SLEEP_LOCK man page on IRIX

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SLEEP_LOCK(D3)							SLEEP_LOCK(D3)

NAME
     SLEEP_LOCK - acquire a sleep lock

SYNOPSIS
     #include <sys/ksynch.h>
     #include <sys/ddi.h>
     void SLEEP_LOCK(sleep_t *lockp, int priority);

   Arguments
     lockp     Pointer to the sleep lock to be acquired.

     priority  Reserved for future use (must be equal to -1).

DESCRIPTION
     SLEEP_LOCK acquires the sleep lock specified by lockp.  If the lock is
     not immediately available, the caller is put to sleep (the caller's
     execution is suspended and other processes may be scheduled) until the
     lock becomes available to the caller, at which point the caller wakes up
     and returns with the lock held.

     The caller will not be interrupted by signals while sleeping inside
     SLEEP_LOCK.

   Return Values
     None

   Level
     Base only.

   Synchronization Constraints
     Can sleep.

     Driver-defined basic locks and read/write locks may not be held across
     calls to this function.

     Driver-defined sleep locks may be held across calls to this function
     subject to the recursion restrictions described below.

   Warnings
     Sleep locks are not recursive.  A call to SLEEP_LOCK attempting to
     acquire a lock that is currently held by the calling context will result
     in deadlock.

REFERENCES
     psema(D3X), SLEEP_ALLOC(D3), SLEEP_INIT(D3), SLEEP_DEALLOC(D3),
     SLEEP_DESTROY(D3), SLEEP_LOCK_SIG(D3), SLEEP_LOCKAVAIL(D3),
     SLEEP_TRYLOCK(D3), SLEEP_UNLOCK(D3)

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