t			 SoCBActGetNumTexCoord(const SoCBAct *this)
     const SbVec2f *		 SoCBActGetTexCoord2(const SoCBAct *this, int
				      index)
     const SbVec4f *		 SoCBActGetTexCoord4(const SoCBAct *this, int
				      index)
     SoTextureCoordinateBinding::Binding
				 SoCBActGetTexCoordBind(const SoCBAct *this)
     const SbColor *		 SoCBActGetTexBlendCol(const SoCBAct *this)
     const unsigned char *	 SoCBActGetTexImage(const SoCBAct *this,
				      SbVec2s *size, int *numComps)
	  Returns texture information from the state.  SoCBActGetNumTexCoord()
	  returns 0 if texture coordinates are generated by a function.
	  SoCBActGetTexImage() returns NULL if no texture is enabled.

     const SbMatrix *		 SoCBActGetTexMx(const SoCBAct *this)
     SoTexture2::Model		 SoCBActGetTexModel(const SoCBAct *this)
     SoTexture2::Wrap		 SoCBActGetTexWrapS(const SoCBAct *this)
     SoTexture2::Wrap		 SoCBActGetTexWrapT(const SoCBAct *this)
	  Returns the current texture mapping information from the state.

     const SbMatrix *		 SoCBActGetModelMx(const SoCBAct *this)
     SoUnits::Units		 SoCBActGetUnits(const SoCBAct *this)
	  Returns the current modeling transformation and the current units
	  from the state.

     float			 SoCBActGetFocDist(const SoCBAct *this)
     const SbMatrix *		 SoCBActGetProjMx(const SoCBAct *this)
     const SbMatrix *		 SoCBActGetViewMx(const SoCBAct *this)
     const SbViewVolume *	 SoCBActGetViewVol(const SoCBAct *this)
	  Returns the current camera and viewing information from the state.

Page 5

SoCallbackAction(3IV)

     SoPickStyle::Style		 SoCBActGetPickStyle(const SoCBAct *this)
	  Returns the current picking style.

     int32_t			 SoCBActGetSwitch(const SoCBAct *this)
	  Returns the current switch value.

SEE ALSO
     SoCallback, SoEventCallback, SoShape

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