AuSoundRecordToBucket(3)AuSoundRecordToBucket(3)Name
AuSoundRecordToBucket - create a flow to record to a
bucket.
Synopsis
#include <audio/audiolib.h>
#include <audio/soundlib.h>
AuEventHandlerRec *AuSoundRecordToBucket(server, destina_
tion, source, gain, callback, callback_data, mode, flow,
volume_mult_elem, status)
AuServer *server;
AuBucketID destination;
AuDeviceID source;
AuFixedPoint gain;
void (*callback) (AuServer *, AuEventHandlerRec *,
AuEvent *, AuPointer);
AuPointer callback_data;
int mode;
AuFlowID *flow; /* RETURN */
int *volume_mult_elem; /* RETURN */
AuStatus *status; /* RETURN */
Arguments
server Specifies the connection to the audio server.
destination
Specifies the bucket to record to.
source Specifies the input device to record from.
gain Specifies the gain for the input device.
callback Specifies the procedure to be called for addi
tional event processing.
callback_data
Specifies any additional arguments to be passed
to the callback.
mode Specifies the line mode for the input device.
Currently the following line modes are defined:
AuDeviceInputModeNone, AuDeviceInputModeLineIn,
AuDeviceInputModeMicrophone.
flow If non-NULL, returns the flow ID.
volume_mult_elem
According to the comment in the source, not
implemented.
status If non-NULL, flush the output buffer and return
the status from the server.
soundlib 1.2 1
AuSoundRecordToBucket(3)AuSoundRecordToBucket(3)Description
AuSoundRecordToBucket creates a flow to record from source
into destination and returns a pointer to the event han
dler created or NULL if there was an error.
Errors
AuBadBucket, AuBadDevice.
See Also
AuSoundRecord, AuSoundRecordToData, AuSoundRecordToFile,
AuSoundRecordToFileN.
audiolib - Network Audio System C Language Interface
soundlib 1.2 2