SCED(1)SCED(1)NAME
sced - a constraint based scene modeller
SYNOPSIS
sced [-F filename] [-D defaults] [-I WidthxHeight] [Xtoolkit options ]
DESCRIPTION
Sced is a modeller useful for designing and previewing scenes for a
variety of rendering programs. It supports the creation and editing of
simple objects. Lights and cameras can be created and editing. There is
full support for Constrictive Solid Geometry (CSG) with realistic wire‐
frames a feature.
The program provides an iteractive interface where appropriate. In par‐
ticular, objects are placed and edited with the aid of interactive con‐
straints. The constraints allow for the rapid arrangement of objects
in relation to other objects in the scene, or arbitrary points. An
interactive interface is also provided for dynamically adjusting the
view of the scene presented by the program.
At this point the program supports the export of scenes in the POVRay,
Radiance, Rayshade, Renderman or VRML2.0 formats. It can also dump C
code to render in OpenGL.
For full documentation see the user's guide distributed with the pro‐
gram.
OPTIONS-F filename
Load the specified filename on startup.
-D defaults
Use default values found in the given file. If this option is
not present the program will look for a file called .scenerc in
the user's home directory. Failing this, internal defaults will
be used. The format for the defaults file is described in the
User's Guide.
-I WidthxHeight
Use an editing window of the given size. This does not effect
the size of the programs window (use -geom), rather it deter‐
mines the size of the scrollable window in which the scene
appears.
BUGS
Tell me when you find them.
SEE ALSO
Sced User's Guide, POVRay User's Guide, Rayshade User's Guide
AUTHOR
Stephen Chenney : schenney@cs.berkeley.edu
SCED(1)