AuSoundRecordToBucket(3)AuSoundRecordToBucket(3)NameAuSoundRecordToBucket - create a flow to record to a bucket.
Synopsis
#include <audio/audiolib.h>
#include <audio/soundlib.h>
AuEventHandlerRec *AuSoundRecordToBucket(server, destination, source,
gain, callback, callback_data, mode, flow, volume_mult_elem, status)
AuServer *server;
AuBucketID destination;
AuDeviceID source;
AuFixedPoint gain;
void (*callback) (AuServer *, AuEventHandlerRec *, AuEvent *,
AuPointer);
AuPointer callback_data;
int mode;
AuFlowID *flow; /* RETURN */
int *volume_mult_elem; /* RETURN */
AuStatus *status; /* RETURN */
Arguments
server Specifies the connection to the audio server.
destination
Specifies the bucket to record to.
source Specifies the input device to record from.
gain Specifies the gain for the input device.
callback Specifies the procedure to be called for additional event
processing.
callback_data
Specifies any additional arguments to be passed to the call‐
back.
mode Specifies the line mode for the input device. Currently the
following line modes are defined: AuDeviceInputModeNone,
AuDeviceInputModeLineIn, AuDeviceInputModeMicrophone.
flow If non-NULL, returns the flow ID.
volume_mult_elem
According to the comment in the source, not implemented.
status If non-NULL, flush the output buffer and return the status
from the server.
DescriptionAuSoundRecordToBucket creates a flow to record from source into desti‐
nation and returns a pointer to the event handler created or NULL if
there was an error.
Errors
AuBadBucket, AuBadDevice.
See Also
AuSoundRecord, AuSoundRecordToData, AuSoundRecordToFile,
AuSoundRecordToFileN.
audiolib - Network Audio System C Language Interface
soundlib 1.9.4 AuSoundRecordToBucket(3)